Alex's Mobs 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ВЕРСИИ (1867)
release
Alex's Mobs Continued 2.2.4 — NeoForge 26.3
2.2.4+26.3-neoforge19 окт. 2026 г.1,1 тыс.Minecraft: 26.3neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 26.2
2.2.4+26.2-neoforge19 окт. 2026 г.465Minecraft: 26.2neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 26.2
2.2.4+26.2-forge19 окт. 2026 г.149Minecraft: 26.2forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 26.2
2.2.4+26.2-fabric19 окт. 2026 г.4,2 тыс.Minecraft: 26.2fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 26.1.2
2.2.4+26.1.2-neoforge19 окт. 2026 г.507Minecraft: 26.1.2neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 26.1.2
2.2.4+26.1.2-forge19 окт. 2026 г.55Minecraft: 26.1.2forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 26.1.2
2.2.4+26.1.2-fabric19 окт. 2026 г.1,4 тыс.Minecraft: 26.1.2fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21
2.2.4+1.21-neoforge19 окт. 2026 г.142Minecraft: 1.21neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.21
2.2.4+1.21-forge19 окт. 2026 г.96Minecraft: 1.21forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21
2.2.4+1.21-fabric19 окт. 2026 г.333Minecraft: 1.21fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21.9
2.2.4+1.21.9-neoforge19 окт. 2026 г.5Minecraft: 1.21.9neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.21.9
2.2.4+1.21.9-forge19 окт. 2026 г.6Minecraft: 1.21.9forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21.9
2.2.4+1.21.9-fabric19 окт. 2026 г.40Minecraft: 1.21.9fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21.8
2.2.4+1.21.8-neoforge19 окт. 2026 г.46Minecraft: 1.21.8neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.21.8
2.2.4+1.21.8-forge19 окт. 2026 г.19Minecraft: 1.21.8forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21.8
2.2.4+1.21.8-fabric19 окт. 2026 г.167Minecraft: 1.21.8fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21.7
2.2.4+1.21.7-neoforge19 окт. 2026 г.6Minecraft: 1.21.7neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.21.7
2.2.4+1.21.7-forge19 окт. 2026 г.3Minecraft: 1.21.7forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21.7
2.2.4+1.21.7-fabric19 окт. 2026 г.14Minecraft: 1.21.7fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21.6
2.2.4+1.21.6-neoforge19 окт. 2026 г.10Minecraft: 1.21.6neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.21.6
2.2.4+1.21.6-forge19 окт. 2026 г.9Minecraft: 1.21.6forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21.6
2.2.4+1.21.6-fabric19 окт. 2026 г.36Minecraft: 1.21.6fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21.5
2.2.4+1.21.5-neoforge19 окт. 2026 г.12Minecraft: 1.21.5neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.21.5
2.2.4+1.21.5-forge19 окт. 2026 г.22Minecraft: 1.21.5forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21.5
2.2.4+1.21.5-fabric19 окт. 2026 г.78Minecraft: 1.21.5fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21.4
2.2.4+1.21.4-neoforge19 окт. 2026 г.19Minecraft: 1.21.4neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.21.4
2.2.4+1.21.4-forge19 окт. 2026 г.18Minecraft: 1.21.4forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21.4
2.2.4+1.21.4-fabric19 окт. 2026 г.145Minecraft: 1.21.4fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21.3
2.2.4+1.21.3-neoforge19 окт. 2026 г.5Minecraft: 1.21.3neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.21.3
2.2.4+1.21.3-forge19 окт. 2026 г.7Minecraft: 1.21.3forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21.3
2.2.4+1.21.3-fabric19 окт. 2026 г.5Minecraft: 1.21.3fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21.2
2.2.4+1.21.2-neoforge19 окт. 2026 г.13Minecraft: 1.21.2neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21.2
2.2.4+1.21.2-fabric19 окт. 2026 г.12Minecraft: 1.21.2fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21.1
2.2.4+1.21.1-neoforge19 окт. 2026 г.7,1 тыс.Minecraft: 1.21.1neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.21.1
2.2.4+1.21.1-forge19 окт. 2026 г.352Minecraft: 1.21.1forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21.1
2.2.4+1.21.1-fabric19 окт. 2026 г.4,5 тыс.Minecraft: 1.21.1fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21.11
2.2.4+1.21.11-neoforge19 окт. 2026 г.329Minecraft: 1.21.11neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.21.11
2.2.4+1.21.11-forge19 окт. 2026 г.193Minecraft: 1.21.11forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21.11
2.2.4+1.21.11-fabric19 окт. 2026 г.4,3 тыс.Minecraft: 1.21.11fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.21.10
2.2.4+1.21.10-neoforge19 окт. 2026 г.48Minecraft: 1.21.10neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.21.10
2.2.4+1.21.10-forge19 окт. 2026 г.45Minecraft: 1.21.10forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.21.10
2.2.4+1.21.10-fabric19 окт. 2026 г.270Minecraft: 1.21.10fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.20.6
2.2.4+1.20.6-neoforge19 окт. 2026 г.4Minecraft: 1.20.6neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.20.6
2.2.4+1.20.6-forge19 окт. 2026 г.23Minecraft: 1.20.6forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.20.6
2.2.4+1.20.6-fabric19 окт. 2026 г.38Minecraft: 1.20.6fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — NeoForge 1.20.4
2.2.4+1.20.4-neoforge19 окт. 2026 г.20Minecraft: 1.20.4neoforge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.20.4
2.2.4+1.20.4-forge19 окт. 2026 г.38Minecraft: 1.20.4forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.20.4
2.2.4+1.20.4-fabric19 окт. 2026 г.75Minecraft: 1.20.4fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Forge 1.20.1
2.2.4+1.20.1-forge19 окт. 2026 г.1,3 тыс.Minecraft: 1.20.1forge
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 1.20.1
2.2.4+1.20.1-fabric19 окт. 2026 г.3,9 тыс.Minecraft: 1.20.1fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.4 — Fabric 26.3
2.2.4+26.3-fabric19 окт. 2026 г.9,9 тыс.Minecraft: 26.3fabric
Что нового
# 2.2.4
**Fixes**
- Minecraft 26.3: the enchantment shine was drawn as a solid block with the missing texture. That put a purple blob on enchanted modded armour (such as the frontiersman's cap), made comb jellies look untextured, and covered mobs given rainbow jelly. Fixed.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 26.1.2
2.2.3+26.1.2-fabric16 окт. 2026 г.1,3 тыс.Minecraft: 26.1.2fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 26.3
2.2.3+26.3-neoforge16 окт. 2026 г.557Minecraft: 26.3neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 26.2
2.2.3+26.2-neoforge16 окт. 2026 г.243Minecraft: 26.2neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 26.2
2.2.3+26.2-forge16 окт. 2026 г.104Minecraft: 26.2forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 26.2
2.2.3+26.2-fabric16 окт. 2026 г.2,5 тыс.Minecraft: 26.2fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 26.1.2
2.2.3+26.1.2-neoforge16 окт. 2026 г.244Minecraft: 26.1.2neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 26.1.2
2.2.3+26.1.2-forge16 окт. 2026 г.40Minecraft: 26.1.2forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21
2.2.3+1.21-neoforge16 окт. 2026 г.57Minecraft: 1.21neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.21
2.2.3+1.21-forge16 окт. 2026 г.47Minecraft: 1.21forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21
2.2.3+1.21-fabric16 окт. 2026 г.180Minecraft: 1.21fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21.9
2.2.3+1.21.9-neoforge16 окт. 2026 г.3Minecraft: 1.21.9neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.21.9
2.2.3+1.21.9-forge16 окт. 2026 г.7Minecraft: 1.21.9forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21.9
2.2.3+1.21.9-fabric16 окт. 2026 г.16Minecraft: 1.21.9fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21.8
2.2.3+1.21.8-neoforge16 окт. 2026 г.29Minecraft: 1.21.8neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.21.8
2.2.3+1.21.8-forge16 окт. 2026 г.3Minecraft: 1.21.8forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21.8
2.2.3+1.21.8-fabric16 окт. 2026 г.106Minecraft: 1.21.8fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21.7
2.2.3+1.21.7-neoforge16 окт. 2026 г.2Minecraft: 1.21.7neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.21.7
2.2.3+1.21.7-forge16 окт. 2026 г.1Minecraft: 1.21.7forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21.7
2.2.3+1.21.7-fabric16 окт. 2026 г.6Minecraft: 1.21.7fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21.6
2.2.3+1.21.6-neoforge16 окт. 2026 г.2Minecraft: 1.21.6neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.21.6
2.2.3+1.21.6-forge16 окт. 2026 г.0Minecraft: 1.21.6forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21.6
2.2.3+1.21.6-fabric16 окт. 2026 г.3Minecraft: 1.21.6fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21.5
2.2.3+1.21.5-neoforge16 окт. 2026 г.9Minecraft: 1.21.5neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.21.5
2.2.3+1.21.5-forge16 окт. 2026 г.6Minecraft: 1.21.5forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21.5
2.2.3+1.21.5-fabric16 окт. 2026 г.57Minecraft: 1.21.5fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.20.4
2.2.3+1.20.4-fabric16 окт. 2026 г.28Minecraft: 1.20.4fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21.4
2.2.3+1.21.4-neoforge16 окт. 2026 г.6Minecraft: 1.21.4neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.21.4
2.2.3+1.21.4-forge16 окт. 2026 г.9Minecraft: 1.21.4forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21.4
2.2.3+1.21.4-fabric16 окт. 2026 г.58Minecraft: 1.21.4fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21.3
2.2.3+1.21.3-neoforge16 окт. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.21.3
2.2.3+1.21.3-forge16 окт. 2026 г.0Minecraft: 1.21.3forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21.3
2.2.3+1.21.3-fabric16 окт. 2026 г.3Minecraft: 1.21.3fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21.2
2.2.3+1.21.2-neoforge16 окт. 2026 г.10Minecraft: 1.21.2neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21.2
2.2.3+1.21.2-fabric16 окт. 2026 г.6Minecraft: 1.21.2fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21.1
2.2.3+1.21.1-neoforge16 окт. 2026 г.3,7 тыс.Minecraft: 1.21.1neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.21.1
2.2.3+1.21.1-forge16 окт. 2026 г.205Minecraft: 1.21.1forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21.1
2.2.3+1.21.1-fabric16 окт. 2026 г.2,4 тыс.Minecraft: 1.21.1fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21.11
2.2.3+1.21.11-neoforge16 окт. 2026 г.217Minecraft: 1.21.11neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.21.11
2.2.3+1.21.11-forge16 окт. 2026 г.88Minecraft: 1.21.11forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21.11
2.2.3+1.21.11-fabric16 окт. 2026 г.2 тыс.Minecraft: 1.21.11fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.21.10
2.2.3+1.21.10-neoforge16 окт. 2026 г.25Minecraft: 1.21.10neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.21.10
2.2.3+1.21.10-forge16 окт. 2026 г.15Minecraft: 1.21.10forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.21.10
2.2.3+1.21.10-fabric16 окт. 2026 г.113Minecraft: 1.21.10fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.20.6
2.2.3+1.20.6-neoforge16 окт. 2026 г.3Minecraft: 1.20.6neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.20.6
2.2.3+1.20.6-forge16 окт. 2026 г.6Minecraft: 1.20.6forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.20.6
2.2.3+1.20.6-fabric16 окт. 2026 г.18Minecraft: 1.20.6fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — NeoForge 1.20.4
2.2.3+1.20.4-neoforge16 окт. 2026 г.7Minecraft: 1.20.4neoforge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.20.4
2.2.3+1.20.4-forge16 окт. 2026 г.8Minecraft: 1.20.4forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Forge 1.20.1
2.2.3+1.20.1-forge16 окт. 2026 г.623Minecraft: 1.20.1forge
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 1.20.1
2.2.3+1.20.1-fabric16 окт. 2026 г.1,8 тыс.Minecraft: 1.20.1fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.3 — Fabric 26.3
2.2.3+26.3-fabric16 окт. 2026 г.5 тыс.Minecraft: 26.3fabric
Что нового
# 2.2.3
**Fixes**
- Hummingbird feeder would not accept sugar: the sweetener tag's name had a typo. Fixed.
- Hummingbird feeder kept the glass bottle when your inventory was full. It now always returns it, or drops it at your feet.
- Capuchin monkey looked like it floated above your head instead of sitting on it. Fixed.
- Fabric 1.20.1–1.21: 11 recipes (animal dictionary, echolocator, stink ray, straddleboard, tendon whip and others) used item tags Fabric didn't define, so they couldn't be crafted and recipe viewers showed them as broken. Fixed.
- JEI showed "Uncraftable Potion" as the input of the mod's brewing recipes (1.20.1–1.21.1). Fixed.
- The Czech translation never loaded because the file had the wrong name. Fixed.
- Pet store compatibility now also works with Redomesticate, the 1.21.1 port of Domestication Innovation.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 26.3
2.2.2+26.3-fabric18 сент. 2026 г.21,8 тыс.Minecraft: 26.3fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 26.3
2.2.2+26.3-neoforge18 сент. 2026 г.2,4 тыс.Minecraft: 26.3neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 26.2
2.2.2+26.2-fabric18 сент. 2026 г.16,3 тыс.Minecraft: 26.2fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 26.2
2.2.2+26.2-neoforge18 сент. 2026 г.1,8 тыс.Minecraft: 26.2neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 26.2
2.2.2+26.2-forge18 сент. 2026 г.624Minecraft: 26.2forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 26.1.2
2.2.2+26.1.2-fabric18 сент. 2026 г.4,5 тыс.Minecraft: 26.1.2fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 26.1.2
2.2.2+26.1.2-neoforge18 сент. 2026 г.1,9 тыс.Minecraft: 26.1.2neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 26.1.2
2.2.2+26.1.2-forge18 сент. 2026 г.437Minecraft: 26.1.2forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21.11
2.2.2+1.21.11-fabric18 сент. 2026 г.15,6 тыс.Minecraft: 1.21.11fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21.11
2.2.2+1.21.11-neoforge18 сент. 2026 г.1,1 тыс.Minecraft: 1.21.11neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.21.11
2.2.2+1.21.11-forge18 сент. 2026 г.851Minecraft: 1.21.11forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21.10
2.2.2+1.21.10-fabric18 сент. 2026 г.829Minecraft: 1.21.10fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21.10
2.2.2+1.21.10-neoforge18 сент. 2026 г.181Minecraft: 1.21.10neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.21.10
2.2.2+1.21.10-forge18 сент. 2026 г.195Minecraft: 1.21.10forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21.9
2.2.2+1.21.9-fabric18 сент. 2026 г.106Minecraft: 1.21.9fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21.9
2.2.2+1.21.9-neoforge18 сент. 2026 г.16Minecraft: 1.21.9neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.21.9
2.2.2+1.21.9-forge18 сент. 2026 г.30Minecraft: 1.21.9forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21.8
2.2.2+1.21.8-fabric18 сент. 2026 г.535Minecraft: 1.21.8fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21.8
2.2.2+1.21.8-neoforge18 сент. 2026 г.115Minecraft: 1.21.8neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.21.8
2.2.2+1.21.8-forge18 сент. 2026 г.69Minecraft: 1.21.8forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21.7
2.2.2+1.21.7-fabric18 сент. 2026 г.54Minecraft: 1.21.7fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21.7
2.2.2+1.21.7-neoforge18 сент. 2026 г.12Minecraft: 1.21.7neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.21.7
2.2.2+1.21.7-forge18 сент. 2026 г.21Minecraft: 1.21.7forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21.6
2.2.2+1.21.6-fabric18 сент. 2026 г.111Minecraft: 1.21.6fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21.6
2.2.2+1.21.6-neoforge18 сент. 2026 г.27Minecraft: 1.21.6neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.21.6
2.2.2+1.21.6-forge18 сент. 2026 г.23Minecraft: 1.21.6forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21.5
2.2.2+1.21.5-fabric18 сент. 2026 г.394Minecraft: 1.21.5fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21.5
2.2.2+1.21.5-neoforge18 сент. 2026 г.76Minecraft: 1.21.5neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.21.5
2.2.2+1.21.5-forge18 сент. 2026 г.50Minecraft: 1.21.5forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21.4
2.2.2+1.21.4-fabric18 сент. 2026 г.559Minecraft: 1.21.4fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21.4
2.2.2+1.21.4-neoforge18 сент. 2026 г.135Minecraft: 1.21.4neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.21.4
2.2.2+1.21.4-forge18 сент. 2026 г.90Minecraft: 1.21.4forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21.3
2.2.2+1.21.3-fabric18 сент. 2026 г.58Minecraft: 1.21.3fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21.3
2.2.2+1.21.3-neoforge18 сент. 2026 г.23Minecraft: 1.21.3neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.21.3
2.2.2+1.21.3-forge18 сент. 2026 г.30Minecraft: 1.21.3forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21.2
2.2.2+1.21.2-fabric18 сент. 2026 г.60Minecraft: 1.21.2fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21.2
2.2.2+1.21.2-neoforge18 сент. 2026 г.32Minecraft: 1.21.2neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21.1
2.2.2+1.21.1-fabric18 сент. 2026 г.12,6 тыс.Minecraft: 1.21.1fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21.1
2.2.2+1.21.1-neoforge18 сент. 2026 г.19,3 тыс.Minecraft: 1.21.1neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.21.1
2.2.2+1.21.1-forge18 сент. 2026 г.1,3 тыс.Minecraft: 1.21.1forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.21
2.2.2+1.21-fabric18 сент. 2026 г.729Minecraft: 1.21fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.21
2.2.2+1.21-neoforge18 сент. 2026 г.176Minecraft: 1.21neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.21
2.2.2+1.21-forge18 сент. 2026 г.132Minecraft: 1.21forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.20.6
2.2.2+1.20.6-fabric18 сент. 2026 г.99Minecraft: 1.20.6fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.20.6
2.2.2+1.20.6-neoforge18 сент. 2026 г.31Minecraft: 1.20.6neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.20.6
2.2.2+1.20.6-forge18 сент. 2026 г.56Minecraft: 1.20.6forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.20.4
2.2.2+1.20.4-fabric18 сент. 2026 г.276Minecraft: 1.20.4fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — NeoForge 1.20.4
2.2.2+1.20.4-neoforge18 сент. 2026 г.50Minecraft: 1.20.4neoforge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.20.4
2.2.2+1.20.4-forge18 сент. 2026 г.81Minecraft: 1.20.4forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Forge 1.20.1
2.2.2+1.20.1-forge18 сент. 2026 г.3 тыс.Minecraft: 1.20.1forge
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.2 — Fabric 1.20.1
2.2.2+1.20.1-fabric18 сент. 2026 г.11,7 тыс.Minecraft: 1.20.1fabric
Что нового
# 2.2.2
**Fixes**
- Rainbow jelly had no effect on mobs from other mods built with GeckoLib — Born in Chaos, Ice and
Fire, Mowzie's Mobs and others. They ate the jelly and stayed their normal colour. The rainbow is
now drawn for them too, on Minecraft 1.20.1 through 1.21.8. On 1.21.9 and newer Minecraft rebuilt
how entities are drawn and there is nothing left to hook into, so those versions are unchanged for
now.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 26.3
2.2.1+26.3-neoforge17 сент. 2026 г.91Minecraft: 26.3neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 26.2
2.2.1+26.2-neoforge17 сент. 2026 г.106Minecraft: 26.2neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 26.2
2.2.1+26.2-forge17 сент. 2026 г.32Minecraft: 26.2forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 26.2
2.2.1+26.2-fabric17 сент. 2026 г.986Minecraft: 26.2fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 26.1.2
2.2.1+26.1.2-neoforge17 сент. 2026 г.74Minecraft: 26.1.2neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 26.1.2
2.2.1+26.1.2-forge17 сент. 2026 г.20Minecraft: 26.1.2forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 26.1.2
2.2.1+26.1.2-fabric17 сент. 2026 г.200Minecraft: 26.1.2fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21
2.2.1+1.21-neoforge17 сент. 2026 г.10Minecraft: 1.21neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.21
2.2.1+1.21-forge17 сент. 2026 г.9Minecraft: 1.21forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21
2.2.1+1.21-fabric17 сент. 2026 г.63Minecraft: 1.21fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21.9
2.2.1+1.21.9-neoforge17 сент. 2026 г.3Minecraft: 1.21.9neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.21.9
2.2.1+1.21.9-forge17 сент. 2026 г.0Minecraft: 1.21.9forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21.9
2.2.1+1.21.9-fabric17 сент. 2026 г.2Minecraft: 1.21.9fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21.8
2.2.1+1.21.8-neoforge17 сент. 2026 г.7Minecraft: 1.21.8neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.21.8
2.2.1+1.21.8-forge17 сент. 2026 г.6Minecraft: 1.21.8forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21.8
2.2.1+1.21.8-fabric17 сент. 2026 г.21Minecraft: 1.21.8fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21.7
2.2.1+1.21.7-neoforge17 сент. 2026 г.1Minecraft: 1.21.7neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.21.7
2.2.1+1.21.7-forge17 сент. 2026 г.2Minecraft: 1.21.7forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21.7
2.2.1+1.21.7-fabric17 сент. 2026 г.1Minecraft: 1.21.7fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21.6
2.2.1+1.21.6-neoforge17 сент. 2026 г.2Minecraft: 1.21.6neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.21.6
2.2.1+1.21.6-forge17 сент. 2026 г.1Minecraft: 1.21.6forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21.6
2.2.1+1.21.6-fabric17 сент. 2026 г.9Minecraft: 1.21.6fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21.5
2.2.1+1.21.5-neoforge17 сент. 2026 г.3Minecraft: 1.21.5neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.21.5
2.2.1+1.21.5-forge17 сент. 2026 г.0Minecraft: 1.21.5forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21.5
2.2.1+1.21.5-fabric17 сент. 2026 г.17Minecraft: 1.21.5fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21.4
2.2.1+1.21.4-neoforge17 сент. 2026 г.3Minecraft: 1.21.4neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.21.4
2.2.1+1.21.4-forge17 сент. 2026 г.2Minecraft: 1.21.4forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21.4
2.2.1+1.21.4-fabric17 сент. 2026 г.18Minecraft: 1.21.4fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21.3
2.2.1+1.21.3-neoforge17 сент. 2026 г.3Minecraft: 1.21.3neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.21.3
2.2.1+1.21.3-forge17 сент. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21.3
2.2.1+1.21.3-fabric17 сент. 2026 г.2Minecraft: 1.21.3fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21.2
2.2.1+1.21.2-neoforge17 сент. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21.2
2.2.1+1.21.2-fabric17 сент. 2026 г.0Minecraft: 1.21.2fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21.1
2.2.1+1.21.1-neoforge17 сент. 2026 г.689Minecraft: 1.21.1neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.21.1
2.2.1+1.21.1-forge17 сент. 2026 г.27Minecraft: 1.21.1forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21.1
2.2.1+1.21.1-fabric17 сент. 2026 г.427Minecraft: 1.21.1fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21.11
2.2.1+1.21.11-neoforge17 сент. 2026 г.37Minecraft: 1.21.11neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.21.11
2.2.1+1.21.11-forge17 сент. 2026 г.20Minecraft: 1.21.11forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21.11
2.2.1+1.21.11-fabric17 сент. 2026 г.422Minecraft: 1.21.11fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.21.10
2.2.1+1.21.10-neoforge17 сент. 2026 г.6Minecraft: 1.21.10neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.21.10
2.2.1+1.21.10-forge17 сент. 2026 г.4Minecraft: 1.21.10forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.21.10
2.2.1+1.21.10-fabric17 сент. 2026 г.27Minecraft: 1.21.10fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.20.6
2.2.1+1.20.6-neoforge17 сент. 2026 г.7Minecraft: 1.20.6neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.20.6
2.2.1+1.20.6-forge17 сент. 2026 г.4Minecraft: 1.20.6forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.20.6
2.2.1+1.20.6-fabric17 сент. 2026 г.6Minecraft: 1.20.6fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — NeoForge 1.20.4
2.2.1+1.20.4-neoforge17 сент. 2026 г.3Minecraft: 1.20.4neoforge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.20.4
2.2.1+1.20.4-forge17 сент. 2026 г.2Minecraft: 1.20.4forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.20.4
2.2.1+1.20.4-fabric17 сент. 2026 г.9Minecraft: 1.20.4fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Forge 1.20.1
2.2.1+1.20.1-forge17 сент. 2026 г.90Minecraft: 1.20.1forge
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 1.20.1
2.2.1+1.20.1-fabric17 сент. 2026 г.318Minecraft: 1.20.1fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.1 — Fabric 26.3
2.2.1+26.3-fabric17 сент. 2026 г.440Minecraft: 26.3fabric
Что нового
# 2.2.1
**Fixes**
- Minecraft 26.3: creating a world got stuck on "preparing world generation". 26.3 rebuilt the
format loot tables and advancements are written in. Two of the mod's tables could not be read at
all, which is what stopped the world from loading, and around eighty more — plus forty-two
advancements — were loading with parts of them silently dropped. All of them have been rewritten
for the new format, so mob drops, fishing, and advancement rewards work as intended again.
Forge still has not released a build for 26.3, so 26.3 remains Fabric and NeoForge only. It will be
added as soon as Forge ships one.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 26.3
2.2.0+26.3-neoforge16 сент. 2026 г.110Minecraft: 26.3neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 26.2
2.2.0+26.2-fabric16 сент. 2026 г.916Minecraft: 26.2fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 26.2
2.2.0+26.2-neoforge16 сент. 2026 г.109Minecraft: 26.2neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 26.2
2.2.0+26.2-forge16 сент. 2026 г.22Minecraft: 26.2forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 26.1.2
2.2.0+26.1.2-fabric16 сент. 2026 г.145Minecraft: 26.1.2fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 26.1.2
2.2.0+26.1.2-neoforge16 сент. 2026 г.71Minecraft: 26.1.2neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 26.1.2
2.2.0+26.1.2-forge16 сент. 2026 г.19Minecraft: 26.1.2forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21.11
2.2.0+1.21.11-fabric16 сент. 2026 г.359Minecraft: 1.21.11fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21.11
2.2.0+1.21.11-neoforge16 сент. 2026 г.32Minecraft: 1.21.11neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.21.11
2.2.0+1.21.11-forge16 сент. 2026 г.31Minecraft: 1.21.11forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21.10
2.2.0+1.21.10-fabric16 сент. 2026 г.29Minecraft: 1.21.10fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21.10
2.2.0+1.21.10-neoforge16 сент. 2026 г.11Minecraft: 1.21.10neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.21.10
2.2.0+1.21.10-forge16 сент. 2026 г.9Minecraft: 1.21.10forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21.9
2.2.0+1.21.9-fabric16 сент. 2026 г.2Minecraft: 1.21.9fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21.9
2.2.0+1.21.9-neoforge16 сент. 2026 г.1Minecraft: 1.21.9neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.21.9
2.2.0+1.21.9-forge16 сент. 2026 г.1Minecraft: 1.21.9forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21.8
2.2.0+1.21.8-fabric16 сент. 2026 г.7Minecraft: 1.21.8fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21.8
2.2.0+1.21.8-neoforge16 сент. 2026 г.2Minecraft: 1.21.8neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.21.8
2.2.0+1.21.8-forge16 сент. 2026 г.4Minecraft: 1.21.8forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21.7
2.2.0+1.21.7-fabric16 сент. 2026 г.1Minecraft: 1.21.7fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21.7
2.2.0+1.21.7-neoforge16 сент. 2026 г.0Minecraft: 1.21.7neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.21.7
2.2.0+1.21.7-forge16 сент. 2026 г.0Minecraft: 1.21.7forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21.6
2.2.0+1.21.6-fabric16 сент. 2026 г.7Minecraft: 1.21.6fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21.6
2.2.0+1.21.6-neoforge16 сент. 2026 г.4Minecraft: 1.21.6neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.21.6
2.2.0+1.21.6-forge16 сент. 2026 г.3Minecraft: 1.21.6forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21.5
2.2.0+1.21.5-fabric16 сент. 2026 г.9Minecraft: 1.21.5fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21.5
2.2.0+1.21.5-neoforge16 сент. 2026 г.0Minecraft: 1.21.5neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.21.5
2.2.0+1.21.5-forge16 сент. 2026 г.0Minecraft: 1.21.5forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21.4
2.2.0+1.21.4-fabric16 сент. 2026 г.14Minecraft: 1.21.4fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21.4
2.2.0+1.21.4-neoforge16 сент. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.21.4
2.2.0+1.21.4-forge16 сент. 2026 г.3Minecraft: 1.21.4forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21.3
2.2.0+1.21.3-fabric16 сент. 2026 г.2Minecraft: 1.21.3fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21.3
2.2.0+1.21.3-neoforge16 сент. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.21.3
2.2.0+1.21.3-forge16 сент. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21.2
2.2.0+1.21.2-fabric16 сент. 2026 г.1Minecraft: 1.21.2fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21.2
2.2.0+1.21.2-neoforge16 сент. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21.1
2.2.0+1.21.1-fabric16 сент. 2026 г.336Minecraft: 1.21.1fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21.1
2.2.0+1.21.1-neoforge16 сент. 2026 г.796Minecraft: 1.21.1neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.21.1
2.2.0+1.21.1-forge16 сент. 2026 г.23Minecraft: 1.21.1forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.21
2.2.0+1.21-fabric16 сент. 2026 г.24Minecraft: 1.21fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.21
2.2.0+1.21-neoforge16 сент. 2026 г.7Minecraft: 1.21neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.21
2.2.0+1.21-forge16 сент. 2026 г.7Minecraft: 1.21forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.20.6
2.2.0+1.20.6-fabric16 сент. 2026 г.4Minecraft: 1.20.6fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.20.6
2.2.0+1.20.6-neoforge16 сент. 2026 г.0Minecraft: 1.20.6neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.20.6
2.2.0+1.20.6-forge16 сент. 2026 г.2Minecraft: 1.20.6forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.20.4
2.2.0+1.20.4-fabric16 сент. 2026 г.2Minecraft: 1.20.4fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — NeoForge 1.20.4
2.2.0+1.20.4-neoforge16 сент. 2026 г.3Minecraft: 1.20.4neoforge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.20.4
2.2.0+1.20.4-forge16 сент. 2026 г.4Minecraft: 1.20.4forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 1.20.1
2.2.0+1.20.1-fabric16 сент. 2026 г.336Minecraft: 1.20.1fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Forge 1.20.1
2.2.0+1.20.1-forge16 сент. 2026 г.93Minecraft: 1.20.1forge
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.2.0 — Fabric 26.3
2.2.0+26.3-fabric16 сент. 2026 г.433Minecraft: 26.3fabric
Что нового
# 2.2.0
**New**
- Minecraft 26.3, on Fabric and NeoForge.
**Fixes**
- Skreechers: after the first clap, the sound and the ring of particles drifted apart. They line
up again now.
- 1.21 and newer: the NFT and Dogs Playing Poker paintings showed raw text where the title and
the artist should be.
- The Swedish translation had a missing comma that stopped the entire file from loading, so
Swedish players got none of it. Fixed, along with a stray byte at the start of the Chinese
(Hong Kong) file.
