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ВЕРСИИ (515)
release
Ala Industrial 0.1.222-mc26.2 [NeoForge]
0.1.222-mc26.2+neoforge27 окт. 2026 г.18Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.222
<p><img alt="Ala Industrial Minecraft mod: the Antirad bar bitten down, rubber chewing gum and iodine tablets beside a radiation meter" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.222-mc26.2/release-media/v0.1.222-mc26.2/changelog.webp" width="720"></p>
The mod's own food arrives: gum against nausea, iodine tablets before radiation work and an Antirad bar after it.
### New
- **Antirad bar.** Milk, cocoa and inulin. Four bites, each takes a quarter of your radiation off, and your other effects stay.
- **Iodine tablets.** Take one before radiation work and the dose builds up half as fast for 5 minutes. Made from kelp ash, sulfur dust and a few machines.
- **Rubber chewing gum.** Made of raw rubber and inulin. It stops nausea and keeps it away for 3 minutes, and it is not filling.
release
Ala Industrial 0.1.222-mc26.2 [Fabric]
0.1.222-mc26.2+fabric27 окт. 2026 г.22Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.222
<p><img alt="Ala Industrial Minecraft mod: the Antirad bar bitten down, rubber chewing gum and iodine tablets beside a radiation meter" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.222-mc26.2/release-media/v0.1.222-mc26.2/changelog.webp" width="720"></p>
The mod's own food arrives: gum against nausea, iodine tablets before radiation work and an Antirad bar after it.
### New
- **Antirad bar.** Milk, cocoa and inulin. Four bites, each takes a quarter of your radiation off, and your other effects stay.
- **Iodine tablets.** Take one before radiation work and the dose builds up half as fast for 5 minutes. Made from kelp ash, sulfur dust and a few machines.
- **Rubber chewing gum.** Made of raw rubber and inulin. It stops nausea and keeps it away for 3 minutes, and it is not filling.
release
Ala Industrial 0.1.222-mc26.3 [NeoForge]
0.1.222-mc26.3+neoforge27 окт. 2026 г.96Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.222
<p><img alt="Ala Industrial Minecraft mod: the Antirad bar bitten down, rubber chewing gum and iodine tablets beside a radiation meter" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.222-mc26.3/release-media/v0.1.222-mc26.3/changelog.webp" width="720"></p>
The mod's own food arrives: gum against nausea, iodine tablets before radiation work and an Antirad bar after it.
### New
- **Antirad bar.** Milk, cocoa and inulin. Four bites, each takes a quarter of your radiation off, and your other effects stay.
- **Iodine tablets.** Take one before radiation work and the dose builds up half as fast for 5 minutes. Made from kelp ash, sulfur dust and a few machines.
- **Rubber chewing gum.** Made of raw rubber and inulin. It stops nausea and keeps it away for 3 minutes, and it is not filling.
release
Ala Industrial 0.1.222-mc26.3 [Fabric]
0.1.222-mc26.3+fabric27 окт. 2026 г.44Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.222
<p><img alt="Ala Industrial Minecraft mod: the Antirad bar bitten down, rubber chewing gum and iodine tablets beside a radiation meter" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.222-mc26.3/release-media/v0.1.222-mc26.3/changelog.webp" width="720"></p>
The mod's own food arrives: gum against nausea, iodine tablets before radiation work and an Antirad bar after it.
### New
- **Antirad bar.** Milk, cocoa and inulin. Four bites, each takes a quarter of your radiation off, and your other effects stay.
- **Iodine tablets.** Take one before radiation work and the dose builds up half as fast for 5 minutes. Made from kelp ash, sulfur dust and a few machines.
- **Rubber chewing gum.** Made of raw rubber and inulin. It stops nausea and keeps it away for 3 minutes, and it is not filling.
release
Ala Industrial 0.1.221-mc26.2 [NeoForge]
0.1.221-mc26.2+neoforge27 окт. 2026 г.24Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.221
<p><img alt="Ala Industrial Minecraft mod: Reinforced Bone Meal grows a tree at once, a water bucket washes dye off cables" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.221-mc26.2/release-media/v0.1.221-mc26.2/changelog.png" width="720"></p>
Reinforced Bone Meal and washing dye off cables with water.
### New
- **Wash the dye off.** A water bucket cleans a dyed insulated cable, sneak to clean the whole line.
- **Reinforced Bone Meal.** A sapling becomes a tree at once, a crop ripens fully, and none is spent if nothing grows. Kok-sagyz now needs light for any bone meal.
release
Ala Industrial 0.1.221-mc26.2 [Fabric]
0.1.221-mc26.2+fabric27 окт. 2026 г.31Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.221
<p><img alt="Ala Industrial Minecraft mod: Reinforced Bone Meal grows a tree at once, a water bucket washes dye off cables" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.221-mc26.2/release-media/v0.1.221-mc26.2/changelog.png" width="720"></p>
Reinforced Bone Meal and washing dye off cables with water.
### New
- **Wash the dye off.** A water bucket cleans a dyed insulated cable, sneak to clean the whole line.
- **Reinforced Bone Meal.** A sapling becomes a tree at once, a crop ripens fully, and none is spent if nothing grows. Kok-sagyz now needs light for any bone meal.
release
Ala Industrial 0.1.221-mc26.3 [NeoForge]
0.1.221-mc26.3+neoforge27 окт. 2026 г.56Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.221
<p><img alt="Ala Industrial Minecraft mod: Reinforced Bone Meal grows a tree at once, a water bucket washes dye off cables" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.221-mc26.3/release-media/v0.1.221-mc26.3/changelog.png" width="720"></p>
Reinforced Bone Meal, washing dye off cables with water, and a fix for a crash on current loader builds.
### New
- **Wash the dye off.** A water bucket cleans a dyed insulated cable, sneak to clean the whole line.
- **Reinforced Bone Meal.** A sapling becomes a tree at once, a crop ripens fully, and none is spent if nothing grows. Kok-sagyz now needs light for any bone meal.
### Bug Fixes
- **Crash on load fixed:** in some builds of the mod the game failed to start on a current loader version. They load again now.
release
Ala Industrial 0.1.221-mc26.3 [Fabric]
0.1.221-mc26.3+fabric27 окт. 2026 г.76Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.221
<p><img alt="Ala Industrial Minecraft mod: Reinforced Bone Meal grows a tree at once, a water bucket washes dye off cables" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.221-mc26.3/release-media/v0.1.221-mc26.3/changelog.png" width="720"></p>
Reinforced Bone Meal, washing dye off cables with water, and a fix for a crash on current loader builds.
### New
- **Wash the dye off.** A water bucket cleans a dyed insulated cable, sneak to clean the whole line.
- **Reinforced Bone Meal.** A sapling becomes a tree at once, a crop ripens fully, and none is spent if nothing grows. Kok-sagyz now needs light for any bone meal.
### Bug Fixes
- **Crash on load fixed:** in some builds of the mod the game failed to start on a current loader version. They load again now.
release
Ala Industrial 0.1.220-mc26.2 [NeoForge]
0.1.220-mc26.2+neoforge26 окт. 2026 г.16Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.220
<p><img alt="Ala Industrial Minecraft mod: a warehouse shelf block showing icons of the four items it holds the most of" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.220-mc26.2/release-media/v0.1.220-mc26.2/changelog.png" width="720"></p>
ALA work towns now run themselves: workers keep a daily routine, restore the warehouse and a storekeeper feeds the drones.
### New
- Warehouse Shelf: a 27 slot storage block that shows icons of the four items it holds the most of.
- Town pulse and chronicle: the settlement core shows what the town needs right now and keeps a chronicle of its life.
- Town warehouse: drones restore it, and a worker becomes its storekeeper, wears a shoulder patch and carries materials from the shelves to the dispatcher.
- Daily routine: shift workers work, take a break, gather at the town hall and sleep at night, each on slightly different hours.
- The dispatcher has its own spot in the town hall. Placed where the plan wants another block, it tells you in chat and points to its spot.
- Warehouse Plan: found in the warehouse ruin or crafted. The town restores its warehouse once it has learned the plan.
### Improved
- Settlement core screen: pictures of what the town needs, a highlight for the block in the way, and clearer chronicle rows.
### Bug Fixes
- A house plan the town already knows is no longer used up by the dispatcher, desert house 4 has its plan barrel, and a broken road shows in red on the schematic.
- A new shift worker no longer climbs onto the reception capsule and gets stuck; chronicle rows read cleanly.
release
Ala Industrial 0.1.220-mc26.2 [Fabric]
0.1.220-mc26.2+fabric26 окт. 2026 г.43Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.220
<p><img alt="Ala Industrial Minecraft mod: a warehouse shelf block showing icons of the four items it holds the most of" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.220-mc26.2/release-media/v0.1.220-mc26.2/changelog.png" width="720"></p>
ALA work towns now run themselves: workers keep a daily routine, restore the warehouse and a storekeeper feeds the drones.
### New
- Warehouse Shelf: a 27 slot storage block that shows icons of the four items it holds the most of.
- Town pulse and chronicle: the settlement core shows what the town needs right now and keeps a chronicle of its life.
- Town warehouse: drones restore it, and a worker becomes its storekeeper, wears a shoulder patch and carries materials from the shelves to the dispatcher.
- Daily routine: shift workers work, take a break, gather at the town hall and sleep at night, each on slightly different hours.
- The dispatcher has its own spot in the town hall. Placed where the plan wants another block, it tells you in chat and points to its spot.
- Warehouse Plan: found in the warehouse ruin or crafted. The town restores its warehouse once it has learned the plan.
### Improved
- Settlement core screen: pictures of what the town needs, a highlight for the block in the way, and clearer chronicle rows.
### Bug Fixes
- A house plan the town already knows is no longer used up by the dispatcher, desert house 4 has its plan barrel, and a broken road shows in red on the schematic.
- A new shift worker no longer climbs onto the reception capsule and gets stuck; chronicle rows read cleanly.
beta
Ala Industrial 0.1.220-mc26.3 [NeoForge]
0.1.220-mc26.3+neoforge26 окт. 2026 г.37Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.220
<p><img alt="Ala Industrial Minecraft mod: a warehouse shelf block showing icons of the four items it holds the most of" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.220-mc26.3/release-media/v0.1.220-mc26.3/changelog.png" width="720"></p>
ALA work towns now run themselves: workers keep a daily routine, restore the warehouse and a storekeeper feeds the drones.
### New
- Warehouse Shelf: a 27 slot storage block that shows icons of the four items it holds the most of.
- Town pulse and chronicle: the settlement core shows what the town needs right now and keeps a chronicle of its life.
- Town warehouse: drones restore it, and a worker becomes its storekeeper, wears a shoulder patch and carries materials from the shelves to the dispatcher.
- Daily routine: shift workers work, take a break, gather at the town hall and sleep at night, each on slightly different hours.
- The dispatcher has its own spot in the town hall. Placed where the plan wants another block, it tells you in chat and points to its spot.
- Warehouse Plan: found in the warehouse ruin or crafted. The town restores its warehouse once it has learned the plan.
### Improved
- Settlement core screen: pictures of what the town needs, a highlight for the block in the way, and clearer chronicle rows.
### Bug Fixes
- A house plan the town already knows is no longer used up by the dispatcher, desert house 4 has its plan barrel, and a broken road shows in red on the schematic.
- A new shift worker no longer climbs onto the reception capsule and gets stuck; chronicle rows read cleanly.
release
Ala Industrial 0.1.220-mc26.3 [Fabric]
0.1.220-mc26.3+fabric26 окт. 2026 г.112Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.220
<p><img alt="Ala Industrial Minecraft mod: a warehouse shelf block showing icons of the four items it holds the most of" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.220-mc26.3/release-media/v0.1.220-mc26.3/changelog.png" width="720"></p>
ALA work towns now run themselves: workers keep a daily routine, restore the warehouse and a storekeeper feeds the drones.
### New
- Warehouse Shelf: a 27 slot storage block that shows icons of the four items it holds the most of.
- Town pulse and chronicle: the settlement core shows what the town needs right now and keeps a chronicle of its life.
- Town warehouse: drones restore it, and a worker becomes its storekeeper, wears a shoulder patch and carries materials from the shelves to the dispatcher.
- Daily routine: shift workers work, take a break, gather at the town hall and sleep at night, each on slightly different hours.
- The dispatcher has its own spot in the town hall. Placed where the plan wants another block, it tells you in chat and points to its spot.
- Warehouse Plan: found in the warehouse ruin or crafted. The town restores its warehouse once it has learned the plan.
### Improved
- Settlement core screen: pictures of what the town needs, a highlight for the block in the way, and clearer chronicle rows.
### Bug Fixes
- A house plan the town already knows is no longer used up by the dispatcher, desert house 4 has its plan barrel, and a broken road shows in red on the schematic.
- A new shift worker no longer climbs onto the reception capsule and gets stuck; chronicle rows read cleanly.
release
Ala Industrial 0.1.219-mc26.2 [NeoForge]
0.1.219-mc26.2+neoforge24 окт. 2026 г.45Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.219
<p><img alt="Ala Industrial Minecraft mod: a shift worker walks into a restored house, waves and lies down on the charging bed" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.219-mc26.2/release-media/v0.1.219-mc26.2/changelog.webp" width="720"></p>
Homes and roads for the ALA work towns: drones restore the ruined houses and build new ones by plan, a town road network carries power to every house, and shift workers get a home with a charging bed.
### New
- Town Road, a walkable grate block with an insulated wire inside that carries power. Drones lay the town's road network from the town hall, and a building counts once its inlet shares a network with the core.
- Shift workers now live in capsule houses. The first homeless worker moves into a restored house and charges on its bed, and the Reception Capsule only brings a worker back when a free house waits.
- New house blocks: the House Inlet, which takes power only on its outer face, and the two-block Charging Bed a shift worker lies down on to charge.
- Lay a new house anywhere in a town's territory: place a House Inlet, pick a plan and a turn. The site is checked, then drones clear it, lay its road and build it.
- House Plans: a town learns each of the four house types once, from a sheet put into the dispatcher or used on the core. Sheets lie in house ruins or are crafted, and the town hall gives one.
### Improved
- The Settlement Core's Construction tab shows building cards with progress bars and a hint for the next step. A Find button outlines a shift worker through walls, and town chat lines are coloured.
- Builder drones open wooden doors, trapdoors and gates on their way and shut them behind, place doors and beds whole and clear grass and flowers themselves.
- The Town Dispatcher keeps a queue of orders for chosen buildings that you can reorder or cancel. When a job stops, the reason is shown in the window and said once in chat.
- Shift workers move like people in heavy suits: a weighty walk, breathing while they stand and a wave to greet you.
### Bug Fixes
- The Town Dispatcher window now fits on a 1280x720 screen at GUI scale 3.
release
Ala Industrial 0.1.219-mc26.2 [Fabric]
0.1.219-mc26.2+fabric24 окт. 2026 г.92Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.219
<p><img alt="Ala Industrial Minecraft mod: a shift worker walks into a restored house, waves and lies down on the charging bed" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.219-mc26.2/release-media/v0.1.219-mc26.2/changelog.webp" width="720"></p>
Homes and roads for the ALA work towns: drones restore the ruined houses and build new ones by plan, a town road network carries power to every house, and shift workers get a home with a charging bed.
### New
- Town Road, a walkable grate block with an insulated wire inside that carries power. Drones lay the town's road network from the town hall, and a building counts once its inlet shares a network with the core.
- Shift workers now live in capsule houses. The first homeless worker moves into a restored house and charges on its bed, and the Reception Capsule only brings a worker back when a free house waits.
- New house blocks: the House Inlet, which takes power only on its outer face, and the two-block Charging Bed a shift worker lies down on to charge.
- Lay a new house anywhere in a town's territory: place a House Inlet, pick a plan and a turn. The site is checked, then drones clear it, lay its road and build it.
- House Plans: a town learns each of the four house types once, from a sheet put into the dispatcher or used on the core. Sheets lie in house ruins or are crafted, and the town hall gives one.
### Improved
- The Settlement Core's Construction tab shows building cards with progress bars and a hint for the next step. A Find button outlines a shift worker through walls, and town chat lines are coloured.
- Builder drones open wooden doors, trapdoors and gates on their way and shut them behind, place doors and beds whole and clear grass and flowers themselves.
- The Town Dispatcher keeps a queue of orders for chosen buildings that you can reorder or cancel. When a job stops, the reason is shown in the window and said once in chat.
- Shift workers move like people in heavy suits: a weighty walk, breathing while they stand and a wave to greet you.
### Bug Fixes
- The Town Dispatcher window now fits on a 1280x720 screen at GUI scale 3.
beta
Ala Industrial 0.1.219-mc26.3 [NeoForge]
0.1.219-mc26.3+neoforge24 окт. 2026 г.74Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.219
<p><img alt="Ala Industrial Minecraft mod: a shift worker walks into a restored house, waves and lies down on the charging bed" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.219-mc26.3/release-media/v0.1.219-mc26.3/changelog.webp" width="720"></p>
Homes and roads for the ALA work towns: drones restore the ruined houses and build new ones by plan, a town road network carries power to every house, and shift workers get a home with a charging bed.
### New
- Town Road, a walkable grate block with an insulated wire inside that carries power. Drones lay the town's road network from the town hall, and a building counts once its inlet shares a network with the core.
- Shift workers now live in capsule houses. The first homeless worker moves into a restored house and charges on its bed, and the Reception Capsule only brings a worker back when a free house waits.
- New house blocks: the House Inlet, which takes power only on its outer face, and the two-block Charging Bed a shift worker lies down on to charge.
- Lay a new house anywhere in a town's territory: place a House Inlet, pick a plan and a turn. The site is checked, then drones clear it, lay its road and build it.
- House Plans: a town learns each of the four house types once, from a sheet put into the dispatcher or used on the core. Sheets lie in house ruins or are crafted, and the town hall gives one.
### Improved
- The Settlement Core's Construction tab shows building cards with progress bars and a hint for the next step. A Find button outlines a shift worker through walls, and town chat lines are coloured.
- Builder drones open wooden doors, trapdoors and gates on their way and shut them behind, place doors and beds whole and clear grass and flowers themselves.
- The Town Dispatcher keeps a queue of orders for chosen buildings that you can reorder or cancel. When a job stops, the reason is shown in the window and said once in chat.
- Shift workers move like people in heavy suits: a weighty walk, breathing while they stand and a wave to greet you.
### Bug Fixes
- The Town Dispatcher window now fits on a 1280x720 screen at GUI scale 3.
release
Ala Industrial 0.1.219-mc26.3 [Fabric]
0.1.219-mc26.3+fabric24 окт. 2026 г.305Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.219
<p><img alt="Ala Industrial Minecraft mod: a shift worker walks into a restored house, waves and lies down on the charging bed" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.219-mc26.3/release-media/v0.1.219-mc26.3/changelog.webp" width="720"></p>
Homes and roads for the ALA work towns: drones restore the ruined houses and build new ones by plan, a town road network carries power to every house, and shift workers get a home with a charging bed.
### New
- Town Road, a walkable grate block with an insulated wire inside that carries power. Drones lay the town's road network from the town hall, and a building counts once its inlet shares a network with the core.
- Shift workers now live in capsule houses. The first homeless worker moves into a restored house and charges on its bed, and the Reception Capsule only brings a worker back when a free house waits.
- New house blocks: the House Inlet, which takes power only on its outer face, and the two-block Charging Bed a shift worker lies down on to charge.
- Lay a new house anywhere in a town's territory: place a House Inlet, pick a plan and a turn. The site is checked, then drones clear it, lay its road and build it.
- House Plans: a town learns each of the four house types once, from a sheet put into the dispatcher or used on the core. Sheets lie in house ruins or are crafted, and the town hall gives one.
### Improved
- The Settlement Core's Construction tab shows building cards with progress bars and a hint for the next step. A Find button outlines a shift worker through walls, and town chat lines are coloured.
- Builder drones open wooden doors, trapdoors and gates on their way and shut them behind, place doors and beds whole and clear grass and flowers themselves.
- The Town Dispatcher keeps a queue of orders for chosen buildings that you can reorder or cancel. When a job stops, the reason is shown in the window and said once in chat.
- Shift workers move like people in heavy suits: a weighty walk, breathing while they stand and a wave to greet you.
### Bug Fixes
- The Town Dispatcher window now fits on a 1280x720 screen at GUI scale 3.
beta
Ala Industrial 0.1.218-mc26.3 [NeoForge]
0.1.218-mc26.3+neoforge22 окт. 2026 г.71Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.218
<p><img alt="Ala Industrial Minecraft mod: what's new, the town dispatcher and drone nest that restore a ruined town hall" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.218-mc26.3/release-media/v0.1.218-mc26.3/changelog.webp" width="720"></p>
Ruined town halls in ALA towns can now be rebuilt: gather the three plan sheets, set up a Town Dispatcher and Drone Nests, and construction drones restore the hall stage by stage.
### New
- Hostile mobs now hunt shift workers as they hunt players. A worker runs away from them but stays inside its settlement's territory.
- The Settlement Core has a new Construction tab with the town's buildings, their state and the work queue. A "Show the schematic" button draws the missing town hall blocks in the world.
- **Town hall restoration.** Make a Restoration Plan from three sheets in a Town Dispatcher, put a Drone Nest with a Construction Drone over the hall, and drones clear and rebuild it stage by stage.
- Every ALA town holds three Town Hall Plan Sheets: in the town hall, a house and the lab, and the core's Construction tab shows which you have found. A lost sheet can be crafted.
- The Town Dispatcher shows the materials of each stage and keeps a work journal. A chat message tells you when a stage is done, and drones later mend a damaged town hall by themselves.
### Improved
- Only the restorer of a woken settlement can use its core, Reception Capsule, Town Dispatcher and Drone Nests. Other players get a chat message instead.
- Each row of the shift worker lists in the Settlement Core now starts with the worker's face.
release
Ala Industrial 0.1.218-mc26.3 [Fabric]
0.1.218-mc26.3+fabric22 окт. 2026 г.194Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.218
<p><img alt="Ala Industrial Minecraft mod: what's new, the town dispatcher and drone nest that restore a ruined town hall" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.218-mc26.3/release-media/v0.1.218-mc26.3/changelog.webp" width="720"></p>
Ruined town halls in ALA towns can now be rebuilt: gather the three plan sheets, set up a Town Dispatcher and Drone Nests, and construction drones restore the hall stage by stage.
### New
- Hostile mobs now hunt shift workers as they hunt players. A worker runs away from them but stays inside its settlement's territory.
- The Settlement Core has a new Construction tab with the town's buildings, their state and the work queue. A "Show the schematic" button draws the missing town hall blocks in the world.
- **Town hall restoration.** Make a Restoration Plan from three sheets in a Town Dispatcher, put a Drone Nest with a Construction Drone over the hall, and drones clear and rebuild it stage by stage.
- Every ALA town holds three Town Hall Plan Sheets: in the town hall, a house and the lab, and the core's Construction tab shows which you have found. A lost sheet can be crafted.
- The Town Dispatcher shows the materials of each stage and keeps a work journal. A chat message tells you when a stage is done, and drones later mend a damaged town hall by themselves.
### Improved
- Only the restorer of a woken settlement can use its core, Reception Capsule, Town Dispatcher and Drone Nests. Other players get a chat message instead.
- Each row of the shift worker lists in the Settlement Core now starts with the worker's face.
release
Ala Industrial 0.1.218-mc26.2 [NeoForge]
0.1.218-mc26.2+neoforge22 окт. 2026 г.18Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.218
<p><img alt="Ala Industrial Minecraft mod: what's new, the town dispatcher and drone nest that restore a ruined town hall" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.218-mc26.2/release-media/v0.1.218-mc26.2/changelog.webp" width="720"></p>
Ruined town halls in ALA towns can now be rebuilt: gather the three plan sheets, set up a Town Dispatcher and Drone Nests, and construction drones restore the hall stage by stage.
### New
- Hostile mobs now hunt shift workers as they hunt players. A worker runs away from them but stays inside its settlement's territory.
- The Settlement Core has a new Construction tab with the town's buildings, their state and the work queue. A "Show the schematic" button draws the missing town hall blocks in the world.
- **Town hall restoration.** Make a Restoration Plan from three sheets in a Town Dispatcher, put a Drone Nest with a Construction Drone over the hall, and drones clear and rebuild it stage by stage.
- Every ALA town holds three Town Hall Plan Sheets: in the town hall, a house and the lab, and the core's Construction tab shows which you have found. A lost sheet can be crafted.
- The Town Dispatcher shows the materials of each stage and keeps a work journal. A chat message tells you when a stage is done, and drones later mend a damaged town hall by themselves.
### Improved
- Only the restorer of a woken settlement can use its core, Reception Capsule, Town Dispatcher and Drone Nests. Other players get a chat message instead.
- Each row of the shift worker lists in the Settlement Core now starts with the worker's face.
release
Ala Industrial 0.1.218-mc26.2 [Fabric]
0.1.218-mc26.2+fabric22 окт. 2026 г.35Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.218
<p><img alt="Ala Industrial Minecraft mod: what's new, the town dispatcher and drone nest that restore a ruined town hall" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.218-mc26.2/release-media/v0.1.218-mc26.2/changelog.webp" width="720"></p>
Ruined town halls in ALA towns can now be rebuilt: gather the three plan sheets, set up a Town Dispatcher and Drone Nests, and construction drones restore the hall stage by stage.
### New
- Hostile mobs now hunt shift workers as they hunt players. A worker runs away from them but stays inside its settlement's territory.
- The Settlement Core has a new Construction tab with the town's buildings, their state and the work queue. A "Show the schematic" button draws the missing town hall blocks in the world.
- **Town hall restoration.** Make a Restoration Plan from three sheets in a Town Dispatcher, put a Drone Nest with a Construction Drone over the hall, and drones clear and rebuild it stage by stage.
- Every ALA town holds three Town Hall Plan Sheets: in the town hall, a house and the lab, and the core's Construction tab shows which you have found. A lost sheet can be crafted.
- The Town Dispatcher shows the materials of each stage and keeps a work journal. A chat message tells you when a stage is done, and drones later mend a damaged town hall by themselves.
### Improved
- Only the restorer of a woken settlement can use its core, Reception Capsule, Town Dispatcher and Drone Nests. Other players get a chat message instead.
- Each row of the shift worker lists in the Settlement Core now starts with the worker's face.
release
Ala Industrial 0.1.217-mc26.2 [NeoForge]
0.1.217-mc26.2+neoforge20 окт. 2026 г.18Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.217
<p><img alt="Ala Industrial Minecraft mod: shift worker profile card tabs beside a fluid tap pouring liquid experience" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.217-mc26.2/release-media/v0.1.217-mc26.2/changelog.webp" width="720"></p>
Shift workers get a profile card, and a new Tap lets any fluid out of a tank or pipe.
### New
- New Tap block: fit it to a tank, pump, machine or fluid pipe and right click to let any fluid out into the world. Liquid experience comes out as experience orbs.
- Shift workers now have a profile card with battery, level and rank, skill points, a biography and service notes. Right click a worker to open it, or open the list in the settlement core.
### Improved
- Breaking a settlement's core now tells you in chat that the town sleeps until a core is placed on its territory again.
- The Electric Mob Trap now takes energy, item pipes and fluid pipes on its sides and bottom, and nothing on top.
- A newly placed Creative Energy Source now outputs 512 EU/t.
### Bug Fixes
- Oil lakes no longer fill the log with post processing warnings when chunks are generated by other mods, such as the Distant Horizons SeedGen add-on.
- Liquid experience in fluid pipes is now green instead of red.
- Oil slimes no longer spawn twice as often in some builds of the mod.
- Standing on a live bare cable in a full insulating set no longer makes you immune to other damage.
- The guide book now has a Sound Absorber page and shows the Electric Mob Trap's real buffer, strike radius and pull zone. Blocks that use no energy no longer show "Buffer: 0 EU".
release
Ala Industrial 0.1.217-mc26.2 [Fabric]
0.1.217-mc26.2+fabric20 окт. 2026 г.75Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.217
<p><img alt="Ala Industrial Minecraft mod: shift worker profile card tabs beside a fluid tap pouring liquid experience" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.217-mc26.2/release-media/v0.1.217-mc26.2/changelog.webp" width="720"></p>
Shift workers get a profile card, and a new Tap lets any fluid out of a tank or pipe.
### New
- New Tap block: fit it to a tank, pump, machine or fluid pipe and right click to let any fluid out into the world. Liquid experience comes out as experience orbs.
- Shift workers now have a profile card with battery, level and rank, skill points, a biography and service notes. Right click a worker to open it, or open the list in the settlement core.
### Improved
- Breaking a settlement's core now tells you in chat that the town sleeps until a core is placed on its territory again.
- The Electric Mob Trap now takes energy, item pipes and fluid pipes on its sides and bottom, and nothing on top.
- A newly placed Creative Energy Source now outputs 512 EU/t.
### Bug Fixes
- Oil lakes no longer fill the log with post processing warnings when chunks are generated by other mods, such as the Distant Horizons SeedGen add-on.
- Liquid experience in fluid pipes is now green instead of red.
- Oil slimes no longer spawn twice as often in some builds of the mod.
- Standing on a live bare cable in a full insulating set no longer makes you immune to other damage.
- The guide book now has a Sound Absorber page and shows the Electric Mob Trap's real buffer, strike radius and pull zone. Blocks that use no energy no longer show "Buffer: 0 EU".
beta
Ala Industrial 0.1.217-mc26.3 [NeoForge]
0.1.217-mc26.3+neoforge20 окт. 2026 г.34Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.217
<p><img alt="Ala Industrial Minecraft mod: shift worker profile card tabs beside a fluid tap pouring liquid experience" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.217-mc26.3/release-media/v0.1.217-mc26.3/changelog.webp" width="720"></p>
Shift workers get a profile card, and a new Tap lets any fluid out of a tank or pipe.
### New
- New Tap block: fit it to a tank, pump, machine or fluid pipe and right click to let any fluid out into the world. Liquid experience comes out as experience orbs.
- Shift workers now have a profile card with battery, level and rank, skill points, a biography and service notes. Right click a worker to open it, or open the list in the settlement core.
### Improved
- Breaking a settlement's core now tells you in chat that the town sleeps until a core is placed on its territory again.
- The Electric Mob Trap now takes energy, item pipes and fluid pipes on its sides and bottom, and nothing on top.
- A newly placed Creative Energy Source now outputs 512 EU/t.
### Bug Fixes
- Oil lakes no longer fill the log with post processing warnings when chunks are generated by other mods, such as the Distant Horizons SeedGen add-on.
- Liquid experience in fluid pipes is now green instead of red.
- Oil slimes no longer spawn twice as often in some builds of the mod.
- Standing on a live bare cable in a full insulating set no longer makes you immune to other damage.
- The guide book now has a Sound Absorber page and shows the Electric Mob Trap's real buffer, strike radius and pull zone. Blocks that use no energy no longer show "Buffer: 0 EU".
release
Ala Industrial 0.1.217-mc26.3 [Fabric]
0.1.217-mc26.3+fabric20 окт. 2026 г.127Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.217
<p><img alt="Ala Industrial Minecraft mod: shift worker profile card tabs beside a fluid tap pouring liquid experience" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.217-mc26.3/release-media/v0.1.217-mc26.3/changelog.webp" width="720"></p>
Shift workers get a profile card, and a new Tap lets any fluid out of a tank or pipe.
### New
- New Tap block: fit it to a tank, pump, machine or fluid pipe and right click to let any fluid out into the world. Liquid experience comes out as experience orbs.
- Shift workers now have a profile card with battery, level and rank, skill points, a biography and service notes. Right click a worker to open it, or open the list in the settlement core.
### Improved
- Breaking a settlement's core now tells you in chat that the town sleeps until a core is placed on its territory again.
- The Electric Mob Trap now takes energy, item pipes and fluid pipes on its sides and bottom, and nothing on top.
- A newly placed Creative Energy Source now outputs 512 EU/t.
### Bug Fixes
- Oil lakes no longer fill the log with post processing warnings when chunks are generated by other mods, such as the Distant Horizons SeedGen add-on.
- Liquid experience in fluid pipes is now green instead of red.
- Oil slimes no longer spawn twice as often in some builds of the mod.
- Standing on a live bare cable in a full insulating set no longer makes you immune to other damage.
- The guide book now has a Sound Absorber page and shows the Electric Mob Trap's real buffer, strike radius and pull zone. Blocks that use no energy no longer show "Buffer: 0 EU".
release
Ala Industrial 0.1.216-mc26.2 [NeoForge]
0.1.216-mc26.2+neoforge19 окт. 2026 г.30Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.216
<p><img alt="Ala Industrial Minecraft mod: an abandoned ALA work town at night, its windows lighting up from the town hall and a dome marking its border" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.216-mc26.2/release-media/v0.1.216-mc26.2/changelog.webp" width="720"></p>
This update brings the ALA work towns: abandoned settlements you can power back to life and fill with shift workers again.
### New
- **ALA work towns.** Abandoned towns of the ALA company now stand on plains and in deserts, each one above a buried laboratory. Their lights stay dark until you bring power.
- **Settlement core.** Feed the core in the town hall with EU to wake the town. The first player to open it owns the town, and a higher tier widens its territory.
- **Shift workers.** Towns have residents again. Each worker has a numbered suit and a face of their own, and a worker who dies is gone for good.
- **Reception capsule.** The capsule in the town hall brings a worker back for energy. Without power the town goes into hibernation and its workers stand still.
- **Town borders.** A button on the core screen shows the town's territory as walls and a dome.
release
Ala Industrial 0.1.216-mc26.2 [Fabric]
0.1.216-mc26.2+fabric19 окт. 2026 г.27Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.216
<p><img alt="Ala Industrial Minecraft mod: an abandoned ALA work town at night, its windows lighting up from the town hall and a dome marking its border" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.216-mc26.2/release-media/v0.1.216-mc26.2/changelog.webp" width="720"></p>
This update brings the ALA work towns: abandoned settlements you can power back to life and fill with shift workers again.
### New
- **ALA work towns.** Abandoned towns of the ALA company now stand on plains and in deserts, each one above a buried laboratory. Their lights stay dark until you bring power.
- **Settlement core.** Feed the core in the town hall with EU to wake the town. The first player to open it owns the town, and a higher tier widens its territory.
- **Shift workers.** Towns have residents again. Each worker has a numbered suit and a face of their own, and a worker who dies is gone for good.
- **Reception capsule.** The capsule in the town hall brings a worker back for energy. Without power the town goes into hibernation and its workers stand still.
- **Town borders.** A button on the core screen shows the town's territory as walls and a dome.
beta
Ala Industrial 0.1.216-mc26.3 [NeoForge]
0.1.216-mc26.3+neoforge19 окт. 2026 г.32Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.216
<p><img alt="Ala Industrial Minecraft mod: an abandoned ALA work town at night, its windows lighting up from the town hall and a dome marking its border" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.216-mc26.3/release-media/v0.1.216-mc26.3/changelog.webp" width="720"></p>
This update brings the ALA work towns: abandoned settlements you can power back to life and fill with shift workers again.
### New
- **ALA work towns.** Abandoned towns of the ALA company now stand on plains and in deserts, each one above a buried laboratory. Their lights stay dark until you bring power.
- **Settlement core.** Feed the core in the town hall with EU to wake the town. The first player to open it owns the town, and a higher tier widens its territory.
- **Shift workers.** Towns have residents again. Each worker has a numbered suit and a face of their own, and a worker who dies is gone for good.
- **Reception capsule.** The capsule in the town hall brings a worker back for energy. Without power the town goes into hibernation and its workers stand still.
- **Town borders.** A button on the core screen shows the town's territory as walls and a dome.
release
Ala Industrial 0.1.216-mc26.3 [Fabric]
0.1.216-mc26.3+fabric19 окт. 2026 г.116Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.216
<p><img alt="Ala Industrial Minecraft mod: an abandoned ALA work town at night, its windows lighting up from the town hall and a dome marking its border" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.216-mc26.3/release-media/v0.1.216-mc26.3/changelog.webp" width="720"></p>
This update brings the ALA work towns: abandoned settlements you can power back to life and fill with shift workers again.
### New
- **ALA work towns.** Abandoned towns of the ALA company now stand on plains and in deserts, each one above a buried laboratory. Their lights stay dark until you bring power.
- **Settlement core.** Feed the core in the town hall with EU to wake the town. The first player to open it owns the town, and a higher tier widens its territory.
- **Shift workers.** Towns have residents again. Each worker has a numbered suit and a face of their own, and a worker who dies is gone for good.
- **Reception capsule.** The capsule in the town hall brings a worker back for energy. Without power the town goes into hibernation and its workers stand still.
- **Town borders.** A button on the core screen shows the town's territory as walls and a dome.
release
Ala Industrial 0.1.215-mc26.2 [NeoForge]
0.1.215-mc26.2+neoforge18 окт. 2026 г.18Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.215
<p><img alt="Ala Industrial Minecraft mod: worn wind mill rotor puffing smoke, with low charge warning, teleporter and mob wheel sounds" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.215-mc26.2/release-media/v0.1.215-mc26.2/changelog.webp" width="720"></p>
This update gives worn rotors, low batteries, the teleporter and the mob wheel a voice.
### New
- **Teleporter sounds.** One rising charge-up instead of a stack of overlapping hums, its own arrival
sound, and a cue when the charge breaks off.
- **Mob wheel sound.** The wheel's drive now creaks and hums while the wheel turns under its runner,
and goes quiet when it stops.
- **Low-charge warning.** The jetpack, electric bow, saber and tools beep below 10% charge and give a Depleted cue when the charge no longer covers one more use. Only their owner hears it.
- **Worn rotors and wheels now warn you.** A wind mill rotor or water mill wheel with little durability left makes its running mill creak and puff smoke or splinters, more often the closer it is to breaking.
### Bug Fixes
- **The Electric Mob Trap no longer loses experience.** Orbs the game merged into one now go into the tank in full, not as a single orb.
release
Ala Industrial 0.1.215-mc26.2 [Fabric]
0.1.215-mc26.2+fabric18 окт. 2026 г.48Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.215
<p><img alt="Ala Industrial Minecraft mod: worn wind mill rotor puffing smoke, with low charge warning, teleporter and mob wheel sounds" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.215-mc26.2/release-media/v0.1.215-mc26.2/changelog.webp" width="720"></p>
This update gives worn rotors, low batteries, the teleporter and the mob wheel a voice.
### New
- **Teleporter sounds.** One rising charge-up instead of a stack of overlapping hums, its own arrival
sound, and a cue when the charge breaks off.
- **Mob wheel sound.** The wheel's drive now creaks and hums while the wheel turns under its runner,
and goes quiet when it stops.
- **Low-charge warning.** The jetpack, electric bow, saber and tools beep below 10% charge and give a Depleted cue when the charge no longer covers one more use. Only their owner hears it.
- **Worn rotors and wheels now warn you.** A wind mill rotor or water mill wheel with little durability left makes its running mill creak and puff smoke or splinters, more often the closer it is to breaking.
### Bug Fixes
- **The Electric Mob Trap no longer loses experience.** Orbs the game merged into one now go into the tank in full, not as a single orb.
beta
Ala Industrial 0.1.215-mc26.3 [NeoForge]
0.1.215-mc26.3+neoforge18 окт. 2026 г.29Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.215
<p><img alt="Ala Industrial Minecraft mod: worn wind mill rotor puffing smoke, with low charge warning, teleporter and mob wheel sounds" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.215-mc26.3/release-media/v0.1.215-mc26.3/changelog.webp" width="720"></p>
This update gives worn rotors, low batteries, the teleporter and the mob wheel a voice.
### New
- **Teleporter sounds.** One rising charge-up instead of a stack of overlapping hums, its own arrival
sound, and a cue when the charge breaks off.
- **Mob wheel sound.** The wheel's drive now creaks and hums while the wheel turns under its runner,
and goes quiet when it stops.
- **Low-charge warning.** The jetpack, electric bow, saber and tools beep below 10% charge and give a Depleted cue when the charge no longer covers one more use. Only their owner hears it.
- **Worn rotors and wheels now warn you.** A wind mill rotor or water mill wheel with little durability left makes its running mill creak and puff smoke or splinters, more often the closer it is to breaking.
### Bug Fixes
- **The Electric Mob Trap no longer loses experience.** Orbs the game merged into one now go into the tank in full, not as a single orb.
release
Ala Industrial 0.1.215-mc26.3 [Fabric]
0.1.215-mc26.3+fabric18 окт. 2026 г.146Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.215
<p><img alt="Ala Industrial Minecraft mod: worn wind mill rotor puffing smoke, with low charge warning, teleporter and mob wheel sounds" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.215-mc26.3/release-media/v0.1.215-mc26.3/changelog.webp" width="720"></p>
This update gives worn rotors, low batteries, the teleporter and the mob wheel a voice.
### New
- **Teleporter sounds.** One rising charge-up instead of a stack of overlapping hums, its own arrival
sound, and a cue when the charge breaks off.
- **Mob wheel sound.** The wheel's drive now creaks and hums while the wheel turns under its runner,
and goes quiet when it stops.
- **Low-charge warning.** The jetpack, electric bow, saber and tools beep below 10% charge and give a Depleted cue when the charge no longer covers one more use. Only their owner hears it.
- **Worn rotors and wheels now warn you.** A wind mill rotor or water mill wheel with little durability left makes its running mill creak and puff smoke or splinters, more often the closer it is to breaking.