There is no Forge build for 26.3 yet because Forge hasn't released one. 2.2.1 will add it as
soon as they do.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 26.2
2.1.14+26.2-neoforge15 сент. 2026 г.64Minecraft: 26.2neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 26.2
2.1.14+26.2-forge15 сент. 2026 г.24Minecraft: 26.2forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 26.2
2.1.14+26.2-fabric15 сент. 2026 г.778Minecraft: 26.2fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 26.1.2
2.1.14+26.1.2-neoforge15 сент. 2026 г.52Minecraft: 26.1.2neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 26.1.2
2.1.14+26.1.2-forge15 сент. 2026 г.14Minecraft: 26.1.2forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 26.1.2
2.1.14+26.1.2-fabric15 сент. 2026 г.105Minecraft: 26.1.2fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21
2.1.14+1.21-neoforge15 сент. 2026 г.13Minecraft: 1.21neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.21
2.1.14+1.21-forge15 сент. 2026 г.2Minecraft: 1.21forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21
2.1.14+1.21-fabric15 сент. 2026 г.31Minecraft: 1.21fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21.9
2.1.14+1.21.9-neoforge15 сент. 2026 г.2Minecraft: 1.21.9neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.21.9
2.1.14+1.21.9-forge15 сент. 2026 г.0Minecraft: 1.21.9forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21.9
2.1.14+1.21.9-fabric15 сент. 2026 г.1Minecraft: 1.21.9fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21.8
2.1.14+1.21.8-neoforge15 сент. 2026 г.13Minecraft: 1.21.8neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.21.8
2.1.14+1.21.8-forge15 сент. 2026 г.3Minecraft: 1.21.8forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21.8
2.1.14+1.21.8-fabric15 сент. 2026 г.14Minecraft: 1.21.8fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21.7
2.1.14+1.21.7-neoforge15 сент. 2026 г.4Minecraft: 1.21.7neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.21.7
2.1.14+1.21.7-forge15 сент. 2026 г.0Minecraft: 1.21.7forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21.7
2.1.14+1.21.7-fabric15 сент. 2026 г.0Minecraft: 1.21.7fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21.6
2.1.14+1.21.6-neoforge15 сент. 2026 г.2Minecraft: 1.21.6neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.21.6
2.1.14+1.21.6-forge15 сент. 2026 г.2Minecraft: 1.21.6forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21.6
2.1.14+1.21.6-fabric15 сент. 2026 г.7Minecraft: 1.21.6fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21.5
2.1.14+1.21.5-neoforge15 сент. 2026 г.0Minecraft: 1.21.5neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.21.5
2.1.14+1.21.5-forge15 сент. 2026 г.2Minecraft: 1.21.5forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21.5
2.1.14+1.21.5-fabric15 сент. 2026 г.10Minecraft: 1.21.5fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21.4
2.1.14+1.21.4-neoforge15 сент. 2026 г.3Minecraft: 1.21.4neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.21.4
2.1.14+1.21.4-forge15 сент. 2026 г.2Minecraft: 1.21.4forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21.4
2.1.14+1.21.4-fabric15 сент. 2026 г.22Minecraft: 1.21.4fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21.3
2.1.14+1.21.3-neoforge15 сент. 2026 г.4Minecraft: 1.21.3neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.21.3
2.1.14+1.21.3-forge15 сент. 2026 г.0Minecraft: 1.21.3forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21.3
2.1.14+1.21.3-fabric15 сент. 2026 г.0Minecraft: 1.21.3fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21.2
2.1.14+1.21.2-neoforge15 сент. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21.2
2.1.14+1.21.2-fabric15 сент. 2026 г.3Minecraft: 1.21.2fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.21.1
2.1.14+1.21.1-forge15 сент. 2026 г.14Minecraft: 1.21.1forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21.1
2.1.14+1.21.1-fabric15 сент. 2026 г.301Minecraft: 1.21.1fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21.11
2.1.14+1.21.11-neoforge15 сент. 2026 г.31Minecraft: 1.21.11neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.21.11
2.1.14+1.21.11-forge15 сент. 2026 г.14Minecraft: 1.21.11forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21.11
2.1.14+1.21.11-fabric15 сент. 2026 г.276Minecraft: 1.21.11fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21.10
2.1.14+1.21.10-neoforge15 сент. 2026 г.3Minecraft: 1.21.10neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.21.10
2.1.14+1.21.10-forge15 сент. 2026 г.3Minecraft: 1.21.10forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.21.10
2.1.14+1.21.10-fabric15 сент. 2026 г.25Minecraft: 1.21.10fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.20.6
2.1.14+1.20.6-neoforge15 сент. 2026 г.9Minecraft: 1.20.6neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.20.6
2.1.14+1.20.6-forge15 сент. 2026 г.2Minecraft: 1.20.6forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.20.6
2.1.14+1.20.6-fabric15 сент. 2026 г.0Minecraft: 1.20.6fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.20.4
2.1.14+1.20.4-neoforge15 сент. 2026 г.2Minecraft: 1.20.4neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.20.4
2.1.14+1.20.4-forge15 сент. 2026 г.0Minecraft: 1.20.4forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.20.4
2.1.14+1.20.4-fabric15 сент. 2026 г.9Minecraft: 1.20.4fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Forge 1.20.1
2.1.14+1.20.1-forge15 сент. 2026 г.72Minecraft: 1.20.1forge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — Fabric 1.20.1
2.1.14+1.20.1-fabric15 сент. 2026 г.290Minecraft: 1.20.1fabric
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.14 — NeoForge 1.21.1
2.1.14+1.21.1-neoforge15 сент. 2026 г.558Minecraft: 1.21.1neoforge
Что нового
# 2.1.14
**New**
- Roadrunners can hunt more than rattlesnakes. `/amc menu` → General → Roadrunner Targets lists
every mob in the game, modded ones too, with an on/off switch each. You can also use
`/amc config set roadrunnerTargets <ids>`, or the new `alexsmobs:roadrunner_targets` entity tag
in a datapack.
**Fixes**
- Fabric: leafcutter ants go back into their anthill again, so gongylidia work. The anthill was
never registered as a place mobs can look for on Fabric. The same fix covers the hummingbird
feeder, the sunbird beacon, and the maned wolf and echolocator end portal frame lookups.
- 1.21.9 and newer: a cachalot grabbing a giant squid could crash the game (seen on 26.2 Fabric).
The squid is now drawn on its own, in the whale's mouth, not as part of the whale.
- Gulls no longer vanish when you're about 20 blocks away.
- Forge/NeoForge 1.20.6, 1.21 and 1.21.1: the worn tarantula hawk elytra had the missing texture.
- Crows circling crops look for a new path twice a second instead of every tick.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 26.2
2.1.13+26.2-fabric11 сент. 2026 г.4,6 тыс.Minecraft: 26.2fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 26.2
2.1.13+26.2-neoforge11 сент. 2026 г.957Minecraft: 26.2neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 26.2
2.1.13+26.2-forge11 сент. 2026 г.299Minecraft: 26.2forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 26.1.2
2.1.13+26.1.2-fabric11 сент. 2026 г.762Minecraft: 26.1.2fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 26.1.2
2.1.13+26.1.2-neoforge11 сент. 2026 г.213Minecraft: 26.1.2neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 26.1.2
2.1.13+26.1.2-forge11 сент. 2026 г.72Minecraft: 26.1.2forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21.11
2.1.13+1.21.11-fabric11 сент. 2026 г.1,7 тыс.Minecraft: 1.21.11fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21.11
2.1.13+1.21.11-neoforge11 сент. 2026 г.140Minecraft: 1.21.11neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.21.11
2.1.13+1.21.11-forge11 сент. 2026 г.81Minecraft: 1.21.11forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21.10
2.1.13+1.21.10-fabric11 сент. 2026 г.141Minecraft: 1.21.10fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21.10
2.1.13+1.21.10-neoforge11 сент. 2026 г.28Minecraft: 1.21.10neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.21.10
2.1.13+1.21.10-forge11 сент. 2026 г.25Minecraft: 1.21.10forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21.9
2.1.13+1.21.9-fabric11 сент. 2026 г.18Minecraft: 1.21.9fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21.9
2.1.13+1.21.9-neoforge11 сент. 2026 г.2Minecraft: 1.21.9neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.21.9
2.1.13+1.21.9-forge11 сент. 2026 г.3Minecraft: 1.21.9forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21.8
2.1.13+1.21.8-fabric11 сент. 2026 г.75Minecraft: 1.21.8fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21.8
2.1.13+1.21.8-neoforge11 сент. 2026 г.16Minecraft: 1.21.8neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.21.8
2.1.13+1.21.8-forge11 сент. 2026 г.15Minecraft: 1.21.8forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21.7
2.1.13+1.21.7-fabric11 сент. 2026 г.2Minecraft: 1.21.7fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21.7
2.1.13+1.21.7-neoforge11 сент. 2026 г.0Minecraft: 1.21.7neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.21.7
2.1.13+1.21.7-forge11 сент. 2026 г.1Minecraft: 1.21.7forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21.6
2.1.13+1.21.6-fabric11 сент. 2026 г.16Minecraft: 1.21.6fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21.6
2.1.13+1.21.6-neoforge11 сент. 2026 г.5Minecraft: 1.21.6neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.21.6
2.1.13+1.21.6-forge11 сент. 2026 г.1Minecraft: 1.21.6forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21.5
2.1.13+1.21.5-fabric11 сент. 2026 г.42Minecraft: 1.21.5fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21.5
2.1.13+1.21.5-neoforge11 сент. 2026 г.8Minecraft: 1.21.5neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.21.5
2.1.13+1.21.5-forge11 сент. 2026 г.7Minecraft: 1.21.5forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21.4
2.1.13+1.21.4-fabric11 сент. 2026 г.69Minecraft: 1.21.4fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21.4
2.1.13+1.21.4-neoforge11 сент. 2026 г.27Minecraft: 1.21.4neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.21.4
2.1.13+1.21.4-forge11 сент. 2026 г.12Minecraft: 1.21.4forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21.3
2.1.13+1.21.3-fabric11 сент. 2026 г.3Minecraft: 1.21.3fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21.3
2.1.13+1.21.3-neoforge11 сент. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.21.3
2.1.13+1.21.3-forge11 сент. 2026 г.2Minecraft: 1.21.3forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21.2
2.1.13+1.21.2-fabric11 сент. 2026 г.2Minecraft: 1.21.2fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21.2
2.1.13+1.21.2-neoforge11 сент. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21.1
2.1.13+1.21.1-fabric11 сент. 2026 г.1,5 тыс.Minecraft: 1.21.1fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.21.1
2.1.13+1.21.1-forge11 сент. 2026 г.126Minecraft: 1.21.1forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.21
2.1.13+1.21-fabric11 сент. 2026 г.72Minecraft: 1.21fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21
2.1.13+1.21-neoforge11 сент. 2026 г.49Minecraft: 1.21neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.21
2.1.13+1.21-forge11 сент. 2026 г.22Minecraft: 1.21forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.20.6
2.1.13+1.20.6-fabric11 сент. 2026 г.19Minecraft: 1.20.6fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.20.6
2.1.13+1.20.6-neoforge11 сент. 2026 г.5Minecraft: 1.20.6neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.20.6
2.1.13+1.20.6-forge11 сент. 2026 г.5Minecraft: 1.20.6forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.20.4
2.1.13+1.20.4-fabric11 сент. 2026 г.42Minecraft: 1.20.4fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.20.4
2.1.13+1.20.4-neoforge11 сент. 2026 г.3Minecraft: 1.20.4neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.20.4
2.1.13+1.20.4-forge11 сент. 2026 г.10Minecraft: 1.20.4forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Fabric 1.20.1
2.1.13+1.20.1-fabric11 сент. 2026 г.1,4 тыс.Minecraft: 1.20.1fabric
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — Forge 1.20.1
2.1.13+1.20.1-forge11 сент. 2026 г.319Minecraft: 1.20.1forge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.13 — NeoForge 1.21.1
2.1.13+1.21.1-neoforge11 сент. 2026 г.3 тыс.Minecraft: 1.21.1neoforge
Что нового
# 2.1.13
New config option `mimicubeDamageMultiplier`, also in `/amc menu` under General. It scales all
damage a mimicube deals: melee, arrows and thrown tridents. Mimicubes copy whatever weapon you hit
them with, enchantments included, so 0.5 halves their damage and 0 makes them harmless. The default
is 1.0, so nothing changes unless you set it.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 26.2
2.1.12+26.2-fabric11 сент. 2026 г.58Minecraft: 26.2fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 26.2
2.1.12+26.2-neoforge11 сент. 2026 г.0Minecraft: 26.2neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 26.2
2.1.12+26.2-forge11 сент. 2026 г.1Minecraft: 26.2forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 26.1.2
2.1.12+26.1.2-fabric11 сент. 2026 г.23Minecraft: 26.1.2fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 26.1.2
2.1.12+26.1.2-neoforge11 сент. 2026 г.3Minecraft: 26.1.2neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 26.1.2
2.1.12+26.1.2-forge11 сент. 2026 г.1Minecraft: 26.1.2forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21.11
2.1.12+1.21.11-fabric11 сент. 2026 г.20Minecraft: 1.21.11fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21.11
2.1.12+1.21.11-neoforge11 сент. 2026 г.1Minecraft: 1.21.11neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.21.11
2.1.12+1.21.11-forge11 сент. 2026 г.3Minecraft: 1.21.11forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21.10
2.1.12+1.21.10-fabric11 сент. 2026 г.1Minecraft: 1.21.10fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21.10
2.1.12+1.21.10-neoforge11 сент. 2026 г.1Minecraft: 1.21.10neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.21.10
2.1.12+1.21.10-forge11 сент. 2026 г.0Minecraft: 1.21.10forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21.9
2.1.12+1.21.9-fabric11 сент. 2026 г.6Minecraft: 1.21.9fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21.9
2.1.12+1.21.9-neoforge11 сент. 2026 г.0Minecraft: 1.21.9neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.21.9
2.1.12+1.21.9-forge11 сент. 2026 г.0Minecraft: 1.21.9forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21.8
2.1.12+1.21.8-fabric11 сент. 2026 г.4Minecraft: 1.21.8fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21.8
2.1.12+1.21.8-neoforge11 сент. 2026 г.0Minecraft: 1.21.8neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.21.8
2.1.12+1.21.8-forge11 сент. 2026 г.0Minecraft: 1.21.8forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21.7
2.1.12+1.21.7-fabric11 сент. 2026 г.0Minecraft: 1.21.7fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21.7
2.1.12+1.21.7-neoforge11 сент. 2026 г.1Minecraft: 1.21.7neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.21.7
2.1.12+1.21.7-forge11 сент. 2026 г.2Minecraft: 1.21.7forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21.6
2.1.12+1.21.6-fabric11 сент. 2026 г.1Minecraft: 1.21.6fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21.6
2.1.12+1.21.6-neoforge11 сент. 2026 г.0Minecraft: 1.21.6neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.21.6
2.1.12+1.21.6-forge11 сент. 2026 г.0Minecraft: 1.21.6forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21.5
2.1.12+1.21.5-fabric11 сент. 2026 г.0Minecraft: 1.21.5fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21.5
2.1.12+1.21.5-neoforge11 сент. 2026 г.0Minecraft: 1.21.5neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.21.5
2.1.12+1.21.5-forge11 сент. 2026 г.0Minecraft: 1.21.5forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21.4
2.1.12+1.21.4-fabric11 сент. 2026 г.7Minecraft: 1.21.4fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21.4
2.1.12+1.21.4-neoforge11 сент. 2026 г.0Minecraft: 1.21.4neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.21.4
2.1.12+1.21.4-forge11 сент. 2026 г.1Minecraft: 1.21.4forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21.3
2.1.12+1.21.3-fabric11 сент. 2026 г.0Minecraft: 1.21.3fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21.3
2.1.12+1.21.3-neoforge11 сент. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.21.3
2.1.12+1.21.3-forge11 сент. 2026 г.0Minecraft: 1.21.3forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21.2
2.1.12+1.21.2-fabric11 сент. 2026 г.1Minecraft: 1.21.2fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21.2
2.1.12+1.21.2-neoforge11 сент. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21.1
2.1.12+1.21.1-fabric11 сент. 2026 г.30Minecraft: 1.21.1fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.21.1
2.1.12+1.21.1-forge11 сент. 2026 г.7Minecraft: 1.21.1forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.21
2.1.12+1.21-fabric11 сент. 2026 г.0Minecraft: 1.21fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21
2.1.12+1.21-neoforge11 сент. 2026 г.2Minecraft: 1.21neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.21
2.1.12+1.21-forge11 сент. 2026 г.0Minecraft: 1.21forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.20.6
2.1.12+1.20.6-fabric11 сент. 2026 г.1Minecraft: 1.20.6fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.20.6
2.1.12+1.20.6-neoforge11 сент. 2026 г.0Minecraft: 1.20.6neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.20.6
2.1.12+1.20.6-forge11 сент. 2026 г.1Minecraft: 1.20.6forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.20.4
2.1.12+1.20.4-fabric11 сент. 2026 г.0Minecraft: 1.20.4fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.20.4
2.1.12+1.20.4-neoforge11 сент. 2026 г.0Minecraft: 1.20.4neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.20.4
2.1.12+1.20.4-forge11 сент. 2026 г.0Minecraft: 1.20.4forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Fabric 1.20.1
2.1.12+1.20.1-fabric11 сент. 2026 г.25Minecraft: 1.20.1fabric
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — Forge 1.20.1
2.1.12+1.20.1-forge11 сент. 2026 г.2Minecraft: 1.20.1forge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.12 — NeoForge 1.21.1
2.1.12+1.21.1-neoforge11 сент. 2026 г.29Minecraft: 1.21.1neoforge
Что нового
# 2.1.12
New config option `flyTransformation`. Turn it off and flies stop turning into crimson mosquitoes
in the Nether. It is on by default, so nothing changes unless you set it.
Orcas and other swimmers stopped diving to the bottom on 1.21.2 and up. Anything that swam upward
would point its nose straight down instead, so orcas, cachalots, mantis shrimp, terrapins,
platypuses, mimic octopuses, bone serpents and a few others ended up stuck on the floor. They use
the whole water column again.
Mantis shrimp can also hit things above and below them again. They used to sit under a fish or
squid and just stare at it.
The animal dictionary should finally show every mob properly lit on 1.20.5 and up. The last fix
only helped some of them.
Baby moose legs no longer float a pixel away from the body.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 26.2
2.1.11+26.2-neoforge7 сент. 2026 г.342Minecraft: 26.2neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 26.2
2.1.11+26.2-forge7 сент. 2026 г.154Minecraft: 26.2forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 26.1.2
2.1.11+26.1.2-fabric7 сент. 2026 г.687Minecraft: 26.1.2fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 26.1.2
2.1.11+26.1.2-neoforge7 сент. 2026 г.206Minecraft: 26.1.2neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 26.1.2
2.1.11+26.1.2-forge7 сент. 2026 г.45Minecraft: 26.1.2forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21.11
2.1.11+1.21.11-fabric7 сент. 2026 г.1,2 тыс.Minecraft: 1.21.11fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21.11
2.1.11+1.21.11-neoforge7 сент. 2026 г.111Minecraft: 1.21.11neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.21.11
2.1.11+1.21.11-forge7 сент. 2026 г.54Minecraft: 1.21.11forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21.10
2.1.11+1.21.10-fabric7 сент. 2026 г.94Minecraft: 1.21.10fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21.10
2.1.11+1.21.10-neoforge7 сент. 2026 г.14Minecraft: 1.21.10neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.21.10
2.1.11+1.21.10-forge7 сент. 2026 г.17Minecraft: 1.21.10forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21.9
2.1.11+1.21.9-fabric7 сент. 2026 г.24Minecraft: 1.21.9fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21.9
2.1.11+1.21.9-neoforge7 сент. 2026 г.7Minecraft: 1.21.9neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.21.9
2.1.11+1.21.9-forge7 сент. 2026 г.9Minecraft: 1.21.9forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21.8
2.1.11+1.21.8-fabric7 сент. 2026 г.62Minecraft: 1.21.8fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21.8
2.1.11+1.21.8-neoforge7 сент. 2026 г.30Minecraft: 1.21.8neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.21.8
2.1.11+1.21.8-forge7 сент. 2026 г.21Minecraft: 1.21.8forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21.7
2.1.11+1.21.7-fabric7 сент. 2026 г.8Minecraft: 1.21.7fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21.7
2.1.11+1.21.7-neoforge7 сент. 2026 г.5Minecraft: 1.21.7neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.21.7
2.1.11+1.21.7-forge7 сент. 2026 г.3Minecraft: 1.21.7forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21.6
2.1.11+1.21.6-fabric7 сент. 2026 г.18Minecraft: 1.21.6fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21.6
2.1.11+1.21.6-neoforge7 сент. 2026 г.13Minecraft: 1.21.6neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.21.6
2.1.11+1.21.6-forge7 сент. 2026 г.5Minecraft: 1.21.6forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21.5
2.1.11+1.21.5-fabric7 сент. 2026 г.36Minecraft: 1.21.5fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21.5
2.1.11+1.21.5-neoforge7 сент. 2026 г.10Minecraft: 1.21.5neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.21.5
2.1.11+1.21.5-forge7 сент. 2026 г.4Minecraft: 1.21.5forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21.4
2.1.11+1.21.4-fabric7 сент. 2026 г.60Minecraft: 1.21.4fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21.4
2.1.11+1.21.4-neoforge7 сент. 2026 г.7Minecraft: 1.21.4neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.21.4
2.1.11+1.21.4-forge7 сент. 2026 г.5Minecraft: 1.21.4forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21.3
2.1.11+1.21.3-fabric7 сент. 2026 г.7Minecraft: 1.21.3fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21.3
2.1.11+1.21.3-neoforge7 сент. 2026 г.4Minecraft: 1.21.3neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.21.3
2.1.11+1.21.3-forge7 сент. 2026 г.10Minecraft: 1.21.3forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21.2
2.1.11+1.21.2-fabric7 сент. 2026 г.7Minecraft: 1.21.2fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21.2
2.1.11+1.21.2-neoforge7 сент. 2026 г.8Minecraft: 1.21.2neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21.1
2.1.11+1.21.1-fabric7 сент. 2026 г.4,8 тыс.Minecraft: 1.21.1fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21.1
2.1.11+1.21.1-neoforge7 сент. 2026 г.1,7 тыс.Minecraft: 1.21.1neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.21.1
2.1.11+1.21.1-forge7 сент. 2026 г.86Minecraft: 1.21.1forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.21
2.1.11+1.21-fabric7 сент. 2026 г.53Minecraft: 1.21fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.21
2.1.11+1.21-neoforge7 сент. 2026 г.15Minecraft: 1.21neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.21
2.1.11+1.21-forge7 сент. 2026 г.12Minecraft: 1.21forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.20.6
2.1.11+1.20.6-fabric7 сент. 2026 г.15Minecraft: 1.20.6fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.20.6
2.1.11+1.20.6-neoforge7 сент. 2026 г.12Minecraft: 1.20.6neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.20.6
2.1.11+1.20.6-forge7 сент. 2026 г.16Minecraft: 1.20.6forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.20.4
2.1.11+1.20.4-fabric7 сент. 2026 г.23Minecraft: 1.20.4fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — NeoForge 1.20.4
2.1.11+1.20.4-neoforge7 сент. 2026 г.6Minecraft: 1.20.4neoforge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.20.4
2.1.11+1.20.4-forge7 сент. 2026 г.20Minecraft: 1.20.4forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 1.20.1
2.1.11+1.20.1-fabric7 сент. 2026 г.1,2 тыс.Minecraft: 1.20.1fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Forge 1.20.1
2.1.11+1.20.1-forge7 сент. 2026 г.227Minecraft: 1.20.1forge
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.11 — Fabric 26.2
2.1.11+26.2-fabric7 сент. 2026 г.4,8 тыс.Minecraft: 26.2fabric
Что нового
# 2.1.11
You can now set spawn group sizes from inside the game. Run `/amc menu`, open Spawning, and the
first thing on the page is Spawn Group Sizes. Every mob this mod spawns is in there with a min and
a max you click up and down, and it tells you what the mod's own numbers are so you can see what
you have changed. It writes the same `spawnGroupSizes` config option 2.1.10 added, so the file and
the menu agree either way.
Also fixed in CodxLib: the plus and minus buttons on numbers in `/amc menu` were adding the new
value on top of the old one, so a couple of clicks sent the setting to its maximum whichever button
you pressed. If you have edited a number that way, check what it says now.
Needs CodxLib 1.6.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 26.2
2.1.10+26.2-neoforge6 сент. 2026 г.43Minecraft: 26.2neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 26.2
2.1.10+26.2-forge6 сент. 2026 г.21Minecraft: 26.2forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 26.1.2
2.1.10+26.1.2-fabric6 сент. 2026 г.61Minecraft: 26.1.2fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 26.1.2
2.1.10+26.1.2-neoforge6 сент. 2026 г.20Minecraft: 26.1.2neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 26.1.2
2.1.10+26.1.2-forge6 сент. 2026 г.2Minecraft: 26.1.2forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21.11
2.1.10+1.21.11-fabric6 сент. 2026 г.129Minecraft: 1.21.11fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21.11
2.1.10+1.21.11-neoforge6 сент. 2026 г.5Minecraft: 1.21.11neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.21.11
2.1.10+1.21.11-forge6 сент. 2026 г.13Minecraft: 1.21.11forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21.10
2.1.10+1.21.10-fabric6 сент. 2026 г.14Minecraft: 1.21.10fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21.10
2.1.10+1.21.10-neoforge6 сент. 2026 г.7Minecraft: 1.21.10neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.21.10
2.1.10+1.21.10-forge6 сент. 2026 г.3Minecraft: 1.21.10forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21.9
2.1.10+1.21.9-fabric6 сент. 2026 г.3Minecraft: 1.21.9fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21.9
2.1.10+1.21.9-neoforge6 сент. 2026 г.0Minecraft: 1.21.9neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.21.9
2.1.10+1.21.9-forge6 сент. 2026 г.0Minecraft: 1.21.9forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21.8
2.1.10+1.21.8-fabric6 сент. 2026 г.12Minecraft: 1.21.8fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21.8
2.1.10+1.21.8-neoforge6 сент. 2026 г.1Minecraft: 1.21.8neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.21.8
2.1.10+1.21.8-forge6 сент. 2026 г.3Minecraft: 1.21.8forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21.7
2.1.10+1.21.7-fabric6 сент. 2026 г.3Minecraft: 1.21.7fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21.7
2.1.10+1.21.7-neoforge6 сент. 2026 г.4Minecraft: 1.21.7neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.21.7
2.1.10+1.21.7-forge6 сент. 2026 г.3Minecraft: 1.21.7forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21.6
2.1.10+1.21.6-fabric6 сент. 2026 г.5Minecraft: 1.21.6fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21.6
2.1.10+1.21.6-neoforge6 сент. 2026 г.0Minecraft: 1.21.6neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.21.6
2.1.10+1.21.6-forge6 сент. 2026 г.2Minecraft: 1.21.6forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21.5
2.1.10+1.21.5-fabric6 сент. 2026 г.9Minecraft: 1.21.5fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21.5
2.1.10+1.21.5-neoforge6 сент. 2026 г.0Minecraft: 1.21.5neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.21.5
2.1.10+1.21.5-forge6 сент. 2026 г.0Minecraft: 1.21.5forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21.4
2.1.10+1.21.4-fabric6 сент. 2026 г.12Minecraft: 1.21.4fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21.4
2.1.10+1.21.4-neoforge6 сент. 2026 г.3Minecraft: 1.21.4neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.21.4
2.1.10+1.21.4-forge6 сент. 2026 г.1Minecraft: 1.21.4forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21.3
2.1.10+1.21.3-fabric6 сент. 2026 г.1Minecraft: 1.21.3fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21.3
2.1.10+1.21.3-neoforge6 сент. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.21.3
2.1.10+1.21.3-forge6 сент. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21.2
2.1.10+1.21.2-fabric6 сент. 2026 г.0Minecraft: 1.21.2fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21.2
2.1.10+1.21.2-neoforge6 сент. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21.1
2.1.10+1.21.1-fabric6 сент. 2026 г.241Minecraft: 1.21.1fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21.1
2.1.10+1.21.1-neoforge6 сент. 2026 г.230Minecraft: 1.21.1neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.21.1
2.1.10+1.21.1-forge6 сент. 2026 г.7Minecraft: 1.21.1forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.21
2.1.10+1.21-fabric6 сент. 2026 г.14Minecraft: 1.21fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.21
2.1.10+1.21-neoforge6 сент. 2026 г.2Minecraft: 1.21neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.21
2.1.10+1.21-forge6 сент. 2026 г.3Minecraft: 1.21forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.20.6
2.1.10+1.20.6-fabric6 сент. 2026 г.6Minecraft: 1.20.6fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.20.6
2.1.10+1.20.6-neoforge6 сент. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.20.6
2.1.10+1.20.6-forge6 сент. 2026 г.1Minecraft: 1.20.6forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.20.4
2.1.10+1.20.4-fabric6 сент. 2026 г.2Minecraft: 1.20.4fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — NeoForge 1.20.4
2.1.10+1.20.4-neoforge6 сент. 2026 г.0Minecraft: 1.20.4neoforge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.20.4
2.1.10+1.20.4-forge6 сент. 2026 г.5Minecraft: 1.20.4forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 1.20.1
2.1.10+1.20.1-fabric6 сент. 2026 г.121Minecraft: 1.20.1fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Forge 1.20.1
2.1.10+1.20.1-forge6 сент. 2026 г.26Minecraft: 1.20.1forge
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.10 — Fabric 26.2
2.1.10+26.2-fabric6 сент. 2026 г.427Minecraft: 26.2fabric
Что нового
# 2.1.10
Feeding a maned wolf an apple could freeze the game, save your world and close it. It only happened
when the apple you handed over was the last one in the stack, which is why it looked random. Fixed.
A few other mobs read the same thing while eating, so those are covered too.
Bison, rhinos, elephants, gorillas and leafcutter ants would get angry at you and then not come
after you. They only landed a hit if you walked into range yourself. Their pathfinding is fixed.
The mobs in the animal dictionary were lit flat. They now look the way a model does in your
inventory.
The shield of the deep sat half off the right of the screen while you were blocking. It is back
where it was in 2.0.7.
New config option `spawnGroupSizes`, for capping how many of a mob turn up in one spawn. Set it to
`alexsmobs:orca|1|1` and orcas arrive on their own instead of three or four at a time. Leave it
alone and nothing changes.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 26.2
2.1.9+26.2-fabric30 авг. 2026 г.7,6 тыс.Minecraft: 26.2fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 26.2
2.1.9+26.2-neoforge30 авг. 2026 г.633Minecraft: 26.2neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 26.2
2.1.9+26.2-forge30 авг. 2026 г.393Minecraft: 26.2forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 26.1.2
2.1.9+26.1.2-fabric30 авг. 2026 г.1,2 тыс.Minecraft: 26.1.2fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 26.1.2
2.1.9+26.1.2-neoforge30 авг. 2026 г.315Minecraft: 26.1.2neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 26.1.2
2.1.9+26.1.2-forge30 авг. 2026 г.96Minecraft: 26.1.2forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21.11
2.1.9+1.21.11-fabric30 авг. 2026 г.2,8 тыс.Minecraft: 1.21.11fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21.11
2.1.9+1.21.11-neoforge30 авг. 2026 г.181Minecraft: 1.21.11neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.21.11
2.1.9+1.21.11-forge30 авг. 2026 г.109Minecraft: 1.21.11forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21.10
2.1.9+1.21.10-fabric30 авг. 2026 г.200Minecraft: 1.21.10fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21.10
2.1.9+1.21.10-neoforge30 авг. 2026 г.42Minecraft: 1.21.10neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.21.10
2.1.9+1.21.10-forge30 авг. 2026 г.48Minecraft: 1.21.10forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21.9
2.1.9+1.21.9-fabric30 авг. 2026 г.19Minecraft: 1.21.9fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21.9
2.1.9+1.21.9-neoforge30 авг. 2026 г.3Minecraft: 1.21.9neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.21.9
2.1.9+1.21.9-forge30 авг. 2026 г.5Minecraft: 1.21.9forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21.8
2.1.9+1.21.8-fabric30 авг. 2026 г.116Minecraft: 1.21.8fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21.8
2.1.9+1.21.8-neoforge30 авг. 2026 г.17Minecraft: 1.21.8neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21.7
2.1.9+1.21.7-fabric30 авг. 2026 г.21Minecraft: 1.21.7fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21.7
2.1.9+1.21.7-neoforge30 авг. 2026 г.4Minecraft: 1.21.7neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.21.7
2.1.9+1.21.7-forge30 авг. 2026 г.3Minecraft: 1.21.7forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21.6
2.1.9+1.21.6-fabric30 авг. 2026 г.36Minecraft: 1.21.6fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21.6
2.1.9+1.21.6-neoforge30 авг. 2026 г.10Minecraft: 1.21.6neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.21.6
2.1.9+1.21.6-forge30 авг. 2026 г.4Minecraft: 1.21.6forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21.5
2.1.9+1.21.5-fabric30 авг. 2026 г.75Minecraft: 1.21.5fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21.5
2.1.9+1.21.5-neoforge30 авг. 2026 г.13Minecraft: 1.21.5neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.21.5
2.1.9+1.21.5-forge30 авг. 2026 г.14Minecraft: 1.21.5forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21.4
2.1.9+1.21.4-fabric30 авг. 2026 г.134Minecraft: 1.21.4fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21.4
2.1.9+1.21.4-neoforge30 авг. 2026 г.52Minecraft: 1.21.4neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.21.4
2.1.9+1.21.4-forge30 авг. 2026 г.8Minecraft: 1.21.4forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21.3
2.1.9+1.21.3-fabric30 авг. 2026 г.8Minecraft: 1.21.3fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21.3
2.1.9+1.21.3-neoforge30 авг. 2026 г.3Minecraft: 1.21.3neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.21.3
2.1.9+1.21.3-forge30 авг. 2026 г.5Minecraft: 1.21.3forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21.2
2.1.9+1.21.2-fabric30 авг. 2026 г.4Minecraft: 1.21.2fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21.2
2.1.9+1.21.2-neoforge30 авг. 2026 г.8Minecraft: 1.21.2neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21.1
2.1.9+1.21.1-fabric30 авг. 2026 г.2,3 тыс.Minecraft: 1.21.1fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21.1
2.1.9+1.21.1-neoforge30 авг. 2026 г.3,4 тыс.Minecraft: 1.21.1neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.21.1
2.1.9+1.21.1-forge30 авг. 2026 г.203Minecraft: 1.21.1forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.21
2.1.9+1.21-fabric30 авг. 2026 г.139Minecraft: 1.21fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.21
2.1.9+1.21-neoforge30 авг. 2026 г.26Minecraft: 1.21neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.21
2.1.9+1.21-forge30 авг. 2026 г.42Minecraft: 1.21forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.20.6
2.1.9+1.20.6-fabric30 авг. 2026 г.26Minecraft: 1.20.6fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.20.6
2.1.9+1.20.6-neoforge30 авг. 2026 г.5Minecraft: 1.20.6neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.20.6
2.1.9+1.20.6-forge30 авг. 2026 г.6Minecraft: 1.20.6forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.20.4
2.1.9+1.20.4-fabric30 авг. 2026 г.42Minecraft: 1.20.4fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — NeoForge 1.20.4
2.1.9+1.20.4-neoforge30 авг. 2026 г.6Minecraft: 1.20.4neoforge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.20.4
2.1.9+1.20.4-forge30 авг. 2026 г.7Minecraft: 1.20.4forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Fabric 1.20.1
2.1.9+1.20.1-fabric30 авг. 2026 г.2,4 тыс.Minecraft: 1.20.1fabric
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.20.1
2.1.9+1.20.1-forge30 авг. 2026 г.398Minecraft: 1.20.1forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.9 — Forge 1.21.8
2.1.9+1.21.8-forge30 авг. 2026 г.14Minecraft: 1.21.8forge
Что нового
# 2.1.9
- **Alex's Mobs Continued and Rats (or anything else that needs Citadel) can be installed together
again.** This mod carries its own private copy of Citadel, and one small piece of it was competing
with the real Citadel over the same hook — the game keeps one and refuses the other, and whichever
one loses takes the launch down with it. Rewritten so both can run side by side.
- **Skreechers could never spawn.** Their spawn rule required them to be in a deep-dark-style biome
and, at the same time, not in one, so there was nowhere in any world that satisfied it. This has
been true since 2.0.0 on every version except Forge 1.20.1. Fixed — and the fix also repairs the
broken rule inside `config/alexsmobs/skreecher.json` on existing installs, since that file is kept
when you make a new world.