### Bug Fixes
- **The Electric Mob Trap no longer loses experience.** Orbs the game merged into one now go into the tank in full, not as a single orb.
release
Ala Industrial 0.1.214-mc26.2 [NeoForge]
0.1.214-mc26.2+neoforge16 окт. 2026 г.37Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.214
<p><img alt="Ala Industrial Minecraft mod: an electric drill with the column and row bore modules digging a tunnel in a five block cross" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.214-mc26.2/release-media/v0.1.214-mc26.2/changelog.gif" width="720"></p>
The electric drills get a second upgrade: the Row Bore Module digs left and right, and together with the column module the drill bores a five block cross.
### New
- **Row Bore Module.** A new drill module digs the blocks left and right of the one you hit. With the column module the drill digs a five block cross, and the L key switches the mode.
release
Ala Industrial 0.1.214-mc26.2 [Fabric]
0.1.214-mc26.2+fabric16 окт. 2026 г.52Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.214
<p><img alt="Ala Industrial Minecraft mod: an electric drill with the column and row bore modules digging a tunnel in a five block cross" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.214-mc26.2/release-media/v0.1.214-mc26.2/changelog.gif" width="720"></p>
The electric drills get a second upgrade: the Row Bore Module digs left and right, and together with the column module the drill bores a five block cross.
### New
- **Row Bore Module.** A new drill module digs the blocks left and right of the one you hit. With the column module the drill digs a five block cross, and the L key switches the mode.
beta
Ala Industrial 0.1.214-mc26.3 [NeoForge]
0.1.214-mc26.3+neoforge16 окт. 2026 г.49Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.214
<p><img alt="Ala Industrial Minecraft mod: an electric drill with the column and row bore modules digging a tunnel in a five block cross" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.214-mc26.3/release-media/v0.1.214-mc26.3/changelog.gif" width="720"></p>
The electric drills get a second upgrade: the Row Bore Module digs left and right, and together with the column module the drill bores a five block cross.
### New
- **Row Bore Module.** A new drill module digs the blocks left and right of the one you hit. With the column module the drill digs a five block cross, and the L key switches the mode.
release
Ala Industrial 0.1.214-mc26.3 [Fabric]
0.1.214-mc26.3+fabric16 окт. 2026 г.146Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.214
<p><img alt="Ala Industrial Minecraft mod: an electric drill with the column and row bore modules digging a tunnel in a five block cross" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.214-mc26.3/release-media/v0.1.214-mc26.3/changelog.gif" width="720"></p>
The electric drills get a second upgrade: the Row Bore Module digs left and right, and together with the column module the drill bores a five block cross.
### New
- **Row Bore Module.** A new drill module digs the blocks left and right of the one you hit. With the column module the drill digs a five block cross, and the L key switches the mode.
release
Ala Industrial 0.1.213-mc26.2 [NeoForge]
0.1.213-mc26.2+neoforge16 окт. 2026 г.10Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.213
<p><img alt="Ala Industrial Minecraft mod: a reactor explodes on a base over the sea and leaves a flooded crater" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.213-mc26.2/release-media/v0.1.213-mc26.2/changelog.gif" width="720"></p>
Reactor accidents now leave a real crater.
### Improved
- **Reactor meltdown.** A blast that breaks the shell, or a reactor with no room, leaves a crater
up to 26 blocks wide, layered with fallout, basalt, magma and a lava lake. Obsidian and water no
longer shield it.
### Bug Fixes
- **Sealed reactor rooms.** The blast now goes off in the middle of the room, so the room holds a
mid-sized accident as it should.
release
Ala Industrial 0.1.213-mc26.2 [Fabric]
0.1.213-mc26.2+fabric16 окт. 2026 г.13Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.213
<p><img alt="Ala Industrial Minecraft mod: a reactor explodes on a base over the sea and leaves a flooded crater" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.213-mc26.2/release-media/v0.1.213-mc26.2/changelog.gif" width="720"></p>
Reactor accidents now leave a real crater.
### Improved
- **Reactor meltdown.** A blast that breaks the shell, or a reactor with no room, leaves a crater
up to 26 blocks wide, layered with fallout, basalt, magma and a lava lake. Obsidian and water no
longer shield it.
### Bug Fixes
- **Sealed reactor rooms.** The blast now goes off in the middle of the room, so the room holds a
mid-sized accident as it should.
beta
Ala Industrial 0.1.213-mc26.3 [NeoForge]
0.1.213-mc26.3+neoforge16 окт. 2026 г.19Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.213
<p><img alt="Ala Industrial Minecraft mod: a reactor explodes on a base over the sea and leaves a flooded crater" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.213-mc26.3/release-media/v0.1.213-mc26.3/changelog.gif" width="720"></p>
Reactor accidents now leave a real crater.
### Improved
- **Reactor meltdown.** A blast that breaks the shell, or a reactor with no room, leaves a crater
up to 26 blocks wide, layered with fallout, basalt, magma and a lava lake. Obsidian and water no
longer shield it.
### Bug Fixes
- **Sealed reactor rooms.** The blast now goes off in the middle of the room, so the room holds a
mid-sized accident as it should.
release
Ala Industrial 0.1.213-mc26.3 [Fabric]
0.1.213-mc26.3+fabric16 окт. 2026 г.97Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.213
<p><img alt="Ala Industrial Minecraft mod: a reactor explodes on a base over the sea and leaves a flooded crater" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.213-mc26.3/release-media/v0.1.213-mc26.3/changelog.gif" width="720"></p>
Reactor accidents now leave a real crater.
### Improved
- **Reactor meltdown.** A blast that breaks the shell, or a reactor with no room, leaves a crater
up to 26 blocks wide, layered with fallout, basalt, magma and a lava lake. Obsidian and water no
longer shield it.
### Bug Fixes
- **Sealed reactor rooms.** The blast now goes off in the middle of the room, so the room holds a
mid-sized accident as it should.
release
Ala Industrial 0.1.212-mc26.2 [NeoForge]
0.1.212-mc26.2+neoforge15 окт. 2026 г.25Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.212
<p><img alt="Ala Industrial Minecraft mod: the electric mob trap block shocks a monster and draws its loot and experience orbs inside" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.212-mc26.2/release-media/v0.1.212-mc26.2/changelog.gif" width="720"></p>
This release adds the Electric Mob Trap, a machine that turns the monsters of a mob farm into loot and liquid experience.
### New
- **Electric Mob Trap.** A new LV machine pulls monsters in and shocks them for EU. Their loot is drawn into its buffer and their experience becomes liquid experience for pipes.
release
Ala Industrial 0.1.212-mc26.2 [Fabric]
0.1.212-mc26.2+fabric15 окт. 2026 г.30Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.212
<p><img alt="Ala Industrial Minecraft mod: the electric mob trap block shocks a monster and draws its loot and experience orbs inside" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.212-mc26.2/release-media/v0.1.212-mc26.2/changelog.gif" width="720"></p>
This release adds the Electric Mob Trap, a machine that turns the monsters of a mob farm into loot and liquid experience.
### New
- **Electric Mob Trap.** A new LV machine pulls monsters in and shocks them for EU. Their loot is drawn into its buffer and their experience becomes liquid experience for pipes.
beta
Ala Industrial 0.1.212-mc26.3 [NeoForge]
0.1.212-mc26.3+neoforge15 окт. 2026 г.34Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.212
<p><img alt="Ala Industrial Minecraft mod: the electric mob trap block shocks a monster and draws its loot and experience orbs inside" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.212-mc26.3/release-media/v0.1.212-mc26.3/changelog.gif" width="720"></p>
This release adds the Electric Mob Trap, a machine that turns the monsters of a mob farm into loot and liquid experience.
### New
- **Electric Mob Trap.** A new LV machine pulls monsters in and shocks them for EU. Their loot is drawn into its buffer and their experience becomes liquid experience for pipes.
release
Ala Industrial 0.1.212-mc26.3 [Fabric]
0.1.212-mc26.3+fabric15 окт. 2026 г.100Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.212
<p><img alt="Ala Industrial Minecraft mod: the electric mob trap block shocks a monster and draws its loot and experience orbs inside" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.212-mc26.3/release-media/v0.1.212-mc26.3/changelog.gif" width="720"></p>
This release adds the Electric Mob Trap, a machine that turns the monsters of a mob farm into loot and liquid experience.
### New
- **Electric Mob Trap.** A new LV machine pulls monsters in and shocks them for EU. Their loot is drawn into its buffer and their experience becomes liquid experience for pipes.
release
Ala Industrial 0.1.211-mc26.2 [NeoForge]
0.1.211-mc26.2+neoforge14 окт. 2026 г.17Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.211
<p><img alt="Ala Industrial Minecraft mod: advanced workbench with items on its top and a solar panel helmet for the armour set" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.211-mc26.2/release-media/v0.1.211-mc26.2/changelog.png" width="720"></p>
A workbench that keeps its items and crafts for your pipes, and a helmet that charges your gear in the sun.
### New
- **Solar Fluxweave Helmet.** Worn under open daytime sky it makes 8 EU/s that charge the helmet, your armour, tools and energy pack, even from empty.
- **Advanced Industrial Workbench.** A workbench that keeps its items, is shared by every player and crafts on its own when pipes take the result from below.
release
Ala Industrial 0.1.211-mc26.2 [Fabric]
0.1.211-mc26.2+fabric14 окт. 2026 г.52Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.211
<p><img alt="Ala Industrial Minecraft mod: advanced workbench with items on its top and a solar panel helmet for the armour set" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.211-mc26.2/release-media/v0.1.211-mc26.2/changelog.png" width="720"></p>
A workbench that keeps its items and crafts for your pipes, and a helmet that charges your gear in the sun.
### New
- **Solar Fluxweave Helmet.** Worn under open daytime sky it makes 8 EU/s that charge the helmet, your armour, tools and energy pack, even from empty.
- **Advanced Industrial Workbench.** A workbench that keeps its items, is shared by every player and crafts on its own when pipes take the result from below.
beta
Ala Industrial 0.1.211-mc26.3 [NeoForge]
0.1.211-mc26.3+neoforge14 окт. 2026 г.30Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.211
<p><img alt="Ala Industrial Minecraft mod: advanced workbench with items on its top and a solar panel helmet for the armour set" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.211-mc26.3/release-media/v0.1.211-mc26.3/changelog.png" width="720"></p>
A workbench that keeps its items and crafts for your pipes, and a helmet that charges your gear in the sun.
### New
- **Solar Fluxweave Helmet.** Worn under open daytime sky it makes 8 EU/s that charge the helmet, your armour, tools and energy pack, even from empty.
- **Advanced Industrial Workbench.** A workbench that keeps its items, is shared by every player and crafts on its own when pipes take the result from below.
release
Ala Industrial 0.1.211-mc26.3 [Fabric]
0.1.211-mc26.3+fabric14 окт. 2026 г.115Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.211
<p><img alt="Ala Industrial Minecraft mod: advanced workbench with items on its top and a solar panel helmet for the armour set" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.211-mc26.3/release-media/v0.1.211-mc26.3/changelog.png" width="720"></p>
A workbench that keeps its items and crafts for your pipes, and a helmet that charges your gear in the sun.
### New
- **Solar Fluxweave Helmet.** Worn under open daytime sky it makes 8 EU/s that charge the helmet, your armour, tools and energy pack, even from empty.
- **Advanced Industrial Workbench.** A workbench that keeps its items, is shared by every player and crafts on its own when pipes take the result from below.
release
Ala Industrial 0.1.210-mc26.2 [NeoForge]
0.1.210-mc26.2+neoforge14 окт. 2026 г.14Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.210
<p><img alt="Ala Industrial Minecraft mod: teleporter capsule and mirror concentrator outlined as whole structures, plus four fixes" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.210-mc26.2/release-media/v0.1.210-mc26.2/changelog.png" width="720"></p>
Assembled teleporters and Mirror Concentrators now get one accurate outline, plus fixes for servers, machine menus and the reactor.
### Improved
- **Shift-click in machine menus.** An item the machine has no slot for now moves between the inventory and the hotbar, like in the vanilla furnace.
- **Accurate outlines for the teleporter and the Mirror Concentrator.** Selection now follows the model instead of a square box, and aiming at any part of an assembled capsule or concentrator outlines the whole structure.
### Bug Fixes
- **Reactor:** breaching the shell after rejoining the world now silences the racks at once instead of leaving them humming.
- **JEI on dedicated servers:** in some builds of the mod, machine recipes did not reach players on dedicated servers; the mod's categories are no longer empty.
- **Electric tools on servers with changed settings:** mining speed, the drill's torch and the hoe's tilling now use the server's prices, so blocks no longer pop back.
release
Ala Industrial 0.1.210-mc26.2 [Fabric]
0.1.210-mc26.2+fabric14 окт. 2026 г.11Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.210
<p><img alt="Ala Industrial Minecraft mod: teleporter capsule and mirror concentrator outlined as whole structures, plus four fixes" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.210-mc26.2/release-media/v0.1.210-mc26.2/changelog.png" width="720"></p>
Assembled teleporters and Mirror Concentrators now get one accurate outline, plus fixes for servers, machine menus and the reactor.
### Improved
- **Shift-click in machine menus.** An item the machine has no slot for now moves between the inventory and the hotbar, like in the vanilla furnace.
- **Accurate outlines for the teleporter and the Mirror Concentrator.** Selection now follows the model instead of a square box, and aiming at any part of an assembled capsule or concentrator outlines the whole structure.
### Bug Fixes
- **Reactor:** breaching the shell after rejoining the world now silences the racks at once instead of leaving them humming.
- **JEI on dedicated servers:** in some builds of the mod, machine recipes did not reach players on dedicated servers; the mod's categories are no longer empty.
- **Electric tools on servers with changed settings:** mining speed, the drill's torch and the hoe's tilling now use the server's prices, so blocks no longer pop back.
beta
Ala Industrial 0.1.210-mc26.3 [NeoForge]
0.1.210-mc26.3+neoforge14 окт. 2026 г.13Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.210
<p><img alt="Ala Industrial Minecraft mod: teleporter capsule and mirror concentrator outlined as whole structures, plus four fixes" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.210-mc26.3/release-media/v0.1.210-mc26.3/changelog.png" width="720"></p>
Assembled teleporters and Mirror Concentrators now get one accurate outline, plus fixes for servers, machine menus and the reactor.
### Improved
- **Shift-click in machine menus.** An item the machine has no slot for now moves between the inventory and the hotbar, like in the vanilla furnace.
- **Accurate outlines for the teleporter and the Mirror Concentrator.** Selection now follows the model instead of a square box, and aiming at any part of an assembled capsule or concentrator outlines the whole structure.
### Bug Fixes
- **Reactor:** breaching the shell after rejoining the world now silences the racks at once instead of leaving them humming.
- **JEI on dedicated servers:** in some builds of the mod, machine recipes did not reach players on dedicated servers; the mod's categories are no longer empty.
- **Electric tools on servers with changed settings:** mining speed, the drill's torch and the hoe's tilling now use the server's prices, so blocks no longer pop back.
release
Ala Industrial 0.1.210-mc26.3 [Fabric]
0.1.210-mc26.3+fabric14 окт. 2026 г.31Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.210
<p><img alt="Ala Industrial Minecraft mod: teleporter capsule and mirror concentrator outlined as whole structures, plus four fixes" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.210-mc26.3/release-media/v0.1.210-mc26.3/changelog.png" width="720"></p>
Assembled teleporters and Mirror Concentrators now get one accurate outline, plus fixes for servers, machine menus and the reactor.
### Improved
- **Shift-click in machine menus.** An item the machine has no slot for now moves between the inventory and the hotbar, like in the vanilla furnace.
- **Accurate outlines for the teleporter and the Mirror Concentrator.** Selection now follows the model instead of a square box, and aiming at any part of an assembled capsule or concentrator outlines the whole structure.
### Bug Fixes
- **Reactor:** breaching the shell after rejoining the world now silences the racks at once instead of leaving them humming.
- **JEI on dedicated servers:** in some builds of the mod, machine recipes did not reach players on dedicated servers; the mod's categories are no longer empty.
- **Electric tools on servers with changed settings:** mining speed, the drill's torch and the hoe's tilling now use the server's prices, so blocks no longer pop back.
release
Ala Industrial 0.1.209-mc26.2 [NeoForge]
0.1.209-mc26.2+neoforge13 окт. 2026 г.17Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.209
<p><img alt="Ala Industrial Minecraft mod: a tall sound absorber group with green tier lamps beside its tier table" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.209-mc26.2/release-media/v0.1.209-mc26.2/changelog.png" width="720"></p>
A new block that quiets your base: the sound absorber.
### New
- **Sound absorber.** A new block that muffles nearby sounds, music and the reactor siren stay audible. Touching absorbers merge into a stronger group, up to 85% quieter within 20 blocks.
release
Ala Industrial 0.1.209-mc26.2 [Fabric]
0.1.209-mc26.2+fabric13 окт. 2026 г.39Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.209
<p><img alt="Ala Industrial Minecraft mod: a tall sound absorber group with green tier lamps beside its tier table" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.209-mc26.2/release-media/v0.1.209-mc26.2/changelog.png" width="720"></p>
A new block that quiets your base: the sound absorber.
### New
- **Sound absorber.** A new block that muffles nearby sounds, music and the reactor siren stay audible. Touching absorbers merge into a stronger group, up to 85% quieter within 20 blocks.
beta
Ala Industrial 0.1.209-mc26.3 [NeoForge]
0.1.209-mc26.3+neoforge13 окт. 2026 г.22Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.209
<p><img alt="Ala Industrial Minecraft mod: a tall sound absorber group with green tier lamps beside its tier table" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.209-mc26.3/release-media/v0.1.209-mc26.3/changelog.png" width="720"></p>
A new block that quiets your base: the sound absorber.
### New
- **Sound absorber.** A new block that muffles nearby sounds, music and the reactor siren stay audible. Touching absorbers merge into a stronger group, up to 85% quieter within 20 blocks.
release
Ala Industrial 0.1.209-mc26.3 [Fabric]
0.1.209-mc26.3+fabric13 окт. 2026 г.106Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.209
<p><img alt="Ala Industrial Minecraft mod: a tall sound absorber group with green tier lamps beside its tier table" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.209-mc26.3/release-media/v0.1.209-mc26.3/changelog.png" width="720"></p>
A new block that quiets your base: the sound absorber.
### New
- **Sound absorber.** A new block that muffles nearby sounds, music and the reactor siren stay audible. Touching absorbers merge into a stronger group, up to 85% quieter within 20 blocks.
release
Ala Industrial 0.1.208-mc26.2 [NeoForge]
0.1.208-mc26.2+neoforge12 окт. 2026 г.30Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.208
<p><img alt="Ala Industrial Minecraft mod: the new Vacuum Collector machine pulling dropped crops and items into its side intakes" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.208-mc26.2/release-media/v0.1.208-mc26.2/changelog.png" width="720"></p>
A new Vacuum Collector gathers dropped items for your farms, and builds with pipes and cables render cleaner.
### New
- **Vacuum Collector.** A new LV machine pulls dropped items from a 5 block cube into a 9 slot buffer. Pipes take them from the top or bottom, and a button shows the zone.
### Bug Fixes
- **Fewer rendering glitches near builds.** Pipe arms no longer flicker at machines, reactor and crystal farm glass casts no dark shade, and cable arms stay visible at the screen edge.
release
Ala Industrial 0.1.208-mc26.2 [Fabric]
0.1.208-mc26.2+fabric12 окт. 2026 г.20Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.208
<p><img alt="Ala Industrial Minecraft mod: the new Vacuum Collector machine pulling dropped crops and items into its side intakes" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.208-mc26.2/release-media/v0.1.208-mc26.2/changelog.png" width="720"></p>
A new Vacuum Collector gathers dropped items for your farms, and builds with pipes and cables render cleaner.
### New
- **Vacuum Collector.** A new LV machine pulls dropped items from a 5 block cube into a 9 slot buffer. Pipes take them from the top or bottom, and a button shows the zone.
### Bug Fixes
- **Fewer rendering glitches near builds.** Pipe arms no longer flicker at machines, reactor and crystal farm glass casts no dark shade, and cable arms stay visible at the screen edge.
beta
Ala Industrial 0.1.208-mc26.3 [NeoForge]
0.1.208-mc26.3+neoforge12 окт. 2026 г.22Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.208
<p><img alt="Ala Industrial Minecraft mod: the new Vacuum Collector machine pulling dropped crops and items into its side intakes" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.208-mc26.3/release-media/v0.1.208-mc26.3/changelog.png" width="720"></p>
A new Vacuum Collector gathers dropped items for your farms, and builds with pipes and cables render cleaner.
### New
- **Vacuum Collector.** A new LV machine pulls dropped items from a 5 block cube into a 9 slot buffer. Pipes take them from the top or bottom, and a button shows the zone.
### Bug Fixes
- **Fewer rendering glitches near builds.** Pipe arms no longer flicker at machines, reactor and crystal farm glass casts no dark shade, and cable arms stay visible at the screen edge.
release
Ala Industrial 0.1.208-mc26.3 [Fabric]
0.1.208-mc26.3+fabric12 окт. 2026 г.71Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.208
<p><img alt="Ala Industrial Minecraft mod: the new Vacuum Collector machine pulling dropped crops and items into its side intakes" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.208-mc26.3/release-media/v0.1.208-mc26.3/changelog.png" width="720"></p>
A new Vacuum Collector gathers dropped items for your farms, and builds with pipes and cables render cleaner.
### New
- **Vacuum Collector.** A new LV machine pulls dropped items from a 5 block cube into a 9 slot buffer. Pipes take them from the top or bottom, and a button shows the zone.
### Bug Fixes
- **Fewer rendering glitches near builds.** Pipe arms no longer flicker at machines, reactor and crystal farm glass casts no dark shade, and cable arms stay visible at the screen edge.
release
Ala Industrial 0.1.207-mc26.2 [NeoForge]
0.1.207-mc26.2+neoforge11 окт. 2026 г.30Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.207
<p><img alt="Ala Industrial Minecraft mod: blueprints guide showing animated step-by-step machine instructions" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.207-mc26.2/release-media/v0.1.207-mc26.2/changelog.webp" width="720"></p>
Blueprints add animated step-by-step guides for building, connecting, and powering Ala Industrial machines.
### New
- **Blueprints.** Hover over an item and hold I to open an animated step-by-step guide: how to place, connect and power it, and the common mistakes. Also in the guide book.
release
Ala Industrial 0.1.207-mc26.2 [Fabric]
0.1.207-mc26.2+fabric11 окт. 2026 г.44Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.207
<p><img alt="Ala Industrial Minecraft mod: blueprints guide showing animated step-by-step machine instructions" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.207-mc26.2/release-media/v0.1.207-mc26.2/changelog.webp" width="720"></p>
Blueprints add animated step-by-step guides for building, connecting, and powering Ala Industrial machines.
### New
- **Blueprints.** Hover over an item and hold I to open an animated step-by-step guide: how to place, connect and power it, and the common mistakes. Also in the guide book.
beta
Ala Industrial 0.1.207-mc26.3 [NeoForge]
0.1.207-mc26.3+neoforge11 окт. 2026 г.37Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.207
<p><img alt="Ala Industrial Minecraft mod: blueprints guide showing animated step-by-step machine instructions" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.207-mc26.3/release-media/v0.1.207-mc26.3/changelog.webp" width="720"></p>
Blueprints add animated step-by-step guides for building, connecting, and powering Ala Industrial machines.
### New
- **Blueprints.** Hover over an item and hold I to open an animated step-by-step guide: how to place, connect and power it, and the common mistakes. Also in the guide book.
release
Ala Industrial 0.1.207-mc26.3 [Fabric]
0.1.207-mc26.3+fabric11 окт. 2026 г.120Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.207
<p><img alt="Ala Industrial Minecraft mod: blueprints guide showing animated step-by-step machine instructions" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.207-mc26.3/release-media/v0.1.207-mc26.3/changelog.webp" width="720"></p>
Blueprints add animated step-by-step guides for building, connecting, and powering Ala Industrial machines.
### New
- **Blueprints.** Hover over an item and hold I to open an animated step-by-step guide: how to place, connect and power it, and the common mistakes. Also in the guide book.
release
Ala Industrial 0.1.206-mc26.2 [NeoForge]
0.1.206-mc26.2+neoforge11 окт. 2026 г.32Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.206
<p><img alt="Ala Industrial Minecraft mod: cable feeding four machines past a battery box, with sawdust, uranium radiation, powered tools, fluid pipes and the alloy smelter" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.206-mc26.2/release-media/v0.1.206-mc26.2/changelog.png" width="720"></p>
Machines now get energy first, the Sawmill makes sawdust, and uranium radiates from more places.
### New
- **Sawdust.** The Sawmill has a fifth mode: a log gives 6 sawdust, a bamboo block 3. Sawdust feeds the Fermenter, counts as combustible in the Recycler and burns like bamboo.
### Improved
- Uranium in item frames, armour stands, mobs' hands, armour or inventories, and a player's off-hand or armour slots now radiates. In old worlds, mobs that already picked up uranium will start irradiating.
- **Energy sharing.** Machines are fed first, the nearest first when power is short. What they cannot take goes straight to the nearest Battery Box, and boxes feed machines when generators fall short.
### Bug Fixes
- In some builds of the mod, fluids now report their viscosity, temperature and name to other mods correctly: every fluid but crude oil used to show default numbers, and steam an untranslated name.
- Fluid pipes now behave the same wherever they are built: when two pipes equally far from a tank share one neighbour, they take turns in the same order anywhere in the world, including builds that cross height 0.
- Powered item charge follows the server's settings. On a dedicated server with changed buffers, the "X / Y EU" line, the charge bar and the energy HUD now use the server's capacity.
- The jetpack's height ceiling follows the server's settings. On a dedicated server with a changed ceiling, the player no longer rises above it for free or spends charge on thrust that never happened.
- **Alloy Smelter.** Clicking anywhere on its progress arrow now opens its recipes in the recipe viewer.
release
Ala Industrial 0.1.206-mc26.2 [Fabric]
0.1.206-mc26.2+fabric11 окт. 2026 г.27Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.206
<p><img alt="Ala Industrial Minecraft mod: cable feeding four machines past a battery box, with sawdust, uranium radiation, powered tools, fluid pipes and the alloy smelter" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.206-mc26.2/release-media/v0.1.206-mc26.2/changelog.png" width="720"></p>
Machines now get energy first, the Sawmill makes sawdust, and uranium radiates from more places.
### New
- **Sawdust.** The Sawmill has a fifth mode: a log gives 6 sawdust, a bamboo block 3. Sawdust feeds the Fermenter, counts as combustible in the Recycler and burns like bamboo.
### Improved
- Uranium in item frames, armour stands, mobs' hands, armour or inventories, and a player's off-hand or armour slots now radiates. In old worlds, mobs that already picked up uranium will start irradiating.
- **Energy sharing.** Machines are fed first, the nearest first when power is short. What they cannot take goes straight to the nearest Battery Box, and boxes feed machines when generators fall short.
### Bug Fixes
- In some builds of the mod, fluids now report their viscosity, temperature and name to other mods correctly: every fluid but crude oil used to show default numbers, and steam an untranslated name.
- Fluid pipes now behave the same wherever they are built: when two pipes equally far from a tank share one neighbour, they take turns in the same order anywhere in the world, including builds that cross height 0.
- Powered item charge follows the server's settings. On a dedicated server with changed buffers, the "X / Y EU" line, the charge bar and the energy HUD now use the server's capacity.
- The jetpack's height ceiling follows the server's settings. On a dedicated server with a changed ceiling, the player no longer rises above it for free or spends charge on thrust that never happened.
- **Alloy Smelter.** Clicking anywhere on its progress arrow now opens its recipes in the recipe viewer.
beta
Ala Industrial 0.1.206-mc26.3 [NeoForge]
0.1.206-mc26.3+neoforge11 окт. 2026 г.36Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.206
<p><img alt="Ala Industrial Minecraft mod: cable feeding four machines past a battery box, with sawdust, uranium radiation, powered tools, fluid pipes and the alloy smelter" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.206-mc26.3/release-media/v0.1.206-mc26.3/changelog.png" width="720"></p>
Machines now get energy first, the Sawmill makes sawdust, and uranium radiates from more places.
### New
- **Sawdust.** The Sawmill has a fifth mode: a log gives 6 sawdust, a bamboo block 3. Sawdust feeds the Fermenter, counts as combustible in the Recycler and burns like bamboo.
### Improved
- Uranium in item frames, armour stands, mobs' hands, armour or inventories, and a player's off-hand or armour slots now radiates. In old worlds, mobs that already picked up uranium will start irradiating.
- **Energy sharing.** Machines are fed first, the nearest first when power is short. What they cannot take goes straight to the nearest Battery Box, and boxes feed machines when generators fall short.
### Bug Fixes
- In some builds of the mod, fluids now report their viscosity, temperature and name to other mods correctly: every fluid but crude oil used to show default numbers, and steam an untranslated name.
- Fluid pipes now behave the same wherever they are built: when two pipes equally far from a tank share one neighbour, they take turns in the same order anywhere in the world, including builds that cross height 0.
- Powered item charge follows the server's settings. On a dedicated server with changed buffers, the "X / Y EU" line, the charge bar and the energy HUD now use the server's capacity.
- The jetpack's height ceiling follows the server's settings. On a dedicated server with a changed ceiling, the player no longer rises above it for free or spends charge on thrust that never happened.
- **Alloy Smelter.** Clicking anywhere on its progress arrow now opens its recipes in the recipe viewer.
release
Ala Industrial 0.1.206-mc26.3 [Fabric]
0.1.206-mc26.3+fabric11 окт. 2026 г.75Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.206
<p><img alt="Ala Industrial Minecraft mod: cable feeding four machines past a battery box, with sawdust, uranium radiation, powered tools, fluid pipes and the alloy smelter" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.206-mc26.3/release-media/v0.1.206-mc26.3/changelog.png" width="720"></p>
Machines now get energy first, the Sawmill makes sawdust, and uranium radiates from more places.
### New
- **Sawdust.** The Sawmill has a fifth mode: a log gives 6 sawdust, a bamboo block 3. Sawdust feeds the Fermenter, counts as combustible in the Recycler and burns like bamboo.
### Improved
- Uranium in item frames, armour stands, mobs' hands, armour or inventories, and a player's off-hand or armour slots now radiates. In old worlds, mobs that already picked up uranium will start irradiating.
- **Energy sharing.** Machines are fed first, the nearest first when power is short. What they cannot take goes straight to the nearest Battery Box, and boxes feed machines when generators fall short.
### Bug Fixes
- In some builds of the mod, fluids now report their viscosity, temperature and name to other mods correctly: every fluid but crude oil used to show default numbers, and steam an untranslated name.
- Fluid pipes now behave the same wherever they are built: when two pipes equally far from a tank share one neighbour, they take turns in the same order anywhere in the world, including builds that cross height 0.
- Powered item charge follows the server's settings. On a dedicated server with changed buffers, the "X / Y EU" line, the charge bar and the energy HUD now use the server's capacity.
- The jetpack's height ceiling follows the server's settings. On a dedicated server with a changed ceiling, the player no longer rises above it for free or spends charge on thrust that never happened.
- **Alloy Smelter.** Clicking anywhere on its progress arrow now opens its recipes in the recipe viewer.
beta
Ala Industrial 0.1.205-mc26.3 [NeoForge]
0.1.205-mc26.3+neoforge9 окт. 2026 г.67Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.205
<p><img alt="Ala Industrial Minecraft mod: metal blocks, stairs and walls before a tempered iron facade with reinforced glass and small lights" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.205-mc26.3/release-media/v0.1.205-mc26.3/changelog.png" width="720"></p>
New building blocks: storage blocks for every metal with their stairs, slabs and walls, reinforced glass, a tiny industrial light and tempered iron fittings.
### New
- **Reinforced Glass.** Clear glass in a tempered iron frame. It breaks like stone, holds against creepers and TNT, and drops itself.
- **Industrial Light.** A tiny lamp for the floor, the ceiling or any wall. It always shines at full brightness and needs no power.
- **Tempered iron bars, ladder, trapdoor and chain.** The vanilla pieces in tempered iron. The trapdoor opens by hand or by redstone.
- **Storage blocks for every ingot.** Nine ingots of any mod metal pack into a block and back. They work as a beacon base, and the uranium one is radioactive.
- **Metal stairs, slabs and walls.** Every metal block, tempered iron included, has stairs, a slab and a wall, made on the crafting table or the stonecutter.
- **Tempered Iron Fence.** A metal fence that joins nether brick fences but not wooden ones.
release
Ala Industrial 0.1.205-mc26.3 [Fabric]
0.1.205-mc26.3+fabric9 окт. 2026 г.192Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.205
<p><img alt="Ala Industrial Minecraft mod: metal blocks, stairs and walls before a tempered iron facade with reinforced glass and small lights" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.205-mc26.3/release-media/v0.1.205-mc26.3/changelog.png" width="720"></p>
New building blocks: storage blocks for every metal with their stairs, slabs and walls, reinforced glass, a tiny industrial light and tempered iron fittings.
### New
- **Reinforced Glass.** Clear glass in a tempered iron frame. It breaks like stone, holds against creepers and TNT, and drops itself.
- **Industrial Light.** A tiny lamp for the floor, the ceiling or any wall. It always shines at full brightness and needs no power.
- **Tempered iron bars, ladder, trapdoor and chain.** The vanilla pieces in tempered iron. The trapdoor opens by hand or by redstone.
- **Storage blocks for every ingot.** Nine ingots of any mod metal pack into a block and back. They work as a beacon base, and the uranium one is radioactive.
- **Metal stairs, slabs and walls.** Every metal block, tempered iron included, has stairs, a slab and a wall, made on the crafting table or the stonecutter.
- **Tempered Iron Fence.** A metal fence that joins nether brick fences but not wooden ones.
release
Ala Industrial 0.1.205-mc26.2 [NeoForge]
0.1.205-mc26.2+neoforge9 окт. 2026 г.34Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.205
<p><img alt="Ala Industrial Minecraft mod: metal blocks, stairs and walls before a tempered iron facade with reinforced glass and small lights" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.205-mc26.2/release-media/v0.1.205-mc26.2/changelog.png" width="720"></p>
New building blocks: storage blocks for every metal with their stairs, slabs and walls, reinforced glass, a tiny industrial light and tempered iron fittings.
### New
- **Reinforced Glass.** Clear glass in a tempered iron frame. It breaks like stone, holds against creepers and TNT, and drops itself.
- **Industrial Light.** A tiny lamp for the floor, the ceiling or any wall. It always shines at full brightness and needs no power.
- **Tempered iron bars, ladder, trapdoor and chain.** The vanilla pieces in tempered iron. The trapdoor opens by hand or by redstone.
- **Storage blocks for every ingot.** Nine ingots of any mod metal pack into a block and back. They work as a beacon base, and the uranium one is radioactive.
- **Metal stairs, slabs and walls.** Every metal block, tempered iron included, has stairs, a slab and a wall, made on the crafting table or the stonecutter.
- **Tempered Iron Fence.** A metal fence that joins nether brick fences but not wooden ones.
release
Ala Industrial 0.1.205-mc26.2 [Fabric]
0.1.205-mc26.2+fabric9 окт. 2026 г.59Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.205
<p><img alt="Ala Industrial Minecraft mod: metal blocks, stairs and walls before a tempered iron facade with reinforced glass and small lights" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.205-mc26.2/release-media/v0.1.205-mc26.2/changelog.png" width="720"></p>
New building blocks: storage blocks for every metal with their stairs, slabs and walls, reinforced glass, a tiny industrial light and tempered iron fittings.
### New
- **Reinforced Glass.** Clear glass in a tempered iron frame. It breaks like stone, holds against creepers and TNT, and drops itself.
- **Industrial Light.** A tiny lamp for the floor, the ceiling or any wall. It always shines at full brightness and needs no power.
- **Tempered iron bars, ladder, trapdoor and chain.** The vanilla pieces in tempered iron. The trapdoor opens by hand or by redstone.
- **Storage blocks for every ingot.** Nine ingots of any mod metal pack into a block and back. They work as a beacon base, and the uranium one is radioactive.
- **Metal stairs, slabs and walls.** Every metal block, tempered iron included, has stairs, a slab and a wall, made on the crafting table or the stonecutter.
- **Tempered Iron Fence.** A metal fence that joins nether brick fences but not wooden ones.
release
Ala Industrial 0.1.204-mc26.2 [NeoForge]
0.1.204-mc26.2+neoforge9 окт. 2026 г.29Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.204
<p><img alt="Ala Industrial Minecraft mod: oil slimes of several sizes hopping around a pit of crude oil" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.204-mc26.2/release-media/v0.1.204-mc26.2/changelog.webp" width="720"></p>
Slimes that soak in crude oil turn into oil slimes, a new source of raw rubber.
### New
- **Oil slime.** A slime that stays in crude oil for 20 seconds turns into an oil slime, and they also spawn next to oil in the dark. Small ones drop raw rubber unless they die burning.
release
Ala Industrial 0.1.204-mc26.2 [Fabric]
0.1.204-mc26.2+fabric9 окт. 2026 г.33Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.204
<p><img alt="Ala Industrial Minecraft mod: oil slimes of several sizes hopping around a pit of crude oil" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.204-mc26.2/release-media/v0.1.204-mc26.2/changelog.webp" width="720"></p>
Slimes that soak in crude oil turn into oil slimes, a new source of raw rubber.
### New
- **Oil slime.** A slime that stays in crude oil for 20 seconds turns into an oil slime, and they also spawn next to oil in the dark. Small ones drop raw rubber unless they die burning.
beta
Ala Industrial 0.1.204-mc26.3 [NeoForge]
0.1.204-mc26.3+neoforge9 окт. 2026 г.16Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.204
<p><img alt="Ala Industrial Minecraft mod: oil slimes of several sizes hopping around a pit of crude oil" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.204-mc26.3/release-media/v0.1.204-mc26.3/changelog.webp" width="720"></p>
Slimes that soak in crude oil turn into oil slimes, a new source of raw rubber.
### New
- **Oil slime.** A slime that stays in crude oil for 20 seconds turns into an oil slime, and they also spawn next to oil in the dark. Small ones drop raw rubber unless they die burning.
release
Ala Industrial 0.1.204-mc26.3 [Fabric]
0.1.204-mc26.3+fabric9 окт. 2026 г.72Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.204
<p><img alt="Ala Industrial Minecraft mod: oil slimes of several sizes hopping around a pit of crude oil" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.204-mc26.3/release-media/v0.1.204-mc26.3/changelog.webp" width="720"></p>
Slimes that soak in crude oil turn into oil slimes, a new source of raw rubber.
### New
- **Oil slime.** A slime that stays in crude oil for 20 seconds turns into an oil slime, and they also spawn next to oil in the dark. Small ones drop raw rubber unless they die burning.
beta
Ala Industrial 0.1.203-mc26.3 [NeoForge]
0.1.203-mc26.3+neoforge8 окт. 2026 г.10Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.203
<p><img alt="Ala Industrial Minecraft mod: a block breaker mining cobblestone from a lava and water generator on its own" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.203-mc26.3/release-media/v0.1.203-mc26.3/changelog.webp" width="720"></p>
A block breaker that mines on its own, safer menus, radiation from boats and minecarts, and a lighter fluid network.
### New
- **Block Breaker — a first-tier machine that breaks the block in front of it.** Place it facing any of the six sides; it draws 8 EU/t only while breaking and uses the tool you give it, up to stone tier, exactly as a player would: a pickaxe is quick on stone and ores, a shovel on dirt, an axe on wood, and a block above the tool's tier breaks with no drop. Enchantments and tool wear work as for a player, drops fall into the world, and a chest in front spills its contents. It breaks in its owner's name, so land claims are respected. Its screen has a tool slot, a redstone mode and a status line; the blocks-broken counter shows with a Statistics Chip.
### Improved
- Fluid pipes are much lighter on the server. A running line no longer redraws every segment twice per tick, and a line with nothing to move (tanks full or empty at both ends) now sleeps, waking on its own as soon as there is work again. Flow, speed and behaviour are unchanged.
- **Uranium in vehicles now radiates.** Chest boats and rafts (vanilla and the mod's), chest and hopper minecarts, and donkeys, mules and llamas carrying a chest irradiate exactly like a chest block with the same contents — same leak cap, same radius. Before, radiation did not see them at all, so any vehicle was a free shielding chest. Only the boat with the Shielding Chest keeps its contents shielded. **Heads-up for existing worlds:** uranium already stored in a vehicle will start irradiating nearby players, and turning nearby villagers and cows, after the update. Unopened minecarts in abandoned mineshafts are not looked into, so their loot is left alone.
### Bug Fixes
- The Statistics Chip no longer shows "now 0 EU/t" on a machine that is working. The average over the last 2 seconds now keeps one decimal below 10 EU/t (a Garden Drone Station reads "0.2 EU/t"), a very small rate reads "<0.1", and "0" means nothing moved at all.
- With the Resilient Cycle skill, the Vulcanizer now pays its Electric Heater for every tick it finishes on stored charge. The second half of such an operation used to be heated for free; now, as with the Thermal Centrifuge, no heat means no progress.
- A Battery Box backing up a machine no longer drains its reserve into a Teleporter on the same line. While a box covered a machine the generators fell short of, a Teleporter (or a Charging Station or an Energy Condenser) on the line took a share of that energy, and one closer to the source than the machine could also cut the machine off and empty the box into itself. Now, while a box backs the machines up, those blocks take only what the generators make beyond the machines' needs, and the box's reserve goes to the machines.