- **Underminers no longer get stuck in the ceilings of mineshafts.** They were measuring their
height above the floor from the top of their own body, so once one drifted up into a ceiling it
read the situation backwards and pushed itself further in instead of dropping out.
- **Forge 1.21.2 through 1.21.9: several riding fixes were quietly doing nothing.** Crimson
mosquitoes latching on, enderiophages, and the shoulder-riders (crow, capuchin, potoo, sugar
glider, bald eagle) all depend on a fix from 2.1.1 that turned out not to be active on those
specific Forge builds. It is now.
- Added `alexsmobs:thime` and `alexsmobs:daze` as aliases for the two music discs' songs, in case
you are coming from another Alex's Mobs port that named them without the `music_disc_` prefix and
hit a "Missing element" error joining a server.
A note on spawning, since several reports came in about it: orcas, murmurs and rocky rollers are
rare on purpose, not broken. Orcas only spawn in **frozen and cold** oceans and additionally only
pass a 1-in-6 roll. Murmurs need to be **below Y −30** and out of sight of the sky. Rocky rollers
only spawn in **dripstone caves** in vanilla worlds. Mimic octopuses, hammerhead sharks and mantis
shrimp want **warm ocean**, not any reef-looking water. Desert spawning was measured on NeoForge
1.21.1 and is working — roadrunners actually turn up more often than vanilla rabbits do. If a mob is
still missing for you, the fastest fix is to raise its weight: `/amc config set orcaSpawnWeight 20`,
or find it under `/amc menu`.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 26.2
2.1.8+26.2-fabric28 авг. 2026 г.3,2 тыс.Minecraft: 26.2fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 26.2
2.1.8+26.2-neoforge28 авг. 2026 г.256Minecraft: 26.2neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 26.2
2.1.8+26.2-forge28 авг. 2026 г.165Minecraft: 26.2forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 26.1.2
2.1.8+26.1.2-fabric28 авг. 2026 г.503Minecraft: 26.1.2fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 26.1.2
2.1.8+26.1.2-neoforge28 авг. 2026 г.141Minecraft: 26.1.2neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21.11
2.1.8+1.21.11-fabric28 авг. 2026 г.1,3 тыс.Minecraft: 1.21.11fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21.11
2.1.8+1.21.11-neoforge28 авг. 2026 г.73Minecraft: 1.21.11neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.21.11
2.1.8+1.21.11-forge28 авг. 2026 г.47Minecraft: 1.21.11forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21.10
2.1.8+1.21.10-fabric28 авг. 2026 г.98Minecraft: 1.21.10fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21.10
2.1.8+1.21.10-neoforge28 авг. 2026 г.11Minecraft: 1.21.10neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.21.10
2.1.8+1.21.10-forge28 авг. 2026 г.14Minecraft: 1.21.10forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21.9
2.1.8+1.21.9-fabric28 авг. 2026 г.8Minecraft: 1.21.9fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21.9
2.1.8+1.21.9-neoforge28 авг. 2026 г.1Minecraft: 1.21.9neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.21.9
2.1.8+1.21.9-forge28 авг. 2026 г.1Minecraft: 1.21.9forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21.8
2.1.8+1.21.8-fabric28 авг. 2026 г.54Minecraft: 1.21.8fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21.8
2.1.8+1.21.8-neoforge28 авг. 2026 г.24Minecraft: 1.21.8neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.21.8
2.1.8+1.21.8-forge28 авг. 2026 г.4Minecraft: 1.21.8forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21.7
2.1.8+1.21.7-fabric28 авг. 2026 г.12Minecraft: 1.21.7fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21.7
2.1.8+1.21.7-neoforge28 авг. 2026 г.0Minecraft: 1.21.7neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.21.7
2.1.8+1.21.7-forge28 авг. 2026 г.1Minecraft: 1.21.7forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21.6
2.1.8+1.21.6-fabric28 авг. 2026 г.10Minecraft: 1.21.6fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21.6
2.1.8+1.21.6-neoforge28 авг. 2026 г.5Minecraft: 1.21.6neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.21.6
2.1.8+1.21.6-forge28 авг. 2026 г.11Minecraft: 1.21.6forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21.5
2.1.8+1.21.5-fabric28 авг. 2026 г.25Minecraft: 1.21.5fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21.5
2.1.8+1.21.5-neoforge28 авг. 2026 г.22Minecraft: 1.21.5neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.21.5
2.1.8+1.21.5-forge28 авг. 2026 г.15Minecraft: 1.21.5forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21.4
2.1.8+1.21.4-fabric28 авг. 2026 г.50Minecraft: 1.21.4fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21.4
2.1.8+1.21.4-neoforge28 авг. 2026 г.61Minecraft: 1.21.4neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.21.4
2.1.8+1.21.4-forge28 авг. 2026 г.6Minecraft: 1.21.4forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21.3
2.1.8+1.21.3-fabric28 авг. 2026 г.1Minecraft: 1.21.3fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21.3
2.1.8+1.21.3-neoforge28 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.21.3
2.1.8+1.21.3-forge28 авг. 2026 г.2Minecraft: 1.21.3forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21.2
2.1.8+1.21.2-fabric28 авг. 2026 г.1Minecraft: 1.21.2fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21.2
2.1.8+1.21.2-neoforge28 авг. 2026 г.3Minecraft: 1.21.2neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21.1
2.1.8+1.21.1-fabric28 авг. 2026 г.944Minecraft: 1.21.1fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21.1
2.1.8+1.21.1-neoforge28 авг. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.21.1
2.1.8+1.21.1-forge28 авг. 2026 г.81Minecraft: 1.21.1forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.21
2.1.8+1.21-fabric28 авг. 2026 г.35Minecraft: 1.21fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.21
2.1.8+1.21-neoforge28 авг. 2026 г.7Minecraft: 1.21neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.21
2.1.8+1.21-forge28 авг. 2026 г.23Minecraft: 1.21forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.20.6
2.1.8+1.20.6-fabric28 авг. 2026 г.13Minecraft: 1.20.6fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.20.6
2.1.8+1.20.6-neoforge28 авг. 2026 г.2Minecraft: 1.20.6neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.20.6
2.1.8+1.20.6-forge28 авг. 2026 г.8Minecraft: 1.20.6forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.20.4
2.1.8+1.20.4-fabric28 авг. 2026 г.32Minecraft: 1.20.4fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — NeoForge 1.20.4
2.1.8+1.20.4-neoforge28 авг. 2026 г.3Minecraft: 1.20.4neoforge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.20.4
2.1.8+1.20.4-forge28 авг. 2026 г.7Minecraft: 1.20.4forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Fabric 1.20.1
2.1.8+1.20.1-fabric28 авг. 2026 г.1 тыс.Minecraft: 1.20.1fabric
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 1.20.1
2.1.8+1.20.1-forge28 авг. 2026 г.143Minecraft: 1.20.1forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.8 — Forge 26.1.2
2.1.8+26.1.2-forge28 авг. 2026 г.37Minecraft: 26.1.2forge
Что нового
# 2.1.8
One of these is serious and Forge-only. If you run Forge, read the first bullet.
- **Forge: the mod could fail to load, or crash the game on startup.** Depending on which exact
Forge build you were on, you either got a crash naming a random spawn egg
(`Registry Object not present: alexsmobs:frilled_shark` was the common one) or nothing at all.
The jar was telling Forge it shipped no access transformers when it ships two, so a handful of
Minecraft methods this mod needs stayed locked and entity registration fell over partway through.
Whether it bit you came down to your Forge version, not your Minecraft version or your pack —
which is why some people were fine on the same jar that killed someone else's game. NeoForge was
never affected. This is fixed on all 16 Forge builds.
- **Left-clicking while flying a hooded bald eagle could crash the client.** Two things: you could
keep piloting the bird after putting the falconry glove away, and the mod was clearing a value the
game uses to track what your crosshair is on, which other mods then read as empty. Swapping off
the glove now ends the flight, and that value is left alone.
- **The tarantula hawk elytra was breaking about five times too fast.** On 1.21.2 and newer it had
144 durability instead of 800 — the game started applying armour durability differently there and
the wing's own number got overwritten. Same thing had happened to the skelewag sword, which was
running on 250 instead of 430. Both are back to what they should be.
Not changed, but worth knowing: you can already switch any mob in this mod off. Set its spawn weight
to zero — `/amc config set blueJaySpawnWeight 0`, or find it under `/amc menu` — and it stops
generating entirely.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 26.2
2.1.7+26.2-fabric24 авг. 2026 г.3,2 тыс.Minecraft: 26.2fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 26.2
2.1.7+26.2-neoforge24 авг. 2026 г.419Minecraft: 26.2neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 26.2
2.1.7+26.2-forge24 авг. 2026 г.198Minecraft: 26.2forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 26.1.2
2.1.7+26.1.2-fabric24 авг. 2026 г.668Minecraft: 26.1.2fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 26.1.2
2.1.7+26.1.2-neoforge24 авг. 2026 г.173Minecraft: 26.1.2neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 26.1.2
2.1.7+26.1.2-forge24 авг. 2026 г.51Minecraft: 26.1.2forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21.11
2.1.7+1.21.11-fabric24 авг. 2026 г.1,7 тыс.Minecraft: 1.21.11fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21.11
2.1.7+1.21.11-neoforge24 авг. 2026 г.170Minecraft: 1.21.11neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.21.11
2.1.7+1.21.11-forge24 авг. 2026 г.66Minecraft: 1.21.11forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21.10
2.1.7+1.21.10-fabric24 авг. 2026 г.104Minecraft: 1.21.10fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21.10
2.1.7+1.21.10-neoforge24 авг. 2026 г.14Minecraft: 1.21.10neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.21.10
2.1.7+1.21.10-forge24 авг. 2026 г.29Minecraft: 1.21.10forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21.9
2.1.7+1.21.9-fabric24 авг. 2026 г.11Minecraft: 1.21.9fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21.9
2.1.7+1.21.9-neoforge24 авг. 2026 г.4Minecraft: 1.21.9neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.21.9
2.1.7+1.21.9-forge24 авг. 2026 г.5Minecraft: 1.21.9forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21.8
2.1.7+1.21.8-fabric24 авг. 2026 г.72Minecraft: 1.21.8fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21.8
2.1.7+1.21.8-neoforge24 авг. 2026 г.30Minecraft: 1.21.8neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.21.8
2.1.7+1.21.8-forge24 авг. 2026 г.19Minecraft: 1.21.8forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21.7
2.1.7+1.21.7-fabric24 авг. 2026 г.5Minecraft: 1.21.7fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21.7
2.1.7+1.21.7-neoforge24 авг. 2026 г.1Minecraft: 1.21.7neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.21.7
2.1.7+1.21.7-forge24 авг. 2026 г.1Minecraft: 1.21.7forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21.6
2.1.7+1.21.6-fabric24 авг. 2026 г.5Minecraft: 1.21.6fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21.6
2.1.7+1.21.6-neoforge24 авг. 2026 г.0Minecraft: 1.21.6neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.21.6
2.1.7+1.21.6-forge24 авг. 2026 г.3Minecraft: 1.21.6forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21.5
2.1.7+1.21.5-fabric24 авг. 2026 г.42Minecraft: 1.21.5fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21.5
2.1.7+1.21.5-neoforge24 авг. 2026 г.4Minecraft: 1.21.5neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.21.5
2.1.7+1.21.5-forge24 авг. 2026 г.3Minecraft: 1.21.5forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21.4
2.1.7+1.21.4-fabric24 авг. 2026 г.50Minecraft: 1.21.4fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21.4
2.1.7+1.21.4-neoforge24 авг. 2026 г.12Minecraft: 1.21.4neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.21.4
2.1.7+1.21.4-forge24 авг. 2026 г.0Minecraft: 1.21.4forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21.3
2.1.7+1.21.3-fabric24 авг. 2026 г.5Minecraft: 1.21.3fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21.3
2.1.7+1.21.3-neoforge24 авг. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.21.3
2.1.7+1.21.3-forge24 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21.2
2.1.7+1.21.2-fabric24 авг. 2026 г.1Minecraft: 1.21.2fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21.2
2.1.7+1.21.2-neoforge24 авг. 2026 г.3Minecraft: 1.21.2neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21.1
2.1.7+1.21.1-fabric24 авг. 2026 г.1,2 тыс.Minecraft: 1.21.1fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21.1
2.1.7+1.21.1-neoforge24 авг. 2026 г.1,8 тыс.Minecraft: 1.21.1neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.21.1
2.1.7+1.21.1-forge24 авг. 2026 г.131Minecraft: 1.21.1forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.21
2.1.7+1.21-fabric24 авг. 2026 г.45Minecraft: 1.21fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.21
2.1.7+1.21-neoforge24 авг. 2026 г.56Minecraft: 1.21neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.21
2.1.7+1.21-forge24 авг. 2026 г.13Minecraft: 1.21forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.20.6
2.1.7+1.20.6-fabric24 авг. 2026 г.8Minecraft: 1.20.6fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.20.6
2.1.7+1.20.6-neoforge24 авг. 2026 г.4Minecraft: 1.20.6neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.20.6
2.1.7+1.20.6-forge24 авг. 2026 г.8Minecraft: 1.20.6forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.20.4
2.1.7+1.20.4-fabric24 авг. 2026 г.30Minecraft: 1.20.4fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — NeoForge 1.20.4
2.1.7+1.20.4-neoforge24 авг. 2026 г.3Minecraft: 1.20.4neoforge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.20.4
2.1.7+1.20.4-forge24 авг. 2026 г.13Minecraft: 1.20.4forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Forge 1.20.1
2.1.7+1.20.1-forge24 авг. 2026 г.169Minecraft: 1.20.1forge
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.7 — Fabric 1.20.1
2.1.7+1.20.1-fabric24 авг. 2026 г.1,3 тыс.Minecraft: 1.20.1fabric
Что нового
# 2.1.7
Five fixes and one new setting.
- **A crash when opening the animal dictionary.** One line in the sugar glider's renderer called a
maths helper that every normal Minecraft install has. Some launchers and packs ship a different
build of that library where it is missing, and the game died the moment the book tried to draw a
sugar glider. It is written out the long way now, so there is nothing left to go missing.
- **Minecraft 1.21.7 and newer, including 26.x: the animated icons stopped moving.** The creative
tab icon no longer cycled through mobs, the mobs on the advancement screen stopped following your
mouse, and the dimensional carver and mysterious worm sat still instead of animating. Holding the
carver still worked, which is the clue that gave it away — 1.21.7 changed where the game draws
items in menus, and this mod was still hooking the old place. All of it moves again.
- **Leafcutter ant queens.** Feeding Gongylidia to an anthill releases a queen, but the hill forgot
which of its ants was the queen the first time the chunk was saved. So it worked on a fresh hill
and quietly did nothing ever after. Existing hills repair themselves on load. (Stomping on a hill
or breaking it never released a queen — only Gongylidia does.)
- **Fabric 1.20.1: you can now use Fabric API 0.92.8.** The mod was demanding 0.92.11 or newer for
no real reason. This needs CodxLib 1.5.1, which had the same problem and was the one actually
blocking it.
- Two config options were wrong in a way that goes all the way back to the original mod: the gelada
monkey spawn height was missing from the config file entirely, and the server printed a warning
about a duplicate setting on startup. Neither affected the game, but the option exists now.
New setting: **`preventSelfHarm`**, on by default. An upgraded mimic octopus that copies a creeper
survives its own explosion, but was being launched across the map by it. Now it stays put. If you
liked watching them fly, `/amc config set preventSelfHarm false` puts it back.
Needs CodxLib 1.5.1 or newer on Fabric, 1.4.0 or newer on Forge and NeoForge. Fabric also needs
Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 26.2
2.1.6+26.2-fabric21 авг. 2026 г.3 тыс.Minecraft: 26.2fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 26.2
2.1.6+26.2-neoforge21 авг. 2026 г.1,5 тыс.Minecraft: 26.2neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 26.2
2.1.6+26.2-forge21 авг. 2026 г.215Minecraft: 26.2forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 26.1.2
2.1.6+26.1.2-fabric21 авг. 2026 г.1,1 тыс.Minecraft: 26.1.2fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 26.1.2
2.1.6+26.1.2-neoforge21 авг. 2026 г.472Minecraft: 26.1.2neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 26.1.2
2.1.6+26.1.2-forge21 авг. 2026 г.48Minecraft: 26.1.2forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21.11
2.1.6+1.21.11-neoforge21 авг. 2026 г.98Minecraft: 1.21.11neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.21.11
2.1.6+1.21.11-forge21 авг. 2026 г.55Minecraft: 1.21.11forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21.10
2.1.6+1.21.10-fabric21 авг. 2026 г.104Minecraft: 1.21.10fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21.10
2.1.6+1.21.10-neoforge21 авг. 2026 г.15Minecraft: 1.21.10neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.21.10
2.1.6+1.21.10-forge21 авг. 2026 г.17Minecraft: 1.21.10forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21.9
2.1.6+1.21.9-fabric21 авг. 2026 г.10Minecraft: 1.21.9fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21.9
2.1.6+1.21.9-neoforge21 авг. 2026 г.2Minecraft: 1.21.9neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.21.9
2.1.6+1.21.9-forge21 авг. 2026 г.3Minecraft: 1.21.9forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21.8
2.1.6+1.21.8-fabric21 авг. 2026 г.78Minecraft: 1.21.8fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21.8
2.1.6+1.21.8-neoforge21 авг. 2026 г.10Minecraft: 1.21.8neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.21.8
2.1.6+1.21.8-forge21 авг. 2026 г.9Minecraft: 1.21.8forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21.7
2.1.6+1.21.7-fabric21 авг. 2026 г.5Minecraft: 1.21.7fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21.7
2.1.6+1.21.7-neoforge21 авг. 2026 г.3Minecraft: 1.21.7neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.21.7
2.1.6+1.21.7-forge21 авг. 2026 г.3Minecraft: 1.21.7forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21.6
2.1.6+1.21.6-fabric21 авг. 2026 г.15Minecraft: 1.21.6fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21.6
2.1.6+1.21.6-neoforge21 авг. 2026 г.3Minecraft: 1.21.6neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.21.6
2.1.6+1.21.6-forge21 авг. 2026 г.5Minecraft: 1.21.6forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21.5
2.1.6+1.21.5-fabric21 авг. 2026 г.46Minecraft: 1.21.5fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21.5
2.1.6+1.21.5-neoforge21 авг. 2026 г.13Minecraft: 1.21.5neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.21.5
2.1.6+1.21.5-forge21 авг. 2026 г.5Minecraft: 1.21.5forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21.4
2.1.6+1.21.4-fabric21 авг. 2026 г.38Minecraft: 1.21.4fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21.4
2.1.6+1.21.4-neoforge21 авг. 2026 г.10Minecraft: 1.21.4neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.21.4
2.1.6+1.21.4-forge21 авг. 2026 г.8Minecraft: 1.21.4forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21.3
2.1.6+1.21.3-fabric21 авг. 2026 г.3Minecraft: 1.21.3fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21.3
2.1.6+1.21.3-neoforge21 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.21.3
2.1.6+1.21.3-forge21 авг. 2026 г.5Minecraft: 1.21.3forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21.2
2.1.6+1.21.2-fabric21 авг. 2026 г.6Minecraft: 1.21.2fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21.2
2.1.6+1.21.2-neoforge21 авг. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21.1
2.1.6+1.21.1-fabric21 авг. 2026 г.1 тыс.Minecraft: 1.21.1fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21.1
2.1.6+1.21.1-neoforge21 авг. 2026 г.3,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.21.1
2.1.6+1.21.1-forge21 авг. 2026 г.112Minecraft: 1.21.1forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21
2.1.6+1.21-fabric21 авг. 2026 г.67Minecraft: 1.21fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.21
2.1.6+1.21-neoforge21 авг. 2026 г.13Minecraft: 1.21neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.21
2.1.6+1.21-forge21 авг. 2026 г.13Minecraft: 1.21forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.20.6
2.1.6+1.20.6-fabric21 авг. 2026 г.9Minecraft: 1.20.6fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.20.6
2.1.6+1.20.6-neoforge21 авг. 2026 г.2Minecraft: 1.20.6neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.20.6
2.1.6+1.20.6-forge21 авг. 2026 г.4Minecraft: 1.20.6forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.20.4
2.1.6+1.20.4-fabric21 авг. 2026 г.31Minecraft: 1.20.4fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — NeoForge 1.20.4
2.1.6+1.20.4-neoforge21 авг. 2026 г.6Minecraft: 1.20.4neoforge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.20.4
2.1.6+1.20.4-forge21 авг. 2026 г.1Minecraft: 1.20.4forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.20.1
2.1.6+1.20.1-fabric21 авг. 2026 г.1,2 тыс.Minecraft: 1.20.1fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Forge 1.20.1
2.1.6+1.20.1-forge21 авг. 2026 г.154Minecraft: 1.20.1forge
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.6 — Fabric 1.21.11
2.1.6+1.21.11-fabric21 авг. 2026 г.1,2 тыс.Minecraft: 1.21.11fabric
Что нового
# 2.1.6
Four fixes. The first one is serious — if you play on Forge, please update.
- **Forge only, 1.20.4 and newer: a crash that could make a world unloadable.** Around twenty of
this mod's entities — the cachalot echo, thrown items, the straddleboard, the vine lasso, all the
multipart bits of the big mobs — could not be sent to the client at all. If one of them was in
your world it crashed on every single load. This has been broken since 2.0.0 and it is fixed now.
NeoForge and Fabric were never affected.
- **NeoForge 1.21.7 and newer: no more "Warning while loading mods" screen on startup.** NeoForge
changed how it handles a marker this mod uses on its client-only code, and started putting a
full-screen warning in front of every player because of it. The marker does nothing on those
versions any more, so it is gone. Nothing about the mod changes; the screen just stops appearing.
- The mariachi cockroach's sombrero was sinking into its body instead of sitting on its head, on
1.21.1 and older. It was also being drawn three-quarters size. Both fixed — the hat now looks the
same on every version.
- Alex's Mobs Continued no longer crashes on startup when Sea Life is installed. All three catfish
buckets were claiming the same fish, which Sea Life could not make sense of. The medium and large
buckets are now their own kind of item; they behave exactly as before.
One change that is not a fix: **the command is now `/amc`** (Alex's Mobs Continued). `/amc menu`
opens the settings screen and `/amc config` does everything it did before. The old `/aac` spelling
still works, so nothing you have set up will break.
Also: if Oculus fails to load with a "MixinLevelRenderer_EntityListSorting" error when you add this
mod, that is an Oculus bug on older builds — update Oculus to one based on Iris 1.7 or newer and it
goes away.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 26.2
2.1.5+26.2-fabric20 авг. 2026 г.393Minecraft: 26.2fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 26.2
2.1.5+26.2-neoforge20 авг. 2026 г.51Minecraft: 26.2neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 26.2
2.1.5+26.2-forge20 авг. 2026 г.56Minecraft: 26.2forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 26.1.2
2.1.5+26.1.2-fabric20 авг. 2026 г.158Minecraft: 26.1.2fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 26.1.2
2.1.5+26.1.2-neoforge20 авг. 2026 г.13Minecraft: 26.1.2neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 26.1.2
2.1.5+26.1.2-forge20 авг. 2026 г.6Minecraft: 26.1.2forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21.11
2.1.5+1.21.11-neoforge20 авг. 2026 г.40Minecraft: 1.21.11neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.21.11
2.1.5+1.21.11-forge20 авг. 2026 г.12Minecraft: 1.21.11forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21.10
2.1.5+1.21.10-fabric20 авг. 2026 г.18Minecraft: 1.21.10fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21.10
2.1.5+1.21.10-neoforge20 авг. 2026 г.1Minecraft: 1.21.10neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.21.10
2.1.5+1.21.10-forge20 авг. 2026 г.3Minecraft: 1.21.10forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21.9
2.1.5+1.21.9-fabric20 авг. 2026 г.1Minecraft: 1.21.9fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21.9
2.1.5+1.21.9-neoforge20 авг. 2026 г.1Minecraft: 1.21.9neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.21.9
2.1.5+1.21.9-forge20 авг. 2026 г.2Minecraft: 1.21.9forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21.8
2.1.5+1.21.8-fabric20 авг. 2026 г.8Minecraft: 1.21.8fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21.8
2.1.5+1.21.8-neoforge20 авг. 2026 г.6Minecraft: 1.21.8neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.21.8
2.1.5+1.21.8-forge20 авг. 2026 г.6Minecraft: 1.21.8forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21.7
2.1.5+1.21.7-fabric20 авг. 2026 г.3Minecraft: 1.21.7fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21.7
2.1.5+1.21.7-neoforge20 авг. 2026 г.2Minecraft: 1.21.7neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.21.7
2.1.5+1.21.7-forge20 авг. 2026 г.2Minecraft: 1.21.7forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21.6
2.1.5+1.21.6-fabric20 авг. 2026 г.3Minecraft: 1.21.6fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21.6
2.1.5+1.21.6-neoforge20 авг. 2026 г.1Minecraft: 1.21.6neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.21.6
2.1.5+1.21.6-forge20 авг. 2026 г.3Minecraft: 1.21.6forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21.5
2.1.5+1.21.5-fabric20 авг. 2026 г.8Minecraft: 1.21.5fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21.5
2.1.5+1.21.5-neoforge20 авг. 2026 г.2Minecraft: 1.21.5neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.21.5
2.1.5+1.21.5-forge20 авг. 2026 г.1Minecraft: 1.21.5forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21.4
2.1.5+1.21.4-fabric20 авг. 2026 г.16Minecraft: 1.21.4fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21.4
2.1.5+1.21.4-neoforge20 авг. 2026 г.3Minecraft: 1.21.4neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.21.4
2.1.5+1.21.4-forge20 авг. 2026 г.2Minecraft: 1.21.4forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21.3
2.1.5+1.21.3-fabric20 авг. 2026 г.2Minecraft: 1.21.3fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21.3
2.1.5+1.21.3-neoforge20 авг. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.21.3
2.1.5+1.21.3-forge20 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21.2
2.1.5+1.21.2-fabric20 авг. 2026 г.1Minecraft: 1.21.2fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21.2
2.1.5+1.21.2-neoforge20 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21.1
2.1.5+1.21.1-fabric20 авг. 2026 г.153Minecraft: 1.21.1fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21.1
2.1.5+1.21.1-neoforge20 авг. 2026 г.236Minecraft: 1.21.1neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.21.1
2.1.5+1.21.1-forge20 авг. 2026 г.8Minecraft: 1.21.1forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21
2.1.5+1.21-fabric20 авг. 2026 г.13Minecraft: 1.21fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.21
2.1.5+1.21-neoforge20 авг. 2026 г.6Minecraft: 1.21neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.21
2.1.5+1.21-forge20 авг. 2026 г.2Minecraft: 1.21forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.20.6
2.1.5+1.20.6-fabric20 авг. 2026 г.0Minecraft: 1.20.6fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.20.6
2.1.5+1.20.6-neoforge20 авг. 2026 г.2Minecraft: 1.20.6neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.20.6
2.1.5+1.20.6-forge20 авг. 2026 г.0Minecraft: 1.20.6forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.20.4
2.1.5+1.20.4-fabric20 авг. 2026 г.6Minecraft: 1.20.4fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — NeoForge 1.20.4
2.1.5+1.20.4-neoforge20 авг. 2026 г.0Minecraft: 1.20.4neoforge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.20.4
2.1.5+1.20.4-forge20 авг. 2026 г.3Minecraft: 1.20.4forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.20.1
2.1.5+1.20.1-fabric20 авг. 2026 г.226Minecraft: 1.20.1fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Forge 1.20.1
2.1.5+1.20.1-forge20 авг. 2026 г.16Minecraft: 1.20.1forge
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.5 — Fabric 1.21.11
2.1.5+1.21.11-fabric20 авг. 2026 г.219Minecraft: 1.21.11fabric
Что нового
# 2.1.5
Mostly fixes for things that have been broken since 2.0.0.
- Kangaroos, elephants and catfish kept their inventories in a tag that never actually got saved, so
everything in them vanished on reload. Same for the straddleboard's stored board. Fixed.
- Nine mobs had lost their extra loot — the crimson mosquito's blood sac being the one people
noticed. It drops again.
- Right-clicking a laviathan's head or neck did nothing at all: no saddle, no lead, no shears, no
feeding. Only the tail hitbox worked. All of it works now.
- The earthquake effect wasn't shaking the camera on NeoForge.
- The straddleboard's grey panel was invisible in the item icon on 1.20.6 through 1.21.3, and dyeing
a board never changed its icon on 1.21.4+. Both fixed. There are also two new settings —
`straddleboardBaseColor` and `straddleboardPanelColor` — if you want to change the contrast
yourself.
- Big one for framerate on 1.21.6+: the animated icons in the creative tab and the advancement
screen were re-uploading themselves to the item atlas every single frame, which forced the game to
rebuild the whole atlas over and over. If the advancement screen has been crawling for you, try it
now.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 26.2
2.1.4+26.2-neoforge19 авг. 2026 г.118Minecraft: 26.2neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 26.2
2.1.4+26.2-forge19 авг. 2026 г.81Minecraft: 26.2forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 26.1.2
2.1.4+26.1.2-fabric19 авг. 2026 г.239Minecraft: 26.1.2fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 26.1.2
2.1.4+26.1.2-neoforge19 авг. 2026 г.51Minecraft: 26.1.2neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 26.1.2
2.1.4+26.1.2-forge19 авг. 2026 г.13Minecraft: 26.1.2forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21.11
2.1.4+1.21.11-fabric19 авг. 2026 г.460Minecraft: 1.21.11fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21.11
2.1.4+1.21.11-neoforge19 авг. 2026 г.56Minecraft: 1.21.11neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.21.11
2.1.4+1.21.11-forge19 авг. 2026 г.10Minecraft: 1.21.11forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21.10
2.1.4+1.21.10-fabric19 авг. 2026 г.98Minecraft: 1.21.10fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21.10
2.1.4+1.21.10-neoforge19 авг. 2026 г.32Minecraft: 1.21.10neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.21.10
2.1.4+1.21.10-forge19 авг. 2026 г.1Minecraft: 1.21.10forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21.9
2.1.4+1.21.9-fabric19 авг. 2026 г.9Minecraft: 1.21.9fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21.9
2.1.4+1.21.9-neoforge19 авг. 2026 г.4Minecraft: 1.21.9neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.21.9
2.1.4+1.21.9-forge19 авг. 2026 г.5Minecraft: 1.21.9forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21.8
2.1.4+1.21.8-fabric19 авг. 2026 г.12Minecraft: 1.21.8fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21.8
2.1.4+1.21.8-neoforge19 авг. 2026 г.10Minecraft: 1.21.8neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.21.8
2.1.4+1.21.8-forge19 авг. 2026 г.4Minecraft: 1.21.8forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21.7
2.1.4+1.21.7-fabric19 авг. 2026 г.2Minecraft: 1.21.7fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21.7
2.1.4+1.21.7-neoforge19 авг. 2026 г.4Minecraft: 1.21.7neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.21.7
2.1.4+1.21.7-forge19 авг. 2026 г.4Minecraft: 1.21.7forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21.6
2.1.4+1.21.6-fabric19 авг. 2026 г.6Minecraft: 1.21.6fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21.6
2.1.4+1.21.6-neoforge19 авг. 2026 г.0Minecraft: 1.21.6neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.21.6
2.1.4+1.21.6-forge19 авг. 2026 г.1Minecraft: 1.21.6forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21.5
2.1.4+1.21.5-fabric19 авг. 2026 г.17Minecraft: 1.21.5fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21.5
2.1.4+1.21.5-neoforge19 авг. 2026 г.1Minecraft: 1.21.5neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.21.5
2.1.4+1.21.5-forge19 авг. 2026 г.2Minecraft: 1.21.5forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21.4
2.1.4+1.21.4-fabric19 авг. 2026 г.12Minecraft: 1.21.4fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21.4
2.1.4+1.21.4-neoforge19 авг. 2026 г.0Minecraft: 1.21.4neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.21.4
2.1.4+1.21.4-forge19 авг. 2026 г.2Minecraft: 1.21.4forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21.3
2.1.4+1.21.3-fabric19 авг. 2026 г.1Minecraft: 1.21.3fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21.3
2.1.4+1.21.3-neoforge19 авг. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.21.3
2.1.4+1.21.3-forge19 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21.2
2.1.4+1.21.2-fabric19 авг. 2026 г.2Minecraft: 1.21.2fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21.2
2.1.4+1.21.2-neoforge19 авг. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21.1
2.1.4+1.21.1-fabric19 авг. 2026 г.443Minecraft: 1.21.1fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21.1
2.1.4+1.21.1-neoforge19 авг. 2026 г.514Minecraft: 1.21.1neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.21.1
2.1.4+1.21.1-forge19 авг. 2026 г.30Minecraft: 1.21.1forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.21
2.1.4+1.21-fabric19 авг. 2026 г.7Minecraft: 1.21fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.21
2.1.4+1.21-neoforge19 авг. 2026 г.3Minecraft: 1.21neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.21
2.1.4+1.21-forge19 авг. 2026 г.10Minecraft: 1.21forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.20.6
2.1.4+1.20.6-fabric19 авг. 2026 г.8Minecraft: 1.20.6fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.20.6
2.1.4+1.20.6-neoforge19 авг. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.20.6
2.1.4+1.20.6-forge19 авг. 2026 г.1Minecraft: 1.20.6forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.20.4
2.1.4+1.20.4-fabric19 авг. 2026 г.14Minecraft: 1.20.4fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — NeoForge 1.20.4
2.1.4+1.20.4-neoforge19 авг. 2026 г.1Minecraft: 1.20.4neoforge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.20.4
2.1.4+1.20.4-forge19 авг. 2026 г.3Minecraft: 1.20.4forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 1.20.1
2.1.4+1.20.1-fabric19 авг. 2026 г.479Minecraft: 1.20.1fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Forge 1.20.1
2.1.4+1.20.1-forge19 авг. 2026 г.49Minecraft: 1.20.1forge
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.4 — Fabric 26.2
2.1.4+26.2-fabric19 авг. 2026 г.1 тыс.Minecraft: 26.2fabric
Что нового
# 2.1.4
A shortcut, nothing else.
- The settings menu now opens with `/aac menu`. It used to be `/aac config menu`, which is a lot of
typing for the thing people use most. The old spelling still works.
- `/amc` now does everything `/aac` does. `aac` is not an obvious abbreviation for Alex's Mobs
Continued, so both work from here on — `/amc menu`, `/amc config get`, whatever you like.
No gameplay changes at all. If you're happy on 2.1.3 there's nothing here you need.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 26.2
2.1.3+26.2-fabric17 авг. 2026 г.1,8 тыс.Minecraft: 26.2fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 26.2
2.1.3+26.2-forge17 авг. 2026 г.108Minecraft: 26.2forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 26.1.2
2.1.3+26.1.2-fabric17 авг. 2026 г.317Minecraft: 26.1.2fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 26.1.2
2.1.3+26.1.2-neoforge17 авг. 2026 г.61Minecraft: 26.1.2neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 26.1.2
2.1.3+26.1.2-forge17 авг. 2026 г.22Minecraft: 26.1.2forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21.11
2.1.3+1.21.11-fabric17 авг. 2026 г.697Minecraft: 1.21.11fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21.11
2.1.3+1.21.11-neoforge17 авг. 2026 г.52Minecraft: 1.21.11neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.21.11
2.1.3+1.21.11-forge17 авг. 2026 г.31Minecraft: 1.21.11forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21.10
2.1.3+1.21.10-fabric17 авг. 2026 г.73Minecraft: 1.21.10fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21.10
2.1.3+1.21.10-neoforge17 авг. 2026 г.24Minecraft: 1.21.10neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.21.10
2.1.3+1.21.10-forge17 авг. 2026 г.12Minecraft: 1.21.10forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21.9
2.1.3+1.21.9-fabric17 авг. 2026 г.4Minecraft: 1.21.9fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21.9
2.1.3+1.21.9-neoforge17 авг. 2026 г.2Minecraft: 1.21.9neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.21.9
2.1.3+1.21.9-forge17 авг. 2026 г.4Minecraft: 1.21.9forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21.8
2.1.3+1.21.8-fabric17 авг. 2026 г.52Minecraft: 1.21.8fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21.8
2.1.3+1.21.8-neoforge17 авг. 2026 г.13Minecraft: 1.21.8neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.21.8
2.1.3+1.21.8-forge17 авг. 2026 г.7Minecraft: 1.21.8forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21.7
2.1.3+1.21.7-fabric17 авг. 2026 г.4Minecraft: 1.21.7fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21.7
2.1.3+1.21.7-neoforge17 авг. 2026 г.2Minecraft: 1.21.7neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.21.7
2.1.3+1.21.7-forge17 авг. 2026 г.2Minecraft: 1.21.7forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21.6
2.1.3+1.21.6-fabric17 авг. 2026 г.11Minecraft: 1.21.6fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21.6
2.1.3+1.21.6-neoforge17 авг. 2026 г.0Minecraft: 1.21.6neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.21.6
2.1.3+1.21.6-forge17 авг. 2026 г.4Minecraft: 1.21.6forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21.5
2.1.3+1.21.5-fabric17 авг. 2026 г.29Minecraft: 1.21.5fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21.5
2.1.3+1.21.5-neoforge17 авг. 2026 г.6Minecraft: 1.21.5neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.21.5
2.1.3+1.21.5-forge17 авг. 2026 г.1Minecraft: 1.21.5forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21.4
2.1.3+1.21.4-fabric17 авг. 2026 г.106Minecraft: 1.21.4fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21.4
2.1.3+1.21.4-neoforge17 авг. 2026 г.11Minecraft: 1.21.4neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.21.4
2.1.3+1.21.4-forge17 авг. 2026 г.6Minecraft: 1.21.4forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21.3
2.1.3+1.21.3-fabric17 авг. 2026 г.9Minecraft: 1.21.3fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21.3
2.1.3+1.21.3-neoforge17 авг. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.21.3
2.1.3+1.21.3-forge17 авг. 2026 г.3Minecraft: 1.21.3forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21.2
2.1.3+1.21.2-fabric17 авг. 2026 г.2Minecraft: 1.21.2fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21.2
2.1.3+1.21.2-neoforge17 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21.1
2.1.3+1.21.1-fabric17 авг. 2026 г.595Minecraft: 1.21.1fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21.1
2.1.3+1.21.1-neoforge17 авг. 2026 г.845Minecraft: 1.21.1neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.21.1
2.1.3+1.21.1-forge17 авг. 2026 г.66Minecraft: 1.21.1forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.21
2.1.3+1.21-fabric17 авг. 2026 г.43Minecraft: 1.21fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.21
2.1.3+1.21-neoforge17 авг. 2026 г.8Minecraft: 1.21neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.21
2.1.3+1.21-forge17 авг. 2026 г.13Minecraft: 1.21forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.20.6
2.1.3+1.20.6-fabric17 авг. 2026 г.7Minecraft: 1.20.6fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.20.6
2.1.3+1.20.6-neoforge17 авг. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.20.6
2.1.3+1.20.6-forge17 авг. 2026 г.4Minecraft: 1.20.6forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.20.4
2.1.3+1.20.4-fabric17 авг. 2026 г.27Minecraft: 1.20.4fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 1.20.4
2.1.3+1.20.4-neoforge17 авг. 2026 г.1Minecraft: 1.20.4neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.20.4
2.1.3+1.20.4-forge17 авг. 2026 г.3Minecraft: 1.20.4forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Fabric 1.20.1
2.1.3+1.20.1-fabric17 авг. 2026 г.821Minecraft: 1.20.1fabric
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — Forge 1.20.1
2.1.3+1.20.1-forge17 авг. 2026 г.67Minecraft: 1.20.1forge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.3 — NeoForge 26.2
2.1.3+26.2-neoforge17 авг. 2026 г.147Minecraft: 26.2neoforge
Что нового
# 2.1.3
One fix, 26.2 NeoForge only.
- The mod refused to start on current NeoForge builds, with
`NoClassDefFoundError: PlayerInteractEvent$EntityInteractSpecific`. NeoForge merged two events
into one a while back and the mod was still listening to the one that's gone. It's not listening
to it any more, and nothing is lost — the merged event already fires at the right moment, so the
MCA Reborn fix from 2.1.0 still works.
If you were stuck on an older NeoForge because of this, you can update again. Everything else is
unchanged; other loaders and other Minecraft versions were never affected, so there's no reason to
update if 2.1.2 runs fine for you.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 26.2
2.1.2+26.2-neoforge17 авг. 2026 г.37Minecraft: 26.2neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 26.2
2.1.2+26.2-forge17 авг. 2026 г.13Minecraft: 26.2forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 26.1.2
2.1.2+26.1.2-fabric17 авг. 2026 г.93Minecraft: 26.1.2fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 26.1.2
2.1.2+26.1.2-neoforge17 авг. 2026 г.35Minecraft: 26.1.2neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 26.1.2
2.1.2+26.1.2-forge17 авг. 2026 г.2Minecraft: 26.1.2forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21.11
2.1.2+1.21.11-fabric17 авг. 2026 г.112Minecraft: 1.21.11fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21.11
2.1.2+1.21.11-neoforge17 авг. 2026 г.23Minecraft: 1.21.11neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.21.11
2.1.2+1.21.11-forge17 авг. 2026 г.14Minecraft: 1.21.11forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21.10
2.1.2+1.21.10-fabric17 авг. 2026 г.11Minecraft: 1.21.10fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21.10
2.1.2+1.21.10-neoforge17 авг. 2026 г.1Minecraft: 1.21.10neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.21.10
2.1.2+1.21.10-forge17 авг. 2026 г.1Minecraft: 1.21.10forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21.9
2.1.2+1.21.9-fabric17 авг. 2026 г.1Minecraft: 1.21.9fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21.9
2.1.2+1.21.9-neoforge17 авг. 2026 г.2Minecraft: 1.21.9neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.21.9
2.1.2+1.21.9-forge17 авг. 2026 г.1Minecraft: 1.21.9forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21.8
2.1.2+1.21.8-fabric17 авг. 2026 г.5Minecraft: 1.21.8fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21.8
2.1.2+1.21.8-neoforge17 авг. 2026 г.1Minecraft: 1.21.8neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.21.8
2.1.2+1.21.8-forge17 авг. 2026 г.1Minecraft: 1.21.8forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21.7
2.1.2+1.21.7-fabric17 авг. 2026 г.1Minecraft: 1.21.7fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21.7
2.1.2+1.21.7-neoforge17 авг. 2026 г.1Minecraft: 1.21.7neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.21.7
2.1.2+1.21.7-forge17 авг. 2026 г.0Minecraft: 1.21.7forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21.6
2.1.2+1.21.6-fabric17 авг. 2026 г.1Minecraft: 1.21.6fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21.6
2.1.2+1.21.6-neoforge17 авг. 2026 г.4Minecraft: 1.21.6neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.21.6
2.1.2+1.21.6-forge17 авг. 2026 г.1Minecraft: 1.21.6forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21.5
2.1.2+1.21.5-fabric17 авг. 2026 г.4Minecraft: 1.21.5fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21.5
2.1.2+1.21.5-neoforge17 авг. 2026 г.7Minecraft: 1.21.5neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.21.5
2.1.2+1.21.5-forge17 авг. 2026 г.1Minecraft: 1.21.5forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21.4
2.1.2+1.21.4-fabric17 авг. 2026 г.2Minecraft: 1.21.4fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21.4
2.1.2+1.21.4-neoforge17 авг. 2026 г.7Minecraft: 1.21.4neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.21.4
2.1.2+1.21.4-forge17 авг. 2026 г.1Minecraft: 1.21.4forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21.3
2.1.2+1.21.3-fabric17 авг. 2026 г.0Minecraft: 1.21.3fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21.3
2.1.2+1.21.3-neoforge17 авг. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.21.3
2.1.2+1.21.3-forge17 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21.2
2.1.2+1.21.2-fabric17 авг. 2026 г.0Minecraft: 1.21.2fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21.2
2.1.2+1.21.2-neoforge17 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21.1
2.1.2+1.21.1-fabric17 авг. 2026 г.121Minecraft: 1.21.1fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21.1
2.1.2+1.21.1-neoforge17 авг. 2026 г.116Minecraft: 1.21.1neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.21.1
2.1.2+1.21.1-forge17 авг. 2026 г.7Minecraft: 1.21.1forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.21
2.1.2+1.21-fabric17 авг. 2026 г.11Minecraft: 1.21fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.21
2.1.2+1.21-neoforge17 авг. 2026 г.7Minecraft: 1.21neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.21
2.1.2+1.21-forge17 авг. 2026 г.3Minecraft: 1.21forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.20.6
2.1.2+1.20.6-fabric17 авг. 2026 г.2Minecraft: 1.20.6fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.20.6
2.1.2+1.20.6-neoforge17 авг. 2026 г.3Minecraft: 1.20.6neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.20.6
2.1.2+1.20.6-forge17 авг. 2026 г.0Minecraft: 1.20.6forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.20.4
2.1.2+1.20.4-fabric17 авг. 2026 г.1Minecraft: 1.20.4fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — NeoForge 1.20.4
2.1.2+1.20.4-neoforge17 авг. 2026 г.2Minecraft: 1.20.4neoforge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.20.4
2.1.2+1.20.4-forge17 авг. 2026 г.0Minecraft: 1.20.4forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 1.20.1
2.1.2+1.20.1-fabric17 авг. 2026 г.103Minecraft: 1.20.1fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Forge 1.20.1
2.1.2+1.20.1-forge17 авг. 2026 г.13Minecraft: 1.20.1forge
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.2 — Fabric 26.2
2.1.2+26.2-fabric17 авг. 2026 г.292Minecraft: 26.2fabric
Что нового
# 2.1.2
One fix, Fabric only.
- Shears did nothing on this mod's mobs. Bison, alligator snapping turtles, cockroaches and mungi
all have something to shear off them, and none of it worked on Fabric — the shearing itself was
written and shipped, but nothing on Fabric ever called it. Forge and NeoForge were fine. This has
been broken since 2.0.0.
Not a bug, since it came up: bison ploughing through snow layers is deliberate, and it's in the
original mod too. `/gamerule mobGriefing false` stops it.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 26.2
2.1.1+26.2-neoforge16 авг. 2026 г.45Minecraft: 26.2neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 26.2
2.1.1+26.2-forge16 авг. 2026 г.21Minecraft: 26.2forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 26.1.2
2.1.1+26.1.2-fabric16 авг. 2026 г.108Minecraft: 26.1.2fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 26.1.2
2.1.1+26.1.2-neoforge16 авг. 2026 г.17Minecraft: 26.1.2neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 26.1.2
2.1.1+26.1.2-forge16 авг. 2026 г.12Minecraft: 26.1.2forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21.11
2.1.1+1.21.11-fabric16 авг. 2026 г.112Minecraft: 1.21.11fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21.11
2.1.1+1.21.11-neoforge16 авг. 2026 г.10Minecraft: 1.21.11neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.21.11
2.1.1+1.21.11-forge16 авг. 2026 г.8Minecraft: 1.21.11forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21.10
2.1.1+1.21.10-fabric16 авг. 2026 г.11Minecraft: 1.21.10fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21.10
2.1.1+1.21.10-neoforge16 авг. 2026 г.8Minecraft: 1.21.10neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.21.10
2.1.1+1.21.10-forge16 авг. 2026 г.3Minecraft: 1.21.10forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21.9
2.1.1+1.21.9-fabric16 авг. 2026 г.1Minecraft: 1.21.9fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21.9
2.1.1+1.21.9-neoforge16 авг. 2026 г.1Minecraft: 1.21.9neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.21.9
2.1.1+1.21.9-forge16 авг. 2026 г.0Minecraft: 1.21.9forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21.8
2.1.1+1.21.8-fabric16 авг. 2026 г.5Minecraft: 1.21.8fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21.8
2.1.1+1.21.8-neoforge16 авг. 2026 г.2Minecraft: 1.21.8neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.21.8
2.1.1+1.21.8-forge16 авг. 2026 г.0Minecraft: 1.21.8forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21.7
2.1.1+1.21.7-fabric16 авг. 2026 г.1Minecraft: 1.21.7fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21.7
2.1.1+1.21.7-neoforge16 авг. 2026 г.1Minecraft: 1.21.7neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.21.7
2.1.1+1.21.7-forge16 авг. 2026 г.3Minecraft: 1.21.7forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21.6
2.1.1+1.21.6-fabric16 авг. 2026 г.4Minecraft: 1.21.6fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21.6
2.1.1+1.21.6-neoforge16 авг. 2026 г.1Minecraft: 1.21.6neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.21.6
2.1.1+1.21.6-forge16 авг. 2026 г.2Minecraft: 1.21.6forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21.5
2.1.1+1.21.5-fabric16 авг. 2026 г.11Minecraft: 1.21.5fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21.5
2.1.1+1.21.5-neoforge16 авг. 2026 г.1Minecraft: 1.21.5neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.21.5
2.1.1+1.21.5-forge16 авг. 2026 г.0Minecraft: 1.21.5forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21.4
2.1.1+1.21.4-fabric16 авг. 2026 г.2Minecraft: 1.21.4fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21.4
2.1.1+1.21.4-neoforge16 авг. 2026 г.6Minecraft: 1.21.4neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.21.4
2.1.1+1.21.4-forge16 авг. 2026 г.1Minecraft: 1.21.4forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21.3
2.1.1+1.21.3-fabric16 авг. 2026 г.1Minecraft: 1.21.3fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21.3
2.1.1+1.21.3-neoforge16 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.21.3
2.1.1+1.21.3-forge16 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21.2
2.1.1+1.21.2-fabric16 авг. 2026 г.0Minecraft: 1.21.2fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21.2
2.1.1+1.21.2-neoforge16 авг. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21.1
2.1.1+1.21.1-fabric16 авг. 2026 г.162Minecraft: 1.21.1fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21.1
2.1.1+1.21.1-neoforge16 авг. 2026 г.196Minecraft: 1.21.1neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.21.1
2.1.1+1.21.1-forge16 авг. 2026 г.19Minecraft: 1.21.1forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.21
2.1.1+1.21-fabric16 авг. 2026 г.8Minecraft: 1.21fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.21
2.1.1+1.21-neoforge16 авг. 2026 г.2Minecraft: 1.21neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.21
2.1.1+1.21-forge16 авг. 2026 г.1Minecraft: 1.21forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.20.6
2.1.1+1.20.6-fabric16 авг. 2026 г.1Minecraft: 1.20.6fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.20.6
2.1.1+1.20.6-neoforge16 авг. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.20.6
2.1.1+1.20.6-forge16 авг. 2026 г.0Minecraft: 1.20.6forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.20.4
2.1.1+1.20.4-fabric16 авг. 2026 г.5Minecraft: 1.20.4fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — NeoForge 1.20.4
2.1.1+1.20.4-neoforge16 авг. 2026 г.0Minecraft: 1.20.4neoforge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.20.4
2.1.1+1.20.4-forge16 авг. 2026 г.0Minecraft: 1.20.4forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 1.20.1
2.1.1+1.20.1-fabric16 авг. 2026 г.200Minecraft: 1.20.1fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Forge 1.20.1
2.1.1+1.20.1-forge16 авг. 2026 г.37Minecraft: 1.20.1forge
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.1 — Fabric 26.2
2.1.1+26.2-fabric16 авг. 2026 г.405Minecraft: 26.2fabric
Что нового
# 2.1.1
Three fixes.
- The cold-biome fix from 2.0.15 only ever worked on a fresh install. If you already had a
`config/alexsmobs` folder — and almost everyone does — it kept the old biome names, and starting
a new world doesn't touch that folder. Moose, bison, tusklins and gelada monkeys should show up
in snowy plains, meadows and frozen oceans again, without you deleting anything.
- Alex's Mobs and MCA Reborn wouldn't start together. Both mods patch the same line of vanilla code
and neither would give way, so the game refused to load and blamed whichever one lost the race.
They coexist now. Affects 1.21.2 and up, all loaders.
- The Mexican cockroach's sombrero floated half a block above its head while it danced. It sits on
the head now, the whole way through.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 26.2
2.1.0+26.2-neoforge16 авг. 2026 г.26Minecraft: 26.2neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 26.2
2.1.0+26.2-forge16 авг. 2026 г.10Minecraft: 26.2forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 26.1.2
2.1.0+26.1.2-fabric16 авг. 2026 г.91Minecraft: 26.1.2fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 26.1.2
2.1.0+26.1.2-neoforge16 авг. 2026 г.9Minecraft: 26.1.2neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 26.1.2
2.1.0+26.1.2-forge16 авг. 2026 г.3Minecraft: 26.1.2forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21.11
2.1.0+1.21.11-fabric16 авг. 2026 г.130Minecraft: 1.21.11fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21.11
2.1.0+1.21.11-neoforge16 авг. 2026 г.7Minecraft: 1.21.11neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.21.11
2.1.0+1.21.11-forge16 авг. 2026 г.1Minecraft: 1.21.11forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21.10
2.1.0+1.21.10-fabric16 авг. 2026 г.13Minecraft: 1.21.10fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21.10
2.1.0+1.21.10-neoforge16 авг. 2026 г.1Minecraft: 1.21.10neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.21.10
2.1.0+1.21.10-forge16 авг. 2026 г.1Minecraft: 1.21.10forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21.9
2.1.0+1.21.9-fabric16 авг. 2026 г.5Minecraft: 1.21.9fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21.9
2.1.0+1.21.9-neoforge16 авг. 2026 г.0Minecraft: 1.21.9neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.21.9
2.1.0+1.21.9-forge16 авг. 2026 г.0Minecraft: 1.21.9forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21.8
2.1.0+1.21.8-fabric16 авг. 2026 г.4Minecraft: 1.21.8fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21.8
2.1.0+1.21.8-neoforge16 авг. 2026 г.46Minecraft: 1.21.8neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.21.8
2.1.0+1.21.8-forge16 авг. 2026 г.2Minecraft: 1.21.8forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21.7
2.1.0+1.21.7-fabric16 авг. 2026 г.2Minecraft: 1.21.7fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21.7
2.1.0+1.21.7-neoforge16 авг. 2026 г.2Minecraft: 1.21.7neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.21.7
2.1.0+1.21.7-forge16 авг. 2026 г.0Minecraft: 1.21.7forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21.6
2.1.0+1.21.6-fabric16 авг. 2026 г.1Minecraft: 1.21.6fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21.6
2.1.0+1.21.6-neoforge16 авг. 2026 г.3Minecraft: 1.21.6neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.21.6
2.1.0+1.21.6-forge16 авг. 2026 г.0Minecraft: 1.21.6forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21.5
2.1.0+1.21.5-fabric16 авг. 2026 г.4Minecraft: 1.21.5fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21.5
2.1.0+1.21.5-neoforge16 авг. 2026 г.1Minecraft: 1.21.5neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.21.5
2.1.0+1.21.5-forge16 авг. 2026 г.3Minecraft: 1.21.5forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21.4
2.1.0+1.21.4-fabric16 авг. 2026 г.2Minecraft: 1.21.4fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21.4
2.1.0+1.21.4-neoforge16 авг. 2026 г.1Minecraft: 1.21.4neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.21.4
2.1.0+1.21.4-forge16 авг. 2026 г.0Minecraft: 1.21.4forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21.3
2.1.0+1.21.3-fabric16 авг. 2026 г.0Minecraft: 1.21.3fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21.3
2.1.0+1.21.3-neoforge16 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.21.3
2.1.0+1.21.3-forge16 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21.2
2.1.0+1.21.2-fabric16 авг. 2026 г.0Minecraft: 1.21.2fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21.2
2.1.0+1.21.2-neoforge16 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21.1
2.1.0+1.21.1-fabric16 авг. 2026 г.107Minecraft: 1.21.1fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21.1
2.1.0+1.21.1-neoforge16 авг. 2026 г.104Minecraft: 1.21.1neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.21.1
2.1.0+1.21.1-forge16 авг. 2026 г.11Minecraft: 1.21.1forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.21
2.1.0+1.21-fabric16 авг. 2026 г.6Minecraft: 1.21fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.21
2.1.0+1.21-neoforge16 авг. 2026 г.2Minecraft: 1.21neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.21
2.1.0+1.21-forge16 авг. 2026 г.3Minecraft: 1.21forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.20.6
2.1.0+1.20.6-fabric16 авг. 2026 г.0Minecraft: 1.20.6fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.20.6
2.1.0+1.20.6-neoforge16 авг. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.20.6
2.1.0+1.20.6-forge16 авг. 2026 г.1Minecraft: 1.20.6forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.20.4
2.1.0+1.20.4-fabric16 авг. 2026 г.4Minecraft: 1.20.4fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — NeoForge 1.20.4
2.1.0+1.20.4-neoforge16 авг. 2026 г.1Minecraft: 1.20.4neoforge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.20.4
2.1.0+1.20.4-forge16 авг. 2026 г.1Minecraft: 1.20.4forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 1.20.1
2.1.0+1.20.1-fabric16 авг. 2026 г.191Minecraft: 1.20.1fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Forge 1.20.1
2.1.0+1.20.1-forge16 авг. 2026 г.16Minecraft: 1.20.1forge
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.1.0 — Fabric 26.2
2.1.0+26.2-fabric16 авг. 2026 г.285Minecraft: 26.2fabric
Что нового
# 2.1.0
Compatibility with Minecraft Comes Alive: Reborn, plus two fixes.
- MCA Reborn villagers work properly now. Their right-click opens MCA's own menu, and that was
swallowing the click before this mod ever saw it — so a villager you caught with a vine lasso
could never be let go again, and you couldn't cure one of ender flu with a chorus fruit or wash
the rainbow off one with a sponge. All three work now. Nothing else about MCA changes.
- The underminer holds its ghostly pickaxe again on its animal dictionary page, on 1.21.6 and up.
The laviathan stopped shivering on its page and the murmur got its head back too — same cause,
nobody had mentioned those.
- Anvil repairs really do work now on 1.21.2 and up. 2.0.16 claimed this and only got two of the five
items right — the ghostly pickaxe, tendon whip and skelewag sword kept asking for iron, because
their tool material overwrote the repair item a moment after it was set. Ghostly pickaxe takes
phantom membranes, tendon whip elastic tendons, skelewag sword bone, squid grapple lost tentacles,
shield of the deep serrated shark teeth or planks.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 26.2
2.0.16+26.2-neoforge16 авг. 2026 г.29Minecraft: 26.2neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 26.2
2.0.16+26.2-forge16 авг. 2026 г.9Minecraft: 26.2forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 26.1.2
2.0.16+26.1.2-fabric16 авг. 2026 г.69Minecraft: 26.1.2fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 26.1.2
2.0.16+26.1.2-neoforge16 авг. 2026 г.18Minecraft: 26.1.2neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 26.1.2
2.0.16+26.1.2-forge16 авг. 2026 г.4Minecraft: 26.1.2forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21.11
2.0.16+1.21.11-fabric16 авг. 2026 г.153Minecraft: 1.21.11fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21.11
2.0.16+1.21.11-neoforge16 авг. 2026 г.17Minecraft: 1.21.11neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.21.11
2.0.16+1.21.11-forge16 авг. 2026 г.3Minecraft: 1.21.11forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21.10
2.0.16+1.21.10-fabric16 авг. 2026 г.11Minecraft: 1.21.10fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21.10
2.0.16+1.21.10-neoforge16 авг. 2026 г.0Minecraft: 1.21.10neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.21.10
2.0.16+1.21.10-forge16 авг. 2026 г.2Minecraft: 1.21.10forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21.9
2.0.16+1.21.9-fabric16 авг. 2026 г.1Minecraft: 1.21.9fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21.9
2.0.16+1.21.9-neoforge16 авг. 2026 г.0Minecraft: 1.21.9neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.21.9
2.0.16+1.21.9-forge16 авг. 2026 г.0Minecraft: 1.21.9forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21.8
2.0.16+1.21.8-fabric16 авг. 2026 г.3Minecraft: 1.21.8fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21.8
2.0.16+1.21.8-neoforge16 авг. 2026 г.1Minecraft: 1.21.8neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.21.8
2.0.16+1.21.8-forge16 авг. 2026 г.1Minecraft: 1.21.8forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21.7
2.0.16+1.21.7-fabric16 авг. 2026 г.4Minecraft: 1.21.7fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21.7
2.0.16+1.21.7-neoforge16 авг. 2026 г.1Minecraft: 1.21.7neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.21.7
2.0.16+1.21.7-forge16 авг. 2026 г.1Minecraft: 1.21.7forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21.6
2.0.16+1.21.6-fabric16 авг. 2026 г.1Minecraft: 1.21.6fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21.6
2.0.16+1.21.6-neoforge16 авг. 2026 г.0Minecraft: 1.21.6neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.21.6
2.0.16+1.21.6-forge16 авг. 2026 г.1Minecraft: 1.21.6forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21.5
2.0.16+1.21.5-fabric16 авг. 2026 г.4Minecraft: 1.21.5fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21.5
2.0.16+1.21.5-neoforge16 авг. 2026 г.1Minecraft: 1.21.5neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.21.5
2.0.16+1.21.5-forge16 авг. 2026 г.0Minecraft: 1.21.5forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21.4
2.0.16+1.21.4-fabric16 авг. 2026 г.10Minecraft: 1.21.4fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21.4
2.0.16+1.21.4-neoforge16 авг. 2026 г.1Minecraft: 1.21.4neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.21.4
2.0.16+1.21.4-forge16 авг. 2026 г.0Minecraft: 1.21.4forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21.3
2.0.16+1.21.3-fabric16 авг. 2026 г.0Minecraft: 1.21.3fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21.3
2.0.16+1.21.3-neoforge16 авг. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.21.3
2.0.16+1.21.3-forge16 авг. 2026 г.0Minecraft: 1.21.3forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21.2
2.0.16+1.21.2-fabric16 авг. 2026 г.2Minecraft: 1.21.2fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21.2
2.0.16+1.21.2-neoforge16 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21.1
2.0.16+1.21.1-fabric16 авг. 2026 г.117Minecraft: 1.21.1fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21.1
2.0.16+1.21.1-neoforge16 авг. 2026 г.159Minecraft: 1.21.1neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.21.1
2.0.16+1.21.1-forge16 авг. 2026 г.2Minecraft: 1.21.1forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.21
2.0.16+1.21-fabric16 авг. 2026 г.6Minecraft: 1.21fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.21
2.0.16+1.21-neoforge16 авг. 2026 г.2Minecraft: 1.21neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.21
2.0.16+1.21-forge16 авг. 2026 г.0Minecraft: 1.21forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.20.6
2.0.16+1.20.6-fabric16 авг. 2026 г.2Minecraft: 1.20.6fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.20.6
2.0.16+1.20.6-neoforge16 авг. 2026 г.0Minecraft: 1.20.6neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.20.6
2.0.16+1.20.6-forge16 авг. 2026 г.1Minecraft: 1.20.6forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.20.4
2.0.16+1.20.4-fabric16 авг. 2026 г.7Minecraft: 1.20.4fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — NeoForge 1.20.4
2.0.16+1.20.4-neoforge16 авг. 2026 г.2Minecraft: 1.20.4neoforge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.20.4
2.0.16+1.20.4-forge16 авг. 2026 г.1Minecraft: 1.20.4forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 1.20.1
2.0.16+1.20.1-fabric16 авг. 2026 г.126Minecraft: 1.20.1fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Forge 1.20.1
2.0.16+1.20.1-forge16 авг. 2026 г.12Minecraft: 1.20.1forge
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.16 — Fabric 26.2
2.0.16+26.2-fabric16 авг. 2026 г.291Minecraft: 26.2fabric
Что нового
# 2.0.16
Three fixes.
- Void worms can finally be summoned on Fabric. Throwing a mysterious worm into the End's void did
nothing there, because the code that spawns the worm was never being called on Fabric at all. It
has been that way since Fabric support landed.
- Anvil repairs work again on 1.21.2 and up. Ghostly pickaxe with phantom membranes, tendon whip
with elastic tendons, squid grapple with lost tentacles, skelewag sword with bone, shield of the
deep with serrated shark teeth or planks.
- The shattered dimensional carver is held the right way round on 26.1 and up. It was stuck in its
inventory pose instead of pointing away from you. The plain carver was already fine.
Reported that the shield of the deep and flying fish boots wouldn't take enchantments? That one was
fixed in 2.0.15, so just update.
Needs CodxLib 1.4.0 or newer. Fabric also needs Fabric API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 26.2
2.0.15+26.2-neoforge15 авг. 2026 г.81Minecraft: 26.2neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 26.2
2.0.15+26.2-forge15 авг. 2026 г.33Minecraft: 26.2forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 26.1.2
2.0.15+26.1.2-fabric15 авг. 2026 г.181Minecraft: 26.1.2fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 26.1.2
2.0.15+26.1.2-neoforge15 авг. 2026 г.37Minecraft: 26.1.2neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 26.1.2
2.0.15+26.1.2-forge15 авг. 2026 г.15Minecraft: 26.1.2forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21.11
2.0.15+1.21.11-fabric15 авг. 2026 г.235Minecraft: 1.21.11fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21.11
2.0.15+1.21.11-neoforge15 авг. 2026 г.32Minecraft: 1.21.11neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.21.11
2.0.15+1.21.11-forge15 авг. 2026 г.6Minecraft: 1.21.11forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21.10
2.0.15+1.21.10-fabric15 авг. 2026 г.20Minecraft: 1.21.10fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21.10
2.0.15+1.21.10-neoforge15 авг. 2026 г.5Minecraft: 1.21.10neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.21.10
2.0.15+1.21.10-forge15 авг. 2026 г.10Minecraft: 1.21.10forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21.9
2.0.15+1.21.9-fabric15 авг. 2026 г.3Minecraft: 1.21.9fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21.9
2.0.15+1.21.9-neoforge15 авг. 2026 г.2Minecraft: 1.21.9neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.21.9
2.0.15+1.21.9-forge15 авг. 2026 г.0Minecraft: 1.21.9forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21.8
2.0.15+1.21.8-fabric15 авг. 2026 г.20Minecraft: 1.21.8fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21.8
2.0.15+1.21.8-neoforge15 авг. 2026 г.3Minecraft: 1.21.8neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.21.8
2.0.15+1.21.8-forge15 авг. 2026 г.2Minecraft: 1.21.8forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21.7
2.0.15+1.21.7-fabric15 авг. 2026 г.1Minecraft: 1.21.7fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21.7
2.0.15+1.21.7-neoforge15 авг. 2026 г.3Minecraft: 1.21.7neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.21.7
2.0.15+1.21.7-forge15 авг. 2026 г.2Minecraft: 1.21.7forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21.6
2.0.15+1.21.6-fabric15 авг. 2026 г.3Minecraft: 1.21.6fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21.6
2.0.15+1.21.6-neoforge15 авг. 2026 г.3Minecraft: 1.21.6neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.21.6
2.0.15+1.21.6-forge15 авг. 2026 г.4Minecraft: 1.21.6forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21.5
2.0.15+1.21.5-fabric15 авг. 2026 г.8Minecraft: 1.21.5fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21.5
2.0.15+1.21.5-neoforge15 авг. 2026 г.0Minecraft: 1.21.5neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.21.5
2.0.15+1.21.5-forge15 авг. 2026 г.2Minecraft: 1.21.5forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21.4
2.0.15+1.21.4-fabric15 авг. 2026 г.14Minecraft: 1.21.4fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21.4
2.0.15+1.21.4-neoforge15 авг. 2026 г.7Minecraft: 1.21.4neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.21.4
2.0.15+1.21.4-forge15 авг. 2026 г.1Minecraft: 1.21.4forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21.3
2.0.15+1.21.3-fabric15 авг. 2026 г.1Minecraft: 1.21.3fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21.3
2.0.15+1.21.3-neoforge15 авг. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.21.3
2.0.15+1.21.3-forge15 авг. 2026 г.0Minecraft: 1.21.3forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21.2
2.0.15+1.21.2-fabric15 авг. 2026 г.0Minecraft: 1.21.2fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21.2
2.0.15+1.21.2-neoforge15 авг. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21.1
2.0.15+1.21.1-fabric15 авг. 2026 г.240Minecraft: 1.21.1fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21.1
2.0.15+1.21.1-neoforge15 авг. 2026 г.380Minecraft: 1.21.1neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.21.1
2.0.15+1.21.1-forge15 авг. 2026 г.32Minecraft: 1.21.1forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.21
2.0.15+1.21-fabric15 авг. 2026 г.17Minecraft: 1.21fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.21
2.0.15+1.21-neoforge15 авг. 2026 г.0Minecraft: 1.21neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.21
2.0.15+1.21-forge15 авг. 2026 г.3Minecraft: 1.21forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.20.6
2.0.15+1.20.6-fabric15 авг. 2026 г.1Minecraft: 1.20.6fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.20.6
2.0.15+1.20.6-neoforge15 авг. 2026 г.4Minecraft: 1.20.6neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.20.6
2.0.15+1.20.6-forge15 авг. 2026 г.3Minecraft: 1.20.6forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.20.4
2.0.15+1.20.4-fabric15 авг. 2026 г.8Minecraft: 1.20.4fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — NeoForge 1.20.4
2.0.15+1.20.4-neoforge15 авг. 2026 г.0Minecraft: 1.20.4neoforge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.20.4
2.0.15+1.20.4-forge15 авг. 2026 г.2Minecraft: 1.20.4forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 1.20.1
2.0.15+1.20.1-fabric15 авг. 2026 г.276Minecraft: 1.20.1fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Forge 1.20.1
2.0.15+1.20.1-forge15 авг. 2026 г.29Minecraft: 1.20.1forge
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.15 — Fabric 26.2
2.0.15+26.2-fabric15 авг. 2026 г.689Minecraft: 26.2fabric
Что нового
# 2.0.15
Every setting in the mod is now reachable from inside the game, without stopping the server. Plus
four player reports — one of which turned out to be three separate faults with a single cause, and
another of which turned out to affect three things instead of the one that was reported.