- Cable, tank, pipe, magnet, pouch and briquette tooltips follow the server's settings. On a dedicated server with changed settings, a cable's buffer and loss, a fluid tank's capacity (and its bar), the advanced fluid pipe's and the item pipe's throughput, the electromagnet's range and running cost, the number of cells in a pouch's tooltip picture, the quench press's ceramic yield and the voltage presets of the creative energy source came from the player's own config. They now follow the server's.
- Shift-clicking no longer tops up a machine's output slots: wheat from your inventory used to join the Garden Drone Station's harvest, and dust the Macerator's result. Items now go only into slots that accept them and otherwise stay in your inventory. Shift-clicking results out works as before.
release
Ala Industrial 0.1.203-mc26.3 [Fabric]
0.1.203-mc26.3+fabric8 окт. 2026 г.32Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.203
<p><img alt="Ala Industrial Minecraft mod: a block breaker mining cobblestone from a lava and water generator on its own" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.203-mc26.3/release-media/v0.1.203-mc26.3/changelog.webp" width="720"></p>
A block breaker that mines on its own, safer menus, radiation from boats and minecarts, and a lighter fluid network.
### New
- **Block Breaker — a first-tier machine that breaks the block in front of it.** Place it facing any of the six sides; it draws 8 EU/t only while breaking and uses the tool you give it, up to stone tier, exactly as a player would: a pickaxe is quick on stone and ores, a shovel on dirt, an axe on wood, and a block above the tool's tier breaks with no drop. Enchantments and tool wear work as for a player, drops fall into the world, and a chest in front spills its contents. It breaks in its owner's name, so land claims are respected. Its screen has a tool slot, a redstone mode and a status line; the blocks-broken counter shows with a Statistics Chip.
### Improved
- Fluid pipes are much lighter on the server. A running line no longer redraws every segment twice per tick, and a line with nothing to move (tanks full or empty at both ends) now sleeps, waking on its own as soon as there is work again. Flow, speed and behaviour are unchanged.
- **Uranium in vehicles now radiates.** Chest boats and rafts (vanilla and the mod's), chest and hopper minecarts, and donkeys, mules and llamas carrying a chest irradiate exactly like a chest block with the same contents — same leak cap, same radius. Before, radiation did not see them at all, so any vehicle was a free shielding chest. Only the boat with the Shielding Chest keeps its contents shielded. **Heads-up for existing worlds:** uranium already stored in a vehicle will start irradiating nearby players, and turning nearby villagers and cows, after the update. Unopened minecarts in abandoned mineshafts are not looked into, so their loot is left alone.
### Bug Fixes
- The Statistics Chip no longer shows "now 0 EU/t" on a machine that is working. The average over the last 2 seconds now keeps one decimal below 10 EU/t (a Garden Drone Station reads "0.2 EU/t"), a very small rate reads "<0.1", and "0" means nothing moved at all.
- With the Resilient Cycle skill, the Vulcanizer now pays its Electric Heater for every tick it finishes on stored charge. The second half of such an operation used to be heated for free; now, as with the Thermal Centrifuge, no heat means no progress.
- A Battery Box backing up a machine no longer drains its reserve into a Teleporter on the same line. While a box covered a machine the generators fell short of, a Teleporter (or a Charging Station or an Energy Condenser) on the line took a share of that energy, and one closer to the source than the machine could also cut the machine off and empty the box into itself. Now, while a box backs the machines up, those blocks take only what the generators make beyond the machines' needs, and the box's reserve goes to the machines.
- Cable, tank, pipe, magnet, pouch and briquette tooltips follow the server's settings. On a dedicated server with changed settings, a cable's buffer and loss, a fluid tank's capacity (and its bar), the advanced fluid pipe's and the item pipe's throughput, the electromagnet's range and running cost, the number of cells in a pouch's tooltip picture, the quench press's ceramic yield and the voltage presets of the creative energy source came from the player's own config. They now follow the server's.
- Shift-clicking no longer tops up a machine's output slots: wheat from your inventory used to join the Garden Drone Station's harvest, and dust the Macerator's result. Items now go only into slots that accept them and otherwise stay in your inventory. Shift-clicking results out works as before.
release
Ala Industrial 0.1.203-mc26.2 [NeoForge]
0.1.203-mc26.2+neoforge8 окт. 2026 г.16Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.203
<p><img alt="Ala Industrial Minecraft mod: a block breaker mining cobblestone from a lava and water generator on its own" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.203-mc26.2/release-media/v0.1.203-mc26.2/changelog.webp" width="720"></p>
A block breaker that mines on its own, safer menus, radiation from boats and minecarts, and a lighter fluid network.
### New
- **Block Breaker — a first-tier machine that breaks the block in front of it.** Place it facing any of the six sides; it draws 8 EU/t only while breaking and uses the tool you give it, up to stone tier, exactly as a player would: a pickaxe is quick on stone and ores, a shovel on dirt, an axe on wood, and a block above the tool's tier breaks with no drop. Enchantments and tool wear work as for a player, drops fall into the world, and a chest in front spills its contents. It breaks in its owner's name, so land claims are respected. Its screen has a tool slot, a redstone mode and a status line; the blocks-broken counter shows with a Statistics Chip.
### Improved
- Fluid pipes are much lighter on the server. A running line no longer redraws every segment twice per tick, and a line with nothing to move (tanks full or empty at both ends) now sleeps, waking on its own as soon as there is work again. Flow, speed and behaviour are unchanged.
- **Uranium in vehicles now radiates.** Chest boats and rafts (vanilla and the mod's), chest and hopper minecarts, and donkeys, mules and llamas carrying a chest irradiate exactly like a chest block with the same contents — same leak cap, same radius. Before, radiation did not see them at all, so any vehicle was a free shielding chest. Only the boat with the Shielding Chest keeps its contents shielded. **Heads-up for existing worlds:** uranium already stored in a vehicle will start irradiating nearby players, and turning nearby villagers and cows, after the update. Unopened minecarts in abandoned mineshafts are not looked into, so their loot is left alone.
### Bug Fixes
- The Statistics Chip no longer shows "now 0 EU/t" on a machine that is working. The average over the last 2 seconds now keeps one decimal below 10 EU/t (a Garden Drone Station reads "0.2 EU/t"), a very small rate reads "<0.1", and "0" means nothing moved at all.
- With the Resilient Cycle skill, the Vulcanizer now pays its Electric Heater for every tick it finishes on stored charge. The second half of such an operation used to be heated for free; now, as with the Thermal Centrifuge, no heat means no progress.
- A Battery Box backing up a machine no longer drains its reserve into a Teleporter on the same line. While a box covered a machine the generators fell short of, a Teleporter (or a Charging Station or an Energy Condenser) on the line took a share of that energy, and one closer to the source than the machine could also cut the machine off and empty the box into itself. Now, while a box backs the machines up, those blocks take only what the generators make beyond the machines' needs, and the box's reserve goes to the machines.
- Cable, tank, pipe, magnet, pouch and briquette tooltips follow the server's settings. On a dedicated server with changed settings, a cable's buffer and loss, a fluid tank's capacity (and its bar), the advanced fluid pipe's and the item pipe's throughput, the electromagnet's range and running cost, the number of cells in a pouch's tooltip picture, the quench press's ceramic yield and the voltage presets of the creative energy source came from the player's own config. They now follow the server's.
- Shift-clicking no longer tops up a machine's output slots: wheat from your inventory used to join the Garden Drone Station's harvest, and dust the Macerator's result. Items now go only into slots that accept them and otherwise stay in your inventory. Shift-clicking results out works as before.
release
Ala Industrial 0.1.203-mc26.2 [Fabric]
0.1.203-mc26.2+fabric8 окт. 2026 г.18Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.203
<p><img alt="Ala Industrial Minecraft mod: a block breaker mining cobblestone from a lava and water generator on its own" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.203-mc26.2/release-media/v0.1.203-mc26.2/changelog.webp" width="720"></p>
A block breaker that mines on its own, safer menus, radiation from boats and minecarts, and a lighter fluid network.
### New
- **Block Breaker — a first-tier machine that breaks the block in front of it.** Place it facing any of the six sides; it draws 8 EU/t only while breaking and uses the tool you give it, up to stone tier, exactly as a player would: a pickaxe is quick on stone and ores, a shovel on dirt, an axe on wood, and a block above the tool's tier breaks with no drop. Enchantments and tool wear work as for a player, drops fall into the world, and a chest in front spills its contents. It breaks in its owner's name, so land claims are respected. Its screen has a tool slot, a redstone mode and a status line; the blocks-broken counter shows with a Statistics Chip.
### Improved
- Fluid pipes are much lighter on the server. A running line no longer redraws every segment twice per tick, and a line with nothing to move (tanks full or empty at both ends) now sleeps, waking on its own as soon as there is work again. Flow, speed and behaviour are unchanged.
- **Uranium in vehicles now radiates.** Chest boats and rafts (vanilla and the mod's), chest and hopper minecarts, and donkeys, mules and llamas carrying a chest irradiate exactly like a chest block with the same contents — same leak cap, same radius. Before, radiation did not see them at all, so any vehicle was a free shielding chest. Only the boat with the Shielding Chest keeps its contents shielded. **Heads-up for existing worlds:** uranium already stored in a vehicle will start irradiating nearby players, and turning nearby villagers and cows, after the update. Unopened minecarts in abandoned mineshafts are not looked into, so their loot is left alone.
### Bug Fixes
- The Statistics Chip no longer shows "now 0 EU/t" on a machine that is working. The average over the last 2 seconds now keeps one decimal below 10 EU/t (a Garden Drone Station reads "0.2 EU/t"), a very small rate reads "<0.1", and "0" means nothing moved at all.
- With the Resilient Cycle skill, the Vulcanizer now pays its Electric Heater for every tick it finishes on stored charge. The second half of such an operation used to be heated for free; now, as with the Thermal Centrifuge, no heat means no progress.
- A Battery Box backing up a machine no longer drains its reserve into a Teleporter on the same line. While a box covered a machine the generators fell short of, a Teleporter (or a Charging Station or an Energy Condenser) on the line took a share of that energy, and one closer to the source than the machine could also cut the machine off and empty the box into itself. Now, while a box backs the machines up, those blocks take only what the generators make beyond the machines' needs, and the box's reserve goes to the machines.
- Cable, tank, pipe, magnet, pouch and briquette tooltips follow the server's settings. On a dedicated server with changed settings, a cable's buffer and loss, a fluid tank's capacity (and its bar), the advanced fluid pipe's and the item pipe's throughput, the electromagnet's range and running cost, the number of cells in a pouch's tooltip picture, the quench press's ceramic yield and the voltage presets of the creative energy source came from the player's own config. They now follow the server's.
- Shift-clicking no longer tops up a machine's output slots: wheat from your inventory used to join the Garden Drone Station's harvest, and dust the Macerator's result. Items now go only into slots that accept them and otherwise stay in your inventory. Shift-clicking results out works as before.
release
Ala Industrial 0.1.202-mc26.2 [NeoForge]
0.1.202-mc26.2+neoforge8 окт. 2026 г.25Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.202
<p><img alt="Ala Industrial Minecraft mod: six boats on the water by a wooden pier, each carrying a different chest from the mod" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.202-mc26.2/release-media/v0.1.202-mc26.2/changelog.png" width="720"></p>
Any chest from the mod can now ride on any vanilla boat.
### New
- Chest boats for the mod's chests: put an iron, silver, gold, electrum, diamond or shielding chest on any vanilla boat or the bamboo raft. The boat holds as much as its chest, opens the chest's own screen and sails like a vanilla chest boat; craft it from a boat and the chest.
release
Ala Industrial 0.1.202-mc26.2 [Fabric]
0.1.202-mc26.2+fabric8 окт. 2026 г.57Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.202
<p><img alt="Ala Industrial Minecraft mod: six boats on the water by a wooden pier, each carrying a different chest from the mod" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.202-mc26.2/release-media/v0.1.202-mc26.2/changelog.png" width="720"></p>
Any chest from the mod can now ride on any vanilla boat.
### New
- Chest boats for the mod's chests: put an iron, silver, gold, electrum, diamond or shielding chest on any vanilla boat or the bamboo raft. The boat holds as much as its chest, opens the chest's own screen and sails like a vanilla chest boat; craft it from a boat and the chest.
beta
Ala Industrial 0.1.202-mc26.3 [NeoForge]
0.1.202-mc26.3+neoforge8 окт. 2026 г.6Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.202
<p><img alt="Ala Industrial Minecraft mod: six boats on the water by a wooden pier, each carrying a different chest from the mod" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.202-mc26.3/release-media/v0.1.202-mc26.3/changelog.png" width="720"></p>
Any chest from the mod can now ride on any vanilla boat.
### New
- Chest boats for the mod's chests: put an iron, silver, gold, electrum, diamond or shielding chest on any vanilla boat or the bamboo raft. The boat holds as much as its chest, opens the chest's own screen and sails like a vanilla chest boat; craft it from a boat and the chest.
release
Ala Industrial 0.1.202-mc26.3 [Fabric]
0.1.202-mc26.3+fabric8 окт. 2026 г.60Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.202
<p><img alt="Ala Industrial Minecraft mod: six boats on the water by a wooden pier, each carrying a different chest from the mod" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.202-mc26.3/release-media/v0.1.202-mc26.3/changelog.png" width="720"></p>
Any chest from the mod can now ride on any vanilla boat.
### New
- Chest boats for the mod's chests: put an iron, silver, gold, electrum, diamond or shielding chest on any vanilla boat or the bamboo raft. The boat holds as much as its chest, opens the chest's own screen and sails like a vanilla chest boat; craft it from a boat and the chest.
beta
Ala Industrial 0.1.201-mc26.3 [NeoForge]
0.1.201-mc26.3+neoforge7 окт. 2026 г.12Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.201
<p><img alt="Ala Industrial Minecraft mod: Industrialist master villager trade screen buying sixteen charged batteries for emeralds" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.201-mc26.3/release-media/v0.1.201-mc26.3/changelog.png" width="720"></p>
Industrialist villagers now buy charged batteries, the gardener drone knows when its output is full, and water shows through the mod's glass again.
### New
- The Industrialist villager now always offers an energy order at levels 1, 3 and 5: he buys fully charged batteries for emeralds (3 for 1, then 1 for 1, and 16 for 18 wholesale at master level). Partly charged batteries are refused. Villagers get it as they reach those levels.
### Bug Fixes
- Water and stained glass are visible again behind the glass of tanks and the incubator, the condenser's force field, the reactor door's vision slit and the cable guard glass.
- The gardener drone no longer flies back and forth when its station's output is full: the station shows Output full and resumes harvesting as soon as anything is taken out.
release
Ala Industrial 0.1.201-mc26.3 [Fabric]
0.1.201-mc26.3+fabric7 окт. 2026 г.24Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.201
<p><img alt="Ala Industrial Minecraft mod: Industrialist master villager trade screen buying sixteen charged batteries for emeralds" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.201-mc26.3/release-media/v0.1.201-mc26.3/changelog.png" width="720"></p>
Industrialist villagers now buy charged batteries, the gardener drone knows when its output is full, and water shows through the mod's glass again.
### New
- The Industrialist villager now always offers an energy order at levels 1, 3 and 5: he buys fully charged batteries for emeralds (3 for 1, then 1 for 1, and 16 for 18 wholesale at master level). Partly charged batteries are refused. Villagers get it as they reach those levels.
### Bug Fixes
- Water and stained glass are visible again behind the glass of tanks and the incubator, the condenser's force field, the reactor door's vision slit and the cable guard glass.
- The gardener drone no longer flies back and forth when its station's output is full: the station shows Output full and resumes harvesting as soon as anything is taken out.
release
Ala Industrial 0.1.201-mc26.2 [NeoForge]
0.1.201-mc26.2+neoforge7 окт. 2026 г.20Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.201
<p><img alt="Ala Industrial Minecraft mod: Industrialist master villager trade screen buying sixteen charged batteries for emeralds" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.201-mc26.2/release-media/v0.1.201-mc26.2/changelog.png" width="720"></p>
Industrialist villagers now buy charged batteries, the gardener drone knows when its output is full, and water shows through the mod's glass again.
### New
- The Industrialist villager now always offers an energy order at levels 1, 3 and 5: he buys fully charged batteries for emeralds (3 for 1, then 1 for 1, and 16 for 18 wholesale at master level). Partly charged batteries are refused. Villagers get it as they reach those levels.
### Bug Fixes
- Water and stained glass are visible again behind the glass of tanks and the incubator, the condenser's force field, the reactor door's vision slit and the cable guard glass.
- The gardener drone no longer flies back and forth when its station's output is full: the station shows Output full and resumes harvesting as soon as anything is taken out.
release
Ala Industrial 0.1.201-mc26.2 [Fabric]
0.1.201-mc26.2+fabric7 окт. 2026 г.16Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.201
<p><img alt="Ala Industrial Minecraft mod: Industrialist master villager trade screen buying sixteen charged batteries for emeralds" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.201-mc26.2/release-media/v0.1.201-mc26.2/changelog.png" width="720"></p>
Industrialist villagers now buy charged batteries, the gardener drone knows when its output is full, and water shows through the mod's glass again.
### New
- The Industrialist villager now always offers an energy order at levels 1, 3 and 5: he buys fully charged batteries for emeralds (3 for 1, then 1 for 1, and 16 for 18 wholesale at master level). Partly charged batteries are refused. Villagers get it as they reach those levels.
### Bug Fixes
- Water and stained glass are visible again behind the glass of tanks and the incubator, the condenser's force field, the reactor door's vision slit and the cable guard glass.
- The gardener drone no longer flies back and forth when its station's output is full: the station shows Output full and resumes harvesting as soon as anything is taken out.
release
Ala Industrial 0.1.200-mc26.2 [NeoForge]
0.1.200-mc26.2+neoforge7 окт. 2026 г.20Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.200
<p><img alt="Ala Industrial Minecraft mod: piezo pressure plates camouflaged as colored concrete, a walking path that charges a battery box" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.200-mc26.2/release-media/v0.1.200-mc26.2/changelog.webp" width="720"></p>
Piezo plates turn every new step on them into a little energy, hidden in the floor you already walk on.
### New
- Piezo Plate: a pressure plate that makes a little EU every time a mob, player or item steps on it anew. Touching plates pool their energy into one path and hand it to a cable beside them or hidden under the floor, and from above a plate takes the look of the block it rests on. The silent version does not click, and holding a wrench shows the plates through walls.
release
Ala Industrial 0.1.200-mc26.2 [Fabric]
0.1.200-mc26.2+fabric7 окт. 2026 г.14Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.200
<p><img alt="Ala Industrial Minecraft mod: piezo pressure plates camouflaged as colored concrete, a walking path that charges a battery box" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.200-mc26.2/release-media/v0.1.200-mc26.2/changelog.webp" width="720"></p>
Piezo plates turn every new step on them into a little energy, hidden in the floor you already walk on.
### New
- Piezo Plate: a pressure plate that makes a little EU every time a mob, player or item steps on it anew. Touching plates pool their energy into one path and hand it to a cable beside them or hidden under the floor, and from above a plate takes the look of the block it rests on. The silent version does not click, and holding a wrench shows the plates through walls.
beta
Ala Industrial 0.1.200-mc26.3 [NeoForge]
0.1.200-mc26.3+neoforge7 окт. 2026 г.8Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.200
<p><img alt="Ala Industrial Minecraft mod: piezo pressure plates camouflaged as colored concrete, a walking path that charges a battery box" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.200-mc26.3/release-media/v0.1.200-mc26.3/changelog.webp" width="720"></p>
Piezo plates turn every new step on them into a little energy, hidden in the floor you already walk on.
### New
- Piezo Plate: a pressure plate that makes a little EU every time a mob, player or item steps on it anew. Touching plates pool their energy into one path and hand it to a cable beside them or hidden under the floor, and from above a plate takes the look of the block it rests on. The silent version does not click, and holding a wrench shows the plates through walls.
release
Ala Industrial 0.1.200-mc26.3 [Fabric]
0.1.200-mc26.3+fabric7 окт. 2026 г.24Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.200
<p><img alt="Ala Industrial Minecraft mod: piezo pressure plates camouflaged as colored concrete, a walking path that charges a battery box" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.200-mc26.3/release-media/v0.1.200-mc26.3/changelog.webp" width="720"></p>
Piezo plates turn every new step on them into a little energy, hidden in the floor you already walk on.
### New
- Piezo Plate: a pressure plate that makes a little EU every time a mob, player or item steps on it anew. Touching plates pool their energy into one path and hand it to a cable beside them or hidden under the floor, and from above a plate takes the look of the block it rests on. The silent version does not click, and holding a wrench shows the plates through walls.
release
Ala Industrial 0.1.199-mc26.2 [NeoForge]
0.1.199-mc26.2+neoforge6 окт. 2026 г.21Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.199
<p><img alt="Ala Industrial Minecraft mod: vanilla map on item frames showing a base of machines, cables and chests beside a forest and a lake" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.199-mc26.2/release-media/v0.1.199-mc26.2/changelog.png" width="720"></p>
Your builds now show up on maps, the gardener drone weeds its field, the rectification section opens the column, and a batch of fixes for the capsule door, the incubator, abandoned labs and config reloads.
### New
- Rectification section: right-clicking it opens the column's screen and a wrench on it cleans the column; hovering over any storey outlines the whole column.
- The gardener drone now clears grass, ferns, dead bushes, firefly bushes and leaf litter in its area; each clearing costs one point of hoe durability and the usual action price, and the drops go to the output slots.
### Bug Fixes
- **The mod's builds now show up on maps.** Machines, cables, pipes, chests, ores and decorative
blocks used to be skipped by a map, which drew the ground beneath them instead. Every block now has
a map colour matching its material: machines read as metal, the reactor as dark grey, copper cable
as orange, wooden blocks as wood, ores as their host rock. Glass stays see-through on maps, as in
vanilla.
- Mutation chances and durations follow the server's settings. On a dedicated server with changed Incubator mode chances or durations, the recipe viewer (JEI and REI) and the mutation chip tooltip quoted the numbers from the player's own config. They now follow the server's settings and update when the server reloads its config, without rejoining.
- **Processing machines follow a config reload at once.** After `/ala config reload` with a new duration, an Electric Furnace, Macerator, Compressor, Extractor or Sawmill already standing in the world kept the old length until its chunk reloaded, while a freshly placed one used the new one. Now the next operation of every machine runs the new length, and one already running finishes against it without losing the progress it has made.
- **Abandoned labs no longer look into chunks that are not generated yet.** While checking that it sits
in solid rock, a lab read the terrain one block further than world generation allows, where a chunk
could still be bare, and creating a world filled the log with hundreds of "unsafe terrain read" lines.
Labs are now placed so that every check stays inside the allowed area.
- The incubator and the kok-saghyz root no longer hide the faces of neighbouring blocks: the see-through gap next to a wall and at the edge of farmland is gone, and both still block light as before.
- The closed door of the teleporter capsule no longer hides water and the capsule's own walls behind its glass.
release
Ala Industrial 0.1.199-mc26.2 [Fabric]
0.1.199-mc26.2+fabric6 окт. 2026 г.39Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.199
<p><img alt="Ala Industrial Minecraft mod: vanilla map on item frames showing a base of machines, cables and chests beside a forest and a lake" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.199-mc26.2/release-media/v0.1.199-mc26.2/changelog.png" width="720"></p>
Your builds now show up on maps, the gardener drone weeds its field, the rectification section opens the column, and a batch of fixes for the capsule door, the incubator, abandoned labs and config reloads.
### New
- Rectification section: right-clicking it opens the column's screen and a wrench on it cleans the column; hovering over any storey outlines the whole column.
- The gardener drone now clears grass, ferns, dead bushes, firefly bushes and leaf litter in its area; each clearing costs one point of hoe durability and the usual action price, and the drops go to the output slots.
### Bug Fixes
- **The mod's builds now show up on maps.** Machines, cables, pipes, chests, ores and decorative
blocks used to be skipped by a map, which drew the ground beneath them instead. Every block now has
a map colour matching its material: machines read as metal, the reactor as dark grey, copper cable
as orange, wooden blocks as wood, ores as their host rock. Glass stays see-through on maps, as in
vanilla.
- Mutation chances and durations follow the server's settings. On a dedicated server with changed Incubator mode chances or durations, the recipe viewer (JEI and REI) and the mutation chip tooltip quoted the numbers from the player's own config. They now follow the server's settings and update when the server reloads its config, without rejoining.
- **Processing machines follow a config reload at once.** After `/ala config reload` with a new duration, an Electric Furnace, Macerator, Compressor, Extractor or Sawmill already standing in the world kept the old length until its chunk reloaded, while a freshly placed one used the new one. Now the next operation of every machine runs the new length, and one already running finishes against it without losing the progress it has made.
- **Abandoned labs no longer look into chunks that are not generated yet.** While checking that it sits
in solid rock, a lab read the terrain one block further than world generation allows, where a chunk
could still be bare, and creating a world filled the log with hundreds of "unsafe terrain read" lines.
Labs are now placed so that every check stays inside the allowed area.
- The incubator and the kok-saghyz root no longer hide the faces of neighbouring blocks: the see-through gap next to a wall and at the edge of farmland is gone, and both still block light as before.
- The closed door of the teleporter capsule no longer hides water and the capsule's own walls behind its glass.
beta
Ala Industrial 0.1.199-mc26.3 [NeoForge]
0.1.199-mc26.3+neoforge6 окт. 2026 г.18Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.199
<p><img alt="Ala Industrial Minecraft mod: vanilla map on item frames showing a base of machines, cables and chests beside a forest and a lake" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.199-mc26.3/release-media/v0.1.199-mc26.3/changelog.png" width="720"></p>
Your builds now show up on maps, the gardener drone weeds its field, the rectification section opens the column, and a batch of fixes for the capsule door, the incubator, abandoned labs and config reloads.
### New
- Rectification section: right-clicking it opens the column's screen and a wrench on it cleans the column; hovering over any storey outlines the whole column.
- The gardener drone now clears grass, ferns, dead bushes, firefly bushes and leaf litter in its area; each clearing costs one point of hoe durability and the usual action price, and the drops go to the output slots.
### Bug Fixes
- **The mod's builds now show up on maps.** Machines, cables, pipes, chests, ores and decorative
blocks used to be skipped by a map, which drew the ground beneath them instead. Every block now has
a map colour matching its material: machines read as metal, the reactor as dark grey, copper cable
as orange, wooden blocks as wood, ores as their host rock. Glass stays see-through on maps, as in
vanilla.
- Mutation chances and durations follow the server's settings. On a dedicated server with changed Incubator mode chances or durations, the recipe viewer (JEI and REI) and the mutation chip tooltip quoted the numbers from the player's own config. They now follow the server's settings and update when the server reloads its config, without rejoining.
- **Processing machines follow a config reload at once.** After `/ala config reload` with a new duration, an Electric Furnace, Macerator, Compressor, Extractor or Sawmill already standing in the world kept the old length until its chunk reloaded, while a freshly placed one used the new one. Now the next operation of every machine runs the new length, and one already running finishes against it without losing the progress it has made.
- **Abandoned labs no longer look into chunks that are not generated yet.** While checking that it sits
in solid rock, a lab read the terrain one block further than world generation allows, where a chunk
could still be bare, and creating a world filled the log with hundreds of "unsafe terrain read" lines.
Labs are now placed so that every check stays inside the allowed area.
- The incubator and the kok-saghyz root no longer hide the faces of neighbouring blocks: the see-through gap next to a wall and at the edge of farmland is gone, and both still block light as before.
- The closed door of the teleporter capsule no longer hides water and the capsule's own walls behind its glass.
release
Ala Industrial 0.1.199-mc26.3 [Fabric]
0.1.199-mc26.3+fabric6 окт. 2026 г.53Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.199
<p><img alt="Ala Industrial Minecraft mod: vanilla map on item frames showing a base of machines, cables and chests beside a forest and a lake" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.199-mc26.3/release-media/v0.1.199-mc26.3/changelog.png" width="720"></p>
Your builds now show up on maps, the gardener drone weeds its field, the rectification section opens the column, and a batch of fixes for the capsule door, the incubator, abandoned labs and config reloads.
### New
- Rectification section: right-clicking it opens the column's screen and a wrench on it cleans the column; hovering over any storey outlines the whole column.
- The gardener drone now clears grass, ferns, dead bushes, firefly bushes and leaf litter in its area; each clearing costs one point of hoe durability and the usual action price, and the drops go to the output slots.
### Bug Fixes
- **The mod's builds now show up on maps.** Machines, cables, pipes, chests, ores and decorative
blocks used to be skipped by a map, which drew the ground beneath them instead. Every block now has
a map colour matching its material: machines read as metal, the reactor as dark grey, copper cable
as orange, wooden blocks as wood, ores as their host rock. Glass stays see-through on maps, as in
vanilla.
- Mutation chances and durations follow the server's settings. On a dedicated server with changed Incubator mode chances or durations, the recipe viewer (JEI and REI) and the mutation chip tooltip quoted the numbers from the player's own config. They now follow the server's settings and update when the server reloads its config, without rejoining.
- **Processing machines follow a config reload at once.** After `/ala config reload` with a new duration, an Electric Furnace, Macerator, Compressor, Extractor or Sawmill already standing in the world kept the old length until its chunk reloaded, while a freshly placed one used the new one. Now the next operation of every machine runs the new length, and one already running finishes against it without losing the progress it has made.
- **Abandoned labs no longer look into chunks that are not generated yet.** While checking that it sits
in solid rock, a lab read the terrain one block further than world generation allows, where a chunk
could still be bare, and creating a world filled the log with hundreds of "unsafe terrain read" lines.
Labs are now placed so that every check stays inside the allowed area.
- The incubator and the kok-saghyz root no longer hide the faces of neighbouring blocks: the see-through gap next to a wall and at the edge of farmland is gone, and both still block light as before.
- The closed door of the teleporter capsule no longer hides water and the capsule's own walls behind its glass.
beta
Ala Industrial 0.1.198-mc26.3 [NeoForge]
0.1.198-mc26.3+neoforge6 окт. 2026 г.11Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.198
<p><img alt="Ala Industrial Minecraft mod: a wooden running wheel generator turned by a mob inside, its drive wired to a copper cable" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.198-mc26.3/release-media/v0.1.198-mc26.3/changelog.webp" width="720"></p>
The mod's very first and simplest power source arrives: a wooden running wheel turned by a mob, the first version of a multiblock that will grow in later updates.
### New
- Running Wheel: a 3x3x3 wooden generator turned by a mob shut inside it. Build the frame, wheel, gate and drive, lure a creature in and close the gate. Runners tire and must rest or be fed, hostile ones may turn on you, and the whole wheel takes the colour of any wood's planks.
release
Ala Industrial 0.1.198-mc26.3 [Fabric]
0.1.198-mc26.3+fabric6 окт. 2026 г.38Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.198
<p><img alt="Ala Industrial Minecraft mod: a wooden running wheel generator turned by a mob inside, its drive wired to a copper cable" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.198-mc26.3/release-media/v0.1.198-mc26.3/changelog.webp" width="720"></p>
The mod's very first and simplest power source arrives: a wooden running wheel turned by a mob, the first version of a multiblock that will grow in later updates.
### New
- Running Wheel: a 3x3x3 wooden generator turned by a mob shut inside it. Build the frame, wheel, gate and drive, lure a creature in and close the gate. Runners tire and must rest or be fed, hostile ones may turn on you, and the whole wheel takes the colour of any wood's planks.
release
Ala Industrial 0.1.198-mc26.2 [NeoForge]
0.1.198-mc26.2+neoforge6 окт. 2026 г.13Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.198
<p><img alt="Ala Industrial Minecraft mod: a wooden running wheel generator turned by a mob inside, its drive wired to a copper cable" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.198-mc26.2/release-media/v0.1.198-mc26.2/changelog.webp" width="720"></p>
The mod's very first and simplest power source arrives: a wooden running wheel turned by a mob, the first version of a multiblock that will grow in later updates.
### New
- Running Wheel: a 3x3x3 wooden generator turned by a mob shut inside it. Build the frame, wheel, gate and drive, lure a creature in and close the gate. Runners tire and must rest or be fed, hostile ones may turn on you, and the whole wheel takes the colour of any wood's planks.
release
Ala Industrial 0.1.198-mc26.2 [Fabric]
0.1.198-mc26.2+fabric6 окт. 2026 г.31Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.198
<p><img alt="Ala Industrial Minecraft mod: a wooden running wheel generator turned by a mob inside, its drive wired to a copper cable" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.198-mc26.2/release-media/v0.1.198-mc26.2/changelog.webp" width="720"></p>
The mod's very first and simplest power source arrives: a wooden running wheel turned by a mob, the first version of a multiblock that will grow in later updates.
### New
- Running Wheel: a 3x3x3 wooden generator turned by a mob shut inside it. Build the frame, wheel, gate and drive, lure a creature in and close the gate. Runners tire and must rest or be fed, hostile ones may turn on you, and the whole wheel takes the colour of any wood's planks.
release
Ala Industrial 0.1.197-mc26.2 [NeoForge]
0.1.197-mc26.2+neoforge5 окт. 2026 г.30Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.197
<p><img alt="Ala Industrial Minecraft mod: before and now panels, two Battery Boxes level with each other while the Teleporter takes only surplus" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.197-mc26.2/release-media/v0.1.197-mc26.2/changelog.png" width="720"></p>
Energy network fixes: a spare cable spur no longer slows your machines, and Battery Boxes now share their charge fairly.
### Bug Fixes
- A spare spur of cable branching off the middle of a line no longer halves the speed of the machine at its end: the spur no longer takes energy that is on its way to the machine, and it charges once the machine is full.
- Two Battery Boxes now level out properly when a Teleporter, a Charging Station or an Energy Condenser shares their line: while the boxes even out, those blocks take only the generators' surplus instead of draining the fuller box almost to empty.
- The Sawmill's mode tooltip no longer appears over an open upgrade panel. While the panel is open the mode buttons do not switch the mode, and now they show neither a tooltip nor a hover highlight either, even when the panel is dragged right over them.
- The recipe viewer now shows the server's costs and times. On a dedicated server with changed machine settings, JEI quoted the Electric Furnace's vanilla smelting cost from the player's own config, and every machine card (in JEI and REI) timed its operation at the player's own rate. Both now follow the server's settings, and REI shows a vanilla smelt's time the same as JEI; in JEI the numbers update when the server reloads its config, without rejoining.
release
Ala Industrial 0.1.197-mc26.2 [Fabric]
0.1.197-mc26.2+fabric5 окт. 2026 г.30Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.197
<p><img alt="Ala Industrial Minecraft mod: before and now panels, two Battery Boxes level with each other while the Teleporter takes only surplus" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.197-mc26.2/release-media/v0.1.197-mc26.2/changelog.png" width="720"></p>
Energy network fixes: a spare cable spur no longer slows your machines, and Battery Boxes now share their charge fairly.
### Bug Fixes
- A spare spur of cable branching off the middle of a line no longer halves the speed of the machine at its end: the spur no longer takes energy that is on its way to the machine, and it charges once the machine is full.
- Two Battery Boxes now level out properly when a Teleporter, a Charging Station or an Energy Condenser shares their line: while the boxes even out, those blocks take only the generators' surplus instead of draining the fuller box almost to empty.
- The Sawmill's mode tooltip no longer appears over an open upgrade panel. While the panel is open the mode buttons do not switch the mode, and now they show neither a tooltip nor a hover highlight either, even when the panel is dragged right over them.
- The recipe viewer now shows the server's costs and times. On a dedicated server with changed machine settings, JEI quoted the Electric Furnace's vanilla smelting cost from the player's own config, and every machine card (in JEI and REI) timed its operation at the player's own rate. Both now follow the server's settings, and REI shows a vanilla smelt's time the same as JEI; in JEI the numbers update when the server reloads its config, without rejoining.
beta
Ala Industrial 0.1.197-mc26.3 [NeoForge]
0.1.197-mc26.3+neoforge5 окт. 2026 г.22Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.197
<p><img alt="Ala Industrial Minecraft mod: before and now panels, two Battery Boxes level with each other while the Teleporter takes only surplus" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.197-mc26.3/release-media/v0.1.197-mc26.3/changelog.png" width="720"></p>
Energy network fixes: a spare cable spur no longer slows your machines, and Battery Boxes now share their charge fairly.
### Bug Fixes
- On Minecraft 26.3 the mod's ores and tempered iron smelted in the blast furnace twice as fast as vanilla ores: their smelting speed had been doubled by mistake since 0.1.181. They now take vanilla's 5 seconds, and a piece of coal smelts 8 ingots again instead of 16. On Minecraft 26.2 they already did.
- A spare spur of cable branching off the middle of a line no longer halves the speed of the machine at its end: the spur no longer takes energy that is on its way to the machine, and it charges once the machine is full.
- Two Battery Boxes now level out properly when a Teleporter, a Charging Station or an Energy Condenser shares their line: while the boxes even out, those blocks take only the generators' surplus instead of draining the fuller box almost to empty.
- The Sawmill's mode tooltip no longer appears over an open upgrade panel. While the panel is open the mode buttons do not switch the mode, and now they show neither a tooltip nor a hover highlight either, even when the panel is dragged right over them.
- The recipe viewer now shows the server's costs and times. On a dedicated server with changed machine settings, JEI quoted the Electric Furnace's vanilla smelting cost from the player's own config, and every machine card (in JEI and REI) timed its operation at the player's own rate. Both now follow the server's settings, and REI shows a vanilla smelt's time the same as JEI; in JEI the numbers update when the server reloads its config, without rejoining.
release
Ala Industrial 0.1.197-mc26.3 [Fabric]
0.1.197-mc26.3+fabric5 окт. 2026 г.42Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.197
<p><img alt="Ala Industrial Minecraft mod: before and now panels, two Battery Boxes level with each other while the Teleporter takes only surplus" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.197-mc26.3/release-media/v0.1.197-mc26.3/changelog.png" width="720"></p>
Energy network fixes: a spare cable spur no longer slows your machines, and Battery Boxes now share their charge fairly.
### Bug Fixes
- On Minecraft 26.3 the mod's ores and tempered iron smelted in the blast furnace twice as fast as vanilla ores: their smelting speed had been doubled by mistake since 0.1.181. They now take vanilla's 5 seconds, and a piece of coal smelts 8 ingots again instead of 16. On Minecraft 26.2 they already did.
- A spare spur of cable branching off the middle of a line no longer halves the speed of the machine at its end: the spur no longer takes energy that is on its way to the machine, and it charges once the machine is full.
- Two Battery Boxes now level out properly when a Teleporter, a Charging Station or an Energy Condenser shares their line: while the boxes even out, those blocks take only the generators' surplus instead of draining the fuller box almost to empty.
- The Sawmill's mode tooltip no longer appears over an open upgrade panel. While the panel is open the mode buttons do not switch the mode, and now they show neither a tooltip nor a hover highlight either, even when the panel is dragged right over them.
- The recipe viewer now shows the server's costs and times. On a dedicated server with changed machine settings, JEI quoted the Electric Furnace's vanilla smelting cost from the player's own config, and every machine card (in JEI and REI) timed its operation at the player's own rate. Both now follow the server's settings, and REI shows a vanilla smelt's time the same as JEI; in JEI the numbers update when the server reloads its config, without rejoining.
release
Ala Industrial 0.1.196-mc26.2 [NeoForge]
0.1.196-mc26.2+neoforge5 окт. 2026 г.8Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.196
<p><img alt="Ala Industrial Minecraft mod: Tech Reborn rubber and sulfur dust going into the Vulcanizer, which turns them into rubber with heat" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.196-mc26.2/release-media/v0.1.196-mc26.2/changelog.png" width="720"></p>
Tech Reborn rubber and sulfur from any mod now work in the Vulcanizer, and the Sawmill and Electric Heater got animated faces.
### New
- The Vulcanizer now accepts Tech Reborn rubber in place of raw rubber, and its sulfur slot takes sulfur dust from any mod. A new Rubber page in the recipe viewer explains where rubber comes from.
- The Sawmill's blade now spins while it works, and a fully heated Electric Heater's coil glows in a slow pulse.
release
Ala Industrial 0.1.196-mc26.2 [Fabric]
0.1.196-mc26.2+fabric5 окт. 2026 г.21Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.196
<p><img alt="Ala Industrial Minecraft mod: Tech Reborn rubber and sulfur dust going into the Vulcanizer, which turns them into rubber with heat" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.196-mc26.2/release-media/v0.1.196-mc26.2/changelog.png" width="720"></p>
Tech Reborn rubber and sulfur from any mod now work in the Vulcanizer, and the Sawmill and Electric Heater got animated faces.
### New
- The Vulcanizer now accepts Tech Reborn rubber in place of raw rubber, and its sulfur slot takes sulfur dust from any mod. A new Rubber page in the recipe viewer explains where rubber comes from.
- The Sawmill's blade now spins while it works, and a fully heated Electric Heater's coil glows in a slow pulse.
beta
Ala Industrial 0.1.196-mc26.3 [NeoForge]
0.1.196-mc26.3+neoforge5 окт. 2026 г.12Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.196
<p><img alt="Ala Industrial Minecraft mod: Tech Reborn rubber and sulfur dust going into the Vulcanizer, which turns them into rubber with heat" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.196-mc26.3/release-media/v0.1.196-mc26.3/changelog.png" width="720"></p>
Tech Reborn rubber and sulfur from any mod now work in the Vulcanizer, and the Sawmill and Electric Heater got animated faces.
### New
- The Vulcanizer now accepts Tech Reborn rubber in place of raw rubber, and its sulfur slot takes sulfur dust from any mod. A new Rubber page in the recipe viewer explains where rubber comes from.