## All 249 settings, in game
Until now every option this mod has could only be changed by editing a file next to a stopped
server. There are now three ways to reach the same settings, and none of them needs a restart:
- **`/aac config menu`** — a chest menu. Pick a category, click to toggle or adjust. The 176 spawn
numbers are folded into one page per mob, so a mob's weight and its rolls sit together instead of
being spread over six pages of anonymous sliders.
- **`/aac config`** — the same settings as a command: `list`, `search`, `get`, `set`, `reset`,
`reload`, `save`, with tab-completion, type checking and range clamping on all 249.
- **`config/amc.json`** — one file, one format, on every loader and every Minecraft version.
Operators only, and anyone in singleplayer. Edits take effect immediately, with one exception:
spawn weights, spawn rolls and per-mob biome lists are read once as a world loads, so those need a
restart (or a quit to the title screen). The command and the menu both tell you when you have
changed one of those.
**Your existing settings carry over by themselves.** The first launch reads whichever old config
file you have — `alexsmobs.toml` on Forge and NeoForge, `alexsmobs.json` on Fabric — into the new
one. It does this on any loader, so a pack that moved from Forge to Fabric keeps its tuning. The old
file is left exactly where it is and ignored from then on.
## Fixes
- **Everything this mod adds can be enchanted again** (Minecraft 1.20.5 and up). Unbreaking and
Mending could not be put on any of it — not in an anvil, not at a table. That covers all fourteen
armour pieces, the tarantula hawk elytra and the shield of the deep, and eleven tools and gadgets
including the dimensional carvers, the straddleboard, the squid grapple, the locators and the
blood sprayer. The armour had quietly lost its ordinary armour enchantments too — Protection,
Thorns, Respiration, Feather Falling, Depth Strider, Swift Sneak — and the tendon whip its weapon
ones. All of it works again. Ancient hogshoes take Feather Falling and Depth Strider once more;
as in the original mod, they still do not accept Unbreaking, Mending or curses.
- **Seals in a frozen ocean have their white coat back.** A seal that spawned on frozen-ocean or
frozen-river ice was coming out brown, blending into the snow instead of standing out on it.
- **Eight mobs can spawn in biomes they had quietly stopped spawning in.** Moose, tusklins and
gelada monkeys had lost *every* vanilla biome they use — snowy plains and meadows respectively —
and raccoons, crows, bison, snow leopards and komodo dragons had each lost part of their range.
This was found while chasing the seal above, and it is why a snowy region would show you moose
and snow leopards but no tusklins and no bison.
- **The two dimensional carvers are told apart again** (Minecraft 1.21.4 and up). The shattered
carver was drawing as an ordinary one, with none of the drifting-shards animation that is the
whole point of it — the shards are the item, and they had been frozen back into the intact
carver's shape.
- **Its portal is a portal again, not a black disc** (Minecraft 1.21.5 and up). The same fault was
making the farseer's eye and its scars solid black instead of the crackling static they are meant
to be, and it was costing the ordinary carver's portal, the void worm's projectile and the pollen
ball their darker pixels.
- If you are on an older version and were seeing flying fish as almost the only ocean spawn, with
orcas and sperm whales absent, that was fixed in 2.0.14 — updating is enough.
## Working as intended
Two things that were reported this round turned out not to be faults, and are worth stating so
nobody else goes looking:
- **The farseer only spawns near the world border**, in every dimension, within about 100 blocks of
it. That is the original mod's own rule and the animal dictionary says so on its page. It shows up
in the End far more often simply because it is competing against a much shorter list of mobs
there. You can turn the restriction off — it is `restrictFarseerSpawns`, and you can now reach it
from `/aac config`.
- **The Mexican cockroach's maraca hat** has been compared against the original mod line by line
twice now and is identical, dance included. If it still looks wrong to you, a screenshot and your
Minecraft version would settle it.
---
Updating from any 2.0.x is drop-in, and your config carries over by itself. Requires
[CodxLib](https://modrinth.com/mod/codxlib) **1.4.0 or newer** — older CodxLib versions do not have
the settings system this release is built on, and will not work with it. Fabric also needs Fabric
API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 26.2
2.0.14+26.2-neoforge13 авг. 2026 г.152Minecraft: 26.2neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 26.2
2.0.14+26.2-forge13 авг. 2026 г.112Minecraft: 26.2forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 26.1.2
2.0.14+26.1.2-fabric13 авг. 2026 г.341Minecraft: 26.1.2fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 26.1.2
2.0.14+26.1.2-neoforge13 авг. 2026 г.64Minecraft: 26.1.2neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 26.1.2
2.0.14+26.1.2-forge13 авг. 2026 г.19Minecraft: 26.1.2forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21.11
2.0.14+1.21.11-fabric13 авг. 2026 г.705Minecraft: 1.21.11fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21.11
2.0.14+1.21.11-neoforge13 авг. 2026 г.83Minecraft: 1.21.11neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.21.11
2.0.14+1.21.11-forge13 авг. 2026 г.45Minecraft: 1.21.11forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21.10
2.0.14+1.21.10-fabric13 авг. 2026 г.69Minecraft: 1.21.10fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21.10
2.0.14+1.21.10-neoforge13 авг. 2026 г.7Minecraft: 1.21.10neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.21.10
2.0.14+1.21.10-forge13 авг. 2026 г.23Minecraft: 1.21.10forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21.9
2.0.14+1.21.9-fabric13 авг. 2026 г.2Minecraft: 1.21.9fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21.9
2.0.14+1.21.9-neoforge13 авг. 2026 г.2Minecraft: 1.21.9neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.21.9
2.0.14+1.21.9-forge13 авг. 2026 г.5Minecraft: 1.21.9forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21.8
2.0.14+1.21.8-fabric13 авг. 2026 г.31Minecraft: 1.21.8fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21.8
2.0.14+1.21.8-neoforge13 авг. 2026 г.12Minecraft: 1.21.8neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.21.8
2.0.14+1.21.8-forge13 авг. 2026 г.1Minecraft: 1.21.8forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21.7
2.0.14+1.21.7-fabric13 авг. 2026 г.3Minecraft: 1.21.7fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21.7
2.0.14+1.21.7-neoforge13 авг. 2026 г.4Minecraft: 1.21.7neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.21.7
2.0.14+1.21.7-forge13 авг. 2026 г.2Minecraft: 1.21.7forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21.6
2.0.14+1.21.6-fabric13 авг. 2026 г.10Minecraft: 1.21.6fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21.6
2.0.14+1.21.6-neoforge13 авг. 2026 г.3Minecraft: 1.21.6neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.21.6
2.0.14+1.21.6-forge13 авг. 2026 г.4Minecraft: 1.21.6forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21.5
2.0.14+1.21.5-fabric13 авг. 2026 г.17Minecraft: 1.21.5fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21.5
2.0.14+1.21.5-neoforge13 авг. 2026 г.3Minecraft: 1.21.5neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.21.5
2.0.14+1.21.5-forge13 авг. 2026 г.3Minecraft: 1.21.5forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21.4
2.0.14+1.21.4-fabric13 авг. 2026 г.34Minecraft: 1.21.4fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21.4
2.0.14+1.21.4-neoforge13 авг. 2026 г.14Minecraft: 1.21.4neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.21.4
2.0.14+1.21.4-forge13 авг. 2026 г.2Minecraft: 1.21.4forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21.3
2.0.14+1.21.3-fabric13 авг. 2026 г.2Minecraft: 1.21.3fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21.3
2.0.14+1.21.3-neoforge13 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.21.3
2.0.14+1.21.3-forge13 авг. 2026 г.2Minecraft: 1.21.3forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21.2
2.0.14+1.21.2-fabric13 авг. 2026 г.3Minecraft: 1.21.2fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21.2
2.0.14+1.21.2-neoforge13 авг. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21.1
2.0.14+1.21.1-fabric13 авг. 2026 г.541Minecraft: 1.21.1fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21.1
2.0.14+1.21.1-neoforge13 авг. 2026 г.699Minecraft: 1.21.1neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.21.1
2.0.14+1.21.1-forge13 авг. 2026 г.60Minecraft: 1.21.1forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.21
2.0.14+1.21-fabric13 авг. 2026 г.42Minecraft: 1.21fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.21
2.0.14+1.21-neoforge13 авг. 2026 г.18Minecraft: 1.21neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.21
2.0.14+1.21-forge13 авг. 2026 г.12Minecraft: 1.21forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.20.6
2.0.14+1.20.6-fabric13 авг. 2026 г.9Minecraft: 1.20.6fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.20.6
2.0.14+1.20.6-neoforge13 авг. 2026 г.5Minecraft: 1.20.6neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.20.6
2.0.14+1.20.6-forge13 авг. 2026 г.2Minecraft: 1.20.6forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.20.4
2.0.14+1.20.4-fabric13 авг. 2026 г.30Minecraft: 1.20.4fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — NeoForge 1.20.4
2.0.14+1.20.4-neoforge13 авг. 2026 г.10Minecraft: 1.20.4neoforge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.20.4
2.0.14+1.20.4-forge13 авг. 2026 г.7Minecraft: 1.20.4forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 1.20.1
2.0.14+1.20.1-fabric13 авг. 2026 г.623Minecraft: 1.20.1fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Forge 1.20.1
2.0.14+1.20.1-forge13 авг. 2026 г.107Minecraft: 1.20.1forge
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.14 — Fabric 26.2
2.0.14+26.2-fabric13 авг. 2026 г.1,4 тыс.Minecraft: 26.2fabric
Что нового
# 2.0.14
Six player reports, six fixes — including three things that had never worked at all in this port.
- **Mobs can perch on you again** (Minecraft 1.21.2 and up). A crimson mosquito would latch on and
then hang there forever, never drinking, never letting go, until somebody killed it. The cause
turned out to affect every mob that rides a *player*: tamed crows, capuchin monkeys, potoos,
sugar gliders and bald eagles could not sit on your shoulder either, and enderiophages could not
latch on. All seven work again.
- **Items you put into a capsid are processed again** (Fabric). The capsid's recipe list was never
being loaded on Fabric, so nothing you put in ever matched anything and the item just sat there.
- **A lot of mobs spawn again** (Fabric). Hammerheads, mimic octopi, mantis shrimp, orcas, gusters,
mungus, anteaters and roughly two dozen others were checking for biome categories that do not
exist on Fabric, so they never spawned anywhere. If you already have a config file from an older
version it is now repaired automatically on load.
- **Mimicream duplication works again** (Minecraft 1.20.5 and up). Surrounding a tool with eight
mimicream did nothing at all. On older versions it also failed on a brand-new, undamaged tool;
that is fixed too. As before, the copy comes out fully worn down, and Mending is not carried over.
- **The Clinging effect works again** (Minecraft 1.21.2 and up). It had stopped pushing *players*
up against ceilings entirely — mobs were never affected. The upside-down view that is supposed to
come with it now actually happens, which it never did before, in this mod or the original.
- **Seals finally go and dig up your treasure.** Feed a seal three fish and it will now head for the
water, swim down and dig at the seabed instead of standing on the beach doing nothing — and an
attacked seal escapes *into* the water instead of fleeing up onto land. Both of these are
long-standing behaviours in the original mod that a player asked us to fix, so this is a
deliberate improvement rather than a port fix.
- **The straddleboard steers again** (Minecraft 1.21.5 and up; first fixed in 2.0.13). It had
stopped moving entirely while still playing its turning animation, would set you on fire if you
placed it in lava because it could no longer climb out, and then shot off with all the built-up
speed the moment you got off. Riders also sat too high on it — and, from the same cause, a blue
jay sat above a raccoon's back, a joey above its mother's head instead of in her pouch, and a
baby anteater slightly above its parent. All fixed.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 26.2
2.0.13+26.2-neoforge12 авг. 2026 г.146Minecraft: 26.2neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 26.2
2.0.13+26.2-forge12 авг. 2026 г.87Minecraft: 26.2forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 26.1.2
2.0.13+26.1.2-fabric12 авг. 2026 г.234Minecraft: 26.1.2fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 26.1.2
2.0.13+26.1.2-neoforge12 авг. 2026 г.58Minecraft: 26.1.2neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 26.1.2
2.0.13+26.1.2-forge12 авг. 2026 г.10Minecraft: 26.1.2forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21.11
2.0.13+1.21.11-fabric12 авг. 2026 г.603Minecraft: 1.21.11fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21.11
2.0.13+1.21.11-neoforge12 авг. 2026 г.82Minecraft: 1.21.11neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.21.11
2.0.13+1.21.11-forge12 авг. 2026 г.34Minecraft: 1.21.11forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21.10
2.0.13+1.21.10-fabric12 авг. 2026 г.103Minecraft: 1.21.10fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21.10
2.0.13+1.21.10-neoforge12 авг. 2026 г.11Minecraft: 1.21.10neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.21.10
2.0.13+1.21.10-forge12 авг. 2026 г.11Minecraft: 1.21.10forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21.9
2.0.13+1.21.9-fabric12 авг. 2026 г.5Minecraft: 1.21.9fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21.9
2.0.13+1.21.9-neoforge12 авг. 2026 г.3Minecraft: 1.21.9neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.21.9
2.0.13+1.21.9-forge12 авг. 2026 г.8Minecraft: 1.21.9forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21.8
2.0.13+1.21.8-fabric12 авг. 2026 г.26Minecraft: 1.21.8fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21.8
2.0.13+1.21.8-neoforge12 авг. 2026 г.2Minecraft: 1.21.8neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.21.8
2.0.13+1.21.8-forge12 авг. 2026 г.3Minecraft: 1.21.8forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21.7
2.0.13+1.21.7-fabric12 авг. 2026 г.5Minecraft: 1.21.7fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21.7
2.0.13+1.21.7-neoforge12 авг. 2026 г.2Minecraft: 1.21.7neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.21.7
2.0.13+1.21.7-forge12 авг. 2026 г.3Minecraft: 1.21.7forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21.6
2.0.13+1.21.6-fabric12 авг. 2026 г.7Minecraft: 1.21.6fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21.6
2.0.13+1.21.6-neoforge12 авг. 2026 г.2Minecraft: 1.21.6neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.21.6
2.0.13+1.21.6-forge12 авг. 2026 г.2Minecraft: 1.21.6forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21.5
2.0.13+1.21.5-fabric12 авг. 2026 г.29Minecraft: 1.21.5fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21.5
2.0.13+1.21.5-neoforge12 авг. 2026 г.2Minecraft: 1.21.5neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.21.5
2.0.13+1.21.5-forge12 авг. 2026 г.2Minecraft: 1.21.5forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21.4
2.0.13+1.21.4-fabric12 авг. 2026 г.38Minecraft: 1.21.4fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21.4
2.0.13+1.21.4-neoforge12 авг. 2026 г.23Minecraft: 1.21.4neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.21.4
2.0.13+1.21.4-forge12 авг. 2026 г.1Minecraft: 1.21.4forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21.3
2.0.13+1.21.3-fabric12 авг. 2026 г.5Minecraft: 1.21.3fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21.3
2.0.13+1.21.3-neoforge12 авг. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.21.3
2.0.13+1.21.3-forge12 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21.2
2.0.13+1.21.2-fabric12 авг. 2026 г.0Minecraft: 1.21.2fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21.2
2.0.13+1.21.2-neoforge12 авг. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21.1
2.0.13+1.21.1-fabric12 авг. 2026 г.712Minecraft: 1.21.1fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21.1
2.0.13+1.21.1-neoforge12 авг. 2026 г.558Minecraft: 1.21.1neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.21.1
2.0.13+1.21.1-forge12 авг. 2026 г.128Minecraft: 1.21.1forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.21
2.0.13+1.21-fabric12 авг. 2026 г.53Minecraft: 1.21fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.21
2.0.13+1.21-neoforge12 авг. 2026 г.17Minecraft: 1.21neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.21
2.0.13+1.21-forge12 авг. 2026 г.10Minecraft: 1.21forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.20.6
2.0.13+1.20.6-fabric12 авг. 2026 г.7Minecraft: 1.20.6fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.20.6
2.0.13+1.20.6-neoforge12 авг. 2026 г.3Minecraft: 1.20.6neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.20.6
2.0.13+1.20.6-forge12 авг. 2026 г.12Minecraft: 1.20.6forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.20.4
2.0.13+1.20.4-fabric12 авг. 2026 г.20Minecraft: 1.20.4fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — NeoForge 1.20.4
2.0.13+1.20.4-neoforge12 авг. 2026 г.5Minecraft: 1.20.4neoforge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.20.4
2.0.13+1.20.4-forge12 авг. 2026 г.7Minecraft: 1.20.4forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 1.20.1
2.0.13+1.20.1-fabric12 авг. 2026 г.654Minecraft: 1.20.1fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Forge 1.20.1
2.0.13+1.20.1-forge12 авг. 2026 г.55Minecraft: 1.20.1forge
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.13 — Fabric 26.2
2.0.13+26.2-fabric12 авг. 2026 г.1,2 тыс.Minecraft: 26.2fabric
Что нового
# 2.0.13
Two riding fixes, from one player report about the straddleboard.
- **The straddleboard works again on Minecraft 1.21.5 and up.** It had stopped moving entirely
while still playing its turning animation, silently built up speed the whole time, and then flew
off the moment you got off — and if you started it in lava it stayed stuck under the surface
instead of floating back up, so you just burned. All four of those were the same fault: the board
was being simulated on the wrong side, so nothing was actually moving it.
- **Riders sit at the right height again** (Minecraft 1.20.2 and up). You now stand *on* the
straddleboard instead of ankle-deep in it — which also puts you properly clear of the lava it
floats on. The same fix drops a blue jay back onto a raccoon's back, a joey back into its
mother's pouch, and a baby anteater back onto its mother instead of hovering above her.
Note that the straddleboard has never protected you from touching lava directly — it snuffs you out
and floats on top, and the **Lava Wax** enchantment is what makes you fire-resistant while riding.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 26.2
2.0.12+26.2-fabric10 авг. 2026 г.1,6 тыс.Minecraft: 26.2fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 26.2
2.0.12+26.2-neoforge10 авг. 2026 г.143Minecraft: 26.2neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 26.2
2.0.12+26.2-forge10 авг. 2026 г.115Minecraft: 26.2forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 26.1.2
2.0.12+26.1.2-fabric10 авг. 2026 г.452Minecraft: 26.1.2fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 26.1.2
2.0.12+26.1.2-neoforge10 авг. 2026 г.85Minecraft: 26.1.2neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 26.1.2
2.0.12+26.1.2-forge10 авг. 2026 г.26Minecraft: 26.1.2forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21.11
2.0.12+1.21.11-neoforge10 авг. 2026 г.84Minecraft: 1.21.11neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.21.11
2.0.12+1.21.11-forge10 авг. 2026 г.45Minecraft: 1.21.11forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21.10
2.0.12+1.21.10-fabric10 авг. 2026 г.86Minecraft: 1.21.10fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21.10
2.0.12+1.21.10-neoforge10 авг. 2026 г.12Minecraft: 1.21.10neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.21.10
2.0.12+1.21.10-forge10 авг. 2026 г.26Minecraft: 1.21.10forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21.9
2.0.12+1.21.9-fabric10 авг. 2026 г.16Minecraft: 1.21.9fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21.9
2.0.12+1.21.9-neoforge10 авг. 2026 г.3Minecraft: 1.21.9neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.21.9
2.0.12+1.21.9-forge10 авг. 2026 г.3Minecraft: 1.21.9forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21.8
2.0.12+1.21.8-fabric10 авг. 2026 г.66Minecraft: 1.21.8fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21.8
2.0.12+1.21.8-neoforge10 авг. 2026 г.9Minecraft: 1.21.8neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.21.8
2.0.12+1.21.8-forge10 авг. 2026 г.4Minecraft: 1.21.8forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21.7
2.0.12+1.21.7-fabric10 авг. 2026 г.2Minecraft: 1.21.7fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21.7
2.0.12+1.21.7-neoforge10 авг. 2026 г.6Minecraft: 1.21.7neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.21.7
2.0.12+1.21.7-forge10 авг. 2026 г.9Minecraft: 1.21.7forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21.6
2.0.12+1.21.6-fabric10 авг. 2026 г.12Minecraft: 1.21.6fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21.6
2.0.12+1.21.6-neoforge10 авг. 2026 г.2Minecraft: 1.21.6neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.21.6
2.0.12+1.21.6-forge10 авг. 2026 г.1Minecraft: 1.21.6forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21.5
2.0.12+1.21.5-fabric10 авг. 2026 г.31Minecraft: 1.21.5fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21.5
2.0.12+1.21.5-neoforge10 авг. 2026 г.1Minecraft: 1.21.5neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.21.5
2.0.12+1.21.5-forge10 авг. 2026 г.1Minecraft: 1.21.5forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21.4
2.0.12+1.21.4-fabric10 авг. 2026 г.49Minecraft: 1.21.4fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21.4
2.0.12+1.21.4-neoforge10 авг. 2026 г.17Minecraft: 1.21.4neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.21.4
2.0.12+1.21.4-forge10 авг. 2026 г.6Minecraft: 1.21.4forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21.3
2.0.12+1.21.3-fabric10 авг. 2026 г.7Minecraft: 1.21.3fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21.3
2.0.12+1.21.3-neoforge10 авг. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.21.3
2.0.12+1.21.3-forge10 авг. 2026 г.6Minecraft: 1.21.3forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21.2
2.0.12+1.21.2-fabric10 авг. 2026 г.2Minecraft: 1.21.2fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21.2
2.0.12+1.21.2-neoforge10 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21.1
2.0.12+1.21.1-fabric10 авг. 2026 г.791Minecraft: 1.21.1fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21.1
2.0.12+1.21.1-neoforge10 авг. 2026 г.726Minecraft: 1.21.1neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.21.1
2.0.12+1.21.1-forge10 авг. 2026 г.62Minecraft: 1.21.1forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21
2.0.12+1.21-fabric10 авг. 2026 г.36Minecraft: 1.21fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.21
2.0.12+1.21-neoforge10 авг. 2026 г.8Minecraft: 1.21neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.21
2.0.12+1.21-forge10 авг. 2026 г.14Minecraft: 1.21forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.20.6
2.0.12+1.20.6-fabric10 авг. 2026 г.25Minecraft: 1.20.6fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.20.6
2.0.12+1.20.6-neoforge10 авг. 2026 г.0Minecraft: 1.20.6neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.20.6
2.0.12+1.20.6-forge10 авг. 2026 г.7Minecraft: 1.20.6forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.20.4
2.0.12+1.20.4-fabric10 авг. 2026 г.31Minecraft: 1.20.4fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — NeoForge 1.20.4
2.0.12+1.20.4-neoforge10 авг. 2026 г.8Minecraft: 1.20.4neoforge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.20.4
2.0.12+1.20.4-forge10 авг. 2026 г.2Minecraft: 1.20.4forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.20.1
2.0.12+1.20.1-fabric10 авг. 2026 г.825Minecraft: 1.20.1fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Forge 1.20.1
2.0.12+1.20.1-forge10 авг. 2026 г.97Minecraft: 1.20.1forge
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.12 — Fabric 1.21.11
2.0.12+1.21.11-fabric10 авг. 2026 г.666Minecraft: 1.21.11fabric
Что нового
# 2.0.12
Three display fixes, all from one round of player reports.
- **Mobs are no longer black (or blue) in the advancement screen, the animal dictionary and the
animated creative-tab icon.** On Minecraft 1.21.9 and up they were being lit by your world instead
of lit properly, so they showed up as silhouettes — the colour depended on where you happened to
be standing. They are full-bright again everywhere they should be.
- **The mysterious worm has its 3D model and wriggling animation back** (Minecraft 1.21.4+). It had
been quietly downgraded to a flat 2D icon.
- **The enderiophage, guster and spectre have their glowing eyes back** (Minecraft 1.21.2+). The
glow layer had stopped drawing entirely.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 26.2
2.0.11+26.2-fabric9 авг. 2026 г.384Minecraft: 26.2fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 26.2
2.0.11+26.2-neoforge9 авг. 2026 г.52Minecraft: 26.2neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 26.2
2.0.11+26.2-forge9 авг. 2026 г.56Minecraft: 26.2forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 26.1.2
2.0.11+26.1.2-fabric9 авг. 2026 г.116Minecraft: 26.1.2fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 26.1.2
2.0.11+26.1.2-neoforge9 авг. 2026 г.19Minecraft: 26.1.2neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 26.1.2
2.0.11+26.1.2-forge9 авг. 2026 г.17Minecraft: 26.1.2forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21.11
2.0.11+1.21.11-fabric9 авг. 2026 г.245Minecraft: 1.21.11fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21.11
2.0.11+1.21.11-neoforge9 авг. 2026 г.11Minecraft: 1.21.11neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.21.11
2.0.11+1.21.11-forge9 авг. 2026 г.10Minecraft: 1.21.11forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21.10
2.0.11+1.21.10-fabric9 авг. 2026 г.16Minecraft: 1.21.10fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21.10
2.0.11+1.21.10-neoforge9 авг. 2026 г.1Minecraft: 1.21.10neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.21.10
2.0.11+1.21.10-forge9 авг. 2026 г.4Minecraft: 1.21.10forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21.9
2.0.11+1.21.9-fabric9 авг. 2026 г.0Minecraft: 1.21.9fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21.9
2.0.11+1.21.9-neoforge9 авг. 2026 г.5Minecraft: 1.21.9neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.21.9
2.0.11+1.21.9-forge9 авг. 2026 г.4Minecraft: 1.21.9forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21.8
2.0.11+1.21.8-fabric9 авг. 2026 г.6Minecraft: 1.21.8fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21.8
2.0.11+1.21.8-neoforge9 авг. 2026 г.3Minecraft: 1.21.8neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.21.8
2.0.11+1.21.8-forge9 авг. 2026 г.3Minecraft: 1.21.8forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21.7
2.0.11+1.21.7-fabric9 авг. 2026 г.6Minecraft: 1.21.7fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21.7
2.0.11+1.21.7-neoforge9 авг. 2026 г.4Minecraft: 1.21.7neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.21.7
2.0.11+1.21.7-forge9 авг. 2026 г.1Minecraft: 1.21.7forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21.6
2.0.11+1.21.6-fabric9 авг. 2026 г.3Minecraft: 1.21.6fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21.6
2.0.11+1.21.6-neoforge9 авг. 2026 г.0Minecraft: 1.21.6neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.21.6
2.0.11+1.21.6-forge9 авг. 2026 г.2Minecraft: 1.21.6forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21.5
2.0.11+1.21.5-fabric9 авг. 2026 г.7Minecraft: 1.21.5fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21.5
2.0.11+1.21.5-neoforge9 авг. 2026 г.4Minecraft: 1.21.5neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.21.5
2.0.11+1.21.5-forge9 авг. 2026 г.0Minecraft: 1.21.5forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21.4
2.0.11+1.21.4-fabric9 авг. 2026 г.4Minecraft: 1.21.4fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21.4
2.0.11+1.21.4-neoforge9 авг. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.21.4
2.0.11+1.21.4-forge9 авг. 2026 г.2Minecraft: 1.21.4forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21.3
2.0.11+1.21.3-fabric9 авг. 2026 г.1Minecraft: 1.21.3fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21.3
2.0.11+1.21.3-neoforge9 авг. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.21.3
2.0.11+1.21.3-forge9 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21.2
2.0.11+1.21.2-fabric9 авг. 2026 г.1Minecraft: 1.21.2fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21.2
2.0.11+1.21.2-neoforge9 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21.1
2.0.11+1.21.1-fabric9 авг. 2026 г.247Minecraft: 1.21.1fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21.1
2.0.11+1.21.1-neoforge9 авг. 2026 г.1,2 тыс.Minecraft: 1.21.1neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.21.1
2.0.11+1.21.1-forge9 авг. 2026 г.29Minecraft: 1.21.1forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.21
2.0.11+1.21-fabric9 авг. 2026 г.16Minecraft: 1.21fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.21
2.0.11+1.21-neoforge9 авг. 2026 г.1Minecraft: 1.21neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.21
2.0.11+1.21-forge9 авг. 2026 г.10Minecraft: 1.21forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.20.6
2.0.11+1.20.6-fabric9 авг. 2026 г.3Minecraft: 1.20.6fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.20.6
2.0.11+1.20.6-neoforge9 авг. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.20.6
2.0.11+1.20.6-forge9 авг. 2026 г.1Minecraft: 1.20.6forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.20.4
2.0.11+1.20.4-fabric9 авг. 2026 г.10Minecraft: 1.20.4fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — NeoForge 1.20.4
2.0.11+1.20.4-neoforge9 авг. 2026 г.1Minecraft: 1.20.4neoforge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.20.4
2.0.11+1.20.4-forge9 авг. 2026 г.4Minecraft: 1.20.4forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Forge 1.20.1
2.0.11+1.20.1-forge9 авг. 2026 г.24Minecraft: 1.20.1forge
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.11 — Fabric 1.20.1
2.0.11+1.20.1-fabric9 авг. 2026 г.199Minecraft: 1.20.1fabric
Что нового
# 2.0.11
A one-fix release, confirmed in-game.
- **The transmutation table no longer crashes the server.** Opening it made the server tick throw
and the world stop — on Fabric (every Minecraft version) and on Forge 1.21.3 and up. NeoForge was
never affected. The table rolls its three offers correctly again.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 26.2
2.0.10+26.2-fabric9 авг. 2026 г.527Minecraft: 26.2fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 26.2
2.0.10+26.2-neoforge9 авг. 2026 г.63Minecraft: 26.2neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 26.2
2.0.10+26.2-forge9 авг. 2026 г.22Minecraft: 26.2forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 26.1.2
2.0.10+26.1.2-fabric9 авг. 2026 г.122Minecraft: 26.1.2fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 26.1.2
2.0.10+26.1.2-neoforge9 авг. 2026 г.20Minecraft: 26.1.2neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 26.1.2
2.0.10+26.1.2-forge9 авг. 2026 г.20Minecraft: 26.1.2forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21.11
2.0.10+1.21.11-fabric9 авг. 2026 г.221Minecraft: 1.21.11fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21.11
2.0.10+1.21.11-neoforge9 авг. 2026 г.34Minecraft: 1.21.11neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.21.11
2.0.10+1.21.11-forge9 авг. 2026 г.10Minecraft: 1.21.11forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21.10
2.0.10+1.21.10-fabric9 авг. 2026 г.25Minecraft: 1.21.10fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21.10
2.0.10+1.21.10-neoforge9 авг. 2026 г.5Minecraft: 1.21.10neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.21.10
2.0.10+1.21.10-forge9 авг. 2026 г.3Minecraft: 1.21.10forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21.9
2.0.10+1.21.9-fabric9 авг. 2026 г.1Minecraft: 1.21.9fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21.9
2.0.10+1.21.9-neoforge9 авг. 2026 г.0Minecraft: 1.21.9neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.21.9
2.0.10+1.21.9-forge9 авг. 2026 г.0Minecraft: 1.21.9forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21.8
2.0.10+1.21.8-fabric9 авг. 2026 г.14Minecraft: 1.21.8fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21.8
2.0.10+1.21.8-neoforge9 авг. 2026 г.5Minecraft: 1.21.8neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.21.8
2.0.10+1.21.8-forge9 авг. 2026 г.0Minecraft: 1.21.8forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21.7
2.0.10+1.21.7-fabric9 авг. 2026 г.3Minecraft: 1.21.7fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21.7
2.0.10+1.21.7-neoforge9 авг. 2026 г.1Minecraft: 1.21.7neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.21.7
2.0.10+1.21.7-forge9 авг. 2026 г.0Minecraft: 1.21.7forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21.6
2.0.10+1.21.6-fabric9 авг. 2026 г.9Minecraft: 1.21.6fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21.6
2.0.10+1.21.6-neoforge9 авг. 2026 г.3Minecraft: 1.21.6neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.21.6
2.0.10+1.21.6-forge9 авг. 2026 г.0Minecraft: 1.21.6forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21.5
2.0.10+1.21.5-fabric9 авг. 2026 г.6Minecraft: 1.21.5fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21.5
2.0.10+1.21.5-neoforge9 авг. 2026 г.10Minecraft: 1.21.5neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.21.5
2.0.10+1.21.5-forge9 авг. 2026 г.4Minecraft: 1.21.5forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21.4
2.0.10+1.21.4-fabric9 авг. 2026 г.14Minecraft: 1.21.4fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21.4
2.0.10+1.21.4-neoforge9 авг. 2026 г.9Minecraft: 1.21.4neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.21.4
2.0.10+1.21.4-forge9 авг. 2026 г.7Minecraft: 1.21.4forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21.3
2.0.10+1.21.3-fabric9 авг. 2026 г.0Minecraft: 1.21.3fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21.3
2.0.10+1.21.3-neoforge9 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.21.3
2.0.10+1.21.3-forge9 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21.2
2.0.10+1.21.2-fabric9 авг. 2026 г.3Minecraft: 1.21.2fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21.2
2.0.10+1.21.2-neoforge9 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21.1
2.0.10+1.21.1-fabric9 авг. 2026 г.220Minecraft: 1.21.1fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21.1
2.0.10+1.21.1-neoforge9 авг. 2026 г.258Minecraft: 1.21.1neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.21.1
2.0.10+1.21.1-forge9 авг. 2026 г.24Minecraft: 1.21.1forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.21
2.0.10+1.21-fabric9 авг. 2026 г.13Minecraft: 1.21fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.21
2.0.10+1.21-neoforge9 авг. 2026 г.4Minecraft: 1.21neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.21
2.0.10+1.21-forge9 авг. 2026 г.3Minecraft: 1.21forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.20.6
2.0.10+1.20.6-fabric9 авг. 2026 г.3Minecraft: 1.20.6fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.20.6
2.0.10+1.20.6-neoforge9 авг. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.20.6
2.0.10+1.20.6-forge9 авг. 2026 г.1Minecraft: 1.20.6forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.20.4
2.0.10+1.20.4-fabric9 авг. 2026 г.16Minecraft: 1.20.4fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — NeoForge 1.20.4
2.0.10+1.20.4-neoforge9 авг. 2026 г.0Minecraft: 1.20.4neoforge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.20.4
2.0.10+1.20.4-forge9 авг. 2026 г.1Minecraft: 1.20.4forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Fabric 1.20.1
2.0.10+1.20.1-fabric9 авг. 2026 г.339Minecraft: 1.20.1fabric
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.10 — Forge 1.20.1
2.0.10+1.20.1-forge9 авг. 2026 г.53Minecraft: 1.20.1forge
Что нового
# 2.0.10
A small bug-fix release. Everything here is confirmed fixed in-game.