- The Sawmill's blade now spins while it works, and a fully heated Electric Heater's coil glows in a slow pulse.
release
Ala Industrial 0.1.196-mc26.3 [Fabric]
0.1.196-mc26.3+fabric5 окт. 2026 г.33Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.196
<p><img alt="Ala Industrial Minecraft mod: Tech Reborn rubber and sulfur dust going into the Vulcanizer, which turns them into rubber with heat" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.196-mc26.3/release-media/v0.1.196-mc26.3/changelog.png" width="720"></p>
Tech Reborn rubber and sulfur from any mod now work in the Vulcanizer, and the Sawmill and Electric Heater got animated faces.
### New
- The Vulcanizer now accepts Tech Reborn rubber in place of raw rubber, and its sulfur slot takes sulfur dust from any mod. A new Rubber page in the recipe viewer explains where rubber comes from.
- The Sawmill's blade now spins while it works, and a fully heated Electric Heater's coil glows in a slow pulse.
release
Ala Industrial 0.1.195-mc26.2 [NeoForge]
0.1.195-mc26.2+neoforge5 окт. 2026 г.9Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.195
<p><img alt="Ala Industrial Minecraft mod: the Advanced Electromagnet with a Filter Module pulls diamonds and raw gold and leaves cobblestone and dirt" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.195-mc26.2/release-media/v0.1.195-mc26.2/changelog.png" width="720"></p>
Magnet filter module, tooltips for thirteen more blocks and a round of fixes.
### New
- Electromagnet screen (right-click the magnet): module slots (1 on the Electromagnet, 3 on the Advanced) and the new Magnet Filter Module — pull only chosen items or everything except them, matched by item, mod or category, with drag-and-drop from JEI and REI. New Blank Module, the base for every module; the Column Bore Module is now crafted from it. The magnet lets go of a drop it cannot bring in instead of wasting charge on it.
- **The Alloy Smelter and twelve more blocks now have item tooltips.** The Alloy Smelter, Reinforced
Energy Storage, Canning Machine, Assembler, Distillation Column, Charging Station, Energy
Condenser, Wind Turbine, Water Mill, Lightning Rod Generator, Mirror Concentrator, Sprinkler and
Small Mob Repeller show their tier and
the figures that apply to them — consumption, duration, buffer, output, tank size or range.
Their tooltips used to be empty.
### Improved
- **The Mechanic skills Precise Draw and Resilient Cycle now work on the Assembler, the Incubator,
the Distillation Column and the Thermal Centrifuge.** The skills promise "your machinery", but
these four machines ignored them. With Precise Draw every tenth working tick of an operation is
free, so an operation costs 10% less (the Assembler 432 EU instead of 480, the Thermal Centrifuge
720 instead of 800). The column's warm-up and the centrifuge's spin-up cost what they did: they
are preparation, not the operation. With Resilient Cycle an operation past its halfway point
finishes on what is left in the machine's buffer when the supply can no longer pay a tick. Without
the skills these machines use exactly as much energy as before.
### Bug Fixes
- JEI again shows the recipes of the Fluxweave armour, the electric tools (including diamond-tipped ones), the electric bow and saber, the Energy Pack and the Jetpack in every build of the mod — in some builds they were missing.
- A broken dyed insulated cable drops in its colour again, and the advanced fluid pipe no longer always survives an explosion — it drops like the other pipes.
- A pair of diamond chests is now one 216-slot chest to item pipes and other mods in every build of the mod — in some builds each half answered for its own 108 slots only.
- The Network Analyzer no longer shows item and fluid pipes as both a source and a consumer of
energy (this happened in some builds of the mod), and a cable network with a pipe pressed against it goes back to sleep when it
has nothing to do. The analyzer no longer draws the Workstation as a storage block or walks
through it into a neighbouring network: the network still powers the station alongside the
machines, as before.
- **The statistics panel now shows real numbers on the Pump, the Garden Drone Station, the Battery
Box and the Reinforced Energy Storage.** A statistics chip (or the Free Telemetry skill) opened the
panel on these blocks, but it read zero: the pump and the drone station counted no energy spent,
no EU/t and no working time, and the two storage blocks counted nothing received or sent. All of
it is counted now. The blocks themselves use exactly as much energy as before.
- **Machine tooltips no longer repeat themselves or come up empty.** Under Shift the Recycler no
longer prints its consumption and duration lines twice — it shows its tier instead, like every
other machine. With EU numbers hidden in the settings, the Sawmill, Polymerizer, Galvanic Bath,
Fermenter, Vulcanizer, Thermal Centrifuge and Electric Heater now show their tier under Shift
instead of an empty tooltip. The Teleporter shows its buffer without Shift, not only the
"hold Shift" hint.
- **The Mob Repeller's energy bar now shows its charge on hover** — "X / max EU", like every other
machine.
- **An open statistics panel now takes the clicks that land on it.** The Sawmill's mode buttons, the
Assembler's tabs and buttons and the Mob Repeller's dome button no longer react to a click on a
panel dragged over them, and are no longer drawn on top of it.
- **The solar panels' energy bar now shows its charge on hover** — "X / max EU" on the Solar,
Daylight and Moonlit Solar Panels and the Mirror Concentrator, like every other machine.
- **Deleting the config file and reloading brings the defaults back again.** After removing
`config/alaindustrial.json` and running `/ala config reload`, the server said it wrote the defaults
but actually wrote the previous, edited values back and kept treating them as your edits. It now
resets to the defaults and writes those. Comments in the config file are also written as plain text:
`=`, apostrophes, `<`, `>` and `&` no longer turn into unicode escape sequences (an existing file is
rewritten once on its own; no values change).
**Behaviour change: deleting a config line brings its default back immediately.** A key that is not in
the file now always means this mod version's built-in default — after `/ala config reload` too, not
only after a restart. Previously a reload kept whatever value the earlier load had left in memory. A
hand-trimmed file is still fine: the keys and sections it leaves out simply run on their defaults.
- **On a dedicated server players now see the server's numbers, not their own config file's.**
Clients used to show the values from their own `config/alaindustrial.json`, usually the untouched
defaults. The mastery level and bar on the dashboard and in the skill tree, the teleporter remote's
free points, the recycler's batch, the incubator's attempts, the overclocker factors, the sprinkler's
tank, the Mob Repeller's evolution thresholds and the numbers in tooltips and on REI/JEI pages could
all disagree with the server. The server now sends these values when a player joins and after every
`/ala config reload` and `/reload`. The player's file is left untouched. The durability of rotors,
wheels, lightning rod tips and recycler blades still comes from the player's file and changes only
after a restart.
- A bare reactor pile with its accident countdown running no longer calls the countdown off by itself
when its chunk reloads or the server restarts: its instability and the scram time already spent are
now saved with the world.
release
Ala Industrial 0.1.195-mc26.2 [Fabric]
0.1.195-mc26.2+fabric5 окт. 2026 г.13Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.195
<p><img alt="Ala Industrial Minecraft mod: the Advanced Electromagnet with a Filter Module pulls diamonds and raw gold and leaves cobblestone and dirt" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.195-mc26.2/release-media/v0.1.195-mc26.2/changelog.png" width="720"></p>
Magnet filter module, tooltips for thirteen more blocks and a round of fixes.
### New
- Electromagnet screen (right-click the magnet): module slots (1 on the Electromagnet, 3 on the Advanced) and the new Magnet Filter Module — pull only chosen items or everything except them, matched by item, mod or category, with drag-and-drop from JEI and REI. New Blank Module, the base for every module; the Column Bore Module is now crafted from it. The magnet lets go of a drop it cannot bring in instead of wasting charge on it.
- **The Alloy Smelter and twelve more blocks now have item tooltips.** The Alloy Smelter, Reinforced
Energy Storage, Canning Machine, Assembler, Distillation Column, Charging Station, Energy
Condenser, Wind Turbine, Water Mill, Lightning Rod Generator, Mirror Concentrator, Sprinkler and
Small Mob Repeller show their tier and
the figures that apply to them — consumption, duration, buffer, output, tank size or range.
Their tooltips used to be empty.
### Improved
- **The Mechanic skills Precise Draw and Resilient Cycle now work on the Assembler, the Incubator,
the Distillation Column and the Thermal Centrifuge.** The skills promise "your machinery", but
these four machines ignored them. With Precise Draw every tenth working tick of an operation is
free, so an operation costs 10% less (the Assembler 432 EU instead of 480, the Thermal Centrifuge
720 instead of 800). The column's warm-up and the centrifuge's spin-up cost what they did: they
are preparation, not the operation. With Resilient Cycle an operation past its halfway point
finishes on what is left in the machine's buffer when the supply can no longer pay a tick. Without
the skills these machines use exactly as much energy as before.
### Bug Fixes
- JEI again shows the recipes of the Fluxweave armour, the electric tools (including diamond-tipped ones), the electric bow and saber, the Energy Pack and the Jetpack in every build of the mod — in some builds they were missing.
- A broken dyed insulated cable drops in its colour again, and the advanced fluid pipe no longer always survives an explosion — it drops like the other pipes.
- A pair of diamond chests is now one 216-slot chest to item pipes and other mods in every build of the mod — in some builds each half answered for its own 108 slots only.
- The Network Analyzer no longer shows item and fluid pipes as both a source and a consumer of
energy (this happened in some builds of the mod), and a cable network with a pipe pressed against it goes back to sleep when it
has nothing to do. The analyzer no longer draws the Workstation as a storage block or walks
through it into a neighbouring network: the network still powers the station alongside the
machines, as before.
- **The statistics panel now shows real numbers on the Pump, the Garden Drone Station, the Battery
Box and the Reinforced Energy Storage.** A statistics chip (or the Free Telemetry skill) opened the
panel on these blocks, but it read zero: the pump and the drone station counted no energy spent,
no EU/t and no working time, and the two storage blocks counted nothing received or sent. All of
it is counted now. The blocks themselves use exactly as much energy as before.
- **Machine tooltips no longer repeat themselves or come up empty.** Under Shift the Recycler no
longer prints its consumption and duration lines twice — it shows its tier instead, like every
other machine. With EU numbers hidden in the settings, the Sawmill, Polymerizer, Galvanic Bath,
Fermenter, Vulcanizer, Thermal Centrifuge and Electric Heater now show their tier under Shift
instead of an empty tooltip. The Teleporter shows its buffer without Shift, not only the
"hold Shift" hint.
- **The Mob Repeller's energy bar now shows its charge on hover** — "X / max EU", like every other
machine.
- **An open statistics panel now takes the clicks that land on it.** The Sawmill's mode buttons, the
Assembler's tabs and buttons and the Mob Repeller's dome button no longer react to a click on a
panel dragged over them, and are no longer drawn on top of it.
- **The solar panels' energy bar now shows its charge on hover** — "X / max EU" on the Solar,
Daylight and Moonlit Solar Panels and the Mirror Concentrator, like every other machine.
- **Deleting the config file and reloading brings the defaults back again.** After removing
`config/alaindustrial.json` and running `/ala config reload`, the server said it wrote the defaults
but actually wrote the previous, edited values back and kept treating them as your edits. It now
resets to the defaults and writes those. Comments in the config file are also written as plain text:
`=`, apostrophes, `<`, `>` and `&` no longer turn into unicode escape sequences (an existing file is
rewritten once on its own; no values change).
**Behaviour change: deleting a config line brings its default back immediately.** A key that is not in
the file now always means this mod version's built-in default — after `/ala config reload` too, not
only after a restart. Previously a reload kept whatever value the earlier load had left in memory. A
hand-trimmed file is still fine: the keys and sections it leaves out simply run on their defaults.
- **On a dedicated server players now see the server's numbers, not their own config file's.**
Clients used to show the values from their own `config/alaindustrial.json`, usually the untouched
defaults. The mastery level and bar on the dashboard and in the skill tree, the teleporter remote's
free points, the recycler's batch, the incubator's attempts, the overclocker factors, the sprinkler's
tank, the Mob Repeller's evolution thresholds and the numbers in tooltips and on REI/JEI pages could
all disagree with the server. The server now sends these values when a player joins and after every
`/ala config reload` and `/reload`. The player's file is left untouched. The durability of rotors,
wheels, lightning rod tips and recycler blades still comes from the player's file and changes only
after a restart.
- A bare reactor pile with its accident countdown running no longer calls the countdown off by itself
when its chunk reloads or the server restarts: its instability and the scram time already spent are
now saved with the world.
beta
Ala Industrial 0.1.195-mc26.3 [NeoForge]
0.1.195-mc26.3+neoforge5 окт. 2026 г.14Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.195
<p><img alt="Ala Industrial Minecraft mod: the Advanced Electromagnet with a Filter Module pulls diamonds and raw gold and leaves cobblestone and dirt" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.195-mc26.3/release-media/v0.1.195-mc26.3/changelog.png" width="720"></p>
Magnet filter module, tooltips for thirteen more blocks and a round of fixes.
### New
- Electromagnet screen (right-click the magnet): module slots (1 on the Electromagnet, 3 on the Advanced) and the new Magnet Filter Module — pull only chosen items or everything except them, matched by item, mod or category, with drag-and-drop from JEI and REI. New Blank Module, the base for every module; the Column Bore Module is now crafted from it. The magnet lets go of a drop it cannot bring in instead of wasting charge on it.
- **The Alloy Smelter and twelve more blocks now have item tooltips.** The Alloy Smelter, Reinforced
Energy Storage, Canning Machine, Assembler, Distillation Column, Charging Station, Energy
Condenser, Wind Turbine, Water Mill, Lightning Rod Generator, Mirror Concentrator, Sprinkler and
Small Mob Repeller show their tier and
the figures that apply to them — consumption, duration, buffer, output, tank size or range.
Their tooltips used to be empty.
### Improved
- **The Mechanic skills Precise Draw and Resilient Cycle now work on the Assembler, the Incubator,
the Distillation Column and the Thermal Centrifuge.** The skills promise "your machinery", but
these four machines ignored them. With Precise Draw every tenth working tick of an operation is
free, so an operation costs 10% less (the Assembler 432 EU instead of 480, the Thermal Centrifuge
720 instead of 800). The column's warm-up and the centrifuge's spin-up cost what they did: they
are preparation, not the operation. With Resilient Cycle an operation past its halfway point
finishes on what is left in the machine's buffer when the supply can no longer pay a tick. Without
the skills these machines use exactly as much energy as before.
### Bug Fixes
- JEI again shows the recipes of the Fluxweave armour, the electric tools (including diamond-tipped ones), the electric bow and saber, the Energy Pack and the Jetpack in every build of the mod — in some builds they were missing.
- A pair of diamond chests is now one 216-slot chest to item pipes and other mods in every build of the mod — in some builds each half answered for its own 108 slots only.
- The Network Analyzer no longer shows item and fluid pipes as both a source and a consumer of
energy (this happened in some builds of the mod), and a cable network with a pipe pressed against it goes back to sleep when it
has nothing to do. The analyzer no longer draws the Workstation as a storage block or walks
through it into a neighbouring network: the network still powers the station alongside the
machines, as before.
- **The statistics panel now shows real numbers on the Pump, the Garden Drone Station, the Battery
Box and the Reinforced Energy Storage.** A statistics chip (or the Free Telemetry skill) opened the
panel on these blocks, but it read zero: the pump and the drone station counted no energy spent,
no EU/t and no working time, and the two storage blocks counted nothing received or sent. All of
it is counted now. The blocks themselves use exactly as much energy as before.
- **Machine tooltips no longer repeat themselves or come up empty.** Under Shift the Recycler no
longer prints its consumption and duration lines twice — it shows its tier instead, like every
other machine. With EU numbers hidden in the settings, the Sawmill, Polymerizer, Galvanic Bath,
Fermenter, Vulcanizer, Thermal Centrifuge and Electric Heater now show their tier under Shift
instead of an empty tooltip. The Teleporter shows its buffer without Shift, not only the
"hold Shift" hint.
- **The Mob Repeller's energy bar now shows its charge on hover** — "X / max EU", like every other
machine.
- **An open statistics panel now takes the clicks that land on it.** The Sawmill's mode buttons, the
Assembler's tabs and buttons and the Mob Repeller's dome button no longer react to a click on a
panel dragged over them, and are no longer drawn on top of it.
- **The solar panels' energy bar now shows its charge on hover** — "X / max EU" on the Solar,
Daylight and Moonlit Solar Panels and the Mirror Concentrator, like every other machine.
- **Deleting the config file and reloading brings the defaults back again.** After removing
`config/alaindustrial.json` and running `/ala config reload`, the server said it wrote the defaults
but actually wrote the previous, edited values back and kept treating them as your edits. It now
resets to the defaults and writes those. Comments in the config file are also written as plain text:
`=`, apostrophes, `<`, `>` and `&` no longer turn into unicode escape sequences (an existing file is
rewritten once on its own; no values change).
**Behaviour change: deleting a config line brings its default back immediately.** A key that is not in
the file now always means this mod version's built-in default — after `/ala config reload` too, not
only after a restart. Previously a reload kept whatever value the earlier load had left in memory. A
hand-trimmed file is still fine: the keys and sections it leaves out simply run on their defaults.
- **On a dedicated server players now see the server's numbers, not their own config file's.**
Clients used to show the values from their own `config/alaindustrial.json`, usually the untouched
defaults. The mastery level and bar on the dashboard and in the skill tree, the teleporter remote's
free points, the recycler's batch, the incubator's attempts, the overclocker factors, the sprinkler's
tank, the Mob Repeller's evolution thresholds and the numbers in tooltips and on REI/JEI pages could
all disagree with the server. The server now sends these values when a player joins and after every
`/ala config reload` and `/reload`. The player's file is left untouched. The durability of rotors,
wheels, lightning rod tips and recycler blades still comes from the player's file and changes only
after a restart.
- On Minecraft 26.3 the advanced fluid pipe is now washed away by flowing water like the mod's other pipes and cables, and drops as an item. Before, water ran past it and left it standing. On Minecraft 26.2 it was already washed away.
- A bare reactor pile with its accident countdown running no longer calls the countdown off by itself
when its chunk reloads or the server restarts: its instability and the scram time already spent are
now saved with the world.
release
Ala Industrial 0.1.195-mc26.3 [Fabric]
0.1.195-mc26.3+fabric5 окт. 2026 г.32Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.195
<p><img alt="Ala Industrial Minecraft mod: the Advanced Electromagnet with a Filter Module pulls diamonds and raw gold and leaves cobblestone and dirt" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.195-mc26.3/release-media/v0.1.195-mc26.3/changelog.png" width="720"></p>
Magnet filter module, tooltips for thirteen more blocks and a round of fixes.
### New
- Electromagnet screen (right-click the magnet): module slots (1 on the Electromagnet, 3 on the Advanced) and the new Magnet Filter Module — pull only chosen items or everything except them, matched by item, mod or category, with drag-and-drop from JEI and REI. New Blank Module, the base for every module; the Column Bore Module is now crafted from it. The magnet lets go of a drop it cannot bring in instead of wasting charge on it.
- **The Alloy Smelter and twelve more blocks now have item tooltips.** The Alloy Smelter, Reinforced
Energy Storage, Canning Machine, Assembler, Distillation Column, Charging Station, Energy
Condenser, Wind Turbine, Water Mill, Lightning Rod Generator, Mirror Concentrator, Sprinkler and
Small Mob Repeller show their tier and
the figures that apply to them — consumption, duration, buffer, output, tank size or range.
Their tooltips used to be empty.
### Improved
- **The Mechanic skills Precise Draw and Resilient Cycle now work on the Assembler, the Incubator,
the Distillation Column and the Thermal Centrifuge.** The skills promise "your machinery", but
these four machines ignored them. With Precise Draw every tenth working tick of an operation is
free, so an operation costs 10% less (the Assembler 432 EU instead of 480, the Thermal Centrifuge
720 instead of 800). The column's warm-up and the centrifuge's spin-up cost what they did: they
are preparation, not the operation. With Resilient Cycle an operation past its halfway point
finishes on what is left in the machine's buffer when the supply can no longer pay a tick. Without
the skills these machines use exactly as much energy as before.
### Bug Fixes
- JEI again shows the recipes of the Fluxweave armour, the electric tools (including diamond-tipped ones), the electric bow and saber, the Energy Pack and the Jetpack in every build of the mod — in some builds they were missing.
- A pair of diamond chests is now one 216-slot chest to item pipes and other mods in every build of the mod — in some builds each half answered for its own 108 slots only.
- The Network Analyzer no longer shows item and fluid pipes as both a source and a consumer of
energy (this happened in some builds of the mod), and a cable network with a pipe pressed against it goes back to sleep when it
has nothing to do. The analyzer no longer draws the Workstation as a storage block or walks
through it into a neighbouring network: the network still powers the station alongside the
machines, as before.
- **The statistics panel now shows real numbers on the Pump, the Garden Drone Station, the Battery
Box and the Reinforced Energy Storage.** A statistics chip (or the Free Telemetry skill) opened the
panel on these blocks, but it read zero: the pump and the drone station counted no energy spent,
no EU/t and no working time, and the two storage blocks counted nothing received or sent. All of
it is counted now. The blocks themselves use exactly as much energy as before.
- **Machine tooltips no longer repeat themselves or come up empty.** Under Shift the Recycler no
longer prints its consumption and duration lines twice — it shows its tier instead, like every
other machine. With EU numbers hidden in the settings, the Sawmill, Polymerizer, Galvanic Bath,
Fermenter, Vulcanizer, Thermal Centrifuge and Electric Heater now show their tier under Shift
instead of an empty tooltip. The Teleporter shows its buffer without Shift, not only the
"hold Shift" hint.
- **The Mob Repeller's energy bar now shows its charge on hover** — "X / max EU", like every other
machine.
- **An open statistics panel now takes the clicks that land on it.** The Sawmill's mode buttons, the
Assembler's tabs and buttons and the Mob Repeller's dome button no longer react to a click on a
panel dragged over them, and are no longer drawn on top of it.
- **The solar panels' energy bar now shows its charge on hover** — "X / max EU" on the Solar,
Daylight and Moonlit Solar Panels and the Mirror Concentrator, like every other machine.
- **Deleting the config file and reloading brings the defaults back again.** After removing
`config/alaindustrial.json` and running `/ala config reload`, the server said it wrote the defaults
but actually wrote the previous, edited values back and kept treating them as your edits. It now
resets to the defaults and writes those. Comments in the config file are also written as plain text:
`=`, apostrophes, `<`, `>` and `&` no longer turn into unicode escape sequences (an existing file is
rewritten once on its own; no values change).
**Behaviour change: deleting a config line brings its default back immediately.** A key that is not in
the file now always means this mod version's built-in default — after `/ala config reload` too, not
only after a restart. Previously a reload kept whatever value the earlier load had left in memory. A
hand-trimmed file is still fine: the keys and sections it leaves out simply run on their defaults.
- **On a dedicated server players now see the server's numbers, not their own config file's.**
Clients used to show the values from their own `config/alaindustrial.json`, usually the untouched
defaults. The mastery level and bar on the dashboard and in the skill tree, the teleporter remote's
free points, the recycler's batch, the incubator's attempts, the overclocker factors, the sprinkler's
tank, the Mob Repeller's evolution thresholds and the numbers in tooltips and on REI/JEI pages could
all disagree with the server. The server now sends these values when a player joins and after every
`/ala config reload` and `/reload`. The player's file is left untouched. The durability of rotors,
wheels, lightning rod tips and recycler blades still comes from the player's file and changes only
after a restart.
- On Minecraft 26.3 the advanced fluid pipe is now washed away by flowing water like the mod's other pipes and cables, and drops as an item. Before, water ran past it and left it standing. On Minecraft 26.2 it was already washed away.
- A bare reactor pile with its accident countdown running no longer calls the countdown off by itself
when its chunk reloads or the server restarts: its instability and the scram time already spent are
now saved with the world.
release
Ala Industrial 0.1.194-mc26.2 [NeoForge]
0.1.194-mc26.2+neoforge28 сент. 2026 г.52Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.194
<p><img alt="Ala Industrial Minecraft mod: three steps to power a machine from a battery drawer beside its energy bar" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.194-mc26.2/release-media/v0.1.194-mc26.2/changelog.png" width="720"></p>
Machines can now run on batteries - no cable needed.
### New
- Machines can run on batteries: a bolt key beside the energy bar opens a drawer that takes a stack of batteries and feeds the machine without any cable.
release
Ala Industrial 0.1.194-mc26.2 [Fabric]
0.1.194-mc26.2+fabric28 сент. 2026 г.98Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.194
<p><img alt="Ala Industrial Minecraft mod: three steps to power a machine from a battery drawer beside its energy bar" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.194-mc26.2/release-media/v0.1.194-mc26.2/changelog.png" width="720"></p>
Machines can now run on batteries - no cable needed.
### New
- Machines can run on batteries: a bolt key beside the energy bar opens a drawer that takes a stack of batteries and feeds the machine without any cable.
beta
Ala Industrial 0.1.194-mc26.3 [NeoForge]
0.1.194-mc26.3+neoforge28 сент. 2026 г.51Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.194
<p><img alt="Ala Industrial Minecraft mod: three steps to power a machine from a battery drawer beside its energy bar" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.194-mc26.3/release-media/v0.1.194-mc26.3/changelog.png" width="720"></p>
Machines can now run on batteries - no cable needed.
### New
- Machines can run on batteries: a bolt key beside the energy bar opens a drawer that takes a stack of batteries and feeds the machine without any cable.
release
Ala Industrial 0.1.194-mc26.3 [Fabric]
0.1.194-mc26.3+fabric28 сент. 2026 г.214Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.194
<p><img alt="Ala Industrial Minecraft mod: three steps to power a machine from a battery drawer beside its energy bar" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.194-mc26.3/release-media/v0.1.194-mc26.3/changelog.png" width="720"></p>
Machines can now run on batteries - no cable needed.
### New
- Machines can run on batteries: a bolt key beside the energy bar opens a drawer that takes a stack of batteries and feeds the machine without any cable.
release
Ala Industrial 0.1.193-mc26.2 [NeoForge]
0.1.193-mc26.2+neoforge27 сент. 2026 г.9Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.193
<p><img alt="Ala Industrial Minecraft mod: insulated energy cables dyed in different colours, with the grade flecks still visible" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.193-mc26.2/release-media/v0.1.193-mc26.2/changelog.png" width="720"></p>
Insulated cables can now be dyed, so every line of a big grid gets its own colour.
### New
- Insulated cables can be dyed in 16 colours: right-click with a dye paints a segment, Shift + right-click paints the whole connected run of the same grade (one dye per 8 segments), and 8 cables around a dye on a crafting table give 8 dyed ones. Only the black rubber changes colour - the grade's coloured flecks stay. The colour is purely cosmetic and is kept when the cable is broken or picked with the middle mouse button.
release
Ala Industrial 0.1.193-mc26.2 [Fabric]
0.1.193-mc26.2+fabric27 сент. 2026 г.18Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.193
<p><img alt="Ala Industrial Minecraft mod: insulated energy cables dyed in different colours, with the grade flecks still visible" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.193-mc26.2/release-media/v0.1.193-mc26.2/changelog.png" width="720"></p>
Insulated cables can now be dyed, so every line of a big grid gets its own colour.
### New
- Insulated cables can be dyed in 16 colours: right-click with a dye paints a segment, Shift + right-click paints the whole connected run of the same grade (one dye per 8 segments), and 8 cables around a dye on a crafting table give 8 dyed ones. Only the black rubber changes colour - the grade's coloured flecks stay. The colour is purely cosmetic and is kept when the cable is broken or picked with the middle mouse button.
beta
Ala Industrial 0.1.193-mc26.3 [NeoForge]
0.1.193-mc26.3+neoforge27 сент. 2026 г.6Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.193
<p><img alt="Ala Industrial Minecraft mod: insulated energy cables dyed in different colours, with the grade flecks still visible" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.193-mc26.3/release-media/v0.1.193-mc26.3/changelog.png" width="720"></p>
Insulated cables can now be dyed, so every line of a big grid gets its own colour.
### New
- Insulated cables can be dyed in 16 colours: right-click with a dye paints a segment, Shift + right-click paints the whole connected run of the same grade (one dye per 8 segments), and 8 cables around a dye on a crafting table give 8 dyed ones. Only the black rubber changes colour - the grade's coloured flecks stay. The colour is purely cosmetic and is kept when the cable is broken or picked with the middle mouse button.
release
Ala Industrial 0.1.193-mc26.3 [Fabric]
0.1.193-mc26.3+fabric27 сент. 2026 г.30Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.193
<p><img alt="Ala Industrial Minecraft mod: insulated energy cables dyed in different colours, with the grade flecks still visible" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.193-mc26.3/release-media/v0.1.193-mc26.3/changelog.png" width="720"></p>
Insulated cables can now be dyed, so every line of a big grid gets its own colour.
### New
- Insulated cables can be dyed in 16 colours: right-click with a dye paints a segment, Shift + right-click paints the whole connected run of the same grade (one dye per 8 segments), and 8 cables around a dye on a crafting table give 8 dyed ones. Only the black rubber changes colour - the grade's coloured flecks stay. The colour is purely cosmetic and is kept when the cable is broken or picked with the middle mouse button.
release
Ala Industrial 0.1.192-mc26.2 [NeoForge]
0.1.192-mc26.2+neoforge27 сент. 2026 г.8Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.192
<p><img alt="Ala Industrial Minecraft mod: network analyzer beam with sparks running from a nuclear reactor outlet along copper cable into a storage block" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.192-mc26.2/release-media/v0.1.192-mc26.2/changelog.webp" width="720"></p>
The Network Analyzer's energy trace now looks like a beam and shows where the energy really goes.
### Fixed
- **The trace reads as a beam.** A bright core in a soft glow, shading from blue at the source to warm
yellow at the far end, with solid sparks that no longer vanish or break apart from any angle.
- **Sparks follow the real flow of energy.** They run from generators, solar panels, the nuclear
reactor's outlet and discharging storage to the machines and storage that need power. Distant sources
show too, a full storage block no longer swallows every spark, and sparks never run head-on.
- **A more honest highlight.** It clears when you leave the world or change dimension, draws wires only
where the network really connects, and right-clicking the air clears it. It is always visible through
walls; the "Through blocks" setting is gone.
release
Ala Industrial 0.1.192-mc26.2 [Fabric]
0.1.192-mc26.2+fabric27 сент. 2026 г.8Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.192
<p><img alt="Ala Industrial Minecraft mod: network analyzer beam with sparks running from a nuclear reactor outlet along copper cable into a storage block" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.192-mc26.2/release-media/v0.1.192-mc26.2/changelog.webp" width="720"></p>
The Network Analyzer's energy trace now looks like a beam and shows where the energy really goes.
### Fixed
- **The trace reads as a beam.** A bright core in a soft glow, shading from blue at the source to warm
yellow at the far end, with solid sparks that no longer vanish or break apart from any angle.
- **Sparks follow the real flow of energy.** They run from generators, solar panels, the nuclear
reactor's outlet and discharging storage to the machines and storage that need power. Distant sources
show too, a full storage block no longer swallows every spark, and sparks never run head-on.
- **A more honest highlight.** It clears when you leave the world or change dimension, draws wires only
where the network really connects, and right-clicking the air clears it. It is always visible through
walls; the "Through blocks" setting is gone.
beta
Ala Industrial 0.1.192-mc26.3 [NeoForge]
0.1.192-mc26.3+neoforge27 сент. 2026 г.11Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.192
<p><img alt="Ala Industrial Minecraft mod: network analyzer beam with sparks running from a nuclear reactor outlet along copper cable into a storage block" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.192-mc26.3/release-media/v0.1.192-mc26.3/changelog.webp" width="720"></p>
The Network Analyzer's energy trace is back on Minecraft 26.3 and now shows where the energy really goes.
### Fixed
- **The Network Analyzer highlight shows again.** On Minecraft 26.3 it did not appear at all.
- **The trace reads as a beam.** A bright core in a soft glow, shading from blue at the source to warm
yellow at the far end, with solid sparks that no longer vanish or break apart from any angle.
- **Sparks follow the real flow of energy.** They run from generators, solar panels, the nuclear
reactor's outlet and discharging storage to the machines and storage that need power. Distant sources
show too, a full storage block no longer swallows every spark, and sparks never run head-on.
- **A more honest highlight.** It clears when you leave the world or change dimension, draws wires only
where the network really connects, and right-clicking the air clears it. It is always visible through
walls; the "Through blocks" setting is gone.
release
Ala Industrial 0.1.192-mc26.3 [Fabric]
0.1.192-mc26.3+fabric27 сент. 2026 г.12Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.192
<p><img alt="Ala Industrial Minecraft mod: network analyzer beam with sparks running from a nuclear reactor outlet along copper cable into a storage block" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.192-mc26.3/release-media/v0.1.192-mc26.3/changelog.webp" width="720"></p>
The Network Analyzer's energy trace is back on Minecraft 26.3 and now shows where the energy really goes.
### Fixed
- **The Network Analyzer highlight shows again.** On Minecraft 26.3 it did not appear at all.
- **The trace reads as a beam.** A bright core in a soft glow, shading from blue at the source to warm
yellow at the far end, with solid sparks that no longer vanish or break apart from any angle.
- **Sparks follow the real flow of energy.** They run from generators, solar panels, the nuclear
reactor's outlet and discharging storage to the machines and storage that need power. Distant sources
show too, a full storage block no longer swallows every spark, and sparks never run head-on.
- **A more honest highlight.** It clears when you leave the world or change dimension, draws wires only
where the network really connects, and right-clicking the air clears it. It is always visible through
walls; the "Through blocks" setting is gone.
release
Ala Industrial 0.1.191-mc26.2 [NeoForge]
0.1.191-mc26.2+neoforge27 сент. 2026 г.13Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.191
Fluid pipes now carry their full rate over any distance.
### Fixed
- **Fluid pipes carry their full rate at any length.** Each pipe used to pass on only half the
difference to the next one, so the flow faded along the line: three ordinary pipes carried
16 mB per tick and thirty barely half a millibucket. Fluid now flows to the consumer in full: the
ordinary pipe carries 50 mB per tick (1 bucket per second) and the Advanced Fluid Pipe 100, however
long the line. A line runs at its thinnest pipe, and a full tank nearby no longer cuts a farther
one off.
release
Ala Industrial 0.1.191-mc26.2 [Fabric]
0.1.191-mc26.2+fabric27 сент. 2026 г.23Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.191
Fluid pipes now carry their full rate over any distance.
### Fixed
- **Fluid pipes carry their full rate at any length.** Each pipe used to pass on only half the
difference to the next one, so the flow faded along the line: three ordinary pipes carried
16 mB per tick and thirty barely half a millibucket. Fluid now flows to the consumer in full: the
ordinary pipe carries 50 mB per tick (1 bucket per second) and the Advanced Fluid Pipe 100, however
long the line. A line runs at its thinnest pipe, and a full tank nearby no longer cuts a farther
one off.
beta
Ala Industrial 0.1.191-mc26.3 [NeoForge]
0.1.191-mc26.3+neoforge27 сент. 2026 г.5Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.191
Fluid pipes now carry their full rate over any distance.
### Fixed
- **Fluid pipes carry their full rate at any length.** Each pipe used to pass on only half the
difference to the next one, so the flow faded along the line: three ordinary pipes carried
16 mB per tick and thirty barely half a millibucket. Fluid now flows to the consumer in full: the
ordinary pipe carries 50 mB per tick (1 bucket per second) and the Advanced Fluid Pipe 100, however
long the line. A line runs at its thinnest pipe, and a full tank nearby no longer cuts a farther
one off.
release
Ala Industrial 0.1.191-mc26.3 [Fabric]
0.1.191-mc26.3+fabric27 сент. 2026 г.17Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.191
Fluid pipes now carry their full rate over any distance.
### Fixed
- **Fluid pipes carry their full rate at any length.** Each pipe used to pass on only half the
difference to the next one, so the flow faded along the line: three ordinary pipes carried
16 mB per tick and thirty barely half a millibucket. Fluid now flows to the consumer in full: the
ordinary pipe carries 50 mB per tick (1 bucket per second) and the Advanced Fluid Pipe 100, however
long the line. A line runs at its thinnest pipe, and a full tank nearby no longer cuts a farther
one off.
release
Ala Industrial 0.1.190-mc26.2 [NeoForge]
0.1.190-mc26.2+neoforge26 сент. 2026 г.7Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.190
<p><img alt="Ala Industrial Minecraft mod: thick brass-framed advanced fluid pipe carrying water beside a thin ordinary fluid pipe" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.190-mc26.2/release-media/v0.1.190-mc26.2/changelog.png" width="720"></p>
A second grade of the fluid pipe: twice the fluid over the same run.
### New
- **Advanced Fluid Pipe.** A segment holds 100 mB instead of 50, so a line of these pipes carries
twice as much fluid as an ordinary line of the same length. The body is thicker, with brass
collars and rails, so an ordinary pipe left in the line, slowing it down, can be spotted at a
glance. It joins ordinary fluid pipes into one line and uses the same wrench modes. Recipe: four
fluid pipes, four reinforced bronze plates and one rubber make four.
release
Ala Industrial 0.1.190-mc26.2 [Fabric]
0.1.190-mc26.2+fabric26 сент. 2026 г.5Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.190
<p><img alt="Ala Industrial Minecraft mod: thick brass-framed advanced fluid pipe carrying water beside a thin ordinary fluid pipe" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.190-mc26.2/release-media/v0.1.190-mc26.2/changelog.png" width="720"></p>
A second grade of the fluid pipe: twice the fluid over the same run.
### New
- **Advanced Fluid Pipe.** A segment holds 100 mB instead of 50, so a line of these pipes carries
twice as much fluid as an ordinary line of the same length. The body is thicker, with brass
collars and rails, so an ordinary pipe left in the line, slowing it down, can be spotted at a
glance. It joins ordinary fluid pipes into one line and uses the same wrench modes. Recipe: four
fluid pipes, four reinforced bronze plates and one rubber make four.
beta
Ala Industrial 0.1.190-mc26.3 [NeoForge]
0.1.190-mc26.3+neoforge26 сент. 2026 г.2Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.190
<p><img alt="Ala Industrial Minecraft mod: thick brass-framed advanced fluid pipe carrying water beside a thin ordinary fluid pipe" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.190-mc26.3/release-media/v0.1.190-mc26.3/changelog.png" width="720"></p>
A second grade of the fluid pipe: twice the fluid over the same run.
### New
- **Advanced Fluid Pipe.** A segment holds 100 mB instead of 50, so a line of these pipes carries
twice as much fluid as an ordinary line of the same length. The body is thicker, with brass
collars and rails, so an ordinary pipe left in the line, slowing it down, can be spotted at a
glance. It joins ordinary fluid pipes into one line and uses the same wrench modes. Recipe: four
fluid pipes, four reinforced bronze plates and one rubber make four.
release
Ala Industrial 0.1.190-mc26.3 [Fabric]
0.1.190-mc26.3+fabric26 сент. 2026 г.3Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.190
<p><img alt="Ala Industrial Minecraft mod: thick brass-framed advanced fluid pipe carrying water beside a thin ordinary fluid pipe" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.190-mc26.3/release-media/v0.1.190-mc26.3/changelog.png" width="720"></p>
A second grade of the fluid pipe: twice the fluid over the same run.
### New
- **Advanced Fluid Pipe.** A segment holds 100 mB instead of 50, so a line of these pipes carries
twice as much fluid as an ordinary line of the same length. The body is thicker, with brass
collars and rails, so an ordinary pipe left in the line, slowing it down, can be spotted at a
glance. It joins ordinary fluid pipes into one line and uses the same wrench modes. Recipe: four
fluid pipes, four reinforced bronze plates and one rubber make four.
release
Ala Industrial 0.1.189-mc26.2 [NeoForge]
0.1.189-mc26.2+neoforge25 сент. 2026 г.11Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.189
<p><img alt="Ala Industrial Minecraft mod: water, crude oil, diesel and biofuel blocks, each beside a vacuum capsule filled with the same fluid colour" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.189-mc26.2/release-media/v0.1.189-mc26.2/changelog.png" width="720"></p>
The Vacuum Capsule now shows the colour of whatever fluid is inside it.
### Improved
- **The Vacuum Capsule takes the colour of any fluid.** A filled capsule is now coloured by the
fluid inside it instead of a pre-drawn picture, so steam, fluids from other mods and new fluids
no longer show as a grey fill, and a capsule, a tank and a pipe of the same fluid always match.
Water, lava, crude oil, diesel and fuel oil capsules look exactly as before; biofuel and nutrient
solution now match their tanks and pipes.
release
Ala Industrial 0.1.189-mc26.2 [Fabric]
0.1.189-mc26.2+fabric25 сент. 2026 г.21Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.189
<p><img alt="Ala Industrial Minecraft mod: water, crude oil, diesel and biofuel blocks, each beside a vacuum capsule filled with the same fluid colour" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.189-mc26.2/release-media/v0.1.189-mc26.2/changelog.png" width="720"></p>
The Vacuum Capsule now shows the colour of whatever fluid is inside it.
### Improved
- **The Vacuum Capsule takes the colour of any fluid.** A filled capsule is now coloured by the
fluid inside it instead of a pre-drawn picture, so steam, fluids from other mods and new fluids
no longer show as a grey fill, and a capsule, a tank and a pipe of the same fluid always match.