- **You can use the mod's blocks again.** Right-clicking did nothing on the capsid, the
transmutation table, the hummingbird feeder, the leafcutter anthill and chamber, and the End
Pirate door and ship wheel — on Minecraft 1.20.5 and up, every loader, since 2.0.0.
- **…and putting an item in one no longer kicks you off the server.** The capsid and the
transmutation table sent a malformed update packet that dropped your connection mid-click.
- **The transmutation table isn't wrapped in a stray block any more** (1.21.4+), and it has its
item icon back.
- **Leafcutter ant pupae can be placed on grass again** on Minecraft 26.1+ — which also restores
fourteen mob spawn tags that quietly stopped accepting grass on those versions.
- **The mining ghost's pickaxe is see-through again** instead of a solid one.
- **The murmur's hair stops whipping around** — it was swinging about seven times too fast on
1.21.2 and up.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 26.2
2.0.9+26.2-neoforge8 авг. 2026 г.47Minecraft: 26.2neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 26.2
2.0.9+26.2-forge8 авг. 2026 г.52Minecraft: 26.2forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 26.1.2
2.0.9+26.1.2-fabric8 авг. 2026 г.111Minecraft: 26.1.2fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 26.1.2
2.0.9+26.1.2-neoforge8 авг. 2026 г.24Minecraft: 26.1.2neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 26.1.2
2.0.9+26.1.2-forge8 авг. 2026 г.19Minecraft: 26.1.2forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21.11
2.0.9+1.21.11-fabric8 авг. 2026 г.254Minecraft: 1.21.11fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21.11
2.0.9+1.21.11-neoforge8 авг. 2026 г.56Minecraft: 1.21.11neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.21.11
2.0.9+1.21.11-forge8 авг. 2026 г.7Minecraft: 1.21.11forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21.10
2.0.9+1.21.10-fabric8 авг. 2026 г.19Minecraft: 1.21.10fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21.10
2.0.9+1.21.10-neoforge8 авг. 2026 г.3Minecraft: 1.21.10neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.21.10
2.0.9+1.21.10-forge8 авг. 2026 г.14Minecraft: 1.21.10forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21.9
2.0.9+1.21.9-fabric8 авг. 2026 г.0Minecraft: 1.21.9fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21.9
2.0.9+1.21.9-neoforge8 авг. 2026 г.0Minecraft: 1.21.9neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.21.9
2.0.9+1.21.9-forge8 авг. 2026 г.1Minecraft: 1.21.9forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21.8
2.0.9+1.21.8-fabric8 авг. 2026 г.12Minecraft: 1.21.8fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21.8
2.0.9+1.21.8-neoforge8 авг. 2026 г.1Minecraft: 1.21.8neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.21.8
2.0.9+1.21.8-forge8 авг. 2026 г.4Minecraft: 1.21.8forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21.7
2.0.9+1.21.7-fabric8 авг. 2026 г.4Minecraft: 1.21.7fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21.7
2.0.9+1.21.7-neoforge8 авг. 2026 г.1Minecraft: 1.21.7neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.21.7
2.0.9+1.21.7-forge8 авг. 2026 г.2Minecraft: 1.21.7forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21.6
2.0.9+1.21.6-fabric8 авг. 2026 г.8Minecraft: 1.21.6fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21.6
2.0.9+1.21.6-neoforge8 авг. 2026 г.0Minecraft: 1.21.6neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.21.6
2.0.9+1.21.6-forge8 авг. 2026 г.0Minecraft: 1.21.6forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21.5
2.0.9+1.21.5-fabric8 авг. 2026 г.4Minecraft: 1.21.5fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21.5
2.0.9+1.21.5-neoforge8 авг. 2026 г.10Minecraft: 1.21.5neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.21.5
2.0.9+1.21.5-forge8 авг. 2026 г.2Minecraft: 1.21.5forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21.4
2.0.9+1.21.4-fabric8 авг. 2026 г.24Minecraft: 1.21.4fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21.4
2.0.9+1.21.4-neoforge8 авг. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.21.4
2.0.9+1.21.4-forge8 авг. 2026 г.0Minecraft: 1.21.4forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21.3
2.0.9+1.21.3-fabric8 авг. 2026 г.0Minecraft: 1.21.3fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21.3
2.0.9+1.21.3-neoforge8 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.21.3
2.0.9+1.21.3-forge8 авг. 2026 г.2Minecraft: 1.21.3forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21.2
2.0.9+1.21.2-fabric8 авг. 2026 г.1Minecraft: 1.21.2fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21.2
2.0.9+1.21.2-neoforge8 авг. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21.1
2.0.9+1.21.1-fabric8 авг. 2026 г.140Minecraft: 1.21.1fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21.1
2.0.9+1.21.1-neoforge8 авг. 2026 г.172Minecraft: 1.21.1neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.21.1
2.0.9+1.21.1-forge8 авг. 2026 г.18Minecraft: 1.21.1forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.21
2.0.9+1.21-fabric8 авг. 2026 г.21Minecraft: 1.21fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.21
2.0.9+1.21-neoforge8 авг. 2026 г.3Minecraft: 1.21neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.21
2.0.9+1.21-forge8 авг. 2026 г.2Minecraft: 1.21forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.20.6
2.0.9+1.20.6-fabric8 авг. 2026 г.2Minecraft: 1.20.6fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.20.6
2.0.9+1.20.6-neoforge8 авг. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.20.6
2.0.9+1.20.6-forge8 авг. 2026 г.0Minecraft: 1.20.6forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.20.4
2.0.9+1.20.4-fabric8 авг. 2026 г.12Minecraft: 1.20.4fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — NeoForge 1.20.4
2.0.9+1.20.4-neoforge8 авг. 2026 г.4Minecraft: 1.20.4neoforge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.20.4
2.0.9+1.20.4-forge8 авг. 2026 г.3Minecraft: 1.20.4forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 1.20.1
2.0.9+1.20.1-fabric8 авг. 2026 г.252Minecraft: 1.20.1fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Forge 1.20.1
2.0.9+1.20.1-forge8 авг. 2026 г.40Minecraft: 1.20.1forge
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.9 — Fabric 26.2
2.0.9+26.2-fabric8 авг. 2026 г.455Minecraft: 26.2fabric
Что нового
# 2.0.9
A bug-fix release, built on reports from a handful of players. The short version:
- **Every one of the mod's potion effects works again** — all 18 of them did nothing at all on
Minecraft 1.20.2 and up. The biggest fix here by some distance.
- **The animated icons are back on Minecraft 1.21.4+** — the creative tab cycles through the mod's
mobs, and the achievement screen shows the living animal instead of a spawn egg.
- **The Animal Dictionary is usable again** — every index slot shows its own mob instead of all
showing the same one (Forge and Fabric, 1.21.6+), and big animals like the elephant are no longer
missing their head and back.
- **The tarantula hawk elytra actually glides**, on every version and loader.
- **A helmet on a kangaroo is visible** (1.21.9+), and a kangaroo holding a spear now winds up and
thrusts instead of throwing a bare-fisted hook — a new idea from a player.
- **The farseer stops summoning itself through a giant opaque square** (1.21.5+), the underminer
wears its own skin again, stepping on an anthill angers the ants, the raccoon-hat tail sways,
and the bison wool rug no longer sets off sculk sensors.
**Also looked into and *not* changed:** elephants do fight back, but only tusked adults do — that
is the original mod's design. Bald eagles are tamed with **fish oil**, not cod. Skunk spray timing
is byte-for-byte what the original ships. The skreecher does summon the Warden in our testing. If
any of these still look wrong to you, please tell us your Minecraft version and loader — most of
this release's fixes were version-specific, and that one detail is what makes a report actionable.
**Still known-broken:** on Minecraft 1.21.9+ the skreecher's clap and the farseer's static sparks
are invisible. They use a particle style Minecraft removed outright; rebuilding it is next.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 26.2
2.0.8+26.2-fabric6 авг. 2026 г.1,4 тыс.Minecraft: 26.2fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 26.2
2.0.8+26.2-neoforge6 авг. 2026 г.131Minecraft: 26.2neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 26.2
2.0.8+26.2-forge6 авг. 2026 г.104Minecraft: 26.2forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 26.1.2
2.0.8+26.1.2-fabric6 авг. 2026 г.499Minecraft: 26.1.2fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 26.1.2
2.0.8+26.1.2-neoforge6 авг. 2026 г.67Minecraft: 26.1.2neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 26.1.2
2.0.8+26.1.2-forge6 авг. 2026 г.43Minecraft: 26.1.2forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21.11
2.0.8+1.21.11-fabric6 авг. 2026 г.649Minecraft: 1.21.11fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21.11
2.0.8+1.21.11-neoforge6 авг. 2026 г.112Minecraft: 1.21.11neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.21.11
2.0.8+1.21.11-forge6 авг. 2026 г.55Minecraft: 1.21.11forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21.10
2.0.8+1.21.10-fabric6 авг. 2026 г.74Minecraft: 1.21.10fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21.10
2.0.8+1.21.10-neoforge6 авг. 2026 г.6Minecraft: 1.21.10neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.21.10
2.0.8+1.21.10-forge6 авг. 2026 г.17Minecraft: 1.21.10forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21.9
2.0.8+1.21.9-fabric6 авг. 2026 г.11Minecraft: 1.21.9fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21.9
2.0.8+1.21.9-neoforge6 авг. 2026 г.3Minecraft: 1.21.9neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.21.9
2.0.8+1.21.9-forge6 авг. 2026 г.1Minecraft: 1.21.9forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21.8
2.0.8+1.21.8-fabric6 авг. 2026 г.41Minecraft: 1.21.8fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21.8
2.0.8+1.21.8-neoforge6 авг. 2026 г.14Minecraft: 1.21.8neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.21.8
2.0.8+1.21.8-forge6 авг. 2026 г.10Minecraft: 1.21.8forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21.7
2.0.8+1.21.7-fabric6 авг. 2026 г.0Minecraft: 1.21.7fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21.7
2.0.8+1.21.7-neoforge6 авг. 2026 г.3Minecraft: 1.21.7neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.21.7
2.0.8+1.21.7-forge6 авг. 2026 г.3Minecraft: 1.21.7forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21.6
2.0.8+1.21.6-fabric6 авг. 2026 г.14Minecraft: 1.21.6fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21.6
2.0.8+1.21.6-neoforge6 авг. 2026 г.1Minecraft: 1.21.6neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.21.6
2.0.8+1.21.6-forge6 авг. 2026 г.10Minecraft: 1.21.6forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21.5
2.0.8+1.21.5-fabric6 авг. 2026 г.34Minecraft: 1.21.5fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21.5
2.0.8+1.21.5-neoforge6 авг. 2026 г.7Minecraft: 1.21.5neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.21.5
2.0.8+1.21.5-forge6 авг. 2026 г.3Minecraft: 1.21.5forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21.4
2.0.8+1.21.4-fabric6 авг. 2026 г.60Minecraft: 1.21.4fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21.4
2.0.8+1.21.4-neoforge6 авг. 2026 г.12Minecraft: 1.21.4neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.21.4
2.0.8+1.21.4-forge6 авг. 2026 г.18Minecraft: 1.21.4forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21.3
2.0.8+1.21.3-fabric6 авг. 2026 г.8Minecraft: 1.21.3fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21.3
2.0.8+1.21.3-neoforge6 авг. 2026 г.2Minecraft: 1.21.3neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.21.3
2.0.8+1.21.3-forge6 авг. 2026 г.5Minecraft: 1.21.3forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21.2
2.0.8+1.21.2-fabric6 авг. 2026 г.1Minecraft: 1.21.2fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21.2
2.0.8+1.21.2-neoforge6 авг. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21.1
2.0.8+1.21.1-fabric6 авг. 2026 г.622Minecraft: 1.21.1fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21.1
2.0.8+1.21.1-neoforge6 авг. 2026 г.654Minecraft: 1.21.1neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.21.1
2.0.8+1.21.1-forge6 авг. 2026 г.84Minecraft: 1.21.1forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.21
2.0.8+1.21-fabric6 авг. 2026 г.41Minecraft: 1.21fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.21
2.0.8+1.21-neoforge6 авг. 2026 г.18Minecraft: 1.21neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.21
2.0.8+1.21-forge6 авг. 2026 г.12Minecraft: 1.21forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.20.6
2.0.8+1.20.6-fabric6 авг. 2026 г.3Minecraft: 1.20.6fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.20.6
2.0.8+1.20.6-neoforge6 авг. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.20.6
2.0.8+1.20.6-forge6 авг. 2026 г.4Minecraft: 1.20.6forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.20.4
2.0.8+1.20.4-fabric6 авг. 2026 г.10Minecraft: 1.20.4fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — NeoForge 1.20.4
2.0.8+1.20.4-neoforge6 авг. 2026 г.5Minecraft: 1.20.4neoforge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.20.4
2.0.8+1.20.4-forge6 авг. 2026 г.10Minecraft: 1.20.4forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Fabric 1.20.1
2.0.8+1.20.1-fabric6 авг. 2026 г.794Minecraft: 1.20.1fabric
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.8 — Forge 1.20.1
2.0.8+1.20.1-forge6 авг. 2026 г.83Minecraft: 1.20.1forge
Что нового
# 2.0.8
**The mod's usable tools and weapons work again.** On Minecraft **1.21 and newer**, anything you hold
right-click to use did nothing at all, no animation, the item just re-equipped in your hand. That
covers the blood sprayer, the hemolymph blaster, the grappling squok, the dimensional carver, the
stink ray, the skelewag sword and the vine lasso. Thank you to the reporter who worked out exactly
which items were affected; that made this quick to find.
**The shield of the deep can be raised again** on Minecraft **1.21 through 1.21.4**, the same cause.
On 1.21.5 and newer it was already working.
**The vine lasso** additionally stopped tracking its own swing state on Minecraft **1.21.5 and
newer**.
**Raising the shield of the deep looks right in first person now, in either hand, on every
version.** The previous release straightened the main hand on 1.21.4 and newer; this one finishes
the job — the off-hand no longer mirrors the shield into your face, and on 1.21.3 and older the
shield no longer sits edge-on with the grip in front of the camera. The pose was tuned live in-game
this time rather than guessed from numbers.
Fish oil and rainbow jelly go back to their intended eating speeds, which were also caught up in
this.
**Fixed a crash when playing with Moonrise** (and the performance packs that bundle it). Opening the
animal dictionary, or anything else that brought certain mobs into the world, could bring the game
down. Moonrise asks a mob a question earlier than Minecraft itself ever does, and five of this mod's
mobs were not ready to answer it.
**A kangaroo wearing a chestplate looks right again** on Minecraft **1.21.2 and newer**. The armour
was being fitted to a human shape rather than to the kangaroo, so the plate floated and the arm
pieces stuck out to the sides.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 26.2
2.0.7+26.2-fabric5 авг. 2026 г.740Minecraft: 26.2fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 26.2
2.0.7+26.2-neoforge5 авг. 2026 г.81Minecraft: 26.2neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 26.2
2.0.7+26.2-forge5 авг. 2026 г.47Minecraft: 26.2forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 26.1.2
2.0.7+26.1.2-fabric5 авг. 2026 г.225Minecraft: 26.1.2fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 26.1.2
2.0.7+26.1.2-neoforge5 авг. 2026 г.21Minecraft: 26.1.2neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 26.1.2
2.0.7+26.1.2-forge5 авг. 2026 г.20Minecraft: 26.1.2forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21.11
2.0.7+1.21.11-fabric5 авг. 2026 г.384Minecraft: 1.21.11fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21.11
2.0.7+1.21.11-neoforge5 авг. 2026 г.45Minecraft: 1.21.11neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.21.11
2.0.7+1.21.11-forge5 авг. 2026 г.42Minecraft: 1.21.11forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21.10
2.0.7+1.21.10-fabric5 авг. 2026 г.46Minecraft: 1.21.10fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21.10
2.0.7+1.21.10-neoforge5 авг. 2026 г.4Minecraft: 1.21.10neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.21.10
2.0.7+1.21.10-forge5 авг. 2026 г.7Minecraft: 1.21.10forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21.9
2.0.7+1.21.9-fabric5 авг. 2026 г.2Minecraft: 1.21.9fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21.9
2.0.7+1.21.9-neoforge5 авг. 2026 г.2Minecraft: 1.21.9neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.21.9
2.0.7+1.21.9-forge5 авг. 2026 г.3Minecraft: 1.21.9forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21.8
2.0.7+1.21.8-fabric5 авг. 2026 г.23Minecraft: 1.21.8fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21.8
2.0.7+1.21.8-neoforge5 авг. 2026 г.13Minecraft: 1.21.8neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.21.8
2.0.7+1.21.8-forge5 авг. 2026 г.2Minecraft: 1.21.8forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21.7
2.0.7+1.21.7-fabric5 авг. 2026 г.2Minecraft: 1.21.7fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21.7
2.0.7+1.21.7-neoforge5 авг. 2026 г.1Minecraft: 1.21.7neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.21.7
2.0.7+1.21.7-forge5 авг. 2026 г.1Minecraft: 1.21.7forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21.6
2.0.7+1.21.6-fabric5 авг. 2026 г.6Minecraft: 1.21.6fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21.6
2.0.7+1.21.6-neoforge5 авг. 2026 г.0Minecraft: 1.21.6neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.21.6
2.0.7+1.21.6-forge5 авг. 2026 г.0Minecraft: 1.21.6forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21.5
2.0.7+1.21.5-fabric5 авг. 2026 г.9Minecraft: 1.21.5fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21.5
2.0.7+1.21.5-neoforge5 авг. 2026 г.1Minecraft: 1.21.5neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.21.5
2.0.7+1.21.5-forge5 авг. 2026 г.1Minecraft: 1.21.5forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21.4
2.0.7+1.21.4-fabric5 авг. 2026 г.19Minecraft: 1.21.4fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21.4
2.0.7+1.21.4-neoforge5 авг. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.21.4
2.0.7+1.21.4-forge5 авг. 2026 г.1Minecraft: 1.21.4forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21.3
2.0.7+1.21.3-fabric5 авг. 2026 г.0Minecraft: 1.21.3fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21.3
2.0.7+1.21.3-neoforge5 авг. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.21.3
2.0.7+1.21.3-forge5 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21.2
2.0.7+1.21.2-fabric5 авг. 2026 г.1Minecraft: 1.21.2fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21.2
2.0.7+1.21.2-neoforge5 авг. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21.1
2.0.7+1.21.1-fabric5 авг. 2026 г.309Minecraft: 1.21.1fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21.1
2.0.7+1.21.1-neoforge5 авг. 2026 г.477Minecraft: 1.21.1neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.21.1
2.0.7+1.21.1-forge5 авг. 2026 г.24Minecraft: 1.21.1forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.21
2.0.7+1.21-fabric5 авг. 2026 г.18Minecraft: 1.21fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.21
2.0.7+1.21-neoforge5 авг. 2026 г.7Minecraft: 1.21neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.21
2.0.7+1.21-forge5 авг. 2026 г.6Minecraft: 1.21forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.20.6
2.0.7+1.20.6-fabric5 авг. 2026 г.4Minecraft: 1.20.6fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.20.6
2.0.7+1.20.6-neoforge5 авг. 2026 г.0Minecraft: 1.20.6neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.20.6
2.0.7+1.20.6-forge5 авг. 2026 г.3Minecraft: 1.20.6forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.20.4
2.0.7+1.20.4-fabric5 авг. 2026 г.14Minecraft: 1.20.4fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — NeoForge 1.20.4
2.0.7+1.20.4-neoforge5 авг. 2026 г.3Minecraft: 1.20.4neoforge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.20.4
2.0.7+1.20.4-forge5 авг. 2026 г.10Minecraft: 1.20.4forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Fabric 1.20.1
2.0.7+1.20.1-fabric5 авг. 2026 г.452Minecraft: 1.20.1fabric
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.7 — Forge 1.20.1
2.0.7+1.20.1-forge5 авг. 2026 г.30Minecraft: 1.20.1forge
Что нового
# 2.0.7
A bug-fix release. Most of these came from one player's report list — thank you.
**Armour is visible again.** On Minecraft **1.21.4 and newer**, every piece of Alex's Mobs armour was
worn but never drawn — all fifteen of them, on every loader.
**Item names.** From Minecraft **1.21.2** up, all 36 of this mod's block items showed their raw
translation key instead of their name.
**Advancements.** The Alex's Mobs tab drew the missing texture instead of its background on
**1.21.5** and newer, and **"Gone Bananas" was granted the moment you entered a world**.
**The shield of the deep** was held grip-first when you raised it to block, filling your view. It now
blocks face-on. Holding it normally, and third person, are unchanged.
**The laviathan** is back in the animal dictionary.
**Two crashes:** getting close to a **frilled shark** could crash the game or the server, and
installing **Create** alongside this mod could stop a world from loading.
**On Fabric:** the crocodile chestplate no longer makes your head disappear, and rainbow glass, the
bison carpet, the triops eggs and ten other blocks are no longer drawn as solid cubes.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 26.2
2.0.6+26.2-fabric5 авг. 2026 г.355Minecraft: 26.2fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 26.2
2.0.6+26.2-neoforge5 авг. 2026 г.20Minecraft: 26.2neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 26.2
2.0.6+26.2-forge5 авг. 2026 г.51Minecraft: 26.2forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 26.1.2
2.0.6+26.1.2-fabric5 авг. 2026 г.94Minecraft: 26.1.2fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 26.1.2
2.0.6+26.1.2-neoforge5 авг. 2026 г.13Minecraft: 26.1.2neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 26.1.2
2.0.6+26.1.2-forge5 авг. 2026 г.10Minecraft: 26.1.2forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21.11
2.0.6+1.21.11-fabric5 авг. 2026 г.223Minecraft: 1.21.11fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21.11
2.0.6+1.21.11-neoforge5 авг. 2026 г.17Minecraft: 1.21.11neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.21.11
2.0.6+1.21.11-forge5 авг. 2026 г.21Minecraft: 1.21.11forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21.10
2.0.6+1.21.10-fabric5 авг. 2026 г.14Minecraft: 1.21.10fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21.10
2.0.6+1.21.10-neoforge5 авг. 2026 г.3Minecraft: 1.21.10neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.21.10
2.0.6+1.21.10-forge5 авг. 2026 г.3Minecraft: 1.21.10forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21.9
2.0.6+1.21.9-fabric5 авг. 2026 г.3Minecraft: 1.21.9fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21.9
2.0.6+1.21.9-neoforge5 авг. 2026 г.2Minecraft: 1.21.9neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.21.9
2.0.6+1.21.9-forge5 авг. 2026 г.1Minecraft: 1.21.9forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21.8
2.0.6+1.21.8-fabric5 авг. 2026 г.7Minecraft: 1.21.8fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21.8
2.0.6+1.21.8-neoforge5 авг. 2026 г.4Minecraft: 1.21.8neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.21.8
2.0.6+1.21.8-forge5 авг. 2026 г.4Minecraft: 1.21.8forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21.7
2.0.6+1.21.7-fabric5 авг. 2026 г.10Minecraft: 1.21.7fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21.7
2.0.6+1.21.7-neoforge5 авг. 2026 г.1Minecraft: 1.21.7neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.21.7
2.0.6+1.21.7-forge5 авг. 2026 г.3Minecraft: 1.21.7forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21.6
2.0.6+1.21.6-fabric5 авг. 2026 г.9Minecraft: 1.21.6fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21.6
2.0.6+1.21.6-neoforge5 авг. 2026 г.3Minecraft: 1.21.6neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.21.6
2.0.6+1.21.6-forge5 авг. 2026 г.1Minecraft: 1.21.6forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21.5
2.0.6+1.21.5-fabric5 авг. 2026 г.18Minecraft: 1.21.5fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21.5
2.0.6+1.21.5-neoforge5 авг. 2026 г.2Minecraft: 1.21.5neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.21.5
2.0.6+1.21.5-forge5 авг. 2026 г.2Minecraft: 1.21.5forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21.4
2.0.6+1.21.4-fabric5 авг. 2026 г.8Minecraft: 1.21.4fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21.4
2.0.6+1.21.4-neoforge5 авг. 2026 г.3Minecraft: 1.21.4neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.21.4
2.0.6+1.21.4-forge5 авг. 2026 г.2Minecraft: 1.21.4forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21.3
2.0.6+1.21.3-fabric5 авг. 2026 г.2Minecraft: 1.21.3fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21.3
2.0.6+1.21.3-neoforge5 авг. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.21.3
2.0.6+1.21.3-forge5 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21.2
2.0.6+1.21.2-fabric5 авг. 2026 г.2Minecraft: 1.21.2fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21.2
2.0.6+1.21.2-neoforge5 авг. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21.1
2.0.6+1.21.1-fabric5 авг. 2026 г.139Minecraft: 1.21.1fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21.1
2.0.6+1.21.1-neoforge5 авг. 2026 г.94Minecraft: 1.21.1neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.21.1
2.0.6+1.21.1-forge5 авг. 2026 г.23Minecraft: 1.21.1forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.21
2.0.6+1.21-fabric5 авг. 2026 г.11Minecraft: 1.21fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.21
2.0.6+1.21-neoforge5 авг. 2026 г.5Minecraft: 1.21neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.21
2.0.6+1.21-forge5 авг. 2026 г.6Minecraft: 1.21forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.20.6
2.0.6+1.20.6-fabric5 авг. 2026 г.1Minecraft: 1.20.6fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.20.6
2.0.6+1.20.6-neoforge5 авг. 2026 г.2Minecraft: 1.20.6neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.20.6
2.0.6+1.20.6-forge5 авг. 2026 г.1Minecraft: 1.20.6forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.20.4
2.0.6+1.20.4-fabric5 авг. 2026 г.5Minecraft: 1.20.4fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — NeoForge 1.20.4
2.0.6+1.20.4-neoforge5 авг. 2026 г.2Minecraft: 1.20.4neoforge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.20.4
2.0.6+1.20.4-forge5 авг. 2026 г.2Minecraft: 1.20.4forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Fabric 1.20.1
2.0.6+1.20.1-fabric5 авг. 2026 г.176Minecraft: 1.20.1fabric
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.6 — Forge 1.20.1
2.0.6+1.20.1-forge5 авг. 2026 г.11Minecraft: 1.20.1forge
Что нового
# 2.0.6
**Fixed a crash:** on **Fabric 1.20.1 and 1.20.4**, right-clicking while holding a **glass bottle**
crashed the game instantly — anywhere, not just near lava, so simply filling a bottle at water
was enough. Other loaders and newer Minecraft versions were never affected.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 26.2
2.0.5+26.2-fabric4 авг. 2026 г.301Minecraft: 26.2fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 26.2
2.0.5+26.2-neoforge4 авг. 2026 г.39Minecraft: 26.2neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 26.2
2.0.5+26.2-forge4 авг. 2026 г.57Minecraft: 26.2forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 26.1.2
2.0.5+26.1.2-fabric4 авг. 2026 г.137Minecraft: 26.1.2fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 26.1.2
2.0.5+26.1.2-neoforge4 авг. 2026 г.19Minecraft: 26.1.2neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 26.1.2
2.0.5+26.1.2-forge4 авг. 2026 г.11Minecraft: 26.1.2forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21.11
2.0.5+1.21.11-fabric4 авг. 2026 г.136Minecraft: 1.21.11fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21.11
2.0.5+1.21.11-neoforge4 авг. 2026 г.44Minecraft: 1.21.11neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.21.11
2.0.5+1.21.11-forge4 авг. 2026 г.15Minecraft: 1.21.11forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21.10
2.0.5+1.21.10-fabric4 авг. 2026 г.28Minecraft: 1.21.10fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21.10
2.0.5+1.21.10-neoforge4 авг. 2026 г.14Minecraft: 1.21.10neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.21.10
2.0.5+1.21.10-forge4 авг. 2026 г.9Minecraft: 1.21.10forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21.9
2.0.5+1.21.9-fabric4 авг. 2026 г.4Minecraft: 1.21.9fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21.9
2.0.5+1.21.9-neoforge4 авг. 2026 г.2Minecraft: 1.21.9neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.21.9
2.0.5+1.21.9-forge4 авг. 2026 г.3Minecraft: 1.21.9forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21.8
2.0.5+1.21.8-fabric4 авг. 2026 г.17Minecraft: 1.21.8fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21.8
2.0.5+1.21.8-neoforge4 авг. 2026 г.0Minecraft: 1.21.8neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.21.8
2.0.5+1.21.8-forge4 авг. 2026 г.2Minecraft: 1.21.8forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21.7
2.0.5+1.21.7-fabric4 авг. 2026 г.1Minecraft: 1.21.7fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21.7
2.0.5+1.21.7-neoforge4 авг. 2026 г.2Minecraft: 1.21.7neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.21.7
2.0.5+1.21.7-forge4 авг. 2026 г.0Minecraft: 1.21.7forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21.6
2.0.5+1.21.6-fabric4 авг. 2026 г.2Minecraft: 1.21.6fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21.6
2.0.5+1.21.6-neoforge4 авг. 2026 г.2Minecraft: 1.21.6neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.21.6
2.0.5+1.21.6-forge4 авг. 2026 г.0Minecraft: 1.21.6forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21.5
2.0.5+1.21.5-fabric4 авг. 2026 г.2Minecraft: 1.21.5fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21.5
2.0.5+1.21.5-neoforge4 авг. 2026 г.1Minecraft: 1.21.5neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.21.5
2.0.5+1.21.5-forge4 авг. 2026 г.0Minecraft: 1.21.5forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21.4
2.0.5+1.21.4-fabric4 авг. 2026 г.6Minecraft: 1.21.4fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21.4
2.0.5+1.21.4-neoforge4 авг. 2026 г.0Minecraft: 1.21.4neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.21.4
2.0.5+1.21.4-forge4 авг. 2026 г.2Minecraft: 1.21.4forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21.3
2.0.5+1.21.3-fabric4 авг. 2026 г.0Minecraft: 1.21.3fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21.3
2.0.5+1.21.3-neoforge4 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.21.3
2.0.5+1.21.3-forge4 авг. 2026 г.0Minecraft: 1.21.3forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21.2
2.0.5+1.21.2-fabric4 авг. 2026 г.1Minecraft: 1.21.2fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21.2
2.0.5+1.21.2-neoforge4 авг. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21.1
2.0.5+1.21.1-fabric4 авг. 2026 г.127Minecraft: 1.21.1fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21.1
2.0.5+1.21.1-neoforge4 авг. 2026 г.108Minecraft: 1.21.1neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.21.1
2.0.5+1.21.1-forge4 авг. 2026 г.16Minecraft: 1.21.1forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.21
2.0.5+1.21-fabric4 авг. 2026 г.9Minecraft: 1.21fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.21
2.0.5+1.21-neoforge4 авг. 2026 г.1Minecraft: 1.21neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.21
2.0.5+1.21-forge4 авг. 2026 г.1Minecraft: 1.21forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.20.6
2.0.5+1.20.6-fabric4 авг. 2026 г.2Minecraft: 1.20.6fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.20.6
2.0.5+1.20.6-neoforge4 авг. 2026 г.2Minecraft: 1.20.6neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.20.6
2.0.5+1.20.6-forge4 авг. 2026 г.2Minecraft: 1.20.6forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.20.4
2.0.5+1.20.4-fabric4 авг. 2026 г.6Minecraft: 1.20.4fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — NeoForge 1.20.4
2.0.5+1.20.4-neoforge4 авг. 2026 г.1Minecraft: 1.20.4neoforge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.20.4
2.0.5+1.20.4-forge4 авг. 2026 г.0Minecraft: 1.20.4forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Fabric 1.20.1
2.0.5+1.20.1-fabric4 авг. 2026 г.128Minecraft: 1.20.1fabric
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.5 — Forge 1.20.1
2.0.5+1.20.1-forge4 авг. 2026 г.16Minecraft: 1.20.1forge
Что нового
# 2.0.5
**Fixed:** on Minecraft 1.21.2 and newer, every mob from this mod was drawing its own type name
above its head — "Grizzly Bear" over a wild bear. Names now show only on mobs you have named with
a name tag, like vanilla. 1.21.1 and older were never affected.
**Removed:** `/aac nameplates`. It existed to hide those names, so with the real fault fixed there
is nothing left for it to do.
Updating from any 2.0.x is drop-in. Requires [CodxLib](https://modrinth.com/mod/codxlib); Fabric
also needs Fabric API.
release
Alex's Mobs Continued 2.0.4 — Fabric 26.2
2.0.4+26.2-fabric4 авг. 2026 г.117Minecraft: 26.2fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 26.2
2.0.4+26.2-neoforge4 авг. 2026 г.10Minecraft: 26.2neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 26.2
2.0.4+26.2-forge4 авг. 2026 г.22Minecraft: 26.2forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 26.1.2
2.0.4+26.1.2-fabric4 авг. 2026 г.61Minecraft: 26.1.2fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 26.1.2
2.0.4+26.1.2-neoforge4 авг. 2026 г.11Minecraft: 26.1.2neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 26.1.2
2.0.4+26.1.2-forge4 авг. 2026 г.2Minecraft: 26.1.2forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21.11
2.0.4+1.21.11-fabric4 авг. 2026 г.57Minecraft: 1.21.11fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21.11
2.0.4+1.21.11-neoforge4 авг. 2026 г.3Minecraft: 1.21.11neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.21.11
2.0.4+1.21.11-forge4 авг. 2026 г.3Minecraft: 1.21.11forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21.10
2.0.4+1.21.10-fabric4 авг. 2026 г.10Minecraft: 1.21.10fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21.10
2.0.4+1.21.10-neoforge4 авг. 2026 г.2Minecraft: 1.21.10neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.21.10
2.0.4+1.21.10-forge4 авг. 2026 г.2Minecraft: 1.21.10forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21.9
2.0.4+1.21.9-fabric4 авг. 2026 г.1Minecraft: 1.21.9fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21.9
2.0.4+1.21.9-neoforge4 авг. 2026 г.1Minecraft: 1.21.9neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.21.9
2.0.4+1.21.9-forge4 авг. 2026 г.0Minecraft: 1.21.9forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21.8
2.0.4+1.21.8-fabric4 авг. 2026 г.6Minecraft: 1.21.8fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21.8
2.0.4+1.21.8-neoforge4 авг. 2026 г.2Minecraft: 1.21.8neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.21.8
2.0.4+1.21.8-forge4 авг. 2026 г.1Minecraft: 1.21.8forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21.7
2.0.4+1.21.7-fabric4 авг. 2026 г.1Minecraft: 1.21.7fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21.7
2.0.4+1.21.7-neoforge4 авг. 2026 г.0Minecraft: 1.21.7neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.21.7
2.0.4+1.21.7-forge4 авг. 2026 г.0Minecraft: 1.21.7forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21.6
2.0.4+1.21.6-fabric4 авг. 2026 г.3Minecraft: 1.21.6fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21.6
2.0.4+1.21.6-neoforge4 авг. 2026 г.0Minecraft: 1.21.6neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.21.6
2.0.4+1.21.6-forge4 авг. 2026 г.6Minecraft: 1.21.6forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21.5
2.0.4+1.21.5-fabric4 авг. 2026 г.8Minecraft: 1.21.5fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21.5
2.0.4+1.21.5-neoforge4 авг. 2026 г.1Minecraft: 1.21.5neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.21.5
2.0.4+1.21.5-forge4 авг. 2026 г.1Minecraft: 1.21.5forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21.4
2.0.4+1.21.4-fabric4 авг. 2026 г.2Minecraft: 1.21.4fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21.4
2.0.4+1.21.4-neoforge4 авг. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.21.4
2.0.4+1.21.4-forge4 авг. 2026 г.0Minecraft: 1.21.4forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21.3
2.0.4+1.21.3-fabric4 авг. 2026 г.1Minecraft: 1.21.3fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21.3
2.0.4+1.21.3-neoforge4 авг. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.21.3
2.0.4+1.21.3-forge4 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21.2
2.0.4+1.21.2-fabric4 авг. 2026 г.2Minecraft: 1.21.2fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21.2
2.0.4+1.21.2-neoforge4 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21.1
2.0.4+1.21.1-fabric4 авг. 2026 г.53Minecraft: 1.21.1fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21.1
2.0.4+1.21.1-neoforge4 авг. 2026 г.57Minecraft: 1.21.1neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.21.1
2.0.4+1.21.1-forge4 авг. 2026 г.6Minecraft: 1.21.1forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.21
2.0.4+1.21-fabric4 авг. 2026 г.5Minecraft: 1.21fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.21
2.0.4+1.21-neoforge4 авг. 2026 г.0Minecraft: 1.21neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.21
2.0.4+1.21-forge4 авг. 2026 г.0Minecraft: 1.21forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.20.6
2.0.4+1.20.6-fabric4 авг. 2026 г.0Minecraft: 1.20.6fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.20.6
2.0.4+1.20.6-neoforge4 авг. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.20.6
2.0.4+1.20.6-forge4 авг. 2026 г.0Minecraft: 1.20.6forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.20.4
2.0.4+1.20.4-fabric4 авг. 2026 г.4Minecraft: 1.20.4fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — NeoForge 1.20.4
2.0.4+1.20.4-neoforge4 авг. 2026 г.2Minecraft: 1.20.4neoforge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.20.4
2.0.4+1.20.4-forge4 авг. 2026 г.2Minecraft: 1.20.4forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Fabric 1.20.1
2.0.4+1.20.1-fabric4 авг. 2026 г.75Minecraft: 1.20.1fabric
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.4 — Forge 1.20.1
2.0.4+1.20.1-forge4 авг. 2026 г.13Minecraft: 1.20.1forge
Что нового
# 2.0.4
A crash fix on NeoForge, a mob you could never tame, and — on Fabric — the repair of something that
has been broken since Fabric support shipped. No new features, nothing that touches your world.
## Fabric: the mod can talk to the server again
**On Fabric, this mod has never sent a single network message.** Anything where your client tells the
server what you did, or the server tells your client what happened, quietly did nothing:
- the bald eagle's falconry — launching it, sending it at an animal, the first-person hooded flight;
- attacking a cachalot whale, giant squid or laviathan **body segment** (the head still worked);
- the transmutation table's buttons;
- ordering a tamed mob around, and the mob-command screens generally.
Some of these were reported as separate bugs. They were one missing piece, now in place on every
Fabric version from 1.20.1 to 26.2. If you play Fabric and had written any of it off as "just doesn't
work in this mod" — try it again.
## Opening a kangaroo's inventory no longer crashes
On NeoForge 1.20.5 and newer, opening a tamed kangaroo's inventory crashed the game. Anything sending
an item across the network hit the same fault, so a kangaroo eating and a few internal messages could
crash too. Fixed.
## Kangaroos no longer destroy their own weapon and armour
Give a kangaroo a sword and it vanished after a single swing — same for a helmet or chestplate the
first time the kangaroo was hit. Rather than taking one point of wear, the item was thrown away
outright. Kangaroo gear now wears down normally and only breaks when its durability runs out.
Affects Minecraft 1.21 and newer, on every loader.
## Komodo dragons can be tamed
The list of foods that tames a komodo dragon shipped **empty**, so nothing worked and the game gave no
hint why. It is rotten flesh, as it always should have been. Every other tameable mob's food list was
checked at the same time; the komodo was the only one affected.
Worth knowing, because it has always worked this way and looks like a bug: you must hold a **full
stack** of rotten flesh, the whole stack is eaten whether or not it works, and it takes a few stacks
on average. Feeding one at a time will never tame it.
## Also fixed
**The bald eagle's falconry works on Fabric.** Beyond the networking fix above, the attack-key press
that starts the falconry loop was listened for in a way only Forge and NeoForge provide. It now
listens the Fabric way, which also restores the tendon whip's crack.
**Items with no picture in the creative menu.** The shattered dimensional carver, the shield of the
deep and a few others showed as empty slots — no picture at all, though hovering still gave the name.
Two different causes with the same look: on Fabric below 1.21.4, eleven items were drawn by a special
renderer this loader never switched on; on 1.21.4 and newer (all loaders) Minecraft removed that kind
of renderer entirely, so those items now carry ordinary models built into the jar. The end pirate
anchor, its winch and the ship wheel are in the second group. Blocks placed in the world were never
affected — this was only how they looked in your inventory.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel — the parts of it Alex's Mobs uses are built into the jar.
Updating from any 2.0.x is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 26.2
2.0.3+26.2-neoforge3 авг. 2026 г.56Minecraft: 26.2neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 26.2
2.0.3+26.2-forge3 авг. 2026 г.62Minecraft: 26.2forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 26.1.2
2.0.3+26.1.2-fabric3 авг. 2026 г.208Minecraft: 26.1.2fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 26.1.2
2.0.3+26.1.2-neoforge3 авг. 2026 г.33Minecraft: 26.1.2neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 26.1.2
2.0.3+26.1.2-forge3 авг. 2026 г.25Minecraft: 26.1.2forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21.11
2.0.3+1.21.11-fabric3 авг. 2026 г.334Minecraft: 1.21.11fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21.11
2.0.3+1.21.11-neoforge3 авг. 2026 г.48Minecraft: 1.21.11neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.21.11
2.0.3+1.21.11-forge3 авг. 2026 г.15Minecraft: 1.21.11forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21.10
2.0.3+1.21.10-fabric3 авг. 2026 г.16Minecraft: 1.21.10fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21.10
2.0.3+1.21.10-neoforge3 авг. 2026 г.9Minecraft: 1.21.10neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.21.10
2.0.3+1.21.10-forge3 авг. 2026 г.1Minecraft: 1.21.10forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21.9
2.0.3+1.21.9-fabric3 авг. 2026 г.4Minecraft: 1.21.9fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21.9
2.0.3+1.21.9-neoforge3 авг. 2026 г.0Minecraft: 1.21.9neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.21.9
2.0.3+1.21.9-forge3 авг. 2026 г.0Minecraft: 1.21.9forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21.8
2.0.3+1.21.8-fabric3 авг. 2026 г.18Minecraft: 1.21.8fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21.8
2.0.3+1.21.8-neoforge3 авг. 2026 г.4Minecraft: 1.21.8neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.21.8
2.0.3+1.21.8-forge3 авг. 2026 г.1Minecraft: 1.21.8forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21.7
2.0.3+1.21.7-fabric3 авг. 2026 г.1Minecraft: 1.21.7fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21.7
2.0.3+1.21.7-neoforge3 авг. 2026 г.4Minecraft: 1.21.7neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.21.7
2.0.3+1.21.7-forge3 авг. 2026 г.2Minecraft: 1.21.7forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21.6
2.0.3+1.21.6-fabric3 авг. 2026 г.7Minecraft: 1.21.6fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21.6
2.0.3+1.21.6-neoforge3 авг. 2026 г.3Minecraft: 1.21.6neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.21.6
2.0.3+1.21.6-forge3 авг. 2026 г.1Minecraft: 1.21.6forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21.5
2.0.3+1.21.5-fabric3 авг. 2026 г.11Minecraft: 1.21.5fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21.5
2.0.3+1.21.5-neoforge3 авг. 2026 г.0Minecraft: 1.21.5neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.21.5
2.0.3+1.21.5-forge3 авг. 2026 г.3Minecraft: 1.21.5forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21.4
2.0.3+1.21.4-fabric3 авг. 2026 г.4Minecraft: 1.21.4fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21.4
2.0.3+1.21.4-neoforge3 авг. 2026 г.1Minecraft: 1.21.4neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.21.4
2.0.3+1.21.4-forge3 авг. 2026 г.1Minecraft: 1.21.4forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21.3
2.0.3+1.21.3-fabric3 авг. 2026 г.1Minecraft: 1.21.3fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21.3
2.0.3+1.21.3-neoforge3 авг. 2026 г.1Minecraft: 1.21.3neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.21.3
2.0.3+1.21.3-forge3 авг. 2026 г.1Minecraft: 1.21.3forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21.2
2.0.3+1.21.2-fabric3 авг. 2026 г.0Minecraft: 1.21.2fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21.2
2.0.3+1.21.2-neoforge3 авг. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21.1
2.0.3+1.21.1-fabric3 авг. 2026 г.226Minecraft: 1.21.1fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21.1
2.0.3+1.21.1-neoforge3 авг. 2026 г.131Minecraft: 1.21.1neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.21.1
2.0.3+1.21.1-forge3 авг. 2026 г.44Minecraft: 1.21.1forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.21
2.0.3+1.21-fabric3 авг. 2026 г.15Minecraft: 1.21fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.21
2.0.3+1.21-neoforge3 авг. 2026 г.8Minecraft: 1.21neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.21
2.0.3+1.21-forge3 авг. 2026 г.9Minecraft: 1.21forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.20.6
2.0.3+1.20.6-fabric3 авг. 2026 г.5Minecraft: 1.20.6fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.20.6
2.0.3+1.20.6-neoforge3 авг. 2026 г.2Minecraft: 1.20.6neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.20.6
2.0.3+1.20.6-forge3 авг. 2026 г.4Minecraft: 1.20.6forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.20.4
2.0.3+1.20.4-fabric3 авг. 2026 г.18Minecraft: 1.20.4fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — NeoForge 1.20.4
2.0.3+1.20.4-neoforge3 авг. 2026 г.1Minecraft: 1.20.4neoforge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.20.4
2.0.3+1.20.4-forge3 авг. 2026 г.4Minecraft: 1.20.4forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 1.20.1
2.0.3+1.20.1-fabric3 авг. 2026 г.275Minecraft: 1.20.1fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Forge 1.20.1
2.0.3+1.20.1-forge3 авг. 2026 г.27Minecraft: 1.20.1forge
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.3 — Fabric 26.2
2.0.3+26.2-fabric3 авг. 2026 г.627Minecraft: 26.2fabric
Что нового
# 2.0.3
Five visual fixes, all from player reports or found while checking those reports. No new features and
nothing that touches your world.
## The underminer no longer crashes the game
On 1.21.2 and newer, an underminer coming into view could crash the client outright. It happened on its
own, and it happened more often with another mod installed that adds anything to how mobs are drawn —
Trinkets was the one in the reports. The crimson mosquito and the mimicube had the same fault.
## Spawn eggs have their textures back
On 1.21.5 and newer, all 89 of this mod's spawn eggs showed as the purple-and-black missing-model cube.
Minecraft deleted the shared spawn-egg template they were built on; the mod now carries its own.
## The animal dictionary shows its animals and its text again
Three separate faults, all in the same book:
- On 1.21.4 and newer the mob pictures on the index page were blank frames.
- On 1.21.2 and newer **every word in the book was invisible** — titles and body text alike.
- The index page had an empty gap where a picture belonged.
That same invisible-text fault also hid the transmutation table's title, the experience cost on its
buttons, and the seal's floating message. All fixed.
## Advancement icons are no longer empty
On 1.21.4 and newer, 59 of this mod's advancements had nothing drawn in their icon. They now show the
mob's spawn egg, or the item the advancement is about. The creative tab has its icon back too.
Those icons used to be animated — the tab icon cycled through a different mob every couple of seconds.
That relied on something Minecraft removed in 1.21.4 and is not coming back; a still picture is the
trade.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.2 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 26.2
2.0.2+26.2-fabric2 авг. 2026 г.832Minecraft: 26.2fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 26.2
2.0.2+26.2-neoforge2 авг. 2026 г.79Minecraft: 26.2neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 26.2
2.0.2+26.2-forge2 авг. 2026 г.91Minecraft: 26.2forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 26.1.2
2.0.2+26.1.2-fabric2 авг. 2026 г.220Minecraft: 26.1.2fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 26.1.2
2.0.2+26.1.2-neoforge2 авг. 2026 г.36Minecraft: 26.1.2neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 26.1.2
2.0.2+26.1.2-forge2 авг. 2026 г.32Minecraft: 26.1.2forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21.11
2.0.2+1.21.11-fabric2 авг. 2026 г.406Minecraft: 1.21.11fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21.11
2.0.2+1.21.11-neoforge2 авг. 2026 г.77Minecraft: 1.21.11neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.21.11
2.0.2+1.21.11-forge2 авг. 2026 г.132Minecraft: 1.21.11forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21.10
2.0.2+1.21.10-fabric2 авг. 2026 г.42Minecraft: 1.21.10fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21.10
2.0.2+1.21.10-neoforge2 авг. 2026 г.15Minecraft: 1.21.10neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.21.10
2.0.2+1.21.10-forge2 авг. 2026 г.4Minecraft: 1.21.10forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21.9
2.0.2+1.21.9-fabric2 авг. 2026 г.9Minecraft: 1.21.9fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21.9
2.0.2+1.21.9-neoforge2 авг. 2026 г.0Minecraft: 1.21.9neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.21.9
2.0.2+1.21.9-forge2 авг. 2026 г.1Minecraft: 1.21.9forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21.8
2.0.2+1.21.8-fabric2 авг. 2026 г.38Minecraft: 1.21.8fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21.8
2.0.2+1.21.8-neoforge2 авг. 2026 г.14Minecraft: 1.21.8neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.21.8
2.0.2+1.21.8-forge2 авг. 2026 г.2Minecraft: 1.21.8forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21.7
2.0.2+1.21.7-fabric2 авг. 2026 г.3Minecraft: 1.21.7fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21.7
2.0.2+1.21.7-neoforge2 авг. 2026 г.3Minecraft: 1.21.7neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.21.7
2.0.2+1.21.7-forge2 авг. 2026 г.0Minecraft: 1.21.7forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21.6
2.0.2+1.21.6-fabric2 авг. 2026 г.6Minecraft: 1.21.6fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21.6
2.0.2+1.21.6-neoforge2 авг. 2026 г.0Minecraft: 1.21.6neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.21.6
2.0.2+1.21.6-forge2 авг. 2026 г.1Minecraft: 1.21.6forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21.5
2.0.2+1.21.5-fabric2 авг. 2026 г.8Minecraft: 1.21.5fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21.5
2.0.2+1.21.5-neoforge2 авг. 2026 г.1Minecraft: 1.21.5neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.21.5
2.0.2+1.21.5-forge2 авг. 2026 г.1Minecraft: 1.21.5forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21.4
2.0.2+1.21.4-fabric2 авг. 2026 г.33Minecraft: 1.21.4fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21.4
2.0.2+1.21.4-neoforge2 авг. 2026 г.1Minecraft: 1.21.4neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.21.4
2.0.2+1.21.4-forge2 авг. 2026 г.3Minecraft: 1.21.4forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21.3
2.0.2+1.21.3-fabric2 авг. 2026 г.1Minecraft: 1.21.3fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21.3
2.0.2+1.21.3-neoforge2 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.21.3
2.0.2+1.21.3-forge2 авг. 2026 г.2Minecraft: 1.21.3forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21.2
2.0.2+1.21.2-fabric2 авг. 2026 г.1Minecraft: 1.21.2fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21.2
2.0.2+1.21.2-neoforge2 авг. 2026 г.1Minecraft: 1.21.2neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21.1
2.0.2+1.21.1-fabric2 авг. 2026 г.355Minecraft: 1.21.1fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21.1
2.0.2+1.21.1-neoforge2 авг. 2026 г.215Minecraft: 1.21.1neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.21.1
2.0.2+1.21.1-forge2 авг. 2026 г.45Minecraft: 1.21.1forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.21
2.0.2+1.21-fabric2 авг. 2026 г.27Minecraft: 1.21fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.21
2.0.2+1.21-neoforge2 авг. 2026 г.5Minecraft: 1.21neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.21
2.0.2+1.21-forge2 авг. 2026 г.5Minecraft: 1.21forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.20.6
2.0.2+1.20.6-fabric2 авг. 2026 г.5Minecraft: 1.20.6fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.20.6
2.0.2+1.20.6-neoforge2 авг. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.20.6
2.0.2+1.20.6-forge2 авг. 2026 г.2Minecraft: 1.20.6forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.20.4
2.0.2+1.20.4-fabric2 авг. 2026 г.29Minecraft: 1.20.4fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — NeoForge 1.20.4
2.0.2+1.20.4-neoforge2 авг. 2026 г.2Minecraft: 1.20.4neoforge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.20.4
2.0.2+1.20.4-forge2 авг. 2026 г.4Minecraft: 1.20.4forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Fabric 1.20.1
2.0.2+1.20.1-fabric2 авг. 2026 г.431Minecraft: 1.20.1fabric
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.2 — Forge 1.20.1
2.0.2+1.20.1-forge2 авг. 2026 г.47Minecraft: 1.20.1forge
Что нового
# 2.0.2
One small addition. Nothing else changed from 2.0.1.
## You can hide the names above Alex's Mobs mobs
Type `/aac nameplates` in chat to turn them off, and again to turn them back on. `/aac nameplates off`
and `/aac nameplates on` do it explicitly, and plain `/aac` tells you which way it is set.
It only hides names over mobs from this mod. Vanilla animals, other mods' mobs and players are left
alone. It changes what *you* see and nothing else — you don't need to be an operator, it works in
singleplayer and on any server, and the setting is remembered between sessions.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.1 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 26.2
2.0.1+26.2-fabric1 авг. 2026 г.586Minecraft: 26.2fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 26.2
2.0.1+26.2-neoforge1 авг. 2026 г.46Minecraft: 26.2neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 26.2
2.0.1+26.2-forge1 авг. 2026 г.77Minecraft: 26.2forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 26.1.2
2.0.1+26.1.2-fabric1 авг. 2026 г.3,1 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 26.1.2
2.0.1+26.1.2-neoforge1 авг. 2026 г.347Minecraft: 26.1, 26.1.1, 26.1.2neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 26.1.2
2.0.1+26.1.2-forge1 авг. 2026 г.407Minecraft: 26.1, 26.1.1, 26.1.2forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21.11
2.0.1+1.21.11-fabric1 авг. 2026 г.491Minecraft: 1.21.11fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21.11
2.0.1+1.21.11-neoforge1 авг. 2026 г.44Minecraft: 1.21.11neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.21.11
2.0.1+1.21.11-forge1 авг. 2026 г.46Minecraft: 1.21.11forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21.10
2.0.1+1.21.10-fabric1 авг. 2026 г.20Minecraft: 1.21.10fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21.10
2.0.1+1.21.10-neoforge1 авг. 2026 г.2Minecraft: 1.21.10neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.21.10
2.0.1+1.21.10-forge1 авг. 2026 г.11Minecraft: 1.21.10forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21.9
2.0.1+1.21.9-fabric1 авг. 2026 г.2Minecraft: 1.21.9fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21.9
2.0.1+1.21.9-neoforge1 авг. 2026 г.5Minecraft: 1.21.9neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.21.9
2.0.1+1.21.9-forge1 авг. 2026 г.4Minecraft: 1.21.9forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21.8
2.0.1+1.21.8-fabric1 авг. 2026 г.14Minecraft: 1.21.8fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21.8
2.0.1+1.21.8-neoforge1 авг. 2026 г.3Minecraft: 1.21.8neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.21.8
2.0.1+1.21.8-forge1 авг. 2026 г.12Minecraft: 1.21.8forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21.7
2.0.1+1.21.7-fabric1 авг. 2026 г.4Minecraft: 1.21.7fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21.7
2.0.1+1.21.7-neoforge1 авг. 2026 г.0Minecraft: 1.21.7neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.21.7
2.0.1+1.21.7-forge1 авг. 2026 г.2Minecraft: 1.21.7forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21.6
2.0.1+1.21.6-fabric1 авг. 2026 г.3Minecraft: 1.21.6fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21.6
2.0.1+1.21.6-neoforge1 авг. 2026 г.4Minecraft: 1.21.6neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.21.6
2.0.1+1.21.6-forge1 авг. 2026 г.1Minecraft: 1.21.6forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21.5
2.0.1+1.21.5-fabric1 авг. 2026 г.6Minecraft: 1.21.5fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21.5
2.0.1+1.21.5-neoforge1 авг. 2026 г.1Minecraft: 1.21.5neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.21.5
2.0.1+1.21.5-forge1 авг. 2026 г.0Minecraft: 1.21.5forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21.4
2.0.1+1.21.4-fabric1 авг. 2026 г.15Minecraft: 1.21.4fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21.4
2.0.1+1.21.4-neoforge1 авг. 2026 г.4Minecraft: 1.21.4neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.21.4
2.0.1+1.21.4-forge1 авг. 2026 г.9Minecraft: 1.21.4forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21.3
2.0.1+1.21.3-fabric1 авг. 2026 г.1Minecraft: 1.21.3fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21.3
2.0.1+1.21.3-neoforge1 авг. 2026 г.0Minecraft: 1.21.3neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.21.3
2.0.1+1.21.3-forge1 авг. 2026 г.0Minecraft: 1.21.3forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21.2
2.0.1+1.21.2-fabric1 авг. 2026 г.4Minecraft: 1.21.2fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21.2
2.0.1+1.21.2-neoforge1 авг. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21.1
2.0.1+1.21.1-fabric1 авг. 2026 г.283Minecraft: 1.21.1fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21.1
2.0.1+1.21.1-neoforge1 авг. 2026 г.111Minecraft: 1.21.1neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.21.1
2.0.1+1.21.1-forge1 авг. 2026 г.47Minecraft: 1.21.1forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.21
2.0.1+1.21-fabric1 авг. 2026 г.20Minecraft: 1.21fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.21
2.0.1+1.21-neoforge1 авг. 2026 г.1Minecraft: 1.21neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.21
2.0.1+1.21-forge1 авг. 2026 г.11Minecraft: 1.21forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.20.6
2.0.1+1.20.6-fabric1 авг. 2026 г.1Minecraft: 1.20.6fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.20.6
2.0.1+1.20.6-neoforge1 авг. 2026 г.2Minecraft: 1.20.6neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.20.6
2.0.1+1.20.6-forge1 авг. 2026 г.1Minecraft: 1.20.6forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.20.4
2.0.1+1.20.4-fabric1 авг. 2026 г.10Minecraft: 1.20.4fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — NeoForge 1.20.4
2.0.1+1.20.4-neoforge1 авг. 2026 г.2Minecraft: 1.20.4neoforge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.20.4
2.0.1+1.20.4-forge1 авг. 2026 г.5Minecraft: 1.20.4forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Fabric 1.20.1
2.0.1+1.20.1-fabric1 авг. 2026 г.312Minecraft: 1.20.1fabric
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.1 — Forge 1.20.1
2.0.1+1.20.1-forge1 авг. 2026 г.34Minecraft: 1.20.1forge
Что нового
# 2.0.1
One fix, for Minecraft 26.2 only. Every other version is unchanged from 2.0.0 — if you're not on 26.2
there's no reason to hurry.
## Attacking a cachalot, giant squid or laviathan crashed the game
Someone sent the crash report I asked for in the last release, and it turned out not to be a squid
problem at all.
These three mobs are built from separate hitbox pieces. Minecraft 26.2 changed where entities get their
ID number, and those pieces stopped getting one — then reading a missing ID became a crash instead of
returning nothing. So the moment anything asked which piece you hit, the game went down. On Forge it was
worse than that: the crash happened as soon as one of them came into view, before you touched it.
They get an ID again now. That also clears up a quieter one: on 26.2 the game counted every piece of
every one of these mobs as the same piece.
## Still open
- The blobfish texture looks wrong. Models and artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
- A rhinoceros that looks yellow with no face. Best guess is a rhino under a potion effect, which grows
a coloured horn, and standing next to one puts your camera inside it. A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar.
Updating from 2.0.0 is a drop-in replacement. Your world carries over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 26.2
2.0.0+26.2-neoforge1 авг. 2026 г.30Minecraft: 26.2neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 26.2
2.0.0+26.2-forge1 авг. 2026 г.64Minecraft: 26.2forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 26.1.2
2.0.0+26.1.2-fabric1 авг. 2026 г.113Minecraft: 26.1.2fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 26.1.2
2.0.0+26.1.2-neoforge1 авг. 2026 г.16Minecraft: 26.1.2neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 26.1.2
2.0.0+26.1.2-forge1 авг. 2026 г.34Minecraft: 26.1.2forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21.11
2.0.0+1.21.11-fabric1 авг. 2026 г.296Minecraft: 1.21.11fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21.11
2.0.0+1.21.11-neoforge1 авг. 2026 г.14Minecraft: 1.21.11neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.21.11
2.0.0+1.21.11-forge1 авг. 2026 г.13Minecraft: 1.21.11forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21.10
2.0.0+1.21.10-fabric1 авг. 2026 г.14Minecraft: 1.21.10fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21.10
2.0.0+1.21.10-neoforge1 авг. 2026 г.6Minecraft: 1.21.10neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.21.10
2.0.0+1.21.10-forge1 авг. 2026 г.5Minecraft: 1.21.10forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21.9
2.0.0+1.21.9-fabric1 авг. 2026 г.3Minecraft: 1.21.9fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21.9
2.0.0+1.21.9-neoforge1 авг. 2026 г.1Minecraft: 1.21.9neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.21.9
2.0.0+1.21.9-forge1 авг. 2026 г.2Minecraft: 1.21.9forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21.8
2.0.0+1.21.8-fabric1 авг. 2026 г.7Minecraft: 1.21.8fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21.8
2.0.0+1.21.8-neoforge1 авг. 2026 г.2Minecraft: 1.21.8neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.21.8
2.0.0+1.21.8-forge1 авг. 2026 г.1Minecraft: 1.21.8forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21.7
2.0.0+1.21.7-fabric1 авг. 2026 г.2Minecraft: 1.21.7fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21.7
2.0.0+1.21.7-neoforge1 авг. 2026 г.0Minecraft: 1.21.7neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.21.7
2.0.0+1.21.7-forge1 авг. 2026 г.0Minecraft: 1.21.7forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21.6
2.0.0+1.21.6-fabric1 авг. 2026 г.0Minecraft: 1.21.6fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21.6
2.0.0+1.21.6-neoforge1 авг. 2026 г.1Minecraft: 1.21.6neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.21.6
2.0.0+1.21.6-forge1 авг. 2026 г.1Minecraft: 1.21.6forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21.5
2.0.0+1.21.5-fabric1 авг. 2026 г.3Minecraft: 1.21.5fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21.5
2.0.0+1.21.5-neoforge1 авг. 2026 г.1Minecraft: 1.21.5neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.21.5
2.0.0+1.21.5-forge1 авг. 2026 г.2Minecraft: 1.21.5forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21.4
2.0.0+1.21.4-fabric1 авг. 2026 г.4Minecraft: 1.21.4fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21.4
2.0.0+1.21.4-neoforge1 авг. 2026 г.2Minecraft: 1.21.4neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.21.4
2.0.0+1.21.4-forge1 авг. 2026 г.0Minecraft: 1.21.4forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21.3
2.0.0+1.21.3-fabric1 авг. 2026 г.1Minecraft: 1.21.3fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21.3
2.0.0+1.21.3-neoforge1 авг. 2026 г.7Minecraft: 1.21.3neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.21.3
2.0.0+1.21.3-forge1 авг. 2026 г.0Minecraft: 1.21.3forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21.2
2.0.0+1.21.2-fabric1 авг. 2026 г.0Minecraft: 1.21.2fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21.2
2.0.0+1.21.2-neoforge1 авг. 2026 г.2Minecraft: 1.21.2neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21.1
2.0.0+1.21.1-fabric1 авг. 2026 г.207Minecraft: 1.21.1fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21.1
2.0.0+1.21.1-neoforge1 авг. 2026 г.149Minecraft: 1.21.1neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.21.1
2.0.0+1.21.1-forge1 авг. 2026 г.18Minecraft: 1.21.1forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.21
2.0.0+1.21-fabric1 авг. 2026 г.12Minecraft: 1.21fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.21
2.0.0+1.21-neoforge1 авг. 2026 г.8Minecraft: 1.21neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.21
2.0.0+1.21-forge1 авг. 2026 г.7Minecraft: 1.21forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.20.6
2.0.0+1.20.6-fabric1 авг. 2026 г.5Minecraft: 1.20.6fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.20.6
2.0.0+1.20.6-neoforge1 авг. 2026 г.1Minecraft: 1.20.6neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.20.6
2.0.0+1.20.6-forge1 авг. 2026 г.7Minecraft: 1.20.6forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.20.4
2.0.0+1.20.4-fabric1 авг. 2026 г.6Minecraft: 1.20.4fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — NeoForge 1.20.4
2.0.0+1.20.4-neoforge1 авг. 2026 г.3Minecraft: 1.20.4neoforge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.20.4
2.0.0+1.20.4-forge1 авг. 2026 г.12Minecraft: 1.20.4forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 1.20.1
2.0.0+1.20.1-fabric1 авг. 2026 г.147Minecraft: 1.20.1fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Forge 1.20.1
2.0.0+1.20.1-forge1 авг. 2026 г.26Minecraft: 1.20.1forge
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 2.0.0 — Fabric 26.2
2.0.0+26.2-fabric1 авг. 2026 г.217Minecraft: 26.2fabric
Что нового
# 2.0.0
Alex's Mobs Continued runs on Fabric now, and on every Minecraft version from 1.20.1 to 26.2. The last
release gave you 18 files to choose from. This one has 49.
Download the file that matches your Minecraft version *and* your loader.
| Minecraft | Forge | NeoForge | Fabric |
|---|---|---|---|
| 1.20.1 | ✅ | — | ✅ |
| 1.20.4, 1.20.6 | ✅ | ✅ | ✅ |
| 1.21, 1.21.1 | ✅ | ✅ | ✅ |
| 1.21.2 | — | ✅ | ✅ |
| 1.21.3, 1.21.4, 1.21.5, 1.21.6 | ✅ | ✅ | ✅ |
| 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11 | ✅ | ✅ | ✅ |
| 26.1.2, 26.2 | ✅ | ✅ | ✅ |
The three gaps aren't mine. Forge never published a build for 1.20.5 or 1.21.2, and NeoForge for 1.20.1
is a different, older toolchain.