Water, lava, crude oil, diesel and fuel oil capsules look exactly as before; biofuel and nutrient
solution now match their tanks and pipes.
beta
Ala Industrial 0.1.189-mc26.3 [NeoForge]
0.1.189-mc26.3+neoforge25 сент. 2026 г.26Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.189
<p><img alt="Ala Industrial Minecraft mod: water, crude oil, diesel and biofuel blocks, each beside a vacuum capsule filled with the same fluid colour" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.189-mc26.3/release-media/v0.1.189-mc26.3/changelog.png" width="720"></p>
The Vacuum Capsule now shows the colour of whatever fluid is inside it.
### Improved
- **The Vacuum Capsule takes the colour of any fluid.** A filled capsule is now coloured by the
fluid inside it instead of a pre-drawn picture, so steam, fluids from other mods and new fluids
no longer show as a grey fill, and a capsule, a tank and a pipe of the same fluid always match.
Water, lava, crude oil, diesel and fuel oil capsules look exactly as before; biofuel and nutrient
solution now match their tanks and pipes.
release
Ala Industrial 0.1.189-mc26.3 [Fabric]
0.1.189-mc26.3+fabric25 сент. 2026 г.28Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.189
<p><img alt="Ala Industrial Minecraft mod: water, crude oil, diesel and biofuel blocks, each beside a vacuum capsule filled with the same fluid colour" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.189-mc26.3/release-media/v0.1.189-mc26.3/changelog.png" width="720"></p>
The Vacuum Capsule now shows the colour of whatever fluid is inside it.
### Improved
- **The Vacuum Capsule takes the colour of any fluid.** A filled capsule is now coloured by the
fluid inside it instead of a pre-drawn picture, so steam, fluids from other mods and new fluids
no longer show as a grey fill, and a capsule, a tank and a pipe of the same fluid always match.
Water, lava, crude oil, diesel and fuel oil capsules look exactly as before; biofuel and nutrient
solution now match their tanks and pipes.
beta
Ala Industrial 0.1.188-mc26.3 [NeoForge]
0.1.188-mc26.3+neoforge25 сент. 2026 г.17Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.188
<p><img alt="Ala Industrial Minecraft mod: the new item pipe runs between two chests, a teal nozzle on one end and an orange flange on the other" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.188-mc26.3/release-media/v0.1.188-mc26.3/changelog.png" width="720"></p>
6 updates in this release. The item pipe gets a new look, and pipes and cables now give way to
flowing water.
### New
- **The Charging Station tells you when you're done.** When a charge it started has finished, the
station plays one soft two-note chime, so you can walk off without watching the indicator.
Stepping on already fully charged plays nothing; the chime comes again after you step off or
start a new charge.
### Improved
- **Item Pipe - new model.** A dark ribbed body with collars; an extracting side now ends in an
orange flange and an inserting side in a tapering nozzle with a teal tip. Straight runs join into
one continuous line with a collar in the middle of each block. The pipe's size, connections and
behaviour are unchanged.
- **Flowing fluids now wash away pipes and cables - the same on both Minecraft versions.** Every
cable, item pipe, fluid pipe, steam pipe and the monitoring wire is washed away by flowing water
and drops as an item, while lava destroys it - just like a vanilla torch. Before, they were never
washed away on Minecraft 26.3, and only sometimes on 26.2, depending on the pipe's shape. Keep
your lines out of the way of spreading water, for example next to a pump's pool.
- **Cables now meet the assembled teleporter low.** The cable drops down to the capsule's base and
reaches in to touch it, the way it meets a solar panel, instead of passing above it.
### Fixed
- **Fluid and steam pipes no longer look broken up.** A sheet of glass showed across the inside of
the pipe where each block's centre met a connection, so a filled line read as a chain of separate
pieces. Straight runs are now seamless, filled or empty - for the regular and reinforced fluid and
steam pipes.
- **The Creative Energy Source no longer shows a statistics tab.** It cannot take a statistics
chip, so the tab did nothing.
release
Ala Industrial 0.1.188-mc26.3 [Fabric]
0.1.188-mc26.3+fabric25 сент. 2026 г.11Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.188
<p><img alt="Ala Industrial Minecraft mod: the new item pipe runs between two chests, a teal nozzle on one end and an orange flange on the other" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.188-mc26.3/release-media/v0.1.188-mc26.3/changelog.png" width="720"></p>
6 updates in this release. The item pipe gets a new look, and pipes and cables now give way to
flowing water.
### New
- **The Charging Station tells you when you're done.** When a charge it started has finished, the
station plays one soft two-note chime, so you can walk off without watching the indicator.
Stepping on already fully charged plays nothing; the chime comes again after you step off or
start a new charge.
### Improved
- **Item Pipe - new model.** A dark ribbed body with collars; an extracting side now ends in an
orange flange and an inserting side in a tapering nozzle with a teal tip. Straight runs join into
one continuous line with a collar in the middle of each block. The pipe's size, connections and
behaviour are unchanged.
- **Flowing fluids now wash away pipes and cables - the same on both Minecraft versions.** Every
cable, item pipe, fluid pipe, steam pipe and the monitoring wire is washed away by flowing water
and drops as an item, while lava destroys it - just like a vanilla torch. Before, they were never
washed away on Minecraft 26.3, and only sometimes on 26.2, depending on the pipe's shape. Keep
your lines out of the way of spreading water, for example next to a pump's pool.
- **Cables now meet the assembled teleporter low.** The cable drops down to the capsule's base and
reaches in to touch it, the way it meets a solar panel, instead of passing above it.
### Fixed
- **Fluid and steam pipes no longer look broken up.** A sheet of glass showed across the inside of
the pipe where each block's centre met a connection, so a filled line read as a chain of separate
pieces. Straight runs are now seamless, filled or empty - for the regular and reinforced fluid and
steam pipes.
- **The Creative Energy Source no longer shows a statistics tab.** It cannot take a statistics
chip, so the tab did nothing.
release
Ala Industrial 0.1.188-mc26.2 [NeoForge]
0.1.188-mc26.2+neoforge25 сент. 2026 г.8Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.188
<p><img alt="Ala Industrial Minecraft mod: the new item pipe runs between two chests, a teal nozzle on one end and an orange flange on the other" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.188-mc26.2/release-media/v0.1.188-mc26.2/changelog.png" width="720"></p>
6 updates in this release. The item pipe gets a new look, and pipes and cables now give way to
flowing water.
### New
- **The Charging Station tells you when you're done.** When a charge it started has finished, the
station plays one soft two-note chime, so you can walk off without watching the indicator.
Stepping on already fully charged plays nothing; the chime comes again after you step off or
start a new charge.
### Improved
- **Item Pipe - new model.** A dark ribbed body with collars; an extracting side now ends in an
orange flange and an inserting side in a tapering nozzle with a teal tip. Straight runs join into
one continuous line with a collar in the middle of each block. The pipe's size, connections and
behaviour are unchanged.
- **Flowing fluids now wash away pipes and cables - the same on both Minecraft versions.** Every
cable, item pipe, fluid pipe, steam pipe and the monitoring wire is washed away by flowing water
and drops as an item, while lava destroys it - just like a vanilla torch. Before, they were never
washed away on Minecraft 26.3, and only sometimes on 26.2, depending on the pipe's shape. Keep
your lines out of the way of spreading water, for example next to a pump's pool.
- **Cables now meet the assembled teleporter low.** The cable drops down to the capsule's base and
reaches in to touch it, the way it meets a solar panel, instead of passing above it.
### Fixed
- **Fluid and steam pipes no longer look broken up.** A sheet of glass showed across the inside of
the pipe where each block's centre met a connection, so a filled line read as a chain of separate
pieces. Straight runs are now seamless, filled or empty - for the regular and reinforced fluid and
steam pipes.
- **The Creative Energy Source no longer shows a statistics tab.** It cannot take a statistics
chip, so the tab did nothing.
release
Ala Industrial 0.1.188-mc26.2 [Fabric]
0.1.188-mc26.2+fabric25 сент. 2026 г.21Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.188
<p><img alt="Ala Industrial Minecraft mod: the new item pipe runs between two chests, a teal nozzle on one end and an orange flange on the other" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.188-mc26.2/release-media/v0.1.188-mc26.2/changelog.png" width="720"></p>
6 updates in this release. The item pipe gets a new look, and pipes and cables now give way to
flowing water.
### New
- **The Charging Station tells you when you're done.** When a charge it started has finished, the
station plays one soft two-note chime, so you can walk off without watching the indicator.
Stepping on already fully charged plays nothing; the chime comes again after you step off or
start a new charge.
### Improved
- **Item Pipe - new model.** A dark ribbed body with collars; an extracting side now ends in an
orange flange and an inserting side in a tapering nozzle with a teal tip. Straight runs join into
one continuous line with a collar in the middle of each block. The pipe's size, connections and
behaviour are unchanged.
- **Flowing fluids now wash away pipes and cables - the same on both Minecraft versions.** Every
cable, item pipe, fluid pipe, steam pipe and the monitoring wire is washed away by flowing water
and drops as an item, while lava destroys it - just like a vanilla torch. Before, they were never
washed away on Minecraft 26.3, and only sometimes on 26.2, depending on the pipe's shape. Keep
your lines out of the way of spreading water, for example next to a pump's pool.
- **Cables now meet the assembled teleporter low.** The cable drops down to the capsule's base and
reaches in to touch it, the way it meets a solar panel, instead of passing above it.
### Fixed
- **Fluid and steam pipes no longer look broken up.** A sheet of glass showed across the inside of
the pipe where each block's centre met a connection, so a filled line read as a chain of separate
pieces. Straight runs are now seamless, filled or empty - for the regular and reinforced fluid and
steam pipes.
- **The Creative Energy Source no longer shows a statistics tab.** It cannot take a statistics
chip, so the tab did nothing.
release
Ala Industrial 0.1.187-mc26.2 [NeoForge]
0.1.187-mc26.2+neoforge24 сент. 2026 г.8Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.187
<p><img alt="Ala Industrial Minecraft mod: a steam nozzle outside the reactor room vents white geyser puffs from the steam line" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.187-mc26.2/release-media/v0.1.187-mc26.2/changelog.webp" width="720"></p>
1 update in this release. Steam gets its own pipes, and the reactor shows it working.
### New
- **Steam pipes - steam now travels in its own pipes.** Two new pipes: the Steam Pipe and the
Reinforced Steam Pipe, which does not melt in a working reactor room. Steam and fluid pipes do not
connect, so water and steam lines can run side by side; fluid pipes no longer carry steam.
Existing steam lines built from fluid pipes turn into steam pipes of the same grade on their own.
Boiling reactor columns now puff steam, thicker as the pressure rises; the Steam Nozzle vents a
geyser plume with a hiss, and the controller shows the steam pressure. Recipes: the steam pipe is
made from fluid pipes, invar plates and a ceramic plate; the reinforced one from steam pipes and
shielding plates.
release
Ala Industrial 0.1.187-mc26.2 [Fabric]
0.1.187-mc26.2+fabric24 сент. 2026 г.28Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.187
<p><img alt="Ala Industrial Minecraft mod: a steam nozzle outside the reactor room vents white geyser puffs from the steam line" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.187-mc26.2/release-media/v0.1.187-mc26.2/changelog.webp" width="720"></p>
1 update in this release. Steam gets its own pipes, and the reactor shows it working.
### New
- **Steam pipes - steam now travels in its own pipes.** Two new pipes: the Steam Pipe and the
Reinforced Steam Pipe, which does not melt in a working reactor room. Steam and fluid pipes do not
connect, so water and steam lines can run side by side; fluid pipes no longer carry steam.
Existing steam lines built from fluid pipes turn into steam pipes of the same grade on their own.
Boiling reactor columns now puff steam, thicker as the pressure rises; the Steam Nozzle vents a
geyser plume with a hiss, and the controller shows the steam pressure. Recipes: the steam pipe is
made from fluid pipes, invar plates and a ceramic plate; the reinforced one from steam pipes and
shielding plates.
beta
Ala Industrial 0.1.187-mc26.3 [NeoForge]
0.1.187-mc26.3+neoforge24 сент. 2026 г.31Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.187
<p><img alt="Ala Industrial Minecraft mod: a steam nozzle outside the reactor room vents white geyser puffs from the steam line" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.187-mc26.3/release-media/v0.1.187-mc26.3/changelog.webp" width="720"></p>
1 update in this release. Steam gets its own pipes, and the reactor shows it working.
### New
- **Steam pipes - steam now travels in its own pipes.** Two new pipes: the Steam Pipe and the
Reinforced Steam Pipe, which does not melt in a working reactor room. Steam and fluid pipes do not
connect, so water and steam lines can run side by side; fluid pipes no longer carry steam.
Existing steam lines built from fluid pipes turn into steam pipes of the same grade on their own.
Boiling reactor columns now puff steam, thicker as the pressure rises; the Steam Nozzle vents a
geyser plume with a hiss, and the controller shows the steam pressure. Recipes: the steam pipe is
made from fluid pipes, invar plates and a ceramic plate; the reinforced one from steam pipes and
shielding plates.
release
Ala Industrial 0.1.187-mc26.3 [Fabric]
0.1.187-mc26.3+fabric24 сент. 2026 г.16Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.187
<p><img alt="Ala Industrial Minecraft mod: a steam nozzle outside the reactor room vents white geyser puffs from the steam line" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.187-mc26.3/release-media/v0.1.187-mc26.3/changelog.webp" width="720"></p>
1 update in this release. Steam gets its own pipes, and the reactor shows it working.
### New
- **Steam pipes - steam now travels in its own pipes.** Two new pipes: the Steam Pipe and the
Reinforced Steam Pipe, which does not melt in a working reactor room. Steam and fluid pipes do not
connect, so water and steam lines can run side by side; fluid pipes no longer carry steam.
Existing steam lines built from fluid pipes turn into steam pipes of the same grade on their own.
Boiling reactor columns now puff steam, thicker as the pressure rises; the Steam Nozzle vents a
geyser plume with a hiss, and the controller shows the steam pressure. Recipes: the steam pipe is
made from fluid pipes, invar plates and a ceramic plate; the reinforced one from steam pipes and
shielding plates.
release
Ala Industrial 0.1.186-mc26.2 [NeoForge]
0.1.186-mc26.2+neoforge24 сент. 2026 г.5Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.186
<p><img alt="Ala Industrial Minecraft mod: water runs from an ordinary pipe through the reactor inlet and a reinforced pipe into the reactor column" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.186-mc26.2/release-media/v0.1.186-mc26.2/changelog.png" width="720"></p>
3 updates in this release. A reinforced pipe for the reactor room, and two naming fixes.
### New
- **Reinforced Fluid Pipe - made for the reactor room.** A working reactor now melts the ordinary
fluid pipes inside its room into lava, one at a time, with a two-second warning of flame and
smoke; the reinforced pipe, jacketed in shielding alloy, never melts. Run an ordinary pipe up to
the reactor inlet from outside and the reinforced one inside; it carries the same 50 mB/t and
joins the ordinary pipe into one line. Recipe: four fluid pipes, two shielding plates and a
reinforced shielding plate make six.
### Fixed
- Item tag groups now show proper names in JEI and REI instead of raw ids, in every language; the
client log no longer warns about unused animation frames or untranslated item tags.
- Turkish: the shielding alloy and its plates are no longer named as armor (Zırh); they now use
"Koruyucu" like the rest of the shielding set. Traditional Chinese: the mod's raw ores now follow
vanilla naming (鎳原礦 instead of 粗鎳).
release
Ala Industrial 0.1.186-mc26.2 [Fabric]
0.1.186-mc26.2+fabric24 сент. 2026 г.10Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.186
<p><img alt="Ala Industrial Minecraft mod: water runs from an ordinary pipe through the reactor inlet and a reinforced pipe into the reactor column" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.186-mc26.2/release-media/v0.1.186-mc26.2/changelog.png" width="720"></p>
3 updates in this release. A reinforced pipe for the reactor room, and two naming fixes.
### New
- **Reinforced Fluid Pipe - made for the reactor room.** A working reactor now melts the ordinary
fluid pipes inside its room into lava, one at a time, with a two-second warning of flame and
smoke; the reinforced pipe, jacketed in shielding alloy, never melts. Run an ordinary pipe up to
the reactor inlet from outside and the reinforced one inside; it carries the same 50 mB/t and
joins the ordinary pipe into one line. Recipe: four fluid pipes, two shielding plates and a
reinforced shielding plate make six.
### Fixed
- Item tag groups now show proper names in JEI and REI instead of raw ids, in every language; the
client log no longer warns about unused animation frames or untranslated item tags.
- Turkish: the shielding alloy and its plates are no longer named as armor (Zırh); they now use
"Koruyucu" like the rest of the shielding set. Traditional Chinese: the mod's raw ores now follow
vanilla naming (鎳原礦 instead of 粗鎳).
beta
Ala Industrial 0.1.186-mc26.3 [NeoForge]
0.1.186-mc26.3+neoforge24 сент. 2026 г.21Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.186
<p><img alt="Ala Industrial Minecraft mod: water runs from an ordinary pipe through the reactor inlet and a reinforced pipe into the reactor column" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.186-mc26.3/release-media/v0.1.186-mc26.3/changelog.png" width="720"></p>
3 updates in this release. A reinforced pipe for the reactor room, and two naming fixes.
### New
- **Reinforced Fluid Pipe - made for the reactor room.** A working reactor now melts the ordinary
fluid pipes inside its room into lava, one at a time, with a two-second warning of flame and
smoke; the reinforced pipe, jacketed in shielding alloy, never melts. Run an ordinary pipe up to
the reactor inlet from outside and the reinforced one inside; it carries the same 50 mB/t and
joins the ordinary pipe into one line. Recipe: four fluid pipes, two shielding plates and a
reinforced shielding plate make six.
### Fixed
- Item tag groups now show proper names in JEI and REI instead of raw ids, in every language; the
client log no longer warns about unused animation frames or untranslated item tags.
- Turkish: the shielding alloy and its plates are no longer named as armor (Zırh); they now use
"Koruyucu" like the rest of the shielding set. Traditional Chinese: the mod's raw ores now follow
vanilla naming (鎳原礦 instead of 粗鎳).
release
Ala Industrial 0.1.186-mc26.3 [Fabric]
0.1.186-mc26.3+fabric24 сент. 2026 г.7Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.186
<p><img alt="Ala Industrial Minecraft mod: water runs from an ordinary pipe through the reactor inlet and a reinforced pipe into the reactor column" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.186-mc26.3/release-media/v0.1.186-mc26.3/changelog.png" width="720"></p>
3 updates in this release. A reinforced pipe for the reactor room, and two naming fixes.
### New
- **Reinforced Fluid Pipe - made for the reactor room.** A working reactor now melts the ordinary
fluid pipes inside its room into lava, one at a time, with a two-second warning of flame and
smoke; the reinforced pipe, jacketed in shielding alloy, never melts. Run an ordinary pipe up to
the reactor inlet from outside and the reinforced one inside; it carries the same 50 mB/t and
joins the ordinary pipe into one line. Recipe: four fluid pipes, two shielding plates and a
reinforced shielding plate make six.
### Fixed
- Item tag groups now show proper names in JEI and REI instead of raw ids, in every language; the
client log no longer warns about unused animation frames or untranslated item tags.
- Turkish: the shielding alloy and its plates are no longer named as armor (Zırh); they now use
"Koruyucu" like the rest of the shielding set. Traditional Chinese: the mod's raw ores now follow
vanilla naming (鎳原礦 instead of 粗鎳).
release
Ala Industrial 0.1.185-mc26.2 [NeoForge]
0.1.185-mc26.2+neoforge23 сент. 2026 г.14Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.185
<p><img alt="Ala Industrial Minecraft mod: the Industrial Workbench remembers the last recipe and shows it as a ghost layout when reopened" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.185-mc26.2/release-media/v0.1.185-mc26.2/changelog.png" width="720"></p>
1 update in this release. The Industrial Workbench becomes a real crafting table - one that remembers.
### New
- **The Industrial Workbench is now a crafting table that remembers.** Right-click opens an
ordinary 3×3 crafting grid with the recipe book; the next time you open it, the grid shows the
last recipe crafted on it as a translucent hint. It also has a new look and a new recipe: tin,
wooden gears and a plain crafting table in the middle.
release
Ala Industrial 0.1.185-mc26.2 [Fabric]
0.1.185-mc26.2+fabric23 сент. 2026 г.27Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.185
<p><img alt="Ala Industrial Minecraft mod: the Industrial Workbench remembers the last recipe and shows it as a ghost layout when reopened" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.185-mc26.2/release-media/v0.1.185-mc26.2/changelog.png" width="720"></p>
1 update in this release. The Industrial Workbench becomes a real crafting table - one that remembers.
### New
- **The Industrial Workbench is now a crafting table that remembers.** Right-click opens an
ordinary 3×3 crafting grid with the recipe book; the next time you open it, the grid shows the
last recipe crafted on it as a translucent hint. It also has a new look and a new recipe: tin,
wooden gears and a plain crafting table in the middle.
beta
Ala Industrial 0.1.185-mc26.3 [NeoForge]
0.1.185-mc26.3+neoforge23 сент. 2026 г.17Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.185
<p><img alt="Ala Industrial Minecraft mod: the Industrial Workbench remembers the last recipe and shows it as a ghost layout when reopened" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.185-mc26.3/release-media/v0.1.185-mc26.3/changelog.png" width="720"></p>
1 update in this release. The Industrial Workbench becomes a real crafting table - one that remembers.
### New
- **The Industrial Workbench is now a crafting table that remembers.** Right-click opens an
ordinary 3×3 crafting grid with the recipe book; the next time you open it, the grid shows the
last recipe crafted on it as a translucent hint. It also has a new look and a new recipe: tin,
wooden gears and a plain crafting table in the middle.
release
Ala Industrial 0.1.185-mc26.3 [Fabric]
0.1.185-mc26.3+fabric23 сент. 2026 г.12Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.185
<p><img alt="Ala Industrial Minecraft mod: the Industrial Workbench remembers the last recipe and shows it as a ghost layout when reopened" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.185-mc26.3/release-media/v0.1.185-mc26.3/changelog.png" width="720"></p>
1 update in this release. The Industrial Workbench becomes a real crafting table - one that remembers.
### New
- **The Industrial Workbench is now a crafting table that remembers.** Right-click opens an
ordinary 3×3 crafting grid with the recipe book; the next time you open it, the grid shows the
last recipe crafted on it as a translucent hint. It also has a new look and a new recipe: tin,
wooden gears and a plain crafting table in the middle.
release
Ala Industrial 0.1.184-mc26.2 [NeoForge]
0.1.184-mc26.2+neoforge23 сент. 2026 г.6Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.184
<p><img alt="Ala Industrial Minecraft mod: Monitor Core block close up, a dark casing with amber lights and lit capacity cards" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.184-mc26.2/release-media/v0.1.184-mc26.2/changelog.png" width="720"></p>
1 update in this release. The monitoring wall's core gets a new look.
### Improved
- **The monitor core has a new model.** The flat cube gives way to a dark casing with amber
eyes, framed edges and the card rack on its front. The core glows while it has power and goes
dark without it, and every seated capacity card lights its slot in cyan. Labels on the core's
screen no longer run past the frame.
release
Ala Industrial 0.1.184-mc26.2 [Fabric]
0.1.184-mc26.2+fabric23 сент. 2026 г.8Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.184
<p><img alt="Ala Industrial Minecraft mod: Monitor Core block close up, a dark casing with amber lights and lit capacity cards" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.184-mc26.2/release-media/v0.1.184-mc26.2/changelog.png" width="720"></p>
1 update in this release. The monitoring wall's core gets a new look.
### Improved
- **The monitor core has a new model.** The flat cube gives way to a dark casing with amber
eyes, framed edges and the card rack on its front. The core glows while it has power and goes
dark without it, and every seated capacity card lights its slot in cyan. Labels on the core's
screen no longer run past the frame.
beta
Ala Industrial 0.1.184-mc26.3 [NeoForge]
0.1.184-mc26.3+neoforge23 сент. 2026 г.18Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.184
<p><img alt="Ala Industrial Minecraft mod: Monitor Core block close up, a dark casing with amber lights and lit capacity cards" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.184-mc26.3/release-media/v0.1.184-mc26.3/changelog.png" width="720"></p>
1 update in this release. The monitoring wall's core gets a new look.
### Improved
- **The monitor core has a new model.** The flat cube gives way to a dark casing with amber
eyes, framed edges and the card rack on its front. The core glows while it has power and goes
dark without it, and every seated capacity card lights its slot in cyan. Labels on the core's
screen no longer run past the frame.
release
Ala Industrial 0.1.184-mc26.3 [Fabric]
0.1.184-mc26.3+fabric23 сент. 2026 г.5Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.184
<p><img alt="Ala Industrial Minecraft mod: Monitor Core block close up, a dark casing with amber lights and lit capacity cards" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.184-mc26.3/release-media/v0.1.184-mc26.3/changelog.png" width="720"></p>
1 update in this release. The monitoring wall's core gets a new look.
### Improved
- **The monitor core has a new model.** The flat cube gives way to a dark casing with amber
eyes, framed edges and the card rack on its front. The core glows while it has power and goes
dark without it, and every seated capacity card lights its slot in cyan. Labels on the core's
screen no longer run past the frame.
release
Ala Industrial 0.1.183-mc26.2 [NeoForge]
0.1.183-mc26.2+neoforge23 сент. 2026 г.6Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.183
<p><img alt="Ala Industrial Minecraft mod: Mob Repeller block with its new ping sound, next to its Mute and Stats upgrade panel" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.183-mc26.2/release-media/v0.1.183-mc26.2/changelog.png" width="720"></p>
2 updates in this release. The Mob Repeller finds its voice and gets an upgrade panel.
### New
- **The Mob Repeller pings.** A soft sonar-like ping plays while the field is on, on all three
tiers. It goes quiet when the field does: no power, a redstone signal, or a Mute Chip.
- **An upgrade panel for the Mob Repeller.** A Mute Chip silences it and a Statistics Chip
tracks the field's upkeep. The overclocker slot is locked - a field cannot sweep "faster".
Installed chips move along when the block grows a tier.
release
Ala Industrial 0.1.183-mc26.2 [Fabric]
0.1.183-mc26.2+fabric23 сент. 2026 г.10Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.183
<p><img alt="Ala Industrial Minecraft mod: Mob Repeller block with its new ping sound, next to its Mute and Stats upgrade panel" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.183-mc26.2/release-media/v0.1.183-mc26.2/changelog.png" width="720"></p>
2 updates in this release. The Mob Repeller finds its voice and gets an upgrade panel.
### New
- **The Mob Repeller pings.** A soft sonar-like ping plays while the field is on, on all three
tiers. It goes quiet when the field does: no power, a redstone signal, or a Mute Chip.
- **An upgrade panel for the Mob Repeller.** A Mute Chip silences it and a Statistics Chip
tracks the field's upkeep. The overclocker slot is locked - a field cannot sweep "faster".
Installed chips move along when the block grows a tier.
beta
Ala Industrial 0.1.183-mc26.3 [NeoForge]
0.1.183-mc26.3+neoforge23 сент. 2026 г.34Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.183
<p><img alt="Ala Industrial Minecraft mod: Mob Repeller block with its new ping sound, next to its Mute and Stats upgrade panel" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.183-mc26.3/release-media/v0.1.183-mc26.3/changelog.png" width="720"></p>
3 updates in this release. The Mob Repeller finds its voice and gets an upgrade panel.
### New
- **The Mob Repeller pings.** A soft sonar-like ping plays while the field is on, on all three
tiers. It goes quiet when the field does: no power, a redstone signal, or a Mute Chip.
- **An upgrade panel for the Mob Repeller.** A Mute Chip silences it and a Statistics Chip
tracks the field's upkeep. The overclocker slot is locked - a field cannot sweep "faster".
Installed chips move along when the block grows a tier.
### Fixed
- **Worlds saved on Minecraft 26.2 no longer lose incubator and kok-sagyz data.** The game
changed how block states are saved, and older worlds forgot the incubator dome glass (its tint
and its drop) and the root's sandy soil (its growth bonus). Both now load and are rewritten in
the new format on the first save.
release
Ala Industrial 0.1.183-mc26.3 [Fabric]
0.1.183-mc26.3+fabric23 сент. 2026 г.5Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.183
<p><img alt="Ala Industrial Minecraft mod: Mob Repeller block with its new ping sound, next to its Mute and Stats upgrade panel" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.183-mc26.3/release-media/v0.1.183-mc26.3/changelog.png" width="720"></p>
3 updates in this release. The Mob Repeller finds its voice and gets an upgrade panel.
### New
- **The Mob Repeller pings.** A soft sonar-like ping plays while the field is on, on all three
tiers. It goes quiet when the field does: no power, a redstone signal, or a Mute Chip.
- **An upgrade panel for the Mob Repeller.** A Mute Chip silences it and a Statistics Chip
tracks the field's upkeep. The overclocker slot is locked - a field cannot sweep "faster".
Installed chips move along when the block grows a tier.
### Fixed
- **Worlds saved on Minecraft 26.2 no longer lose incubator and kok-sagyz data.** The game
changed how block states are saved, and older worlds forgot the incubator dome glass (its tint
and its drop) and the root's sandy soil (its growth bonus). Both now load and are rewritten in
the new format on the first save.
release
Ala Industrial 0.1.181-mc26.2 [NeoForge]
0.1.181-mc26.2+neoforge21 сент. 2026 г.25Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.181
<p><img alt="Ala Industrial Minecraft mod: Monitoring Wall panels mounted in a row, each tracking a different item's stored count" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.181-mc26.2/release-media/v0.1.181-mc26.2/changelog.png" width="720"></p>
6 updates in this release. The monitoring wall is open for everyone — its panel is now a proper
slim terminal — with a new alloy item and a recipe-unlock fix.
### New
- **Monitoring wall.** The panel and the core now have recipes and a place in the creative tab.
The core is built from four reinforced amethysts, two advanced circuits, two electrum plates
and an energy crystal.
- **Reinforced amethyst.** A new item: four amethyst shards plus silver dust in the alloy
smelter, 1200 EU per operation.
- **Monitor core screen.** The core got an interface: ten sockets for capacity cards (drag them
in and out), four numbers — type allowance against types actually watched, seated cards,
stored energy and upkeep with its panel count — and a status lamp that says whether the wall
is running, waiting for a card or out of power. A full rack says so instead of swallowing
the click.
### Changes
- **The monitoring panel is a slim wall terminal.** A designer-made bezel with a recessed screen
replaces the placeholder cube: dark with no filter item, lit while watching one, with rear
contacts in one warm colour instead of mixed shades. The item icon and count sit right on the
screen plane, like a real dashboard.
- **Capacity cards are the price of monitoring.** The free allowance of four watched types is
gone: an empty rack tracks nothing, and every filled panel shows the yellow cross. A working
wall and a cardless one no longer look identical.
### Fixed
- **Palladium plate recipe unlock.** The advancement's item predicate used a name the game
never read, so the recipe never registered as learned.
release
Ala Industrial 0.1.181-mc26.2 [Fabric]
0.1.181-mc26.2+fabric21 сент. 2026 г.34Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.181
<p><img alt="Ala Industrial Minecraft mod: Monitoring Wall panels mounted in a row, each tracking a different item's stored count" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.181-mc26.2/release-media/v0.1.181-mc26.2/changelog.png" width="720"></p>
6 updates in this release. The monitoring wall is open for everyone — its panel is now a proper
slim terminal — with a new alloy item and a recipe-unlock fix.
### New
- **Monitoring wall.** The panel and the core now have recipes and a place in the creative tab.
The core is built from four reinforced amethysts, two advanced circuits, two electrum plates
and an energy crystal.
- **Reinforced amethyst.** A new item: four amethyst shards plus silver dust in the alloy
smelter, 1200 EU per operation.
- **Monitor core screen.** The core got an interface: ten sockets for capacity cards (drag them
in and out), four numbers — type allowance against types actually watched, seated cards,
stored energy and upkeep with its panel count — and a status lamp that says whether the wall
is running, waiting for a card or out of power. A full rack says so instead of swallowing
the click.
### Changes
- **The monitoring panel is a slim wall terminal.** A designer-made bezel with a recessed screen
replaces the placeholder cube: dark with no filter item, lit while watching one, with rear
contacts in one warm colour instead of mixed shades. The item icon and count sit right on the
screen plane, like a real dashboard.
- **Capacity cards are the price of monitoring.** The free allowance of four watched types is
gone: an empty rack tracks nothing, and every filled panel shows the yellow cross. A working
wall and a cardless one no longer look identical.
### Fixed
- **Palladium plate recipe unlock.** The advancement's item predicate used a name the game
never read, so the recipe never registered as learned.
beta
Ala Industrial 0.1.182-mc26.3 [NeoForge]
0.1.182-mc26.3+neoforge21 сент. 2026 г.57Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.182
<p><img alt="Ala Industrial Minecraft mod: Monitoring Wall panels mounted in a row, each tracking a different item's stored count" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.182-mc26.3/release-media/v0.1.182-mc26.3/changelog.png" width="720"></p>
1 update in this release. The monitoring wall's panel is now a proper terminal.
### Improved
- **The monitoring panel is a slim wall terminal.** A designer-made bezel with a recessed screen
replaces the placeholder cube: dark with no filter item, lit while watching one, with rear
contacts in one warm colour instead of mixed shades. The item icon and count sit right on the
screen plane, like a real dashboard.
release
Ala Industrial 0.1.182-mc26.3 [Fabric]
0.1.182-mc26.3+fabric21 сент. 2026 г.23Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.182
<p><img alt="Ala Industrial Minecraft mod: Monitoring Wall panels mounted in a row, each tracking a different item's stored count" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.182-mc26.3/release-media/v0.1.182-mc26.3/changelog.png" width="720"></p>
1 update in this release. The monitoring wall's panel is now a proper terminal.
### Improved
- **The monitoring panel is a slim wall terminal.** A designer-made bezel with a recessed screen
replaces the placeholder cube: dark with no filter item, lit while watching one, with rear
contacts in one warm colour instead of mixed shades. The item icon and count sit right on the
screen plane, like a real dashboard.
beta
Ala Industrial 0.1.181-mc26.3 [NeoForge]
0.1.181-mc26.3+neoforge21 сент. 2026 г.33Minecraft: 26.3neoforge
Что нового
# Changelog
## 0.1.181
<p><img alt="Ala Industrial Minecraft mod: New Release title card announcing support for two Minecraft game versions at once" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.181-mc26.3/release-media/v0.1.181-mc26.3/changelog.png" width="720"></p>
6 updates in this release. The mod now runs on Minecraft 26.3, and the monitoring wall is open
for everyone.
### New
- **Minecraft 26.3 support.** Rendering, controls, screens and world data all work on the new
game version. Worlds from 26.2 keep working on 26.3 — old-format lava capsules are healed
automatically on load — but a world saved on 26.3 cannot be opened on 26.2 again, so upgrade
on a copy of your save.
- **Monitoring wall.** The panel and the core now have recipes and a place in the creative tab.
The core is built from four reinforced amethysts, two advanced circuits, two electrum plates
and an energy crystal.
- **Reinforced amethyst.** A new item: four amethyst shards plus silver dust in the alloy
smelter, 1200 EU per operation.
- **Monitor core screen.** The core got an interface: ten sockets for capacity cards (drag them
in and out), four numbers — type allowance against types actually watched, seated cards,
stored energy and upkeep with its panel count — and a status lamp that says whether the wall
is running, waiting for a card or out of power. A full rack says so instead of swallowing
the click.
### Changes
- **Capacity cards are the price of monitoring.** The free allowance of four watched types is
gone: an empty rack tracks nothing, and every filled panel shows the yellow cross. A working
wall and a cardless one no longer look identical.
### Fixed
- **Palladium plate recipe unlock.** The advancement's item predicate used a name the game
never read, so the recipe never registered as learned.
release
Ala Industrial 0.1.181-mc26.3 [Fabric]
0.1.181-mc26.3+fabric21 сент. 2026 г.12Minecraft: 26.3fabric
Что нового
# Changelog
## 0.1.181
<p><img alt="Ala Industrial Minecraft mod: New Release title card announcing support for two Minecraft game versions at once" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.181-mc26.3/release-media/v0.1.181-mc26.3/changelog.png" width="720"></p>
6 updates in this release. The mod now runs on Minecraft 26.3, and the monitoring wall is open
for everyone.
### New
- **Minecraft 26.3 support.** Rendering, controls, screens and world data all work on the new
game version. Worlds from 26.2 keep working on 26.3 — old-format lava capsules are healed
automatically on load — but a world saved on 26.3 cannot be opened on 26.2 again, so upgrade
on a copy of your save.
- **Monitoring wall.** The panel and the core now have recipes and a place in the creative tab.
The core is built from four reinforced amethysts, two advanced circuits, two electrum plates
and an energy crystal.
- **Reinforced amethyst.** A new item: four amethyst shards plus silver dust in the alloy
smelter, 1200 EU per operation.
- **Monitor core screen.** The core got an interface: ten sockets for capacity cards (drag them
in and out), four numbers — type allowance against types actually watched, seated cards,
stored energy and upkeep with its panel count — and a status lamp that says whether the wall
is running, waiting for a card or out of power. A full rack says so instead of swallowing
the click.
### Changes
- **Capacity cards are the price of monitoring.** The free allowance of four watched types is
gone: an empty rack tracks nothing, and every filled panel shows the yellow cross. A working
wall and a cardless one no longer look identical.
### Fixed
- **Palladium plate recipe unlock.** The advancement's item predicate used a name the game
never read, so the recipe never registered as learned.
release
Ala Industrial 0.1.180 [NeoForge]
0.1.180+neoforge19 сент. 2026 г.22Minecraft: 26.2neoforge
Что нового
## 0.1.180
<p><img alt="Ala Industrial Minecraft mod: animation of a burning oil lake in a cave dying out and leaving black soot behind" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.180/release-media/v0.1.180/changelog.webp" width="720"></p>
2 updates in this release.
### New
- **Soot.** Oil that burns out by itself leaves soot on the floor — a ragged black blot in about
one cell in five. Collect it with a shovel; the Compressor presses 16 soot into a Carbon
Briquette. Burning oil now burns deep lakes all the way to the bottom, rain or not.
### Improved
- **New electric tool icons.** The Electric Chainsaw, Hoe and Shovel — plain and diamond-tipped,
charged and flat — have been redrawn.
release
Ala Industrial 0.1.180 [Fabric]
0.1.180+fabric19 сент. 2026 г.58Minecraft: 26.2fabric
Что нового
## 0.1.180
<p><img alt="Ala Industrial Minecraft mod: animation of a burning oil lake in a cave dying out and leaving black soot behind" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.180/release-media/v0.1.180/changelog.webp" width="720"></p>
2 updates in this release.
### New
- **Soot.** Oil that burns out by itself leaves soot on the floor — a ragged black blot in about
one cell in five. Collect it with a shovel; the Compressor presses 16 soot into a Carbon
Briquette. Burning oil now burns deep lakes all the way to the bottom, rain or not.
### Improved
- **New electric tool icons.** The Electric Chainsaw, Hoe and Shovel — plain and diamond-tipped,
charged and flat — have been redrawn.
release
Ala Industrial 0.1.179 [NeoForge]
0.1.179+neoforge19 сент. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.179
<p><img alt="Ala Industrial Minecraft mod: Electric Bow compared with a plain Bow, showing draw time, arrow speed and range" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.179/release-media/v0.1.179/changelog.png" width="720"></p>
A new powered weapon: the Electric Bow, the ranged partner of the Electric Saber.
### New
- **Electric Bow.** Charged, it draws in 0.8 s instead of a full second.
- **Faster arrows.** Arrows leave 15% faster: they fly further and flatter, hit one point harder and group twice as tight.
- **150 EU per shot.** Arrows are still needed, and Power, Punch, Flame and Infinity all apply.
- **Charge it or it's useless.** Flat, the arrow drops at your feet however far you draw, but the bow never breaks.
- **Feels like a real bow.** The camera zooms in while you draw, and the lamps on the limbs light up as the shot builds.
release
Ala Industrial 0.1.179 [Fabric]
0.1.179+fabric19 сент. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.179
<p><img alt="Ala Industrial Minecraft mod: Electric Bow compared with a plain Bow, showing draw time, arrow speed and range" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.179/release-media/v0.1.179/changelog.png" width="720"></p>
A new powered weapon: the Electric Bow, the ranged partner of the Electric Saber.
### New
- **Electric Bow.** Charged, it draws in 0.8 s instead of a full second.
- **Faster arrows.** Arrows leave 15% faster: they fly further and flatter, hit one point harder and group twice as tight.
- **150 EU per shot.** Arrows are still needed, and Power, Punch, Flame and Infinity all apply.
- **Charge it or it's useless.** Flat, the arrow drops at your feet however far you draw, but the bow never breaks.
- **Feels like a real bow.** The camera zooms in while you draw, and the lamps on the limbs light up as the shot builds.
release
Ala Industrial 0.1.178 [NeoForge]
0.1.178+neoforge18 сент. 2026 г.19Minecraft: 26.2neoforge
Что нового
## 0.1.178
<p><img alt="Ala Industrial Minecraft mod: animation of the Upgrade Table pressing a module onto a drill above open water" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.178/release-media/v0.1.178/changelog.webp" width="720"></p>
The Upgrade Table now looks and feels like a working machine.
### Improved
- **The press moves.** While the table works, its press comes down onto the module and lifts again.
- **Upgrade Table Casing.** The single block has a new name and its own look; stack two to build the table.
- **New table screen** with a segmented energy gauge.