Calling it 2.0.0 instead of 1.0.9 because a release ago, two of those three loader columns didn't exist.
## Fabric
Fabric used to mean two files, for 26.1 and 26.2 only, built from a separate project. All 17 Fabric
builds now come out of the same source as the Forge and NeoForge ones. Fixes land on all three loaders
at once instead of Fabric trailing a version behind.
Nothing was left out to get there: every mob, the multi-part snakes and worms, the custom armour models,
brewing, loot, structure spawns, the falconry glove, the animal dictionary. A handful of small things
work differently on Fabric and they're listed at the bottom.
## Every item was a purple cube on 1.21.4 and newer
Someone reported the falconry glove doesn't appear worn. The glove turned out to be one of 280 items
that were all broken.
Minecraft 1.21.4 changed how an item finds its model and the mod had never been updated for it. On every
build for 1.21.4 and up, which is 6 of the 18 files in the last release, every single item in the mod
rendered as the purple and black missing-model cube. In your hand, in your inventory, on the ground.
Minecraft doesn't treat that as an error, it just draws the cube, so it went unnoticed for three
releases.
Items are correct on every version now. The four with a special in-hand look also have it back: the
falconry glove, skelewag sword, stink ray and vine lasso.
## Fixed from your reports
- Orcas no longer crash the game. If their target died mid-attack the mod kept reading it, which killed
the tick loop. Servers and singleplayer both.
- Sugar gliders no longer crash when foraging. This one fired every tick, so coming back to the area
crashed you again straight away.
- Anacondas and void worms don't show a name tag over every body segment any more.
- Centipede heads face where they're going instead of always pointing south.
- Straddleboards move. Since 1.21.2 the board would mount you and play its turning animation but go
nowhere.
- Crows sit still on your shoulder instead of flapping forever.
- The eagle flight camera doesn't twitch up and down while you steer.
- The Animal Dictionary is readable. Lines were running out of their column into the next one. Chinese,
Japanese and Korean were worse, since there are no spaces to break at.
Three reports I couldn't reproduce, and I've run out of theories on all of them:
- Attacking the giant squid crashes the game. I need the crash report.
- The blobfish texture looks wrong. The models and the artwork both check out, so I need a screenshot.
- Something teleports around and gets huge at the edge of your vision. Which mob?
Also still open from last release: the rhinoceros that looks yellow with no face. Best guess is a rhino
under a potion effect, which grows a coloured horn, and standing next to one puts your camera inside it.
A screenshot would settle it.
[Discord](https://discord.gg/7jkpWz2Uks) or the issue tracker, either is fine.
## Things that work differently
Each of these is a limit of the Minecraft version or the loader, not a shortcut:
- JEI integration is Forge and NeoForge only, and only up to 1.21.1. JEI doesn't publish a Fabric build
this mod can use across the rest of the range.
- On 26.1 and 26.2 the mod's villager and wandering trader trades are gone. 26.1 made trades data-driven
and the old hook no longer exists. Lava Vision also no longer clears the lava you're swimming in,
though the potion's fog effect still works.
- Snow leopards don't give their bonus drops from their own kills on NeoForge 1.21+ or on Fabric.
Minecraft 1.21 reworked Looting and removed what this relied on. Looting from your own weapons is
unaffected.
- On Fabric the ghostly pickaxe renders as its plain model. On Fabric 1.20.1 and 1.20.4 an elephant will
accept an ender or trapped chest as a howdah. Below Fabric 1.21.4 the jerboa only begs for vanilla
seeds, not modded ones.
- Eagles can break blocks. That's original Alex's Mobs behaviour, not something I introduced.
## Installing
You need Minecraft, your loader, and [CodxLib](https://modrinth.com/mod/codxlib) for your version and
loader. Fabric users also need Fabric API, which is listed as a dependency on each Fabric file.
You do not need Citadel. The parts of it Alex's Mobs uses are built into the jar. If you already run
Citadel for something else, leave it, the bundled copy is kept separate and they don't clash.
Updating an existing world is fine. Same mod, same content, your mobs and items and progress carry over.
release
Alex's Mobs Continued 1.0.8 — NeoForge 1.21.6
1.0.8+1.21.6-neoforge26 июл. 2026 г.44Minecraft: 1.21.6neoforge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — Forge 1.21.6
1.0.8+1.21.6-forge26 июл. 2026 г.26Minecraft: 1.21.6forge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — NeoForge 1.21.5
1.0.8+1.21.5-neoforge26 июл. 2026 г.27Minecraft: 1.21.5neoforge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — Forge 1.21.5
1.0.8+1.21.5-forge26 июл. 2026 г.22Minecraft: 1.21.5forge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — NeoForge 1.21.4
1.0.8+1.21.4-neoforge26 июл. 2026 г.41Minecraft: 1.21.4neoforge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — Forge 1.21.4
1.0.8+1.21.4-forge26 июл. 2026 г.39Minecraft: 1.21.4forge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — NeoForge 1.21.3
1.0.8+1.21.3-neoforge26 июл. 2026 г.11Minecraft: 1.21.3neoforge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — Forge 1.21.3
1.0.8+1.21.3-forge26 июл. 2026 г.17Minecraft: 1.21.3forge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — NeoForge 1.21.2
1.0.8+1.21.2-neoforge26 июл. 2026 г.11Minecraft: 1.21.2neoforge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — NeoForge 1.21.1
1.0.8+1.21.1-neoforge26 июл. 2026 г.653Minecraft: 1.21.1neoforge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — Forge 1.21.1
1.0.8+1.21.1-forge26 июл. 2026 г.249Minecraft: 1.21.1forge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — NeoForge 1.21
1.0.8+1.21-neoforge26 июл. 2026 г.33Minecraft: 1.21neoforge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — Forge 1.21
1.0.8+1.21-forge26 июл. 2026 г.58Minecraft: 1.21forge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — NeoForge 1.20.6
1.0.8+1.20.6-neoforge26 июл. 2026 г.10Minecraft: 1.20.6neoforge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — Forge 1.20.6
1.0.8+1.20.6-forge26 июл. 2026 г.21Minecraft: 1.20.6forge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — NeoForge 1.20.4
1.0.8+1.20.4-neoforge26 июл. 2026 г.37Minecraft: 1.20.4neoforge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — Forge 1.20.4
1.0.8+1.20.4-forge26 июл. 2026 г.19Minecraft: 1.20.4forge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.8 — Forge 1.20.1
1.0.8+1.20.1-forge26 июл. 2026 г.114Minecraft: 1.20.1forge
Что нового
# 1.0.8 — seven reported bugs fixed, and the startup crash on 1.20.6+
**Please update from any earlier version.** Everything before this crashes at startup on Minecraft
**1.20.6 and newer** — client only; dedicated servers were never affected. That fix was in 1.0.7, which
was withdrawn, so if you are on 1.0.2 or 1.0.3 you have not had it yet.
**Fixed from your reports**
- Sugar gliders no longer leave **Slow Falling stuck on you** after you dismount.
- **Crows can be shooed off your shoulder** by sneaking — their follow behaviour was putting them straight
back within a second or two.
- **Anaconda bodies no longer sink into the floor** after you hit the snake.
- Anaconda body segments no longer each show their own floating **"Anaconda" name**.
- The **Animal Dictionary** opens the anaconda page, and its text is readable again (the book was drawing
its background twice).
- The **Squid Grapple** works again.
- **Rocky rollers no longer freeze a server** — their collision check could trip Minecraft's watchdog.
- Shooting at an **emu** no longer crashes a Forge server (1.20.4+).
- **Capuchin monkeys can throw things again**, and their darts look like darts instead of cobblestone.
**Still open** — "rhinoceros sometimes looks yellow with no face". We could not reproduce it. A rhino under
a potion effect grows a coloured horn, and standing right next to one puts your camera inside that horn.
If that is not what you saw, please send a screenshot with your version and loader on
[Discord](https://discord.gg/7jkpWz2Uks).
Same 18 builds as before: Forge and NeoForge, Minecraft 1.20.1 through 1.21.6 (Forge has no 1.21.2 build,
and 1.20.1 is Forge-only). You still do **not** need Citadel — it is built in.
[CodxLib](https://modrinth.com/mod/codxlib) is required; install the file for your version and loader.
---
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
---
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.5
1.0.526 июл. 2026 г.5,5 тыс.Minecraft: 26.2fabric
Что нового
# 1.0.5 — Startup crash fix
**If the game crashed while loading with Alex's Mobs Continued installed, this release fixes it.
Please update.**
## Fixed
- **Fixed a crash on startup.** Alongside certain other mods, the game died while loading — before the
main menu ever appeared — with an error mentioning `LevelMultipartMixin` and *"cannot reduce
visibiliy of PUBLIC target method"*. There was no way to work around it from inside your pack; the
only options were removing this mod or removing the other one.
The bug has been present since the very first release, but it only triggered when another installed
mod happened to touch the same part of the game. That's why some packs crashed on launch and most
were completely fine.
Nothing else changed — everything from 1.0.4 is still here.
## Requirements
For **Minecraft 26.1.2** and **Minecraft 26.2**, on **Fabric**. Requires
[CodxLib](https://modrinth.com/mod/codxlib) and Fabric API.
## Feedback
Thanks to the two of you who sent in the crash reports — that's the only reason this got found. Spotted
a mob that behaves differently than in the original Alex's Mobs, or something that looks wrong? Reports
and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.5
1.0.526 июл. 2026 г.1,2 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# 1.0.5 — Startup crash fix
**If the game crashed while loading with Alex's Mobs Continued installed, this release fixes it.
Please update.**
## Fixed
- **Fixed a crash on startup.** Alongside certain other mods, the game died while loading — before the
main menu ever appeared — with an error mentioning `LevelMultipartMixin` and *"cannot reduce
visibiliy of PUBLIC target method"*. There was no way to work around it from inside your pack; the
only options were removing this mod or removing the other one.
The bug has been present since the very first release, but it only triggered when another installed
mod happened to touch the same part of the game. That's why some packs crashed on launch and most
were completely fine.
Nothing else changed — everything from 1.0.4 is still here.
## Requirements
For **Minecraft 26.1.2** and **Minecraft 26.2**, on **Fabric**. Requires
[CodxLib](https://modrinth.com/mod/codxlib) and Fabric API.
## Feedback
Thanks to the two of you who sent in the crash reports — that's the only reason this got found. Spotted
a mob that behaves differently than in the original Alex's Mobs, or something that looks wrong? Reports
and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.4
1.0.425 июл. 2026 г.311Minecraft: 26.2fabric
Что нового
# 1.0.4 — Bug fixes from your reports
A bug-fix release for **Minecraft 26.1.2** and **Minecraft 26.2**. It also includes everything from
1.0.3, which was never released.
## Fixed
- **Baby bison look right again.** They were being drawn with the adult body shape wearing the baby's
texture.
- **Catfish of different sizes no longer copy each other.** With several catfish on screen at once,
they all took the shape of whichever one the game happened to handle last, so the wrong size of body
showed up under the right texture.
- The same mix-up affected **flutters, tarantula hawks and leafcutter ants**, and is fixed for them too.
- **The Sunbird's Blessing slows your fall again**, and the Sunbird's Curse drags you down again.
Neither effect was doing anything at all.
- **Lassoing a mob draws the rope again.** The Vine Lasso worked — the mob stayed tied to you and
followed you around — but the vine connecting the two of you was invisible. The spinning lasso
itself, while it's still in flight, now trails its rope from the right spot too.
- **The "update available" notice points at the right page.** It was linking to a project address that
doesn't exist, so the in-game notice never found the mod.
## Note
If the Animal Dictionary wouldn't open for you, that was fixed back in **1.0.2** — updating will sort
it. The book opens when you right-click with it in hand; right-clicking a mob that isn't from Alex's
Mobs does nothing, which is how the original mod behaves too.
## Feedback
Thanks to everyone sending in reports — every fix above came from one. Found a mob that behaves
differently than in the original Alex's Mobs? Reports and feedback are very welcome — please open an
issue or reach out on [Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.4
1.0.425 июл. 2026 г.154Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# 1.0.4 — Bug fixes from your reports
A bug-fix release for **Minecraft 26.1.2** and **Minecraft 26.2**. It also includes everything from
1.0.3, which was never released.
## Fixed
- **Baby bison look right again.** They were being drawn with the adult body shape wearing the baby's
texture.
- **Catfish of different sizes no longer copy each other.** With several catfish on screen at once,
they all took the shape of whichever one the game happened to handle last, so the wrong size of body
showed up under the right texture.
- The same mix-up affected **flutters, tarantula hawks and leafcutter ants**, and is fixed for them too.
- **The Sunbird's Blessing slows your fall again**, and the Sunbird's Curse drags you down again.
Neither effect was doing anything at all.
- **Lassoing a mob draws the rope again.** The Vine Lasso worked — the mob stayed tied to you and
followed you around — but the vine connecting the two of you was invisible. The spinning lasso
itself, while it's still in flight, now trails its rope from the right spot too.
- **The "update available" notice points at the right page.** It was linking to a project address that
doesn't exist, so the in-game notice never found the mod.
## Note
If the Animal Dictionary wouldn't open for you, that was fixed back in **1.0.2** — updating will sort
it. The book opens when you right-click with it in hand; right-clicking a mob that isn't from Alex's
Mobs does nothing, which is how the original mod behaves too.
## Feedback
Thanks to everyone sending in reports — every fix above came from one. Found a mob that behaves
differently than in the original Alex's Mobs? Reports and feedback are very welcome — please open an
issue or reach out on [Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.3
1.0.325 июл. 2026 г.170Minecraft: 1.21.1neoforge
Что нового
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
release
Alex's Mobs Continued 1.0.3
1.0.325 июл. 2026 г.43Minecraft: 1.21.1forge
Что нового
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
release
Alex's Mobs Continued 1.0.3
1.0.325 июл. 2026 г.7Minecraft: 1.21.3neoforge
Что нового
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
release
Alex's Mobs Continued 1.0.3
1.0.325 июл. 2026 г.7Minecraft: 1.21.3forge
Что нового
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
release
Alex's Mobs Continued 1.0.3
1.0.325 июл. 2026 г.0Minecraft: 1.21.2neoforge
Что нового
# 1.0.3 — Minecraft 1.21.2 and 1.21.3 support
Three new builds, extending Alex's Mobs Continued up to **Minecraft 1.21.3**:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.21.2 | — (no Forge build exists) | ✅ |
| 1.21.3 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader. Everything from the previous
release is still here too — 1.20.1 through 1.21.1 on Forge and NeoForge.
Getting here meant rebuilding how every mob is rendered: Minecraft 1.21.2 replaced its entire entity
render system, and all ~130 of Alex's Mobs' models and renderers had to be moved over to it. The mobs
look and behave exactly as before — this was engine plumbing, not a content change.
## Fixed
- **Recipes and crafting** now load correctly on 1.21.2+, which changed the recipe file format.
- **Capsid recipes** (the transmutation table) load cleanly again.
- **Armour repair on NeoForge** — the mod's armours can once again be repaired at an anvil, and no
longer trip a startup error on NeoForge 1.21.2 / 1.21.3.
## Still no Citadel needed
As before, Citadel is built in — one jar to install, nothing else. This matters even more here:
Citadel has no Forge build above 1.20.1, so without bundling it these versions could not exist.
## Requirements
| Minecraft | Built against |
|---|---|
| 1.21.2 | NeoForge 21.2.1 |
| 1.21.3 | Forge 53.1.11 · NeoForge 21.3.97 |
Newer builds of the same loader are fine. More Minecraft versions are still on the way.
release
Alex's Mobs Continued 1.0.3
1.0.325 июл. 2026 г.146Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# 1.0.3 — The Vine Lasso's rope is visible again
A small follow-up to 1.0.2, fixing one reported bug on **Minecraft 26.1.2** and **Minecraft 26.2**.
## Fixed
- **Lassoing a mob draws the rope again.** The Vine Lasso worked — the mob stayed tied to you and
followed you around — but the vine connecting the two of you was invisible.
- The spinning lasso itself, while it's still in flight, now trails its rope from the right spot too.
## Feedback
Thanks again to everyone sending in reports — this fix came from one. Found a mob that behaves
differently than in the original Alex's Mobs? Reports and feedback are very welcome — please open an
issue or reach out on [Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.3
1.0.325 июл. 2026 г.233Minecraft: 26.2fabric
Что нового
# 1.0.3 — The Vine Lasso's rope is visible again
A small follow-up to 1.0.2, fixing one reported bug on **Minecraft 26.1.2** and **Minecraft 26.2**.
## Fixed
- **Lassoing a mob draws the rope again.** The Vine Lasso worked — the mob stayed tied to you and
followed you around — but the vine connecting the two of you was invisible.
- The spinning lasso itself, while it's still in flight, now trails its rope from the right spot too.
## Feedback
Thanks again to everyone sending in reports — this fix came from one. Found a mob that behaves
differently than in the original Alex's Mobs? Reports and feedback are very welcome — please open an
issue or reach out on [Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.2
1.0.224 июл. 2026 г.60Minecraft: 1.21.1neoforge
Что нового
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.2
1.0.224 июл. 2026 г.55Minecraft: 1.21.1forge
Что нового
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.2
1.0.224 июл. 2026 г.17Minecraft: 1.21neoforge
Что нового
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.2
1.0.224 июл. 2026 г.18Minecraft: 1.21forge
Что нового
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.2
1.0.224 июл. 2026 г.12Minecraft: 1.20.6neoforge
Что нового
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.2
1.0.224 июл. 2026 г.8Minecraft: 1.20.6forge
Что нового
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.2
1.0.224 июл. 2026 г.10Minecraft: 1.20.4neoforge
Что нового
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
**Already playing Alex's Mobs 1.22.9 on 1.20.1?** You can swap it for this jar on an existing world.
It is the same mod with the same content, so your mobs, items and progress carry over — and you can
remove Citadel afterwards unless another mod still needs it.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.2
1.0.224 июл. 2026 г.18Minecraft: 1.20.4forge
Что нового
# 1.0.2 — Alex's Mobs Continued comes to Minecraft 1.20.1 – 1.21.1
Alex's Mobs Continued now runs on **older Minecraft versions**, on **Forge and NeoForge**. Until now
this mod was only available for Minecraft 26.1 and 26.2; this release brings the full mob roster back
to the 1.20 and 1.21 line.
Nine new builds, one per Minecraft version and loader:
| Minecraft | Forge | NeoForge |
|---|---|---|
| 1.20.1 | ✅ | — |
| 1.20.4 | ✅ | ✅ |
| 1.20.6 | ✅ | ✅ |
| 1.21 | ✅ | ✅ |
| 1.21.1 | ✅ | ✅ |
Pick the file that matches your Minecraft version **and** your loader.
## No Citadel needed
**You do not need to install Citadel.** The parts of it Alex's Mobs uses are built into the mod, so
there is one jar to install and nothing else.
This matters most above 1.20.1, where Citadel simply isn't available for Forge at all — without this
change these builds could not exist. If you already run Citadel for a different mod, keep it: the
bundled copy is kept separate internally and the two do not clash.
## What's in it
Everything. This is the complete Alex's Mobs mob roster, items, blocks, structures, advancements and
loot — carried over from Alex's Mobs 1.22.9 with no content changes. The work in this release was
making it run on each Minecraft version, not changing how it plays.
## Fixed
- **Each download now declares exactly one Minecraft version.** Previously the jars claimed to work
on their Minecraft version *and every later one*, which made launchers and modpack tools pick the
wrong file, and made the version here on Modrinth guesswork. Each build is now pinned to the one
version it was actually made for.
## Known differences
- **Snow leopards on NeoForge 1.21 and 1.21.1** no longer give their bonus drops when they make a
kill themselves. Minecraft 1.21 reworked how the Looting effect works and removed the hook this
relied on; there is no way to restore it for a single mob without changing how the mob plays. Every
other build — all Forge versions, and NeoForge 1.20.4 / 1.20.6 — is unaffected, as is looting from
your own weapons.
- **Dedicated servers log four "mixin target was not found" lines at startup.** These are harmless
and expected — they name client-only rendering code that a server correctly never loads. The
original Citadel produced the same lines. Nothing is broken and no action is needed.
## Requirements
Just Minecraft and your loader — no library mods, no Citadel.
| Minecraft | Built against |
|---|---|
| 1.20.1 | Forge 47.4.21 |
| 1.20.4 | Forge 49.2.8 · NeoForge 20.4.251 |
| 1.20.6 | Forge 50.2.9 · NeoForge 20.6.139 |
| 1.21 | Forge 51.0.33 · NeoForge 21.0.167 |
| 1.21.1 | Forge 52.1.15 · NeoForge 21.1.216 |
Newer builds of the same loader are fine. **Fabric is not supported on these Minecraft versions** —
the Fabric builds of this mod are for Minecraft 26.1 and 26.2.
## Feedback
More Minecraft versions are on the way. Found a mob that behaves differently than in the original
Alex's Mobs? Reports and feedback are very welcome — please open an issue or reach out on
[Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.2
1.0.224 июл. 2026 г.334Minecraft: 26.2fabric
Что нового
# 1.0.2 — Bug-fix round
A big pass of fixes from player bug reports: two crashes, a lot of things that rendered wrong, and
several tamed-mob behaviours that simply weren't working. Everything here is on both **Minecraft
26.1.2** and **Minecraft 26.2**.
## Crashes
- **Fixed a crash when feeding a mob** — giving a maned wolf an apple (and various other mob/food
combinations) could take the game down while it spawned the eating particles.
- **Fixed a crash when putting a carpet on an elephant that already had one.** The carpet did get
applied — you'd see it after rejoining — but the game crashed on the spot. Raccoons and bald eagles
had the same problem.
## Tamed mobs
- **Tamed mobs have an owner again.** Taming a crow, gorilla, grizzly bear, elephant, raccoon,
capuchin monkey or cosmaw showed the hearts but never recorded who tamed it, so the mob kept
behaving as if it were wild: it wouldn't follow you, wouldn't obey commands, and wouldn't help you
in a fight.
- **Kangaroo pouch equipment works.** Weapons and armour put in a kangaroo's pouch are now equipped
and rendered, and the kangaroo fights with them.
- **Restored forced mounting**, plus the two mob-specific command messages that were missing when
cycling a tamed mob's orders.
## Rendering
- **The Animal Dictionary works.** Previously you could right-click it exactly once — you'd hear the
page-turn, get the advancement, and then it could never be opened again, even after rejoining. The
book now opens properly, and its text and mob portraits render correctly.
- **Baby mobs are the right size again.** Around 50 mobs rendered their babies at adult size, or sunk
into the ground. (Reported for the baby cockroach.)
- **Fixed the armour models** for the Unsettling Kimono, Tarantula Hawk Elytra, Rock Shell
Chestplate, Novelty Hat, Cave Centipede Leggings, Antler Headdress, Outback Leggings,
Frontiersman's Cap, Flying Fish Boots and Frostwalker Helmet — the custom-shaped ones rendered
wrong, and two of the leggings rendered nothing at all.
- **Restored the Rocky Chestplate's rolling animation** — rolling now looks like rolling.
- **The soul vulture has both wings.**
- **The endergrade's saddle shows up** once you saddle it.
- **Cockroaches wear the sombrero again, and dance.**
- **Riders no longer float.** Sitting on an elephant — and on every other rideable mob — put you
about a third of a block too high above its back.
## Items
- **Music discs play.** Right-clicking a jukebox with an Alex's Mobs disc did nothing at all; the
Daze and Thime discs are proper jukebox songs now.
- **Fixed two items showing their internal name** (`item.alexsmobs.…`) instead of a proper one.
## Requirements
**Minecraft 26.1.2**
- Fabric Loader 0.18.6+ · Forge 64+ · NeoForge
- Fabric API (Fabric only)
- **CodxLib 1.1.0+** — required, install it alongside this mod
**Minecraft 26.2**
- Fabric Loader 0.19.3+ · Forge 65+ · NeoForge
- Fabric API (Fabric only)
- **CodxLib 1.3.3+** — required, install it alongside this mod
Worlds, saves, tamed mobs and inventories are unaffected — just drop the new jar in.
## Feedback
Enormous thanks to everyone who sent in bug reports; every fix above came from one. Found a mob that
behaves differently than in the original Alex's Mobs? Reports and feedback are very welcome — please
open an issue or reach out on [Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.2
1.0.224 июл. 2026 г.114Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# 1.0.2 — Bug-fix round
A big pass of fixes from player bug reports: two crashes, a lot of things that rendered wrong, and
several tamed-mob behaviours that simply weren't working. Everything here is on both **Minecraft
26.1.2** and **Minecraft 26.2**.
## Crashes
- **Fixed a crash when feeding a mob** — giving a maned wolf an apple (and various other mob/food
combinations) could take the game down while it spawned the eating particles.
- **Fixed a crash when putting a carpet on an elephant that already had one.** The carpet did get
applied — you'd see it after rejoining — but the game crashed on the spot. Raccoons and bald eagles
had the same problem.
## Tamed mobs
- **Tamed mobs have an owner again.** Taming a crow, gorilla, grizzly bear, elephant, raccoon,
capuchin monkey or cosmaw showed the hearts but never recorded who tamed it, so the mob kept
behaving as if it were wild: it wouldn't follow you, wouldn't obey commands, and wouldn't help you
in a fight.
- **Kangaroo pouch equipment works.** Weapons and armour put in a kangaroo's pouch are now equipped
and rendered, and the kangaroo fights with them.
- **Restored forced mounting**, plus the two mob-specific command messages that were missing when
cycling a tamed mob's orders.
## Rendering
- **The Animal Dictionary works.** Previously you could right-click it exactly once — you'd hear the
page-turn, get the advancement, and then it could never be opened again, even after rejoining. The
book now opens properly, and its text and mob portraits render correctly.
- **Baby mobs are the right size again.** Around 50 mobs rendered their babies at adult size, or sunk
into the ground. (Reported for the baby cockroach.)
- **Fixed the armour models** for the Unsettling Kimono, Tarantula Hawk Elytra, Rock Shell
Chestplate, Novelty Hat, Cave Centipede Leggings, Antler Headdress, Outback Leggings,
Frontiersman's Cap, Flying Fish Boots and Frostwalker Helmet — the custom-shaped ones rendered
wrong, and two of the leggings rendered nothing at all.
- **Restored the Rocky Chestplate's rolling animation** — rolling now looks like rolling.
- **The soul vulture has both wings.**
- **The endergrade's saddle shows up** once you saddle it.
- **Cockroaches wear the sombrero again, and dance.**
- **Riders no longer float.** Sitting on an elephant — and on every other rideable mob — put you
about a third of a block too high above its back.
## Items
- **Music discs play.** Right-clicking a jukebox with an Alex's Mobs disc did nothing at all; the
Daze and Thime discs are proper jukebox songs now.
- **Fixed two items showing their internal name** (`item.alexsmobs.…`) instead of a proper one.
## Requirements
**Minecraft 26.1.2**
- Fabric Loader 0.18.6+ · Forge 64+ · NeoForge
- Fabric API (Fabric only)
- **CodxLib 1.1.0+** — required, install it alongside this mod
**Minecraft 26.2**
- Fabric Loader 0.19.3+ · Forge 65+ · NeoForge
- Fabric API (Fabric only)
- **CodxLib 1.3.3+** — required, install it alongside this mod
Worlds, saves, tamed mobs and inventories are unaffected — just drop the new jar in.
## Feedback
Enormous thanks to everyone who sent in bug reports; every fix above came from one. Found a mob that
behaves differently than in the original Alex's Mobs? Reports and feedback are very welcome — please
open an issue or reach out on [Discord](https://discord.gg/7jkpWz2Uks)
release
Alex's Mobs Continued 1.0.1
1.0.123 июл. 2026 г.882Minecraft: 26.2fabric
Что нового
# 1.0.1 — Crash fix
A small but important fix: a server crash that could happen during ordinary combat.
## Fixed
- **Fixed a crash when a frilled shark killed what it was attacking.** Landing the killing blow
crashed the server mid-tick — and on a singleplayer or LAN world, that takes the whole game down.
Most likely to show up around deep oceans, where frilled sharks hunt.
- **Fixed the same underlying problem in the cachalot whale**, which could crash while a whale had a
giant squid in its jaws. Nobody reported this one — it turned up while checking every other mob
for the same mistake after the shark crash came in.
Nothing else changed. Worlds, saves, tamed mobs and inventories are all unaffected — just drop the
new jar in.
Huge thanks to the player who sent in the crash report. That report is the only reason this was
found, and it led straight to the second crash as well.
## Also new: Minecraft 26.2
This is the first build of Alex's Mobs Continued for **Minecraft 26.2**, on Fabric, Forge and
NeoForge. The full mob roster and all content carry over unchanged from the 26.1.2 release — the
work was updating the mod to the new Minecraft version, not changing how it plays.
## Requirements
**Minecraft 26.1.2**
- Fabric Loader 0.18.6+ · Forge 64+ · NeoForge
- Fabric API (Fabric only)
- **CodxLib 1.1.0+** — required, install it alongside this mod
**Minecraft 26.2**
- Fabric Loader 0.19.3+ · Forge 65+ · NeoForge
- Fabric API (Fabric only)
- **CodxLib 1.3.3+** — required, install it alongside this mod
## Feedback
Found a mob that behaves differently than in the original Alex's Mobs? Reports and feedback are very
welcome — please open an issue or reach out on [Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.1
1.0.123 июл. 2026 г.324Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# 1.0.1 — Crash fix
A small but important fix: a server crash that could happen during ordinary combat.
## Fixed
- **Fixed a crash when a frilled shark killed what it was attacking.** Landing the killing blow
crashed the server mid-tick — and on a singleplayer or LAN world, that takes the whole game down.
Most likely to show up around deep oceans, where frilled sharks hunt.
- **Fixed the same underlying problem in the cachalot whale**, which could crash while a whale had a
giant squid in its jaws. Nobody reported this one — it turned up while checking every other mob
for the same mistake after the shark crash came in.
Nothing else changed. Worlds, saves, tamed mobs and inventories are all unaffected — just drop the
new jar in.
Huge thanks to the player who sent in the crash report. That report is the only reason this was
found, and it led straight to the second crash as well.
## Also new: Minecraft 26.2
This is the first build of Alex's Mobs Continued for **Minecraft 26.2**, on Fabric, Forge and
NeoForge. The full mob roster and all content carry over unchanged from the 26.1.2 release — the
work was updating the mod to the new Minecraft version, not changing how it plays.
## Requirements
**Minecraft 26.1.2**
- Fabric Loader 0.18.6+ · Forge 64+ · NeoForge
- Fabric API (Fabric only)
- **CodxLib 1.1.0+** — required, install it alongside this mod
**Minecraft 26.2**
- Fabric Loader 0.19.3+ · Forge 65+ · NeoForge
- Fabric API (Fabric only)
- **CodxLib 1.3.3+** — required, install it alongside this mod
## Feedback
Found a mob that behaves differently than in the original Alex's Mobs? Reports and feedback are very
welcome — please open an issue or reach out on [Discord](https://discord.gg/7jkpWz2Uks).
release
Alex's Mobs Continued 1.0.0
1.0.022 июл. 2026 г.374Minecraft: 26.2fabric
Что нового
Updated for 26.2
release
Alex's Mobs Continued 1.0.0
1.0.029 июн. 2026 г.1,3 тыс.Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# 1.0.0 — First full Fabric release
The first stable release of **Alex's Mobs Continued** for **Minecraft 26.1.2** on **Fabric**. The
complete Alex's Mobs roster is in, playable, and ported as close to the original as possible.
## Highlights
- **The complete roster — ~116 mobs**, each with its original model, textures, and animations.
- **Full behaviour** — taming, breeding, natural spawning by biome, mob-specific abilities and
attacks, egg-laying, bucketing, and riding.
- **All the content** — items, blocks, armor, and a spawn egg for every mob.
- **Animal Dictionary & advancements** to track your discoveries.
## Fixes since the beta
- **Spawn eggs now work** — every mob's spawn egg correctly summons its mob again.
- **Animations fixed across the whole roster** — special animations (attacks, pecks, slams) play and
complete properly, and sit/sleep/rest poses sit at the right height.
- Numerous per-mob behaviour fixes (kangaroo attacks, hummingbird flight, falconry perch, and more)
and texture/icon cleanup.
## Requirements
- **Minecraft 26.1.2**, **Fabric Loader 0.18.6+**
- **Fabric API**
- **CodxLib 1.3.0+** (required — install it alongside this mod)
## Feedback
Found a mob that behaves differently than in the original Alex's Mobs? Reports and feedback are very
welcome — please open an issue or reach out on [Discord](https://discord.gg/7jkpWz2Uks).
beta
Alex's Mobs - Updated & Ported (Unofficial) 0.1.0
0.1.015 июн. 2026 г.63Minecraft: 26.1, 26.1.1, 26.1.2fabric
Что нового
# Alex's Mobs (Updated & Ported) — 0.1.0 · First Fabric Beta
The first public beta of **Alex's Mobs** ported to **Minecraft 26.1.2** on **Fabric**. The full
roster is in and playable — this build is for testing and feedback.
## What's included
- **~116 mobs** — the complete Alex's Mobs roster, with their models, textures, and animations.
- **Behaviour** — taming, breeding, mob-specific abilities, attacks, and natural spawning.
- **Items, blocks, and spawn eggs** for every mob.
- Fabric + Fabric API.
## Known issues (beta)
- A few **3D item icons** (the transmutation table item, advancement mob-icons) use flat
placeholder icons for now — the special 3D item-renderer is still being ported.
- The transmutation table **block** renders as a translucent obsidian cube — this is how the
original mod renders it, not a bug.
- Some per-mob behaviours are still being verified; please report anything that looks off.
## Feedback
This is a **beta** — bug reports, crashes, and "this mob does X in the original but Y here" notes
are very welcome.
> Forge and NeoForge builds are in progress but not yet ready.