- **Tooltips for the upgrade parts.** The Column Bore Module, the Core Barrel and the casing explain themselves — hold Shift for more.
release
Ala Industrial 0.1.178 [Fabric]
0.1.178+fabric18 сент. 2026 г.38Minecraft: 26.2fabric
Что нового
## 0.1.178
<p><img alt="Ala Industrial Minecraft mod: animation of the Upgrade Table pressing a module onto a drill above open water" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.178/release-media/v0.1.178/changelog.webp" width="720"></p>
The Upgrade Table now looks and feels like a working machine.
### Improved
- **The press moves.** While the table works, its press comes down onto the module and lifts again.
- **Upgrade Table Casing.** The single block has a new name and its own look; stack two to build the table.
- **New table screen** with a segmented energy gauge.
- **Tooltips for the upgrade parts.** The Column Bore Module, the Core Barrel and the casing explain themselves — hold Shift for more.
release
Ala Industrial 0.1.177 [NeoForge]
0.1.177+neoforge18 сент. 2026 г.8Minecraft: 26.2neoforge
Что нового
## 0.1.177
<p><img alt="Ala Industrial Minecraft mod: Recycler and Fermenter machine blocks, the two newest machines to get sounds" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.177/release-media/v0.1.177/changelog.png" width="720"></p>
Two more machines found their voice, and old alloys finally found a use.
### New
- **The Recycler rattles.** Loose scrap tumbles in the drum while it grinds a batch — quieter than the mod's other machines.
- **The Fermenter bubbles.** A wet, airy gurgle while a batch brews, going quiet when it's idle.
### Improved
- **Bronze, invar, cupronickel and electrum are useful now.** Their plates go into chokes, reactor parts, the upgrade table, the sprinkler, mill blades and bearings.
release
Ala Industrial 0.1.177 [Fabric]
0.1.177+fabric18 сент. 2026 г.9Minecraft: 26.2fabric
Что нового
## 0.1.177
<p><img alt="Ala Industrial Minecraft mod: Recycler and Fermenter machine blocks, the two newest machines to get sounds" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.177/release-media/v0.1.177/changelog.png" width="720"></p>
Two more machines found their voice, and old alloys finally found a use.
### New
- **The Recycler rattles.** Loose scrap tumbles in the drum while it grinds a batch — quieter than the mod's other machines.
- **The Fermenter bubbles.** A wet, airy gurgle while a batch brews, going quiet when it's idle.
### Improved
- **Bronze, invar, cupronickel and electrum are useful now.** Their plates go into chokes, reactor parts, the upgrade table, the sprinkler, mill blades and bearings.
release
Ala Industrial 0.1.176 [NeoForge]
0.1.176+neoforge18 сент. 2026 г.5Minecraft: 26.2neoforge
Что нового
## 0.1.176
<p><img alt="Ala Industrial Minecraft mod: abandoned lab hatches hidden in five biomes - plains, desert, snowy plains, grove and badlands" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.176/release-media/v0.1.176/changelog.png" width="720"></p>
Somebody worked down there before you — find their lab.
### New
- **Abandoned labs.** A rare copper hatch hidden under boulders leads 24–48 blocks down to one of seven labs.
- **Read the plaque, then loot.** The wall keeps a previous researcher's record; the chest is trapped, with TNT under the floor.
- **Engraved plates.** 17 decorative blocks — the digits and broken letters of the lab plaques. No recipe.
release
Ala Industrial 0.1.176 [Fabric]
0.1.176+fabric18 сент. 2026 г.12Minecraft: 26.2fabric
Что нового
## 0.1.176
<p><img alt="Ala Industrial Minecraft mod: abandoned lab hatches hidden in five biomes - plains, desert, snowy plains, grove and badlands" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.176/release-media/v0.1.176/changelog.png" width="720"></p>
Somebody worked down there before you — find their lab.
### New
- **Abandoned labs.** A rare copper hatch hidden under boulders leads 24–48 blocks down to one of seven labs.
- **Read the plaque, then loot.** The wall keeps a previous researcher's record; the chest is trapped, with TNT under the floor.
- **Engraved plates.** 17 decorative blocks — the digits and broken letters of the lab plaques. No recipe.
release
Ala Industrial 0.1.175 [NeoForge]
0.1.175+neoforge17 сент. 2026 г.17Minecraft: 26.2neoforge
Что нового
## 0.1.175
<p><img alt="Ala Industrial Minecraft mod: Guide Book welcome page showing a detected player record labeled H-175" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.175/release-media/v0.1.175/changelog.png" width="720"></p>
The Guide Book now greets you with a record of your own.
### New
- **Your own record on the first page.** Open the Guide Book and the welcome card reads
`Record detected: H-175` — a letter, a hyphen and three digits that belong to you.
- **Same world, same record.** It is worked out from the world and your profile and never
stored, so it comes back the same every time you log in.
- **One per player.** Everyone on a server reads their own record.
### Fixed
- **No more "LF" boxes at the end of list lines.** Numbered steps in the book showed a stray
glyph after every line.
release
Ala Industrial 0.1.175 [Fabric]
0.1.175+fabric17 сент. 2026 г.31Minecraft: 26.2fabric
Что нового
## 0.1.175
<p><img alt="Ala Industrial Minecraft mod: Guide Book welcome page showing a detected player record labeled H-175" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.175/release-media/v0.1.175/changelog.png" width="720"></p>
The Guide Book now greets you with a record of your own.
### New
- **Your own record on the first page.** Open the Guide Book and the welcome card reads
`Record detected: H-175` — a letter, a hyphen and three digits that belong to you.
- **Same world, same record.** It is worked out from the world and your profile and never
stored, so it comes back the same every time you log in.
- **One per player.** Everyone on a server reads their own record.
### Fixed
- **No more "LF" boxes at the end of list lines.** Numbered steps in the book showed a stray
glyph after every line.
release
Ala Industrial 0.1.174 [NeoForge]
0.1.174+neoforge16 сент. 2026 г.14Minecraft: 26.2neoforge
Что нового
## 0.1.174
<p><img alt="Ala Industrial Minecraft mod: seven growth stages of cotton on a wooden trellis, from seedling to flowering bolls" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.174/release-media/v0.1.174/changelog.jpg" width="720"></p>
1 update in this release.
### Improved
- **Cotton has a brand-new look at all seven growth stages.** A wooden four-post frame that a leafy bush climbs, with yellow flowers in bloom and fluffy white bolls when ripe.
release
Ala Industrial 0.1.174 [Fabric]
0.1.174+fabric16 сент. 2026 г.45Minecraft: 26.2fabric
Что нового
## 0.1.174
<p><img alt="Ala Industrial Minecraft mod: seven growth stages of cotton on a wooden trellis, from seedling to flowering bolls" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.174/release-media/v0.1.174/changelog.jpg" width="720"></p>
1 update in this release.
### Improved
- **Cotton has a brand-new look at all seven growth stages.** A wooden four-post frame that a leafy bush climbs, with yellow flowers in bloom and fluffy white bolls when ripe.
release
Ala Industrial 0.1.173 [NeoForge]
0.1.173+neoforge16 сент. 2026 г.13Minecraft: 26.2neoforge
Что нового
## 0.1.173
<p><img alt="Ala Industrial Minecraft mod: Teleporter Remote Log tab listing jump history with filters for jumps and refusals" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.173/release-media/v0.1.173/changelog.png" width="720"></p>
1 update in this release.
### New
- **The teleporter remote has a Log tab.** The remote remembers its last 50 events: jumps with their exact price, random jumps with where you landed, refusals with the reason, cancellations and station edits. Filter by All, Jumps or Refusals; new lines stand out until you have looked, and an amber mark on the tab flags an unread refusal. The log lives in the remote and goes wherever it goes.
release
Ala Industrial 0.1.173 [Fabric]
0.1.173+fabric16 сент. 2026 г.21Minecraft: 26.2fabric
Что нового
## 0.1.173
<p><img alt="Ala Industrial Minecraft mod: Teleporter Remote Log tab listing jump history with filters for jumps and refusals" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.173/release-media/v0.1.173/changelog.png" width="720"></p>
1 update in this release.
### New
- **The teleporter remote has a Log tab.** The remote remembers its last 50 events: jumps with their exact price, random jumps with where you landed, refusals with the reason, cancellations and station edits. Filter by All, Jumps or Refusals; new lines stand out until you have looked, and an amber mark on the tab flags an unread refusal. The log lives in the remote and goes wherever it goes.
release
Ala Industrial 0.1.172 [NeoForge]
0.1.172+neoforge15 сент. 2026 г.7Minecraft: 26.2neoforge
Что нового
## 0.1.172
<p><img alt="Ala Industrial Minecraft mod: Teleporter Remote Random tab listing checks before a random jump, with price and range" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.172/release-media/v0.1.172/changelog.png" width="720"></p>
The teleporter remote gets a Random tab that shows everything stopping a random jump at once, plus three visual fixes.
### New
- **The teleporter remote has a Random tab.** Five checks show everything that stops a random jump at once — wrong dimension, no access, no chip, low charge or still recharging — and a hint says how to fix the first one.
- **Price and range before you press.** Stations with a chip come first in the switcher, and Random on the Map tab now opens this tab with the same station picked.
### Bug Fixes
- **Teleporter capsule glass no longer vanishes from inside.** The door glass now stays visible at any angle.
- **Moving machine parts no longer vanish at the edge of the screen.** Wind Turbine rotors, Water Mill wheels, the item in the Incubator dome, Garden Drones and the Mirror Concentrator stay drawn while they are in view.
- **Wind Turbines facing each other work with one empty block between them.** The interference check now looks where the blades are actually drawn.
release
Ala Industrial 0.1.172 [Fabric]
0.1.172+fabric15 сент. 2026 г.21Minecraft: 26.2fabric
Что нового
## 0.1.172
<p><img alt="Ala Industrial Minecraft mod: Teleporter Remote Random tab listing checks before a random jump, with price and range" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.172/release-media/v0.1.172/changelog.png" width="720"></p>
The teleporter remote gets a Random tab that shows everything stopping a random jump at once, plus three visual fixes.
### New
- **The teleporter remote has a Random tab.** Five checks show everything that stops a random jump at once — wrong dimension, no access, no chip, low charge or still recharging — and a hint says how to fix the first one.
- **Price and range before you press.** Stations with a chip come first in the switcher, and Random on the Map tab now opens this tab with the same station picked.
### Bug Fixes
- **Teleporter capsule glass no longer vanishes from inside.** The door glass now stays visible at any angle.
- **Moving machine parts no longer vanish at the edge of the screen.** Wind Turbine rotors, Water Mill wheels, the item in the Incubator dome, Garden Drones and the Mirror Concentrator stay drawn while they are in view.
- **Wind Turbines facing each other work with one empty block between them.** The interference check now looks where the blades are actually drawn.
release
Ala Industrial 0.1.171 [NeoForge]
0.1.171+neoforge15 сент. 2026 г.5Minecraft: 26.2neoforge
Что нового
## 0.1.171
<p><img alt="Ala Industrial Minecraft mod: Teleporter Remote Map tab showing a radar of bound stations with distance rings" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.171/release-media/v0.1.171/changelog.png" width="720"></p>
The teleporter remote gets its second tab: a Map of your stations.
### New
- **Map tab** — a radar of every bound station around you, north up, with the white arrow turning as you do.
- **Near and far on one map** — rings at 100, 1,000 and 5,000 blocks; farther stations point in from the rim.
- **Pick a dot** — a card shows the price, the charge, the capsule and how old the information is.
- **Close stations group up** — hover the numbered plate to list them, click again for the next one.
### Changes
- **Teleport and Random moved to the Map** — the Stations tab keeps renaming and deleting.
- **Prices are rounded up** — the screen never shows less than the jump will take.
### Fixed
- **Deleting a station** no longer lets Rename rename the station below it.
release
Ala Industrial 0.1.171 [Fabric]
0.1.171+fabric15 сент. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.171
<p><img alt="Ala Industrial Minecraft mod: Teleporter Remote Map tab showing a radar of bound stations with distance rings" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.171/release-media/v0.1.171/changelog.png" width="720"></p>
The teleporter remote gets its second tab: a Map of your stations.
### New
- **Map tab** — a radar of every bound station around you, north up, with the white arrow turning as you do.
- **Near and far on one map** — rings at 100, 1,000 and 5,000 blocks; farther stations point in from the rim.
- **Pick a dot** — a card shows the price, the charge, the capsule and how old the information is.
- **Close stations group up** — hover the numbered plate to list them, click again for the next one.
### Changes
- **Teleport and Random moved to the Map** — the Stations tab keeps renaming and deleting.
- **Prices are rounded up** — the screen never shows less than the jump will take.
### Fixed
- **Deleting a station** no longer lets Rename rename the station below it.
release
Ala Industrial 0.1.170 [NeoForge]
0.1.170+neoforge15 сент. 2026 г.12Minecraft: 26.2neoforge
Что нового
## 0.1.170
<p><img alt="Ala Industrial Minecraft mod: Teleporter Remote Stations tab listing bound stations with status lamps and coordinates" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.170/release-media/v0.1.170/changelog.png" width="720"></p>
The teleporter remote gets a new screen, starting with its first tab: Stations.
### New
- **Stations tab** — the remote now lists every bound station with a status lamp and its coordinates.
- **A lamp per station** — green is ready, amber has no capsule, red needs more power, grey is another dimension or someone else's private station.
- **Ready or not** — the header shows whether the picked station will take you before you press Teleport.
### Changes
- **Refusals shown in full** — a long reason now wraps onto a second line instead of being cut off.
release
Ala Industrial 0.1.170 [Fabric]
0.1.170+fabric15 сент. 2026 г.11Minecraft: 26.2fabric
Что нового
## 0.1.170
<p><img alt="Ala Industrial Minecraft mod: Teleporter Remote Stations tab listing bound stations with status lamps and coordinates" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.170/release-media/v0.1.170/changelog.png" width="720"></p>
The teleporter remote gets a new screen, starting with its first tab: Stations.
### New
- **Stations tab** — the remote now lists every bound station with a status lamp and its coordinates.
- **A lamp per station** — green is ready, amber has no capsule, red needs more power, grey is another dimension or someone else's private station.
- **Ready or not** — the header shows whether the picked station will take you before you press Teleport.
### Changes
- **Refusals shown in full** — a long reason now wraps onto a second line instead of being cut off.
release
Ala Industrial 0.1.169 [NeoForge]
0.1.169+neoforge15 сент. 2026 г.7Minecraft: 26.2neoforge
Что нового
## 0.1.169
<p><img alt="Ala Industrial Minecraft mod: animation of a green glass Teleporter capsule appearing on a station out in the world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.169/release-media/v0.1.169/changelog.webp" width="720"></p>
The teleporter station now builds a glass capsule that you arrive inside.
### New
- **Teleporter capsule** — put two blocks of any glass on a station and it becomes a capsule; jumps land you inside, facing the door.
- **Sliding door** — click the glass: the front panels sink into the floor and rise again after 3 seconds, but never onto someone standing in the doorway.
- **Your glass, your colour** — the capsule takes the colour of the lower glass: plain, stained or tinted.
### Changes
- **Stations need their capsule** — a station without two glass blocks on top refuses jumps; its energy, owner and bound remotes are kept.
- **Lush cotton trellis** — the cotton plant grows through seven 3D stages with a leafy crown, flowers and open bolls.
- **Breaking a capsule** gives back exactly the glass it was built from.
release
Ala Industrial 0.1.169 [Fabric]
0.1.169+fabric15 сент. 2026 г.7Minecraft: 26.2fabric
Что нового
## 0.1.169
<p><img alt="Ala Industrial Minecraft mod: animation of a green glass Teleporter capsule appearing on a station out in the world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.169/release-media/v0.1.169/changelog.webp" width="720"></p>
The teleporter station now builds a glass capsule that you arrive inside.
### New
- **Teleporter capsule** — put two blocks of any glass on a station and it becomes a capsule; jumps land you inside, facing the door.
- **Sliding door** — click the glass: the front panels sink into the floor and rise again after 3 seconds, but never onto someone standing in the doorway.
- **Your glass, your colour** — the capsule takes the colour of the lower glass: plain, stained or tinted.
### Changes
- **Stations need their capsule** — a station without two glass blocks on top refuses jumps; its energy, owner and bound remotes are kept.
- **Lush cotton trellis** — the cotton plant grows through seven 3D stages with a leafy crown, flowers and open bolls.
- **Breaking a capsule** gives back exactly the glass it was built from.
release
Ala Industrial 0.1.168 [NeoForge]
0.1.168+neoforge14 сент. 2026 г.12Minecraft: 26.2neoforge
Что нового
## 0.1.168
<p><img alt="Ala Industrial Minecraft mod: Reactor Controller Log tab listing reactor events with callouts pointing out filters and timestamps" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.168/release-media/v0.1.168/changelog.png" width="720"></p>
Your reactor now keeps a log, and the Upgrade Table is here.
### New
- **Log tab on the reactor controller** — the last 100 things that happened to the reactor, newest first: the room sealing or breaking, the reaction starting and why it stopped, the siren, meltdowns, the accident countdown and who moved the rods. The log is saved with the world.
- **Alerts filter and unread marks** — one button shows only warnings and alarms, and a red mark on the tab stays lit until you have read the alarm. Every player reads their own.
- **Upgrade Table and Column Bore Module** — fit the module onto any electric drill for good, and it mines a column three blocks tall. Each extra block costs energy; press L to switch between column and single-block mining.
### Fixed
- **The guide book caught up with the game** — new pages for the Mirror Concentrator, Advanced Fluid Tank, Carbon Ceramic, Diamond Chest, Choke, Ceramic Plate, Core Barrel, Carbon Briquette, Carbon Rod and the Upgrade Table, in every language.
release
Ala Industrial 0.1.168 [Fabric]
0.1.168+fabric14 сент. 2026 г.18Minecraft: 26.2fabric
Что нового
## 0.1.168
<p><img alt="Ala Industrial Minecraft mod: Reactor Controller Log tab listing reactor events with callouts pointing out filters and timestamps" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.168/release-media/v0.1.168/changelog.png" width="720"></p>
Your reactor now keeps a log, and the Upgrade Table is here.
### New
- **Log tab on the reactor controller** — the last 100 things that happened to the reactor, newest first: the room sealing or breaking, the reaction starting and why it stopped, the siren, meltdowns, the accident countdown and who moved the rods. The log is saved with the world.
- **Alerts filter and unread marks** — one button shows only warnings and alarms, and a red mark on the tab stays lit until you have read the alarm. Every player reads their own.
- **Upgrade Table and Column Bore Module** — fit the module onto any electric drill for good, and it mines a column three blocks tall. Each extra block costs energy; press L to switch between column and single-block mining.
### Fixed
- **The guide book caught up with the game** — new pages for the Mirror Concentrator, Advanced Fluid Tank, Carbon Ceramic, Diamond Chest, Choke, Ceramic Plate, Core Barrel, Carbon Briquette, Carbon Rod and the Upgrade Table, in every language.
release
Ala Industrial 0.1.167 [NeoForge]
0.1.167+neoforge14 сент. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.167
<p><img alt="Ala Industrial Minecraft mod: Reactor Controller Coolant tab comparing three loop states - in order, exhaust blocked, and a dry stack" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.167/release-media/v0.1.167/changelog.png" width="720"></p>
1 update in this release.
### New
- **Coolant tab on the reactor controller** — the water loop seen from above, with each stack's water and steam side by side and dry stacks and blocked exhausts marked. A summary shows the water use, and the advice names the stack to pipe or whose Steam Nozzle to check.
release
Ala Industrial 0.1.167 [Fabric]
0.1.167+fabric14 сент. 2026 г.7Minecraft: 26.2fabric
Что нового
## 0.1.167
<p><img alt="Ala Industrial Minecraft mod: Reactor Controller Coolant tab comparing three loop states - in order, exhaust blocked, and a dry stack" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.167/release-media/v0.1.167/changelog.png" width="720"></p>
1 update in this release.
### New
- **Coolant tab on the reactor controller** — the water loop seen from above, with each stack's water and steam side by side and dry stacks and blocked exhausts marked. A summary shows the water use, and the advice names the stack to pipe or whose Steam Nozzle to check.
release
Ala Industrial 0.1.166 [NeoForge]
0.1.166+neoforge14 сент. 2026 г.5Minecraft: 26.2neoforge
Что нового
## 0.1.166
<p><img alt="Ala Industrial Minecraft mod: Reactor Controller Core tab showing fuel rod column stacks as a pile, room and 12x12 hall" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.166/release-media/v0.1.166/changelog.png" width="720"></p>
1 update in this release.
### New
- **Core tab on the reactor controller** — the core seen from above, one slot per stack of columns with its fuel rods, wear and column count. Click a stack to see its rods, wear, energy left, water and steam; the tab names the stack to replace first and marks the densest one, where the neighbour bonus builds up.
release
Ala Industrial 0.1.166 [Fabric]
0.1.166+fabric14 сент. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.166
<p><img alt="Ala Industrial Minecraft mod: Reactor Controller Core tab showing fuel rod column stacks as a pile, room and 12x12 hall" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.166/release-media/v0.1.166/changelog.png" width="720"></p>
1 update in this release.
### New
- **Core tab on the reactor controller** — the core seen from above, one slot per stack of columns with its fuel rods, wear and column count. Click a stack to see its rods, wear, energy left, water and steam; the tab names the stack to replace first and marks the densest one, where the neighbour bonus builds up.
release
Ala Industrial 0.1.165 [NeoForge]
0.1.165+neoforge14 сент. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.165
<p><img alt="Ala Industrial Minecraft mod: Reactor Controller Room tab before and after sealing five holes in the reactor shell" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.165/release-media/v0.1.165/changelog.png" width="720"></p>
1 update in this release.
### New
- **Room tab on the reactor controller** — a top-down map of the shell with every hole marked, and the room scan as a checklist of what passed and what to fix. A room still being built opens right on it, and holes in the ceiling now read as holes instead of a missing wall.
release
Ala Industrial 0.1.165 [Fabric]
0.1.165+fabric14 сент. 2026 г.9Minecraft: 26.2fabric
Что нового
## 0.1.165
<p><img alt="Ala Industrial Minecraft mod: Reactor Controller Room tab before and after sealing five holes in the reactor shell" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.165/release-media/v0.1.165/changelog.png" width="720"></p>
1 update in this release.
### New
- **Room tab on the reactor controller** — a top-down map of the shell with every hole marked, and the room scan as a checklist of what passed and what to fix. A room still being built opens right on it, and holes in the ceiling now read as holes instead of a missing wall.
release
Ala Industrial 0.1.164 [NeoForge]
0.1.164+neoforge14 сент. 2026 г.9Minecraft: 26.2neoforge
Что нового
## 0.1.164
<p><img alt="Ala Industrial Minecraft mod: Reactor Controller console shown running normally, with no water, and mid meltdown" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.164/release-media/v0.1.164/changelog.png" width="720"></p>
2 updates in this release.
### Improved
- **New reactor console** — heat with its warning and meltdown marks, output, buffer, water and steam on one tab, rod depth in 5% steps with a STOP button, and advice on what to do in every state.
- **Water now cools the reactor** — a running reactor without water heats up all the way to an accident, so give existing dry reactors water after updating. With water the heat gauge holds still, reactors without a room sound the siren too, and the hum no longer stops on a full buffer.
release
Ala Industrial 0.1.164 [Fabric]
0.1.164+fabric14 сент. 2026 г.4Minecraft: 26.2fabric
Что нового
## 0.1.164
<p><img alt="Ala Industrial Minecraft mod: Reactor Controller console shown running normally, with no water, and mid meltdown" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.164/release-media/v0.1.164/changelog.png" width="720"></p>
2 updates in this release.
### Improved
- **New reactor console** — heat with its warning and meltdown marks, output, buffer, water and steam on one tab, rod depth in 5% steps with a STOP button, and advice on what to do in every state.
- **Water now cools the reactor** — a running reactor without water heats up all the way to an accident, so give existing dry reactors water after updating. With water the heat gauge holds still, reactors without a room sound the siren too, and the hum no longer stops on a full buffer.
release
Ala Industrial 0.1.163 [NeoForge]
0.1.163+neoforge13 сент. 2026 г.28Minecraft: 26.2neoforge
Что нового
## 0.1.163
<p><img alt="Ala Industrial Minecraft mod: language grid highlighting the two new languages, Czech and Mexican Spanish, among 24 total" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.163/release-media/v0.1.163/changelog.png" width="720"></p>
Two new languages — Czech and Mexican Spanish — and a cleaner Spanish translation.
### New
- **The mod now speaks Czech.** Every screen, every tooltip and the whole guide book.
- **And Mexican Spanish.** Pick Español (México) and the mod no longer falls back to English — ores,
buckets and the Overworld use the same words as your version of the game.
### Fixed
- **A cleaner Spanish guide book.** "Vanilla" no longer means the flavour, slime is no longer "silt",
a made-up "BV" voltage now reads LV, and missing accents are back.
- **Spanish recharge hints** for the energy pack and the jetpack now name the real energy storage block.
release
Ala Industrial 0.1.163 [Fabric]
0.1.163+fabric13 сент. 2026 г.24Minecraft: 26.2fabric
Что нового
## 0.1.163
<p><img alt="Ala Industrial Minecraft mod: language grid highlighting the two new languages, Czech and Mexican Spanish, among 24 total" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.163/release-media/v0.1.163/changelog.png" width="720"></p>
Two new languages — Czech and Mexican Spanish — and a cleaner Spanish translation.
### New
- **The mod now speaks Czech.** Every screen, every tooltip and the whole guide book.
- **And Mexican Spanish.** Pick Español (México) and the mod no longer falls back to English — ores,
buckets and the Overworld use the same words as your version of the game.
### Fixed
- **A cleaner Spanish guide book.** "Vanilla" no longer means the flavour, slime is no longer "silt",
a made-up "BV" voltage now reads LV, and missing accents are back.
- **Spanish recharge hints** for the energy pack and the jetpack now name the real energy storage block.
release
Ala Industrial 0.1.162 [NeoForge]
0.1.162+neoforge12 сент. 2026 г.16Minecraft: 26.2neoforge
Что нового
## 0.1.162
<p><img alt="Ala Industrial Minecraft mod: the Advanced Fluid Tank placed in the world, filled with blue water in a silver frame" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.162/release-media/v0.1.162/changelog.png" width="720"></p>
A second, bigger portable tank — plus a guide book that stops cutting letters in half.
### New
- **The Advanced Fluid Tank holds 16 buckets** instead of eight, takes an explosion twice as well, and
**does not burn in lava** — which is usually how a full tank gets lost.
- **Built from the tank you already carry.** Old tank in the middle of the grid, reinforced cupronickel
and silver plates around it.
- **You can tell the grades apart at a glance:** silver trim instead of copper, and a belt around the
block at mid height.
### Fixed
- **The guide book no longer breaks letters in half.** Thai marks were left stranded at the start of a
line on narrow windows — 29 places. A break now steps back to the start of the letter it landed
inside, so Hindi, Korean, Arabic and emoji are covered by the same fix.
- **Dropped a recipe that could never run.** The reinforced shielding plate asked the Compressor for two
ingredients while the machine has one input slot, and the recipe viewer listed it anyway. Make the
plate with the Forge Hammer on a crafting table, exactly as before.
release
Ala Industrial 0.1.162 [Fabric]
0.1.162+fabric12 сент. 2026 г.46Minecraft: 26.2fabric
Что нового
## 0.1.162
<p><img alt="Ala Industrial Minecraft mod: the Advanced Fluid Tank placed in the world, filled with blue water in a silver frame" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.162/release-media/v0.1.162/changelog.png" width="720"></p>
A second, bigger portable tank — plus a guide book that stops cutting letters in half.
### New
- **The Advanced Fluid Tank holds 16 buckets** instead of eight, takes an explosion twice as well, and
**does not burn in lava** — which is usually how a full tank gets lost.
- **Built from the tank you already carry.** Old tank in the middle of the grid, reinforced cupronickel
and silver plates around it.
- **You can tell the grades apart at a glance:** silver trim instead of copper, and a belt around the
block at mid height.
### Fixed
- **The guide book no longer breaks letters in half.** Thai marks were left stranded at the start of a
line on narrow windows — 29 places. A break now steps back to the start of the letter it landed
inside, so Hindi, Korean, Arabic and emoji are covered by the same fix.
- **Dropped a recipe that could never run.** The reinforced shielding plate asked the Compressor for two
ingredients while the machine has one input slot, and the recipe viewer listed it anyway. Make the
plate with the Forge Hammer on a crafting table, exactly as before.
release
Ala Industrial 0.1.161 [NeoForge]
0.1.161+neoforge11 сент. 2026 г.16Minecraft: 26.2neoforge
Что нового
## 0.1.161
<p><img alt="Ala Industrial Minecraft mod: the assembled Mirror Concentrator on sand, its copper-trimmed glass canopy raised on a base" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.161/release-media/v0.1.161/changelog.png" width="720"></p>
The assembled Mirror Concentrator now works as one machine, from every side.
### Fixed
- **Open it from any block.** A right-click on any of its eight blocks opens the concentrator's screen.
- **Wire it anywhere on the base.** A cable connects to any side or the underside of the bottom tier, not only to the block the panel grew in. However many blocks touch the line, it still counts as one machine.
- **Cables plug in cleanly.** A cable dips down to the base and runs into the housing, just like on a solar panel — no gap, no flicker, and a bare wire stays bare.
### Improved
- **The inventory icon matches the block.** The concentrator's icon is now drawn from the same model as the placed machine.
release
Ala Industrial 0.1.161 [Fabric]
0.1.161+fabric11 сент. 2026 г.37Minecraft: 26.2fabric
Что нового
## 0.1.161
<p><img alt="Ala Industrial Minecraft mod: the assembled Mirror Concentrator on sand, its copper-trimmed glass canopy raised on a base" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.161/release-media/v0.1.161/changelog.png" width="720"></p>
The assembled Mirror Concentrator now works as one machine, from every side.
### Fixed
- **Open it from any block.** A right-click on any of its eight blocks opens the concentrator's screen.
- **Wire it anywhere on the base.** A cable connects to any side or the underside of the bottom tier, not only to the block the panel grew in. However many blocks touch the line, it still counts as one machine.
- **Cables plug in cleanly.** A cable dips down to the base and runs into the housing, just like on a solar panel — no gap, no flicker, and a bare wire stays bare.
### Improved
- **The inventory icon matches the block.** The concentrator's icon is now drawn from the same model as the placed machine.
release
Ala Industrial 0.1.160 [NeoForge]
0.1.160+neoforge10 сент. 2026 г.22Minecraft: 26.2neoforge
Что нового
## 0.1.160
<p><img alt="Ala Industrial Minecraft mod: the Incubator before and after its redesign into a machine with a glass nutrient bath" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.160/release-media/v0.1.160/changelog.png" width="720"></p>
The incubator was rebuilt — and it now drinks water.
### New
- **A nutrient bath.** Pipe water into the incubator from any side, or top it up with a bucket by hand. It stands in the glass chamber, and a sight glass on the back shows how much is left.
- **Water makes it quicker.** An attempt runs faster while the bath has water. No water, no change — incubators already standing in your world keep working exactly as before.
### Improved
- **A machine, not a painted cube.** A technical plinth with a screen, a cartridge and vents, under a see-through chamber.
- **The panel is alive.** The equaliser on the front moves while an attempt is running.
release
Ala Industrial 0.1.160 [Fabric]
0.1.160+fabric10 сент. 2026 г.43Minecraft: 26.2fabric
Что нового
## 0.1.160
<p><img alt="Ala Industrial Minecraft mod: the Incubator before and after its redesign into a machine with a glass nutrient bath" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.160/release-media/v0.1.160/changelog.png" width="720"></p>
The incubator was rebuilt — and it now drinks water.
### New
- **A nutrient bath.** Pipe water into the incubator from any side, or top it up with a bucket by hand. It stands in the glass chamber, and a sight glass on the back shows how much is left.
- **Water makes it quicker.** An attempt runs faster while the bath has water. No water, no change — incubators already standing in your world keep working exactly as before.
### Improved
- **A machine, not a painted cube.** A technical plinth with a screen, a cartridge and vents, under a see-through chamber.
- **The panel is alive.** The equaliser on the front moves while an attempt is running.
release
Ala Industrial 0.1.159 [NeoForge]
0.1.159+neoforge10 сент. 2026 г.12Minecraft: 26.2neoforge
Что нового
## 0.1.159
<p><img alt="Ala Industrial Minecraft mod: animation of two Mirror Concentrator solar machines with tilted mirrors in the snow at noon" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.159/release-media/v0.1.159/changelog.webp" width="720"></p>
4 updates in this release.
### New
- **A third rung for the day branch: the Mirror Concentrator.** Put a Resonance Chip into a
Daylight Solar Panel's slot and let it work a few clear days — it grows into a concentrator
that makes twice what the panel did, and half again as much through the two midday hours. The
charge it had carries over; the chip is spent.
You can tell from across the base whether it is running: when there is nothing to collect — at
night, in rain, in a storm or under snow — its mirrors swing up and fold over the collector.
Snow stops it completely, unlike the two panels below it, which keep a trickle: a mirror under
snow reflects nothing.
- **The Mirror Concentrator can be built out into a real machine.** Craft seven Solar Panel Sections and place them around a grown concentrator, and it assembles into a two-by-two-by-two installation at the size it was drawn for. Look at the panel and hold sneak: a ghostly schematic shows the seven cells still missing, and walking around the machine moves it to your side — you pick which way it grows by where you build. A cell with something already in it turns amber. Break any of the eight and it comes apart into exactly the pieces you put in, still working as the one-block machine. Assembling is about size, not power: the output is the same.
### Bug Fixes
- Evolution progress no longer survives the chip being taken out. The counter used to simply freeze, so you could farm most of an evolution, pull the chip back and keep the progress for free. Progress now belongs to the chip: remove it, or swap the day branch for the night one, and what you accumulated is gone. This covers the wind mill as well — it uses the same chips.
The empty chip slot also stopped being silent: it now shows what goes there, cycling between the day and the night chip, because both answers are right.
- **Solar panels no longer claim night has fallen in the middle of the day.** A thunderstorm at
noon used to show the night mode, so the panel blamed a sunset that had not happened. It now
names the weather instead. Both the basic and the daylight panel were wrong in the same way.
release
Ala Industrial 0.1.159 [Fabric]
0.1.159+fabric10 сент. 2026 г.36Minecraft: 26.2fabric
Что нового
## 0.1.159
<p><img alt="Ala Industrial Minecraft mod: animation of two Mirror Concentrator solar machines with tilted mirrors in the snow at noon" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.159/release-media/v0.1.159/changelog.webp" width="720"></p>
4 updates in this release.
### New
- **A third rung for the day branch: the Mirror Concentrator.** Put a Resonance Chip into a
Daylight Solar Panel's slot and let it work a few clear days — it grows into a concentrator
that makes twice what the panel did, and half again as much through the two midday hours. The
charge it had carries over; the chip is spent.
You can tell from across the base whether it is running: when there is nothing to collect — at
night, in rain, in a storm or under snow — its mirrors swing up and fold over the collector.
Snow stops it completely, unlike the two panels below it, which keep a trickle: a mirror under
snow reflects nothing.
- **The Mirror Concentrator can be built out into a real machine.** Craft seven Solar Panel Sections and place them around a grown concentrator, and it assembles into a two-by-two-by-two installation at the size it was drawn for. Look at the panel and hold sneak: a ghostly schematic shows the seven cells still missing, and walking around the machine moves it to your side — you pick which way it grows by where you build. A cell with something already in it turns amber. Break any of the eight and it comes apart into exactly the pieces you put in, still working as the one-block machine. Assembling is about size, not power: the output is the same.
### Bug Fixes
- Evolution progress no longer survives the chip being taken out. The counter used to simply freeze, so you could farm most of an evolution, pull the chip back and keep the progress for free. Progress now belongs to the chip: remove it, or swap the day branch for the night one, and what you accumulated is gone. This covers the wind mill as well — it uses the same chips.
The empty chip slot also stopped being silent: it now shows what goes there, cycling between the day and the night chip, because both answers are right.
- **Solar panels no longer claim night has fallen in the middle of the day.** A thunderstorm at
noon used to show the night mode, so the panel blamed a sunset that had not happened. It now
names the weather instead. Both the basic and the daylight panel were wrong in the same way.
release
Ala Industrial 0.1.158 [NeoForge]
0.1.158+neoforge9 сент. 2026 г.17Minecraft: 26.2neoforge
Что нового
## 0.1.158
<p><img alt="Ala Industrial Minecraft mod: chest slot counts compared - Iron 36, Silver 45, Gold 54, Electrum 81 and Diamond 108" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.158/release-media/v0.1.158/changelog.png" width="720"></p>
Two things the game never told you, and now does.
### Improved
- **Every chest says how much it holds.** Hold Shift over any chest of the mod to see its slot count — and, where a pair is possible, the double: `108 slots · double 216`.
- **The storage module explains itself too.** Instead of a bare 27, it says that modules placed face to face work as one store.
- **Ceramic plates no longer come from nowhere.** The recipe viewer now has a page showing that the quenching press makes them — until now you only saw the way back, never the way in.
release
Ala Industrial 0.1.158 [Fabric]
0.1.158+fabric9 сент. 2026 г.26Minecraft: 26.2fabric
Что нового
## 0.1.158
<p><img alt="Ala Industrial Minecraft mod: chest slot counts compared - Iron 36, Silver 45, Gold 54, Electrum 81 and Diamond 108" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.158/release-media/v0.1.158/changelog.png" width="720"></p>
Two things the game never told you, and now does.
### Improved
- **Every chest says how much it holds.** Hold Shift over any chest of the mod to see its slot count — and, where a pair is possible, the double: `108 slots · double 216`.
- **The storage module explains itself too.** Instead of a bare 27, it says that modules placed face to face work as one store.
- **Ceramic plates no longer come from nowhere.** The recipe viewer now has a page showing that the quenching press makes them — until now you only saw the way back, never the way in.
release
Ala Industrial 0.1.157 [NeoForge]
0.1.157+neoforge9 сент. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.157
<p><img alt="Ala Industrial Minecraft mod: the Diamond Chest placed in the world on grass beside birch trees" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.157/release-media/v0.1.157/changelog.png" width="720"></p>
Your warehouse gets a new top tier — and this one does not care about explosions.
### New
- **Diamond Chest — 108 slots.** Two side by side give you 216. Twelve rows scroll through the same six-row window as the tier below.
- **It takes a blast.** TNT and creepers — charged ones included — leave the chest and everything inside it alone. It shields whatever stands behind it, too.
- **Crafted from what you already have:** eight diamonds around an electrum chest.
release
Ala Industrial 0.1.157 [Fabric]
0.1.157+fabric9 сент. 2026 г.6Minecraft: 26.2fabric
Что нового
## 0.1.157
<p><img alt="Ala Industrial Minecraft mod: the Diamond Chest placed in the world on grass beside birch trees" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.157/release-media/v0.1.157/changelog.png" width="720"></p>
Your warehouse gets a new top tier — and this one does not care about explosions.
### New
- **Diamond Chest — 108 slots.** Two side by side give you 216. Twelve rows scroll through the same six-row window as the tier below.
- **It takes a blast.** TNT and creepers — charged ones included — leave the chest and everything inside it alone. It shields whatever stands behind it, too.
- **Crafted from what you already have:** eight diamonds around an electrum chest.
release
Ala Industrial 0.1.156 [NeoForge]
0.1.156+neoforge8 сент. 2026 г.23Minecraft: 26.2neoforge
Что нового
## 0.1.156
<p><img alt="Ala Industrial Minecraft mod: language fixes card - correct tool names, a Thai guide book, and teleporter buttons that fit" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.156/release-media/v0.1.156/changelog.png" width="720"></p>
Every language the mod ships in is finished now — and the guide book finally speaks Thai.
### New
- **The guide book speaks Thai** — all 431 lines of it. It was the last language without a book of its own.
### Bug Fixes
- **Every translation is finished.** 358 strings stayed English no matter which language you picked — item names, tooltips, advancement descriptions. They are translated now.
- **Tools stop lying about what they are.** A pickaxe was called a shovel in one language and a hoe in two others; drill tooltips promised they mine "like a diamond hoe".
- **The book and the game agree on names.** A hundred names across eighteen languages no longer disagree with your inventory.
- **Teleporter buttons fit their labels** in six more languages, instead of scrolling them past.
release
Ala Industrial 0.1.156 [Fabric]
0.1.156+fabric8 сент. 2026 г.46Minecraft: 26.2fabric
Что нового
## 0.1.156
<p><img alt="Ala Industrial Minecraft mod: language fixes card - correct tool names, a Thai guide book, and teleporter buttons that fit" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.156/release-media/v0.1.156/changelog.png" width="720"></p>
Every language the mod ships in is finished now — and the guide book finally speaks Thai.
### New
- **The guide book speaks Thai** — all 431 lines of it. It was the last language without a book of its own.
### Bug Fixes
- **Every translation is finished.** 358 strings stayed English no matter which language you picked — item names, tooltips, advancement descriptions. They are translated now.
- **Tools stop lying about what they are.** A pickaxe was called a shovel in one language and a hoe in two others; drill tooltips promised they mine "like a diamond hoe".
- **The book and the game agree on names.** A hundred names across eighteen languages no longer disagree with your inventory.
- **Teleporter buttons fit their labels** in six more languages, instead of scrolling them past.
release
Ala Industrial 0.1.155 [NeoForge]
0.1.155+neoforge8 сент. 2026 г.5Minecraft: 26.2neoforge
Что нового
## 0.1.155
<p><img alt="Ala Industrial Minecraft mod: the welcome chat message and clickable Discord link the mod posts on first loading a world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.155/release-media/v0.1.155/changelog.png" width="720"></p>
The mod says hello when you first load a world, and ceramic plates now have exactly one source.
### New
- **The mod greets your world.** Two lines in chat the first time anyone joins: a welcome and a clickable link to our Discord. Once per world, not once per player.
- **Server owners can switch the greeting off** with one line in the config.
### Changed
- **Ceramic plates come out of the press and nowhere else.** Quenching a carbon briquette by hand in water used to hand you three plates for free.
- **Build the press instead:** water, a piston, a briquette and two redstone dust give you four.
### Fixed
- **Every drill now names the pickaxe it really out-digs.** The netherite tip no longer claims it mines "like a diamond pickaxe".
release
Ala Industrial 0.1.155 [Fabric]
0.1.155+fabric8 сент. 2026 г.11Minecraft: 26.2fabric
Что нового
## 0.1.155
<p><img alt="Ala Industrial Minecraft mod: the welcome chat message and clickable Discord link the mod posts on first loading a world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.155/release-media/v0.1.155/changelog.png" width="720"></p>
The mod says hello when you first load a world, and ceramic plates now have exactly one source.
### New
- **The mod greets your world.** Two lines in chat the first time anyone joins: a welcome and a clickable link to our Discord. Once per world, not once per player.
- **Server owners can switch the greeting off** with one line in the config.
### Changed
- **Ceramic plates come out of the press and nowhere else.** Quenching a carbon briquette by hand in water used to hand you three plates for free.
- **Build the press instead:** water, a piston, a briquette and two redstone dust give you four.
### Fixed
- **Every drill now names the pickaxe it really out-digs.** The netherite tip no longer claims it mines "like a diamond pickaxe".
release
Ala Industrial 0.1.154 [NeoForge]
0.1.154+neoforge8 сент. 2026 г.5Minecraft: 26.2neoforge
Что нового
## 0.1.154
<p><img alt="Ala Industrial Minecraft mod: quench press recipe - a briquette, redstone, water and a piston combine into ceramic plates" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.154/release-media/v0.1.154/changelog.png" width="720"></p>
Coal finally has somewhere to go: a long chain turns one stack of it into a single block of carbon ceramic.
### New
- **Carbon Ceramic - one stack of coal, one block.** Dust presses into rods, two rods hammer into one, two of those fire with slag into a briquette, and four plates make the block.
- **Build a quench press.** A water source with a piston facing it. Throw in a briquette and 2 redstone dust, fire the piston, and four ceramic plates pop out in a hiss of steam.
- **The press runs without you.** A dropper feeds it, an observer fires it, a hopper catches the plates - all vanilla blocks.
- **No workbench recipe for plates.** Not in a building mood? Right-click a water source with the briquette and take three instead of four.
- **Sorting your junk finally pays.** Four poor slag, two ordinary or one rich - the briquette is the same, so the tidier your recycling, the cheaper it gets.
release
Ala Industrial 0.1.154 [Fabric]
0.1.154+fabric8 сент. 2026 г.13Minecraft: 26.2fabric
Что нового
## 0.1.154
<p><img alt="Ala Industrial Minecraft mod: quench press recipe - a briquette, redstone, water and a piston combine into ceramic plates" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.154/release-media/v0.1.154/changelog.png" width="720"></p>
Coal finally has somewhere to go: a long chain turns one stack of it into a single block of carbon ceramic.
### New
- **Carbon Ceramic - one stack of coal, one block.** Dust presses into rods, two rods hammer into one, two of those fire with slag into a briquette, and four plates make the block.
- **Build a quench press.** A water source with a piston facing it. Throw in a briquette and 2 redstone dust, fire the piston, and four ceramic plates pop out in a hiss of steam.
- **The press runs without you.** A dropper feeds it, an observer fires it, a hopper catches the plates - all vanilla blocks.
- **No workbench recipe for plates.** Not in a building mood? Right-click a water source with the briquette and take three instead of four.
- **Sorting your junk finally pays.** Four poor slag, two ordinary or one rich - the briquette is the same, so the tidier your recycling, the cheaper it gets.
release
Ala Industrial 0.1.153 [NeoForge]
0.1.153+neoforge8 сент. 2026 г.8Minecraft: 26.2neoforge
Что нового
## 0.1.153
<p><img alt="Ala Industrial Minecraft mod: the Choke crafting component in three tiers - Choke, Reinforced and Advanced side by side" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.153/release-media/v0.1.153/changelog.png" width="720"></p>
One new part this time: a component that comes in three tiers, each built around the one below it.
### New
- **The Choke — a new crafting component in three tiers.** The plain one is invar plates and two copper coils; the reinforced one adds diamond dust around it; the advanced one wraps the reinforced in a silver shroud with resonance coils. Every recipe fills the whole grid, and each tier is built around the one below it.
release
Ala Industrial 0.1.153 [Fabric]
0.1.153+fabric8 сент. 2026 г.12Minecraft: 26.2fabric
Что нового
## 0.1.153
<p><img alt="Ala Industrial Minecraft mod: the Choke crafting component in three tiers - Choke, Reinforced and Advanced side by side" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.153/release-media/v0.1.153/changelog.png" width="720"></p>
One new part this time: a component that comes in three tiers, each built around the one below it.
### New
- **The Choke — a new crafting component in three tiers.** The plain one is invar plates and two copper coils; the reinforced one adds diamond dust around it; the advanced one wraps the reinforced in a silver shroud with resonance coils. Every recipe fills the whole grid, and each tier is built around the one below it.
release
Ala Industrial 0.1.152 [NeoForge]
0.1.152+neoforge7 сент. 2026 г.13Minecraft: 26.2neoforge
Что нового
## 0.1.152
<p><img alt="Ala Industrial Minecraft mod: Fuel Rod and Empty Column items compared, the empty column crossed out as no longer radioactive" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.152/release-media/v0.1.152/changelog.png" width="720"></p>
An empty reactor column no longer irradiates you, three things that were missing from the guide book are in it, and the mod now speaks Thai.
### New
- **Thai.** The whole interface is translated — names, tooltips, machine screens, the skill wheel, advancements and subtitles. Terms follow Minecraft's own Thai, so an ingot, an ore and deepslate read the same as they do in the game. The guide book stays in English for now.
### Fixed
- **An empty reactor column irradiated whoever carried it.** It is crafted from iron, reactor glass and a shielding plate and holds no fuel at all — rods drop separately when you break the column. Placed columns were always correct; only the item was wrong.
- **The guide book had no page for the Advanced Item Pipe**, nor for the Advanced Electromagnet. Both now have their own page with their recipe, in every language.
- **Kok-Sagyz had no icon in the book.** It has one now.
release
Ala Industrial 0.1.152 [Fabric]
0.1.152+fabric7 сент. 2026 г.19Minecraft: 26.2fabric
Что нового
## 0.1.152
<p><img alt="Ala Industrial Minecraft mod: Fuel Rod and Empty Column items compared, the empty column crossed out as no longer radioactive" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.152/release-media/v0.1.152/changelog.png" width="720"></p>
An empty reactor column no longer irradiates you, three things that were missing from the guide book are in it, and the mod now speaks Thai.
### New
- **Thai.** The whole interface is translated — names, tooltips, machine screens, the skill wheel, advancements and subtitles. Terms follow Minecraft's own Thai, so an ingot, an ore and deepslate read the same as they do in the game. The guide book stays in English for now.
### Fixed
- **An empty reactor column irradiated whoever carried it.** It is crafted from iron, reactor glass and a shielding plate and holds no fuel at all — rods drop separately when you break the column. Placed columns were always correct; only the item was wrong.
- **The guide book had no page for the Advanced Item Pipe**, nor for the Advanced Electromagnet. Both now have their own page with their recipe, in every language.
- **Kok-Sagyz had no icon in the book.** It has one now.
release
Ala Industrial 0.1.151 [NeoForge]
0.1.151+neoforge7 сент. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.151
<p><img alt="Ala Industrial Minecraft mod: Kok-Sagyz dandelion plant with white flowers and its root branches visible through the soil block" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.151/release-media/v0.1.151/changelog.png" width="720"></p>
The recipe viewer now answers where Kok-Sagyz comes from, and the plant finally looks the way it was drawn.
### New
- **Press the recipe key on Kok-Sagyz seeds or a root** and the page tells you where the wild plant grows, what drops seeds, how deep the root goes, and that crouching beside the plant shows it through the soil. Works in REI and JEI alike.
### Improved
- **The root has a new icon**, taken from the same solid model you see through the soil.
### Fixed
- **Parts of the flower were see-through.** All four growth stages were missing texture on some faces; it is painted in now.
release
Ala Industrial 0.1.151 [Fabric]
0.1.151+fabric7 сент. 2026 г.14Minecraft: 26.2fabric
Что нового
## 0.1.151
<p><img alt="Ala Industrial Minecraft mod: Kok-Sagyz dandelion plant with white flowers and its root branches visible through the soil block" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.151/release-media/v0.1.151/changelog.png" width="720"></p>
The recipe viewer now answers where Kok-Sagyz comes from, and the plant finally looks the way it was drawn.
### New
- **Press the recipe key on Kok-Sagyz seeds or a root** and the page tells you where the wild plant grows, what drops seeds, how deep the root goes, and that crouching beside the plant shows it through the soil. Works in REI and JEI alike.
### Improved
- **The root has a new icon**, taken from the same solid model you see through the soil.
### Fixed
- **Parts of the flower were see-through.** All four growth stages were missing texture on some faces; it is painted in now.
release
Ala Industrial 0.1.150 [NeoForge]
0.1.150+neoforge7 сент. 2026 г.15Minecraft: 26.2neoforge
Что нового
## 0.1.150
<p><img alt="Ala Industrial Minecraft mod: animation of crouching beside a Kok-Sagyz dandelion to see its root glow through the soil" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.150/release-media/v0.1.150/changelog.webp" width="720"></p>
The rubber dandelion got a proper body, a way to look at its roots without digging, and a much slower, more deliberate growth cycle.
### New
- **Crouch beside a dandelion to see its root straight through the ground.** The world dims, the root glows inside the soil, and cell borders show how many blocks deep it has gone. A caption tells you whether it is still growing or ready to dig.
- **Jumping onto a flower now sets it back one growth stage.** Walking through it is safe, and so is crouching — looking at a root never harms the plant.
### Improved
- **The flower and its roots have new solid models** — four growth stages and two root shapes instead of flat crosses.
- **A root remembers the ground it grew in.** Dig one out of sand and sand stays behind, not dirt; red sand stays red, and farmland keeps its moisture.
- **Growth is now a rising ladder:** the first stage is quick, later ones take longer, and the longest wait is the tip — the part that pays a root. A plantation now takes patience instead of a couple of minutes.
- **It grows noticeably faster in sand** — that is its native soil. Tilling no longer helps at all: this is a steppe weed, not a hoe crop.
- **Wild dandelions have moved** off the plains and into savannas, mountain meadows and windswept hills — where they belong.
### Bug Fixes
- **The scythe could not harvest a short root.** With only one block of soil over stone the ready tip was left in the ground; the scythe now takes it at either depth.
release
Ala Industrial 0.1.150 [Fabric]
0.1.150+fabric7 сент. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.150
<p><img alt="Ala Industrial Minecraft mod: animation of crouching beside a Kok-Sagyz dandelion to see its root glow through the soil" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.150/release-media/v0.1.150/changelog.webp" width="720"></p>
The rubber dandelion got a proper body, a way to look at its roots without digging, and a much slower, more deliberate growth cycle.
### New
- **Crouch beside a dandelion to see its root straight through the ground.** The world dims, the root glows inside the soil, and cell borders show how many blocks deep it has gone. A caption tells you whether it is still growing or ready to dig.
- **Jumping onto a flower now sets it back one growth stage.** Walking through it is safe, and so is crouching — looking at a root never harms the plant.
### Improved
- **The flower and its roots have new solid models** — four growth stages and two root shapes instead of flat crosses.
- **A root remembers the ground it grew in.** Dig one out of sand and sand stays behind, not dirt; red sand stays red, and farmland keeps its moisture.
- **Growth is now a rising ladder:** the first stage is quick, later ones take longer, and the longest wait is the tip — the part that pays a root. A plantation now takes patience instead of a couple of minutes.
- **It grows noticeably faster in sand** — that is its native soil. Tilling no longer helps at all: this is a steppe weed, not a hoe crop.
- **Wild dandelions have moved** off the plains and into savannas, mountain meadows and windswept hills — where they belong.
### Bug Fixes
- **The scythe could not harvest a short root.** With only one block of soil over stone the ready tip was left in the ground; the scythe now takes it at either depth.
release
Ala Industrial 0.1.149 [NeoForge]
0.1.149+neoforge6 сент. 2026 г.18Minecraft: 26.2neoforge
Что нового
## 0.1.149
<p><img alt="Ala Industrial Minecraft mod: Advanced Item Pipe running between a chest and a furnace, its thick steel body with an inspection window" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.149/release-media/v0.1.149/changelog.png" width="720"></p>
Item pipes got a second grade — twice as fast, and thick enough to spot from across the room.
### New
- **The Advanced Item Pipe moves 4 items per second** instead of 2, to every destination it feeds.
- **You can tell the two lines apart at a glance.** A steel body with an inspection window down the middle of every segment, noticeably thicker than the ordinary pipe.
- **A line runs at the speed of its slowest pipe.** One ordinary segment left in an upgraded line drags the whole line back to 2 — the same way a thin cable throttles power, and exactly why the new pipe is thicker: the piece holding you back has to be findable by eye.
- **Built from the pipes you already have.** Four ordinary pipes, four cupronickel reinforced plates and a silver plate give four advanced pipes, so the second grade cannot be reached around the first.
release
Ala Industrial 0.1.149 [Fabric]
0.1.149+fabric6 сент. 2026 г.42Minecraft: 26.2fabric
Что нового
## 0.1.149
<p><img alt="Ala Industrial Minecraft mod: Advanced Item Pipe running between a chest and a furnace, its thick steel body with an inspection window" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.149/release-media/v0.1.149/changelog.png" width="720"></p>
Item pipes got a second grade — twice as fast, and thick enough to spot from across the room.
### New
- **The Advanced Item Pipe moves 4 items per second** instead of 2, to every destination it feeds.
- **You can tell the two lines apart at a glance.** A steel body with an inspection window down the middle of every segment, noticeably thicker than the ordinary pipe.
- **A line runs at the speed of its slowest pipe.** One ordinary segment left in an upgraded line drags the whole line back to 2 — the same way a thin cable throttles power, and exactly why the new pipe is thicker: the piece holding you back has to be findable by eye.
- **Built from the pipes you already have.** Four ordinary pipes, four cupronickel reinforced plates and a silver plate give four advanced pipes, so the second grade cannot be reached around the first.
release
Ala Industrial 0.1.148 [NeoForge]
0.1.148+neoforge6 сент. 2026 г.11Minecraft: 26.2neoforge
Что нового
## 0.1.148
<p><img alt="Ala Industrial Minecraft mod: player holding the Advanced Electromagnet while standing on snow near a cave entrance" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.148/release-media/v0.1.148/changelog.png" width="720"></p>
A stronger magnet, and two blocks that finally tell you the truth about what they are doing.
### New
- **The Advanced Electromagnet reaches nine blocks** instead of five, and pulls experience as well as items.
- **Built from the magnet you already carry.** Charged, flat or switched off — the recipe takes it as it is, so you never have to prepare one for the occasion.
- **It leaves alone the orbs you were already getting.** Experience close enough to drift to you on its own costs nothing; the magnet only reaches past that.
### Fixed
- **The Geiger counter no longer goes silent behind walls.** Walking up to a running reactor it said nothing at all, then hit a solid rattle the instant you stepped through the door. A wall now muffles the instrument instead of blanking it, so the clicking builds while you are still outside.
- **Your shielding is untouched.** A wall still stops radiation completely — only the counter learned to hear through one.
- **The Electric Heater stopped humming when it costs you nothing.** It hummed while holding temperature for a waiting machine and all through its twenty-second cool-down. Now it is heard only while it is actually spending power. It still glows while hot, because hot metal glows.
- **A skill stopped doing more than it promised.** "Finish the operation when the power dies" was also finishing operations into a full output slot, stacking the result past its limit. It now covers only the case it names.
release
Ala Industrial 0.1.148 [Fabric]
0.1.148+fabric6 сент. 2026 г.22Minecraft: 26.2fabric
Что нового
## 0.1.148
<p><img alt="Ala Industrial Minecraft mod: player holding the Advanced Electromagnet while standing on snow near a cave entrance" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.148/release-media/v0.1.148/changelog.png" width="720"></p>
A stronger magnet, and two blocks that finally tell you the truth about what they are doing.
### New
- **The Advanced Electromagnet reaches nine blocks** instead of five, and pulls experience as well as items.
- **Built from the magnet you already carry.** Charged, flat or switched off — the recipe takes it as it is, so you never have to prepare one for the occasion.
- **It leaves alone the orbs you were already getting.** Experience close enough to drift to you on its own costs nothing; the magnet only reaches past that.
### Fixed
- **The Geiger counter no longer goes silent behind walls.** Walking up to a running reactor it said nothing at all, then hit a solid rattle the instant you stepped through the door. A wall now muffles the instrument instead of blanking it, so the clicking builds while you are still outside.
- **Your shielding is untouched.** A wall still stops radiation completely — only the counter learned to hear through one.
- **The Electric Heater stopped humming when it costs you nothing.** It hummed while holding temperature for a waiting machine and all through its twenty-second cool-down. Now it is heard only while it is actually spending power. It still glows while hot, because hot metal glows.
- **A skill stopped doing more than it promised.** "Finish the operation when the power dies" was also finishing operations into a full output slot, stacking the result past its limit. It now covers only the case it names.
release
Ala Industrial 0.1.147 [NeoForge]
0.1.147+neoforge6 сент. 2026 г.17Minecraft: 26.2neoforge
Что нового
## 0.1.147
<p><img alt="Ala Industrial Minecraft mod: Recycler machine placed indoors, showing its front lamps and control panel buttons" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.147/release-media/v0.1.147/changelog.png" width="720"></p>
A machine that turns junk into something worth keeping, two blocks that finally have a voice, and a creative tab you can actually read.
### New
- **The Recycler eats anything** — stone, dirt, worn-out tools, whatever the chest sorter rejected. It does not trade you item for item: it fills a batch and casts a slag briquette.
- **Mix your junk, not pile it.** A stack of one thing pays poor slag. Roughly equal parts mineral, metal and burnable pay rich slag. Cobblestone forever is the worst way to feed it.
- **The lamps on the front say what is inside.** One lamp lit means one kind of junk and a poor result; three lit means the mix is right. You can read the machine while walking past it.
- **Blades wear out and matter.** Iron is slow and hates scrap metal, tempered is smelted from iron in any furnace, diamond is fastest and leaves the least ash.
- **The ash bin needs emptying.** Three quarters full slows the machine down, full stops it — put a hopper underneath and forget about it.
- **Slag is not dead weight:** it presses into a block, burns as fuel, and the ash makes grey dye.
- **No filter, on purpose.** Misroute a pipe and your diamond armour is slag. Wire it carefully.
### Sound
- **The Alloy Smelter rings with induction heat** while it melts, and falls quiet the moment it stops.
- **The Electric Heater crackles with hot nichrome** from the first rung of its glow, not only at full heat — a coil warming up is already spending power. It deliberately does not hiss: the Vulcanizer standing on it hisses steam already.
### Improved
- **The creative tab reads by subject now:** everything placeable first, everything carryable after, each subject in one unbroken run. Inside a subject the full blocks come before the shaped ones.
- **Ore pages on the guide site show where to dig** — a cross-section where each row holds as many ore blocks as the world really generates, with the best level marked.
release
Ala Industrial 0.1.147 [Fabric]
0.1.147+fabric6 сент. 2026 г.19Minecraft: 26.2fabric
Что нового
## 0.1.147
<p><img alt="Ala Industrial Minecraft mod: Recycler machine placed indoors, showing its front lamps and control panel buttons" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.147/release-media/v0.1.147/changelog.png" width="720"></p>
A machine that turns junk into something worth keeping, two blocks that finally have a voice, and a creative tab you can actually read.
### New
- **The Recycler eats anything** — stone, dirt, worn-out tools, whatever the chest sorter rejected. It does not trade you item for item: it fills a batch and casts a slag briquette.
- **Mix your junk, not pile it.** A stack of one thing pays poor slag. Roughly equal parts mineral, metal and burnable pay rich slag. Cobblestone forever is the worst way to feed it.
- **The lamps on the front say what is inside.** One lamp lit means one kind of junk and a poor result; three lit means the mix is right. You can read the machine while walking past it.
- **Blades wear out and matter.** Iron is slow and hates scrap metal, tempered is smelted from iron in any furnace, diamond is fastest and leaves the least ash.
- **The ash bin needs emptying.** Three quarters full slows the machine down, full stops it — put a hopper underneath and forget about it.
- **Slag is not dead weight:** it presses into a block, burns as fuel, and the ash makes grey dye.
- **No filter, on purpose.** Misroute a pipe and your diamond armour is slag. Wire it carefully.
### Sound
- **The Alloy Smelter rings with induction heat** while it melts, and falls quiet the moment it stops.
- **The Electric Heater crackles with hot nichrome** from the first rung of its glow, not only at full heat — a coil warming up is already spending power. It deliberately does not hiss: the Vulcanizer standing on it hisses steam already.
### Improved
- **The creative tab reads by subject now:** everything placeable first, everything carryable after, each subject in one unbroken run. Inside a subject the full blocks come before the shaped ones.
- **Ore pages on the guide site show where to dig** — a cross-section where each row holds as many ore blocks as the world really generates, with the best level marked.
release
Ala Industrial 0.1.146 [NeoForge]
0.1.146+neoforge5 сент. 2026 г.24Minecraft: 26.2neoforge
Что нового
## 0.1.146
<p><img alt="Ala Industrial Minecraft mod: animation of the Workstation computer and its skill wheel selection screen underwater" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.146/release-media/v0.1.146/changelog.webp" width="720"></p>
The Workstation is here — build the computer, spend what you have earned, and keep the upgrades for good.
### New
- **The Workstation — a computer you build yourself.** Two casings stacked become a machine with monitors; feed the lower half power and the screens light up.
- **A skill wheel with four branches.** Power Engineer, Liquidator, Mechanic and Agronomist, seven nodes each, opened with a right-click on a powered station.
- **You pay in Ala-Fragments** — one for every mastery level you earn. The whole tree is out of reach on purpose: a full run buys exactly two branches, so the specialisation is your choice.
- **Forks are permanent.** Take one side and the other closes for good. There is no reset and no buying your way out.
- **Upgrades land where you expect them.** Tools spend less energy, radiation builds up slower, your machines run faster, the sprinkler stretches its solution.
- **Machine bonuses need you around.** A base left alone runs on its base numbers again.
- **An end-game recipe.** A charged resonant crystal, a reactor circuit, resonance coils and reinforced bearings — and one craft gives you both halves at once.
release
Ala Industrial 0.1.146 [Fabric]
0.1.146+fabric5 сент. 2026 г.57Minecraft: 26.2fabric
Что нового
## 0.1.146
<p><img alt="Ala Industrial Minecraft mod: animation of the Workstation computer and its skill wheel selection screen underwater" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.146/release-media/v0.1.146/changelog.webp" width="720"></p>
The Workstation is here — build the computer, spend what you have earned, and keep the upgrades for good.
### New
- **The Workstation — a computer you build yourself.** Two casings stacked become a machine with monitors; feed the lower half power and the screens light up.
- **A skill wheel with four branches.** Power Engineer, Liquidator, Mechanic and Agronomist, seven nodes each, opened with a right-click on a powered station.
- **You pay in Ala-Fragments** — one for every mastery level you earn. The whole tree is out of reach on purpose: a full run buys exactly two branches, so the specialisation is your choice.
- **Forks are permanent.** Take one side and the other closes for good. There is no reset and no buying your way out.
- **Upgrades land where you expect them.** Tools spend less energy, radiation builds up slower, your machines run faster, the sprinkler stretches its solution.
- **Machine bonuses need you around.** A base left alone runs on its base numbers again.
- **An end-game recipe.** A charged resonant crystal, a reactor circuit, resonance coils and reinforced bearings — and one craft gives you both halves at once.
release
Ala Industrial 0.1.145 [NeoForge]
0.1.145+neoforge4 сент. 2026 г.47Minecraft: 26.2neoforge
Что нового
## 0.1.145
<p><img alt="Ala Industrial Minecraft mod: player holding the Geiger Counter in a snowy mountain landscape near ore veins" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.145/release-media/v0.1.145/changelog.png" width="720"></p>
Radiation used to kill you without a word. Now there is an instrument that hears it coming.
### New
- **Geiger Counter.** Clicks near radiation from **any slot in your inventory** — craft it, drop it in your bag, forget it. No power, nothing to press.
- **It warns you before it hurts you.** A chest of fuel is audible from fifteen blocks away and only starts harming you at six.
- **A lower tone means uranium ore in the rock** — "dig here". Ore behind stone is completely safe: the stone shields it, and it gives no dose at all.
- **The lamp turns red** when something dangerous is near, and stays green at ore.
release
Ala Industrial 0.1.145 [Fabric]
0.1.145+fabric4 сент. 2026 г.45Minecraft: 26.2fabric
Что нового
## 0.1.145
<p><img alt="Ala Industrial Minecraft mod: player holding the Geiger Counter in a snowy mountain landscape near ore veins" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.145/release-media/v0.1.145/changelog.png" width="720"></p>
Radiation used to kill you without a word. Now there is an instrument that hears it coming.
### New
- **Geiger Counter.** Clicks near radiation from **any slot in your inventory** — craft it, drop it in your bag, forget it. No power, nothing to press.
- **It warns you before it hurts you.** A chest of fuel is audible from fifteen blocks away and only starts harming you at six.
- **A lower tone means uranium ore in the rock** — "dig here". Ore behind stone is completely safe: the stone shields it, and it gives no dose at all.
- **The lamp turns red** when something dangerous is near, and stays green at ore.
release
Ala Industrial 0.1.144 [NeoForge]
0.1.144+neoforge3 сент. 2026 г.21Minecraft: 26.2neoforge
Что нового
## 0.1.144
<p><img alt="Ala Industrial Minecraft mod: enchanting table screen offering Protection III on a full set of mod armour pieces" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.144/release-media/v0.1.144/changelog.png" width="720"></p>
Armour from the mod can be enchanted again.
### Fixed
- **The enchanting table now offers enchantments for mod armour.** It used to show the levels and the cost but no enchantment name, so there was nothing to pick. All four armour sets now behave like vanilla armour.
- **Anvils accept Unbreaking and Mending on mod armour.** Same cause — the armour was missing from the game's lists of enchantable items.
- **The diamond-tipped electric shovel gained Efficiency, Fortune and Silk Touch.** It had been left out of those lists too.
release
Ala Industrial 0.1.144 [Fabric]
0.1.144+fabric3 сент. 2026 г.45Minecraft: 26.2fabric
Что нового
## 0.1.144
<p><img alt="Ala Industrial Minecraft mod: enchanting table screen offering Protection III on a full set of mod armour pieces" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.144/release-media/v0.1.144/changelog.png" width="720"></p>
Armour from the mod can be enchanted again.
### Fixed
- **The enchanting table now offers enchantments for mod armour.** It used to show the levels and the cost but no enchantment name, so there was nothing to pick. All four armour sets now behave like vanilla armour.
- **Anvils accept Unbreaking and Mending on mod armour.** Same cause — the armour was missing from the game's lists of enchantable items.
- **The diamond-tipped electric shovel gained Efficiency, Fortune and Silk Touch.** It had been left out of those lists too.
release
Ala Industrial 0.1.143 [NeoForge]
0.1.143+neoforge3 сент. 2026 г.7Minecraft: 26.2neoforge
Что нового
## 0.1.143
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.143/release-media/v0.1.143/changelog.jpeg" width="720"></p>
If the game seemed to hang on startup with 0.1.141 or 0.1.142 installed, this release fixes it.
### Fixed
- **The game starts normally again.** Loading the mod could take around nine minutes instead of a minute and a half — long enough to look like a freeze rather than a slow load. Worlds already saved are unaffected.
- **Pipes and cables no longer recompute their shape over and over.** The game asks every block for its shape twenty times per state while loading, and after pipes learned to bend down to low neighbours they had a lot of states. The shape is now worked out once per distinct geometry.
release
Ala Industrial 0.1.143 [Fabric]
0.1.143+fabric3 сент. 2026 г.21Minecraft: 26.2fabric
Что нового
## 0.1.143
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.143/release-media/v0.1.143/changelog.jpeg" width="720"></p>
If the game seemed to hang on startup with 0.1.141 or 0.1.142 installed, this release fixes it.
### Fixed
- **The game starts normally again.** Loading the mod could take around nine minutes instead of a minute and a half — long enough to look like a freeze rather than a slow load. Worlds already saved are unaffected.
- **Pipes and cables no longer recompute their shape over and over.** The game asks every block for its shape twenty times per state while loading, and after pipes learned to bend down to low neighbours they had a lot of states. The shape is now worked out once per distinct geometry.
release
Ala Industrial 0.1.142 [NeoForge]
0.1.142+neoforge3 сент. 2026 г.15Minecraft: 26.2neoforge
Что нового
## 0.1.142
<p><img alt="Ala Industrial Minecraft mod: crafting recipes for the Basic Bearing and the Reinforced Bearing crafting components" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.142/release-media/v0.1.142/changelog.png" width="720"></p>
Bearings arrive as a new pair of crafting parts, and the Incubator finally makes a sound.
### New
- **Bearings — a rotating joint for machinery.** The basic one comes four at a time from a stone gear, nickel plates and iron nuggets; the reinforced one takes two of those, reinforced bronze plates and an electrum gear.
- **Parts that had nothing to build.** Both recipes deliberately use pieces that were dead ends until now — you could craft a stone gear or a nickel plate, but there was nowhere to put them.
### Improved
- **The Incubator gurgles with its nutrient bath** while a mutation runs, and falls silent when it stops.
- **Empty Incubator slots now show what goes in them.** The chip slot cycles through all three mutation chips, since any of them fits; the fuel slot shows a uranium ingot. The hint disappears as soon as you fill the slot.
release
Ala Industrial 0.1.142 [Fabric]
0.1.142+fabric3 сент. 2026 г.19Minecraft: 26.2fabric
Что нового
## 0.1.142
<p><img alt="Ala Industrial Minecraft mod: crafting recipes for the Basic Bearing and the Reinforced Bearing crafting components" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.142/release-media/v0.1.142/changelog.png" width="720"></p>
Bearings arrive as a new pair of crafting parts, and the Incubator finally makes a sound.
### New
- **Bearings — a rotating joint for machinery.** The basic one comes four at a time from a stone gear, nickel plates and iron nuggets; the reinforced one takes two of those, reinforced bronze plates and an electrum gear.
- **Parts that had nothing to build.** Both recipes deliberately use pieces that were dead ends until now — you could craft a stone gear or a nickel plate, but there was nowhere to put them.
### Improved
- **The Incubator gurgles with its nutrient bath** while a mutation runs, and falls silent when it stops.
- **Empty Incubator slots now show what goes in them.** The chip slot cycles through all three mutation chips, since any of them fits; the fuel slot shows a uranium ingot. The hint disappears as soon as you fill the slot.
release
Ala Industrial 0.1.141 [NeoForge]
0.1.141+neoforge3 сент. 2026 г.20Minecraft: 26.2neoforge
Что нового
## 0.1.141
<p><img alt="Ala Industrial Minecraft mod: item pipe bending down from a machine to connect with a low Charge Pad on the ground" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.141/release-media/v0.1.141/changelog.png" width="720"></p>
Pipes now meet low blocks properly instead of hanging in the air above them.
### Bug Fixes
- **Pipes reach down to short blocks.** A pipe running into something low — the garden drone station, the charge pad — bends down and meets its side instead of floating over it.
- **A lowered face still shows what it does.** The take/give marking sits on top of the connector, so you can read it at a glance.
- Short blocks added later connect the same way — a pipe judges a neighbour by its shape, not by a list.
release
Ala Industrial 0.1.141 [Fabric]
0.1.141+fabric3 сент. 2026 г.27Minecraft: 26.2fabric
Что нового
## 0.1.141
<p><img alt="Ala Industrial Minecraft mod: item pipe bending down from a machine to connect with a low Charge Pad on the ground" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.141/release-media/v0.1.141/changelog.png" width="720"></p>
Pipes now meet low blocks properly instead of hanging in the air above them.
### Bug Fixes
- **Pipes reach down to short blocks.** A pipe running into something low — the garden drone station, the charge pad — bends down and meets its side instead of floating over it.
- **A lowered face still shows what it does.** The take/give marking sits on top of the connector, so you can read it at a glance.
- Short blocks added later connect the same way — a pipe judges a neighbour by its shape, not by a list.
release
Ala Industrial 0.1.140 [NeoForge]
0.1.140+neoforge2 сент. 2026 г.15Minecraft: 26.2neoforge
Что нового
## 0.1.140
<p><img alt="Ala Industrial Minecraft mod: crafting recipe combining a Battery Pouch and Shielding Plates into a Shielding Pouch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.140/release-media/v0.1.140/changelog.png" width="720"></p>
Uranium can finally ride in your pocket — if the pouch is lined with lead.
### New
- Shielding Pouch — the second tier of the Battery Pouch: everything the pouch already did, plus radioactive contents that irradiate nobody, whether carried, dropped or stored in someone else's chest. Crafted from a Battery Pouch and four shielding plates, keeping its charge and contents. It does not replace the suit: rods, spilled uranium and fallout irradiate as before. Also fixed: uranium in a vanilla bundle or a Battery Pouch used to irradiate nobody at all.
### Bug Fixes
- Energy Condenser: the body artwork no longer slips or loses detail — the texture now maps exactly as the artist drew it.
release
Ala Industrial 0.1.140 [Fabric]
0.1.140+fabric2 сент. 2026 г.47Minecraft: 26.2fabric
Что нового
## 0.1.140
<p><img alt="Ala Industrial Minecraft mod: crafting recipe combining a Battery Pouch and Shielding Plates into a Shielding Pouch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.140/release-media/v0.1.140/changelog.png" width="720"></p>
Uranium can finally ride in your pocket — if the pouch is lined with lead.
### New
- Shielding Pouch — the second tier of the Battery Pouch: everything the pouch already did, plus radioactive contents that irradiate nobody, whether carried, dropped or stored in someone else's chest. Crafted from a Battery Pouch and four shielding plates, keeping its charge and contents. It does not replace the suit: rods, spilled uranium and fallout irradiate as before. Also fixed: uranium in a vanilla bundle or a Battery Pouch used to irradiate nobody at all.
### Bug Fixes
- Energy Condenser: the body artwork no longer slips or loses detail — the texture now maps exactly as the artist drew it.
release
Ala Industrial 0.1.139 [NeoForge]
0.1.139+neoforge2 сент. 2026 г.13Minecraft: 26.2neoforge
Что нового
## 0.1.139
<p><img alt="Ala Industrial Minecraft mod: crafting recipe turning four Cotton Fibre into one block of White Wool, no spiders required" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.139/release-media/v0.1.139/changelog.png" width="720"></p>
Cotton can finally do the last thing string could: become wool.
### New
- **White wool from cotton fibre.** Four fibres in a 2x2 square, the same shape vanilla uses for string. A farmer no longer needs a spider farm to get wool. Requested by the player NotYuno.
### Fixed
- **Balance updates now reach worlds you already play.** A settings file used to freeze its numbers forever, so new values from an update never arrived. A setting you never touched now follows the update; anything you changed by hand stays yours.
### Changes
- **A large clean-up under the hood.** Places where the same thing had to be written twice are now written once. Nothing changes in play, but that is where "forgot the second half" bugs used to come from.
release
Ala Industrial 0.1.139 [Fabric]
0.1.139+fabric2 сент. 2026 г.9Minecraft: 26.2fabric
Что нового
## 0.1.139
<p><img alt="Ala Industrial Minecraft mod: crafting recipe turning four Cotton Fibre into one block of White Wool, no spiders required" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.139/release-media/v0.1.139/changelog.png" width="720"></p>
Cotton can finally do the last thing string could: become wool.
### New
- **White wool from cotton fibre.** Four fibres in a 2x2 square, the same shape vanilla uses for string. A farmer no longer needs a spider farm to get wool. Requested by the player NotYuno.
### Fixed
- **Balance updates now reach worlds you already play.** A settings file used to freeze its numbers forever, so new values from an update never arrived. A setting you never touched now follows the update; anything you changed by hand stays yours.
### Changes
- **A large clean-up under the hood.** Places where the same thing had to be written twice are now written once. Nothing changes in play, but that is where "forgot the second half" bugs used to come from.
release
Ala Industrial 0.1.138 [NeoForge]
0.1.138+neoforge2 сент. 2026 г.23Minecraft: 26.2neoforge
Что нового
## 0.1.138
<p><img alt="Ala Industrial Minecraft mod: animation of two Energy Condensers glowing orange with a crystal floating inside the frame" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.138/release-media/v0.1.138/changelog.webp" width="720"></p>
The Energy Condenser now shows you what is inside it.
### Improved
- **A crystal, not a ball of light.** The open frame carries an energy crystal that floats and slowly turns inside it.
- **Its shape is the clot you get.** Tier I is a small cell, tier II wraps a shell around it, tier III adds halves that breathe apart and back together — one glance tells you what is waiting in the slot.
- **Empty means empty.** Below tier I there is no crystal at all, exactly like the slot it stands for.
- **A new frame, down to the bolts.** The condenser was redrawn from scratch: rounded corners, panels that light up while it banks, and depth you can walk around.
release
Ala Industrial 0.1.138 [Fabric]
0.1.138+fabric2 сент. 2026 г.40Minecraft: 26.2fabric
Что нового
## 0.1.138
<p><img alt="Ala Industrial Minecraft mod: animation of two Energy Condensers glowing orange with a crystal floating inside the frame" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.138/release-media/v0.1.138/changelog.webp" width="720"></p>
The Energy Condenser now shows you what is inside it.
### Improved
- **A crystal, not a ball of light.** The open frame carries an energy crystal that floats and slowly turns inside it.
- **Its shape is the clot you get.** Tier I is a small cell, tier II wraps a shell around it, tier III adds halves that breathe apart and back together — one glance tells you what is waiting in the slot.
- **Empty means empty.** Below tier I there is no crystal at all, exactly like the slot it stands for.
- **A new frame, down to the bolts.** The condenser was redrawn from scratch: rounded corners, panels that light up while it banks, and depth you can walk around.
release
Ala Industrial 0.1.137 [NeoForge]
0.1.137+neoforge1 сент. 2026 г.7Minecraft: 26.2neoforge
Что нового
## 0.1.137
<p><img alt="Ala Industrial Minecraft mod: Garden Drone Station among Kok-sagyz dandelion flowers beside a dug-up exposed root" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.137/release-media/v0.1.137/changelog.png" width="720"></p>
A new plant makes rubber renewable — grow it, dig its root, and let the garden drone keep you in seeds.
### New
- **Kok-sagyz, the rubber dandelion: rubber without oil.** Found wild on plains and savannas, in new chunks only, and a seed takes any single block of ground — grass, dirt, sand or tilled soil. The harvest is underground: the plant roots two blocks down, and digging out the tip drops the root while the plant lives on and grows a new one, so a patch keeps paying without replanting. Two roots macerate into raw rubber, with inulin on the side.
### Improved
- **The garden drone farms the new dandelion's seeds.** It cannot reach a root two blocks down, so digging roots stays your job — instead it cuts ripe flowers, banks the seeds and replants them. It also sows the dandelion on untilled ground, exactly as you would by hand.
release
Ala Industrial 0.1.137 [Fabric]
0.1.137+fabric1 сент. 2026 г.7Minecraft: 26.2fabric
Что нового
## 0.1.137
<p><img alt="Ala Industrial Minecraft mod: Garden Drone Station among Kok-sagyz dandelion flowers beside a dug-up exposed root" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.137/release-media/v0.1.137/changelog.png" width="720"></p>
A new plant makes rubber renewable — grow it, dig its root, and let the garden drone keep you in seeds.
### New
- **Kok-sagyz, the rubber dandelion: rubber without oil.** Found wild on plains and savannas, in new chunks only, and a seed takes any single block of ground — grass, dirt, sand or tilled soil. The harvest is underground: the plant roots two blocks down, and digging out the tip drops the root while the plant lives on and grows a new one, so a patch keeps paying without replanting. Two roots macerate into raw rubber, with inulin on the side.
### Improved
- **The garden drone farms the new dandelion's seeds.** It cannot reach a root two blocks down, so digging roots stays your job — instead it cuts ripe flowers, banks the seeds and replants them. It also sows the dandelion on untilled ground, exactly as you would by hand.
release
Ala Industrial 0.1.136 [NeoForge]
0.1.136+neoforge1 сент. 2026 г.21Minecraft: 26.2neoforge
Что нового
## 0.1.136
Machine recipes now show up correctly in the recipe viewer when playing on a server.
### Bug Fixes
- Machine recipes are visible in JEI again when playing on a dedicated server
release
Ala Industrial 0.1.136 [Fabric]
0.1.136+fabric1 сент. 2026 г.37Minecraft: 26.2fabric
Что нового
## 0.1.136
Machine recipes now show up correctly in the recipe viewer when playing on a server.
### Bug Fixes
- Machine recipes are visible in JEI again when playing on a dedicated server
release
Ala Industrial 0.1.135 [NeoForge]
0.1.135+neoforge31 авг. 2026 г.21Minecraft: 26.2neoforge
Что нового
## 0.1.135
<p><img alt="Ala Industrial Minecraft mod: logo card confirming both REI and JEI recipe viewer support with green checkmarks" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.135/release-media/v0.1.135/changelog.png" width="720"></p>
Machine recipes now show up in both of the big recipe viewers.
### New
- Machine recipes are now visible in JEI alongside REI, with the same categories, energy costs and GUI click areas
release
Ala Industrial 0.1.135 [Fabric]
0.1.135+fabric31 авг. 2026 г.26Minecraft: 26.2fabric
Что нового
## 0.1.135
<p><img alt="Ala Industrial Minecraft mod: logo card confirming both REI and JEI recipe viewer support with green checkmarks" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.135/release-media/v0.1.135/changelog.png" width="720"></p>
Machine recipes now show up in both of the big recipe viewers.
### New
- Machine recipes are now visible in JEI alongside REI, with the same categories, energy costs and GUI click areas
release
Ala Industrial 0.1.134 [NeoForge]
0.1.134+neoforge31 авг. 2026 г.32Minecraft: 26.2neoforge
Что нового
## 0.1.134
<p><img alt="Ala Industrial Minecraft mod: Garden Drone Station hovering over a flower and crop field it tends in the world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.134/release-media/v0.1.134/changelog.png" width="720"></p>
The garden drone now works together with Farmer's Delight.
### Bug Fixes
- **Drone tends rich soil.** The garden drone station now plants and harvests on rich soil from Farmer's Delight like on plain farmland. The rich soil itself is never dug over.
release
Ala Industrial 0.1.134 [Fabric]
0.1.134+fabric31 авг. 2026 г.34Minecraft: 26.2fabric
Что нового
## 0.1.134
<p><img alt="Ala Industrial Minecraft mod: Garden Drone Station hovering over a flower and crop field it tends in the world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.134/release-media/v0.1.134/changelog.png" width="720"></p>
The garden drone now works together with Farmer's Delight.
### Bug Fixes
- **Drone tends rich soil.** The garden drone station now plants and harvests on rich soil from Farmer's Delight like on plain farmland. The rich soil itself is never dug over.
release
Ala Industrial 0.1.133 [NeoForge]
0.1.133+neoforge31 авг. 2026 г.14Minecraft: 26.2neoforge
Что нового
## 0.1.133
<p><img alt="Ala Industrial Minecraft mod: animation of a villager wearing the yellow radiation suit with a visor and rubber boots" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.133/release-media/v0.1.133/changelog.webp" width="720"></p>
Villagers can now wear the radiation suit.
### New
- **Suit protects mobs.** Dispense the suit onto a villager, a wandering trader or a cow. Each piece blocks 25 % of the radiation, a full set blocks all of it. The suit never breaks on mobs.
- **Suit is visible on villagers.** The villager now wears a yellow hazmat suit with a steel visor, a strapped jacket and rubber boots. A partial set shows partially.
- **Friendlier dispenser.** It looks for a villager, trader or cow in a small area in front of it. If nobody is there the piece drops to the ground, and the equip sound plays only when the piece lands on a mob.
release
Ala Industrial 0.1.133 [Fabric]
0.1.133+fabric31 авг. 2026 г.22Minecraft: 26.2fabric
Что нового
## 0.1.133
<p><img alt="Ala Industrial Minecraft mod: animation of a villager wearing the yellow radiation suit with a visor and rubber boots" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.133/release-media/v0.1.133/changelog.webp" width="720"></p>
Villagers can now wear the radiation suit.
### New
- **Suit protects mobs.** Dispense the suit onto a villager, a wandering trader or a cow. Each piece blocks 25 % of the radiation, a full set blocks all of it. The suit never breaks on mobs.
- **Suit is visible on villagers.** The villager now wears a yellow hazmat suit with a steel visor, a strapped jacket and rubber boots. A partial set shows partially.
- **Friendlier dispenser.** It looks for a villager, trader or cow in a small area in front of it. If nobody is there the piece drops to the ground, and the equip sound plays only when the piece lands on a mob.
release
Ala Industrial 0.1.132 [NeoForge]
0.1.132+neoforge30 авг. 2026 г.26Minecraft: 26.2neoforge
Что нового
## 0.1.132
<p><img alt="Ala Industrial Minecraft mod: smithing table recipe combining a template, a diamond drill tip and a drill head into a Netherite Tip" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.132/release-media/v0.1.132/changelog.png" width="720"></p>
The electric drill gets a third and final tier, forged at a smithing table.
### New
- **Netherite-tipped drill.** Digs noticeably faster, hits harder, and holds half again as much charge — while a block still costs the same power.
- **A template to find.** Bastion chests hide the upgrade template. It is not used up, and it copies on a crafting bench like any other.
- **Two new parts.** A netherite alloy comes out of the alloy smelter; an electrum gear joins it to build the drill head.
- **Your drill stays yours.** Charge and the Silk Touch setting carry straight over into the upgrade.
release
Ala Industrial 0.1.132 [Fabric]
0.1.132+fabric30 авг. 2026 г.36Minecraft: 26.2fabric
Что нового
## 0.1.132
<p><img alt="Ala Industrial Minecraft mod: smithing table recipe combining a template, a diamond drill tip and a drill head into a Netherite Tip" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.132/release-media/v0.1.132/changelog.png" width="720"></p>
The electric drill gets a third and final tier, forged at a smithing table.
### New
- **Netherite-tipped drill.** Digs noticeably faster, hits harder, and holds half again as much charge — while a block still costs the same power.
- **A template to find.** Bastion chests hide the upgrade template. It is not used up, and it copies on a crafting bench like any other.
- **Two new parts.** A netherite alloy comes out of the alloy smelter; an electrum gear joins it to build the drill head.
- **Your drill stays yours.** Charge and the Silk Touch setting carry straight over into the upgrade.
release
Ala Industrial 0.1.131 [NeoForge]
0.1.131+neoforge30 авг. 2026 г.12Minecraft: 26.2neoforge
Что нового
## 0.1.131
<p><img alt="Ala Industrial Minecraft mod: Extractor machine interface with an empty inventory grid and a No Energy warning message" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.131/release-media/v0.1.131/changelog.png" width="720"></p>
A small fix release: the Electric Furnace stops showing the same recipe twice, and a reactor accident finally leaves a mark.
### New
- **Two hidden advancements for reactors that go wrong.** They stay out of the tree until you earn them, so nothing spoils how.
### Fixed
- **The Electric Furnace no longer lists the same smelt twice.** Twelve smelts — six metal dusts, five raw ores and iron tempering — showed up as two identical cards in the machine's own recipe tab. One card now.
release
Ala Industrial 0.1.131 [Fabric]
0.1.131+fabric30 авг. 2026 г.11Minecraft: 26.2fabric
Что нового
## 0.1.131
<p><img alt="Ala Industrial Minecraft mod: Extractor machine interface with an empty inventory grid and a No Energy warning message" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.131/release-media/v0.1.131/changelog.png" width="720"></p>
A small fix release: the Electric Furnace stops showing the same recipe twice, and a reactor accident finally leaves a mark.
### New
- **Two hidden advancements for reactors that go wrong.** They stay out of the tree until you earn them, so nothing spoils how.
### Fixed
- **The Electric Furnace no longer lists the same smelt twice.** Twelve smelts — six metal dusts, five raw ores and iron tempering — showed up as two identical cards in the machine's own recipe tab. One card now.
release
Ala Industrial 0.1.130 [NeoForge]
0.1.130+neoforge30 авг. 2026 г.13Minecraft: 26.2neoforge
Что нового
## 0.1.130
<p><img alt="Ala Industrial Minecraft mod: animation of a nuclear reactor exploding on a machine platform and setting the surrounding blocks on fire" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.130/release-media/v0.1.130/changelog.webp" width="720"></p>
A reactor left to overheat now explodes, and the ground remembers it.
### New
- **Reactors explode.** A gauge pinned at the top starts a countdown of two to three minutes, rolled fresh every time, and then the core goes up. Water, the lever or a breached wall call it off - hold the core below the red line for five seconds and it is over. Blast power grows with the rod count: a small accident is contained by the shell entirely, a large station is not. A full buffer does not save it.
- **Bare reactors have a limit.** A core with no room around it now builds up instability with the size of its pile, shown on its panel. Up to three racks it settles and runs indefinitely; a fourth runs away into the same countdown. Lava farms built on a bare core still work and still cost nothing - they simply have a boundary now, visible before you cross it.
- **Irradiated soil.** The scar an accident leaves: it irradiates everything alive nearby, fades through four visible steps and washes away twice as fast under water. An ordinary block - dig it, hold it, place it - but it keeps irradiating from your bag, one step below refined uranium. It only settles where the blast actually reached.
### Bug Fixes
- **Fuel rod assemblies give their rods back when broken.** Uranium left in a column used to vanish on any break - pickaxe, explosion or piston.
- **JEI lists the mod's machines again.** Recipe cards were missing for every machine, not just one: the Fermenter had no mapping to the viewer, and that took the whole plugin down with it.
release
Ala Industrial 0.1.130 [Fabric]
0.1.130+fabric30 авг. 2026 г.27Minecraft: 26.2fabric
Что нового
## 0.1.130
<p><img alt="Ala Industrial Minecraft mod: animation of a nuclear reactor exploding on a machine platform and setting the surrounding blocks on fire" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.130/release-media/v0.1.130/changelog.webp" width="720"></p>
A reactor left to overheat now explodes, and the ground remembers it.
### New
- **Reactors explode.** A gauge pinned at the top starts a countdown of two to three minutes, rolled fresh every time, and then the core goes up. Water, the lever or a breached wall call it off - hold the core below the red line for five seconds and it is over. Blast power grows with the rod count: a small accident is contained by the shell entirely, a large station is not. A full buffer does not save it.
- **Bare reactors have a limit.** A core with no room around it now builds up instability with the size of its pile, shown on its panel. Up to three racks it settles and runs indefinitely; a fourth runs away into the same countdown. Lava farms built on a bare core still work and still cost nothing - they simply have a boundary now, visible before you cross it.
- **Irradiated soil.** The scar an accident leaves: it irradiates everything alive nearby, fades through four visible steps and washes away twice as fast under water. An ordinary block - dig it, hold it, place it - but it keeps irradiating from your bag, one step below refined uranium. It only settles where the blast actually reached.
### Bug Fixes
- **Fuel rod assemblies give their rods back when broken.** Uranium left in a column used to vanish on any break - pickaxe, explosion or piston.
- **JEI lists the mod's machines again.** Recipe cards were missing for every machine, not just one: the Fermenter had no mapping to the viewer, and that took the whole plugin down with it.
release
Ala Industrial 0.1.129 [NeoForge]
0.1.129+neoforge29 авг. 2026 г.19Minecraft: 26.2neoforge
Что нового
## 0.1.129
<p><img alt="Ala Industrial Minecraft mod: animation of a Galvanic Bath sparking and a Vulcanizer heating up beside three pulsing Mob Repellers" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.129/release-media/v0.1.129/changelog.webp" width="720"></p>
Five more blocks look alive while they work.
### Improved
- **The galvanic bath sparks.** Sparks flare at one point of the electrodes after another.
- **The vulcanizer heats up.** A wave of heat spreads out of the centre onto the ring.
- **All three mob repellers pulse.** A ping travels from the middle of the field out to its edge — the same beat on the small, medium and large one.
- Idle blocks look exactly as before.
release
Ala Industrial 0.1.129 [Fabric]
0.1.129+fabric29 авг. 2026 г.55Minecraft: 26.2fabric
Что нового
## 0.1.129
<p><img alt="Ala Industrial Minecraft mod: animation of a Galvanic Bath sparking and a Vulcanizer heating up beside three pulsing Mob Repellers" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.129/release-media/v0.1.129/changelog.webp" width="720"></p>
Five more blocks look alive while they work.
### Improved
- **The galvanic bath sparks.** Sparks flare at one point of the electrodes after another.
- **The vulcanizer heats up.** A wave of heat spreads out of the centre onto the ring.
- **All three mob repellers pulse.** A ping travels from the middle of the field out to its edge — the same beat on the small, medium and large one.
- Idle blocks look exactly as before.
release
Ala Industrial 0.1.128 [NeoForge]
0.1.128+neoforge29 авг. 2026 г.15Minecraft: 26.2neoforge
Что нового
## 0.1.128
<p><img alt="Ala Industrial Minecraft mod: animation of the Fermenter, Alloy Smelter, Canning Machine and Component Repair Bench in a row" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.128/release-media/v0.1.128/changelog.webp" width="720"></p>
Four more machines look alive while they work.
### Improved
- **The fermenter bubbles.** Bubbles rise through the mash from the bottom of the vat.
- **The alloy smelter simmers.** Both crucibles boil, each on its own beat.
- **The canning machine runs.** A highlight travels along the can as it goes past.
- **The repair bench sparks up.** Light runs down the hot tool.
- Idle machines look exactly as before.
release
Ala Industrial 0.1.128 [Fabric]
0.1.128+fabric29 авг. 2026 г.18Minecraft: 26.2fabric
Что нового
## 0.1.128
<p><img alt="Ala Industrial Minecraft mod: animation of the Fermenter, Alloy Smelter, Canning Machine and Component Repair Bench in a row" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.128/release-media/v0.1.128/changelog.webp" width="720"></p>
Four more machines look alive while they work.
### Improved
- **The fermenter bubbles.** Bubbles rise through the mash from the bottom of the vat.
- **The alloy smelter simmers.** Both crucibles boil, each on its own beat.
- **The canning machine runs.** A highlight travels along the can as it goes past.
- **The repair bench sparks up.** Light runs down the hot tool.
- Idle machines look exactly as before.
release
Ala Industrial 0.1.127 [NeoForge]
0.1.127+neoforge29 авг. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.127
<p><img alt="Ala Industrial Minecraft mod: animation of the Macerator, Extractor, Polymerizer and Compressor running side by side with lit panels" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.127/release-media/v0.1.127/changelog.webp" width="720"></p>
Nuclear power gets its own advancement branch, and four more machines look alive while they work.
### New
- **Advancements for nuclear power.** Five steps that follow how a station is actually built: first enriched uranium, first shielding alloy, a sealed reactor room, first power from the reactor, and a working coolant loop.
- The last three are awarded from the reactor itself, so they go to whoever placed the controller, and only while that player is online. They repeat, so a missed one comes back.
### Improved
- **The macerator, the extractor, the polymerizer and the compressor came alive.** Material settles into the drum, product travels the pipe, feedstock walks the coil — and the compressor presses: its plate rides down onto the billet and squeezes hot metal out to the sides.
- Idle machines look exactly as before.
release
Ala Industrial 0.1.127 [Fabric]
0.1.127+fabric29 авг. 2026 г.9Minecraft: 26.2fabric
Что нового
## 0.1.127
<p><img alt="Ala Industrial Minecraft mod: animation of the Macerator, Extractor, Polymerizer and Compressor running side by side with lit panels" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.127/release-media/v0.1.127/changelog.webp" width="720"></p>
Nuclear power gets its own advancement branch, and four more machines look alive while they work.
### New
- **Advancements for nuclear power.** Five steps that follow how a station is actually built: first enriched uranium, first shielding alloy, a sealed reactor room, first power from the reactor, and a working coolant loop.
- The last three are awarded from the reactor itself, so they go to whoever placed the controller, and only while that player is online. They repeat, so a missed one comes back.
### Improved
- **The macerator, the extractor, the polymerizer and the compressor came alive.** Material settles into the drum, product travels the pipe, feedstock walks the coil — and the compressor presses: its plate rides down onto the billet and squeezes hot metal out to the sides.
- Idle machines look exactly as before.
release
Ala Industrial 0.1.126 [NeoForge]
0.1.126+neoforge28 авг. 2026 г.10Minecraft: 26.2neoforge
Что нового
## 0.1.126
<p><img alt="Ala Industrial Minecraft mod: animation of the Generator, Geothermal Generator, Iron Furnace and Electric Furnace running in a row" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.126/release-media/v0.1.126/changelog.webp" width="720"></p>
Machines now look alive while they work, and the reactor room gets a control that survives a meltdown.
### New
- **Reactor lever.** Holds a signal where the reactor button only pulses — for the controller, the centrifuge and any redstone in the room. Unlike a vanilla lever, it stays intact through a meltdown. Shapeless craft: shielding alloy plate + vanilla lever = 2.
### Improved
- **The generator's fire moves.** Flames flicker and tongues dance instead of one frozen picture, and the fire now fills the whole firebox.
- **Three more faces came alive.** Lava flows and bubbles in the geothermal generator, fire dances in the iron furnace, and the electric furnace glows with heat.
- Idle machines look exactly as before.
release
Ala Industrial 0.1.126 [Fabric]
0.1.126+fabric28 авг. 2026 г.22Minecraft: 26.2fabric
Что нового
## 0.1.126
<p><img alt="Ala Industrial Minecraft mod: animation of the Generator, Geothermal Generator, Iron Furnace and Electric Furnace running in a row" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.126/release-media/v0.1.126/changelog.webp" width="720"></p>
Machines now look alive while they work, and the reactor room gets a control that survives a meltdown.
### New
- **Reactor lever.** Holds a signal where the reactor button only pulses — for the controller, the centrifuge and any redstone in the room. Unlike a vanilla lever, it stays intact through a meltdown. Shapeless craft: shielding alloy plate + vanilla lever = 2.
### Improved
- **The generator's fire moves.** Flames flicker and tongues dance instead of one frozen picture, and the fire now fills the whole firebox.
- **Three more faces came alive.** Lava flows and bubbles in the geothermal generator, fire dances in the iron furnace, and the electric furnace glows with heat.
- Idle machines look exactly as before.
release
Ala Industrial 0.1.125 [NeoForge]
0.1.125+neoforge28 авг. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.125
<p><img alt="Ala Industrial Minecraft mod: before and after comparison of a cave oil deposit floating in a stone bowl versus set in rock" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.125/release-media/v0.1.125/changelog.png" width="720"></p>
One fix this time: oil deposits no longer end up floating inside a cave.
### Bug Fixes
- **Oil no longer hangs in a cave as a stone bowl.** A deposit that fell into a cave hall used to be sealed into a bowl of oil floating in mid-air; such a spot is now skipped, and deposits stay embedded in rock.
- Note: this does not repair caves in an existing world - world generation is never replayed, so the fix applies to new chunks only.
release
Ala Industrial 0.1.125 [Fabric]
0.1.125+fabric28 авг. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.125
<p><img alt="Ala Industrial Minecraft mod: before and after comparison of a cave oil deposit floating in a stone bowl versus set in rock" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.125/release-media/v0.1.125/changelog.png" width="720"></p>
One fix this time: oil deposits no longer end up floating inside a cave.
### Bug Fixes
- **Oil no longer hangs in a cave as a stone bowl.** A deposit that fell into a cave hall used to be sealed into a bowl of oil floating in mid-air; such a spot is now skipped, and deposits stay embedded in rock.
- Note: this does not repair caves in an existing world - world generation is never replayed, so the fix applies to new chunks only.
release
Ala Industrial 0.1.124 [NeoForge]
0.1.124+neoforge28 авг. 2026 г.9Minecraft: 26.2neoforge
Что нового
## 0.1.124
<p><img alt="Ala Industrial Minecraft mod: animation of a ceiling-mounted Sprinkler watering a purple amethyst seedbed in a crystal greenhouse" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.124/release-media/v0.1.124/changelog.webp" width="720"></p>
The sprinkler finally waters your field.
### Fixed
- **It sprays once a second.** It used to fire once every few minutes, so the tank never seemed
to empty and the crops barely moved.
- **Hang it from a ceiling and it reaches the field below.** It used to water the ceiling it was
screwed to.
- **The spray lands.** Droplets faded in mid-air before; now they arc down, hit the plot and
settle on it.
release
Ala Industrial 0.1.124 [Fabric]
0.1.124+fabric28 авг. 2026 г.23Minecraft: 26.2fabric
Что нового
## 0.1.124
<p><img alt="Ala Industrial Minecraft mod: animation of a ceiling-mounted Sprinkler watering a purple amethyst seedbed in a crystal greenhouse" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.124/release-media/v0.1.124/changelog.webp" width="720"></p>
The sprinkler finally waters your field.
### Fixed
- **It sprays once a second.** It used to fire once every few minutes, so the tank never seemed
to empty and the crops barely moved.
- **Hang it from a ceiling and it reaches the field below.** It used to water the ceiling it was
screwed to.
- **The spray lands.** Droplets faded in mid-air before; now they arc down, hit the plot and
settle on it.
release
Ala Industrial 0.1.123 [NeoForge]
0.1.123+neoforge28 авг. 2026 г.8Minecraft: 26.2neoforge
Что нового
## 0.1.123
<p><img alt="Ala Industrial Minecraft mod: the Fermenter block placed outdoors with a green brewing window, a Sprinkler visible in the background" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.123/release-media/v0.1.123/changelog.png" width="720"></p>
All that rotten junk in your chests is now fuel.
### New
- **Fermenter — turns organic waste into fuel.** Feed it seeds, grass, saplings, rotten flesh
or poisonous potatoes, add water and power, and it brews biofuel.
- **What you feed it is what you get.** Every batch takes the same time and the same power, so
four handfuls of weeds give a little, one golden carrot gives a lot.
- **Biomass drops now and then.** A leftover of the brewing — keep it, it will have a use.
- **Biofuel distils into nutrient solution.** Run it through the distillation column a second
time.
- **Sprinkler — waters the plot around it.** Crops grow faster nearby, and it speeds up a crystal
greenhouse too. Runs on nutrient solution, no cables needed.
release
Ala Industrial 0.1.123 [Fabric]
0.1.123+fabric28 авг. 2026 г.12Minecraft: 26.2fabric
Что нового
## 0.1.123
<p><img alt="Ala Industrial Minecraft mod: the Fermenter block placed outdoors with a green brewing window, a Sprinkler visible in the background" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.123/release-media/v0.1.123/changelog.png" width="720"></p>
All that rotten junk in your chests is now fuel.
### New
- **Fermenter — turns organic waste into fuel.** Feed it seeds, grass, saplings, rotten flesh
or poisonous potatoes, add water and power, and it brews biofuel.
- **What you feed it is what you get.** Every batch takes the same time and the same power, so
four handfuls of weeds give a little, one golden carrot gives a lot.
- **Biomass drops now and then.** A leftover of the brewing — keep it, it will have a use.
- **Biofuel distils into nutrient solution.** Run it through the distillation column a second
time.
- **Sprinkler — waters the plot around it.** Crops grow faster nearby, and it speeds up a crystal
greenhouse too. Runs on nutrient solution, no cables needed.
release
Ala Industrial 0.1.122 [NeoForge]
0.1.122+neoforge27 авг. 2026 г.12Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.122
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.122/release-media/v0.1.122/changelog.jpeg" width="720"></p>
A fix-only update: compatibility with loot chests from other mods, the greenhouse door, and the guide site.
### Fixed
- **Loot chests from other mods come out full again.** This one was ours: our uranium safety check looked inside chests near you, and looking inside an unopened loot chest is the same as opening it — so we opened them before you did and they came out empty. Unopened chests are now left alone.
- **Dungeon chests keep your luck.** The same check was rolling vanilla chest contents early, without the luck you were carrying.
- **The greenhouse door closes itself again.** Opened by hand it used to stay open for good; it now shuts five seconds later, and still waits for anyone standing in the doorway.
- **Messages from the mod read better in chat.** Every line is signed, the greenhouse verdict shows its state by colour, and volume, seedbed count and coordinates stand out from the text.
### Improved
- **Guide pages are fuller and render correctly.** Translations that had quietly shrunk to a third of the original are rewritten, missing recipes are back, and item names no longer vanish from a page.
release
Ala Industrial 0.1.122 [Fabric]
0.1.122+fabric27 авг. 2026 г.29Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.122
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.122/release-media/v0.1.122/changelog.jpeg" width="720"></p>
A fix-only update: compatibility with loot chests from other mods, the greenhouse door, and the guide site.
### Fixed
- **Loot chests from other mods come out full again.** This one was ours: our uranium safety check looked inside chests near you, and looking inside an unopened loot chest is the same as opening it — so we opened them before you did and they came out empty. Unopened chests are now left alone.
- **Dungeon chests keep your luck.** The same check was rolling vanilla chest contents early, without the luck you were carrying.
- **The greenhouse door closes itself again.** Opened by hand it used to stay open for good; it now shuts five seconds later, and still waits for anyone standing in the doorway.
- **Messages from the mod read better in chat.** Every line is signed, the greenhouse verdict shows its state by colour, and volume, seedbed count and coordinates stand out from the text.
### Improved
- **Guide pages are fuller and render correctly.** Translations that had quietly shrunk to a third of the original are rewritten, missing recipes are back, and item names no longer vanish from a page.
release
Ala Industrial 0.1.121 [NeoForge]
0.1.121+neoforge27 авг. 2026 г.8Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.121
<p><img alt="Ala Industrial Minecraft mod: a glass dome Crystal Greenhouse built over open water, amethyst clusters growing on seedbeds inside" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.121/release-media/v0.1.121/changelog.png" width="720"></p>
Seal a room, wake a seedbed, and grow your own amethyst.
### New
- **The crystal greenhouse grows amethyst for you.** Close a room off with greenhouse decking and glass, put seedbeds inside, and clusters grow on them by themselves.
- **Any closed shape counts.** Dome, stepped pyramid, side wing — build the room you want, not the box the game wants.
- **One shard wakes a seedbed.** A ripe cluster gives four back, so a shard returns fourfold in about an hour and a half.
- **Water and power only make it faster.** A puddle in the corner triples the rate, a cable to the controller doubles it — neither is required.
- **The room tells you it is sealed.** Seams vanish from the shell, a chord plays, particles run along the floor. Leave a hole and smoke marks the exact missing block.
- **The greenhouse door shuts behind you.** Walk in, it closes on its own; stand in the doorway and it waits.
release
Ala Industrial 0.1.121 [Fabric]
0.1.121+fabric27 авг. 2026 г.11Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.121
<p><img alt="Ala Industrial Minecraft mod: a glass dome Crystal Greenhouse built over open water, amethyst clusters growing on seedbeds inside" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.121/release-media/v0.1.121/changelog.png" width="720"></p>
Seal a room, wake a seedbed, and grow your own amethyst.
### New
- **The crystal greenhouse grows amethyst for you.** Close a room off with greenhouse decking and glass, put seedbeds inside, and clusters grow on them by themselves.
- **Any closed shape counts.** Dome, stepped pyramid, side wing — build the room you want, not the box the game wants.
- **One shard wakes a seedbed.** A ripe cluster gives four back, so a shard returns fourfold in about an hour and a half.
- **Water and power only make it faster.** A puddle in the corner triples the rate, a cable to the controller doubles it — neither is required.
- **The room tells you it is sealed.** Seams vanish from the shell, a chord plays, particles run along the floor. Leave a hole and smoke marks the exact missing block.
- **The greenhouse door shuts behind you.** Walk in, it closes on its own; stand in the doorway and it waits.
release
Ala Industrial 0.1.120 [NeoForge]
0.1.120+neoforge27 авг. 2026 г.6Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.120
<p><img alt="Ala Industrial Minecraft mod: a surface oil deposit pit filled with black oil next to a grassy pond shoreline" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.120/release-media/v0.1.120/changelog.png" width="720"></p>
Surface oil deposits finally live up to their name.
### Fixed
- **Surface oil patches are no longer empty.** About half of them used to generate as a bare pit with no oil in it at all — every seed, every world. A patch is now filled, holds roughly three times more oil (about 23 buckets), and sits one block deeper.
release
Ala Industrial 0.1.120 [Fabric]
0.1.120+fabric27 авг. 2026 г.10Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.120
<p><img alt="Ala Industrial Minecraft mod: a surface oil deposit pit filled with black oil next to a grassy pond shoreline" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.120/release-media/v0.1.120/changelog.png" width="720"></p>
Surface oil deposits finally live up to their name.
### Fixed
- **Surface oil patches are no longer empty.** About half of them used to generate as a bare pit with no oil in it at all — every seed, every world. A patch is now filled, holds roughly three times more oil (about 23 buckets), and sits one block deeper.
release
Ala Industrial 0.1.119 [NeoForge]
0.1.119+neoforge26 авг. 2026 г.13Minecraft: 26.2neoforge
Что нового
## 0.1.119
<p><img alt="Ala Industrial Minecraft mod: animation of TNT stacked next to Palladium Ore in the Nether, with a glowing fuel rod floating nearby" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.119/release-media/v0.1.119/changelog.webp" width="720"></p>
Palladium ore now shrugs off explosions, and the uranium fuel rod finally glows like it means it.
### Fixed
- **Palladium survives blasts.** A creeper, ghast, TNT, bed or respawn anchor going off beside a vein leaves the ore standing while the netherrack around it is gone. Digging is as fast as before — and a wither's charge still breaks it, exactly as it breaks ancient debris.
- **You can no longer blast your way past the pickaxe.** Explosives used to hand you palladium without the diamond tier; now they don't.
- **Internal test commands no longer ship.** 29 tooling functions used to travel with every build and showed up in command tab-completion — including one that hands out every item at once.
### Improved
- **The fuel rod breathes.** Its green halo swells and settles about once a second, like a radiation readout, while the flask itself stays still.
- **Repainted icons.** The tempered iron pickaxe and the palladium ingot, plus a small cleanup of the generator screen while it's running.
### Changes
- **The guide book is sorted by what things do.** Reactor casing, glass, the airlock door, button and lamp moved out of Energy and into Misc — they're the shell, not the power. The shielding chest went with them; the controller and the fuel rod assembly stayed.
- **One less dead end in the book.** The creative-only energy source is gone from it: survival can't obtain it, so listing it among the generators only misled.
release
Ala Industrial 0.1.119 [Fabric]
0.1.119+fabric26 авг. 2026 г.38Minecraft: 26.2fabric
Что нового
## 0.1.119
<p><img alt="Ala Industrial Minecraft mod: animation of TNT stacked next to Palladium Ore in the Nether, with a glowing fuel rod floating nearby" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.119/release-media/v0.1.119/changelog.webp" width="720"></p>
Palladium ore now shrugs off explosions, and the uranium fuel rod finally glows like it means it.
### Fixed
- **Palladium survives blasts.** A creeper, ghast, TNT, bed or respawn anchor going off beside a vein leaves the ore standing while the netherrack around it is gone. Digging is as fast as before — and a wither's charge still breaks it, exactly as it breaks ancient debris.
- **You can no longer blast your way past the pickaxe.** Explosives used to hand you palladium without the diamond tier; now they don't.
- **Internal test commands no longer ship.** 29 tooling functions used to travel with every build and showed up in command tab-completion — including one that hands out every item at once.
### Improved
- **The fuel rod breathes.** Its green halo swells and settles about once a second, like a radiation readout, while the flask itself stays still.
- **Repainted icons.** The tempered iron pickaxe and the palladium ingot, plus a small cleanup of the generator screen while it's running.
### Changes
- **The guide book is sorted by what things do.** Reactor casing, glass, the airlock door, button and lamp moved out of Energy and into Misc — they're the shell, not the power. The shielding chest went with them; the controller and the fuel rod assembly stayed.
- **One less dead end in the book.** The creative-only energy source is gone from it: survival can't obtain it, so listing it among the generators only misled.
release
Ala Industrial 0.1.118 [NeoForge]
0.1.118+neoforge26 авг. 2026 г.5Minecraft: 26.2neoforge
Что нового
## 0.1.118
<p><img alt="Ala Industrial Minecraft mod: animation of a reactor meltdown - green fuel racks glow behind reactor glass while the floor around the shell melts into lava" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.118/release-media/v0.1.118/changelog.webp" width="720"></p>
Overheating a reactor finally has consequences — and a reactor can now run without its room at all.
### New
- **Meltdown.** Let a sealed reactor overheat and it melts its own insides: the floor, the plumbing, anything you left in there. The shell, the controller and the fuel racks survive — that containment is what you paid for.
- **Bare reactors.** Stand charged fuel racks against a controller with no room around it and it powers cables straight from its own faces. Much weaker, hard-capped, and the racks must actually touch.
- **The price is the landscape.** While a bare reactor runs, blocks near the racks turn to lava. A full buffer does not stop it — only redstone does. And lava flows, so one melted block becomes a puddle.
- **You get warned.** Every doomed block flashes and hisses two seconds before it goes, so you can step off it or grab what is on it.
- **Shielding alloy never melts.** Reactor parts and the shielding chest survive both hazards.
- **One switch turns all of it off** and keeps every sound and warning.
### Improved
- **The guide book is complete in every language.** 460 strings that used to fall back to English are now translated, Arabic included.
- **Stats read correctly.** A chest's capacity, an armour set's piece count and a scythe's tiers are no longer labelled "Energy".
### Fixed
- **Wiki recipes match the game again.** The reactor door is a 3x3 craft, the compressor lists all 35 of its recipes, and plates exist for five alloys, not four.
- **Garden drone station.** The docs promised a 9-block radius; it works at 4, and now says so.
release
Ala Industrial 0.1.118 [Fabric]
0.1.118+fabric26 авг. 2026 г.11Minecraft: 26.2fabric
Что нового
## 0.1.118
<p><img alt="Ala Industrial Minecraft mod: animation of a reactor meltdown - green fuel racks glow behind reactor glass while the floor around the shell melts into lava" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.118/release-media/v0.1.118/changelog.webp" width="720"></p>
Overheating a reactor finally has consequences — and a reactor can now run without its room at all.
### New
- **Meltdown.** Let a sealed reactor overheat and it melts its own insides: the floor, the plumbing, anything you left in there. The shell, the controller and the fuel racks survive — that containment is what you paid for.
- **Bare reactors.** Stand charged fuel racks against a controller with no room around it and it powers cables straight from its own faces. Much weaker, hard-capped, and the racks must actually touch.
- **The price is the landscape.** While a bare reactor runs, blocks near the racks turn to lava. A full buffer does not stop it — only redstone does. And lava flows, so one melted block becomes a puddle.
- **You get warned.** Every doomed block flashes and hisses two seconds before it goes, so you can step off it or grab what is on it.
- **Shielding alloy never melts.** Reactor parts and the shielding chest survive both hazards.
- **One switch turns all of it off** and keeps every sound and warning.
### Improved
- **The guide book is complete in every language.** 460 strings that used to fall back to English are now translated, Arabic included.
- **Stats read correctly.** A chest's capacity, an armour set's piece count and a scythe's tiers are no longer labelled "Energy".
### Fixed
- **Wiki recipes match the game again.** The reactor door is a 3x3 craft, the compressor lists all 35 of its recipes, and plates exist for five alloys, not four.
- **Garden drone station.** The docs promised a 9-block radius; it works at 4, and now says so.
release
Ala Industrial 0.1.117 [NeoForge]
0.1.117+neoforge25 авг. 2026 г.14Minecraft: 26.2neoforge
Что нового
## 0.1.117
<p><img alt="Ala Industrial Minecraft mod: infographic comparing the Energy Crystal, Lapotron Crystal and Resonant Crystal in blank and charged states" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.117/release-media/v0.1.117/changelog.png" width="720"></p>
Crystals are the headline: you no longer craft them, you charge them into being.
### New
- **EU crystals — charge a blank, get a crystal.** Craft the blank, drop it into any charge slot, and once it fills up it becomes the finished crystal: an ordinary crafting material with no charge of its own. Three tiers, each built around the one below it.
- **The Macerator grinds stone.** Basalt, andesite, diorite and granite give gravel; blackstone gives cobblestone. Gravel finally has a machine source — and with it, a path to flint.
### Fixed
- Oil deposit sizes in the guide now match what you actually find underground.
release
Ala Industrial 0.1.117 [Fabric]
0.1.117+fabric25 авг. 2026 г.45Minecraft: 26.2fabric
Что нового
## 0.1.117
<p><img alt="Ala Industrial Minecraft mod: infographic comparing the Energy Crystal, Lapotron Crystal and Resonant Crystal in blank and charged states" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.117/release-media/v0.1.117/changelog.png" width="720"></p>
Crystals are the headline: you no longer craft them, you charge them into being.
### New
- **EU crystals — charge a blank, get a crystal.** Craft the blank, drop it into any charge slot, and once it fills up it becomes the finished crystal: an ordinary crafting material with no charge of its own. Three tiers, each built around the one below it.
- **The Macerator grinds stone.** Basalt, andesite, diorite and granite give gravel; blackstone gives cobblestone. Gravel finally has a machine source — and with it, a path to flint.
### Fixed
- Oil deposit sizes in the guide now match what you actually find underground.
release
Ala Industrial 0.1.116 [NeoForge]
0.1.116+neoforge24 авг. 2026 г.24Minecraft: 26.2neoforge
Что нового
## 0.1.116
<p><img alt="Ala Industrial Minecraft mod: a player holding the Diamond-Tipped Electric Shovel beside a freshly dug hole and a generator" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.116/release-media/v0.1.116/changelog.png" width="720"></p>
A shovel that switches to Silk Touch mid-dig — and the mod is ready for the new renderer.
### New
- **Diamond-Tipped Electric Shovel — digs faster and can keep the block.** Sneak + right-click
toggles Silk Touch: grass, podzol, mycelium, clay and snow drop as themselves.
- **The toggle is free.** Keep Fortune on for flint, flip to silk only when you want the block
itself. A plain right-click still lays a dirt path and douses a campfire.
### Improved
- **Both electric shovels have new icons.** They read as a matched pair now; an empty battery still
shows as a faded charge stripe and a red LED.
### Changes
- **Ready for the experimental Vulkan renderer.** The mod no longer depends on any single graphics
backend, so it keeps drawing correctly whichever one Minecraft uses.
- **Deprecated Minecraft calls are now tracked by name.** Nothing changes in-game — it means less
breaks on the day the next Minecraft version lands.
release
Ala Industrial 0.1.116 [Fabric]
0.1.116+fabric24 авг. 2026 г.31Minecraft: 26.2fabric
Что нового
## 0.1.116
<p><img alt="Ala Industrial Minecraft mod: a player holding the Diamond-Tipped Electric Shovel beside a freshly dug hole and a generator" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.116/release-media/v0.1.116/changelog.png" width="720"></p>
A shovel that switches to Silk Touch mid-dig — and the mod is ready for the new renderer.
### New
- **Diamond-Tipped Electric Shovel — digs faster and can keep the block.** Sneak + right-click
toggles Silk Touch: grass, podzol, mycelium, clay and snow drop as themselves.
- **The toggle is free.** Keep Fortune on for flint, flip to silk only when you want the block
itself. A plain right-click still lays a dirt path and douses a campfire.
### Improved
- **Both electric shovels have new icons.** They read as a matched pair now; an empty battery still
shows as a faded charge stripe and a red LED.
### Changes
- **Ready for the experimental Vulkan renderer.** The mod no longer depends on any single graphics
backend, so it keeps drawing correctly whichever one Minecraft uses.
- **Deprecated Minecraft calls are now tracked by name.** Nothing changes in-game — it means less
breaks on the day the next Minecraft version lands.
release
Ala Industrial 0.1.115 [NeoForge]
0.1.115+neoforge24 авг. 2026 г.11Minecraft: 26.2neoforge
Что нового
## 0.1.115
<p><img alt="Ala Industrial Minecraft mod: single and double Shielding Chest placed side by side outdoors, dark metal with yellow hazard stripes" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.115/release-media/v0.1.115/changelog.png" width="720"></p>
Uranium is dangerous to leave lying around now — and there is finally a chest that makes it safe.
### New
- **Shielding Chest — the one container uranium cannot escape.** Whatever you store in it irradiates
nobody, at any range, through any wall.
- **Every other chest leaks.** Uranium left in a plain chest, a barrel or any storage chest now
irradiates the room. A box holds some of it back, so it warns you before it hurts — but a
stockpile needs the shielding chest.
- **Craft:** an iron chest plus four shielding plates. 36 slots, same as the iron chest — you buy it
for what it stops, not for what it fits. Two side by side merge into a double.
### Fixed
- Oil is a liquid again — you could not step into it, it behaved like a solid block.
- No more getting stuck in diesel or fuel oil: hold jump to climb out. Each of the three fluids now
has its own look while you are submerged.
release
Ala Industrial 0.1.115 [Fabric]
0.1.115+fabric24 авг. 2026 г.14Minecraft: 26.2fabric
Что нового
## 0.1.115
<p><img alt="Ala Industrial Minecraft mod: single and double Shielding Chest placed side by side outdoors, dark metal with yellow hazard stripes" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.115/release-media/v0.1.115/changelog.png" width="720"></p>
Uranium is dangerous to leave lying around now — and there is finally a chest that makes it safe.
### New
- **Shielding Chest — the one container uranium cannot escape.** Whatever you store in it irradiates
nobody, at any range, through any wall.
- **Every other chest leaks.** Uranium left in a plain chest, a barrel or any storage chest now
irradiates the room. A box holds some of it back, so it warns you before it hurts — but a
stockpile needs the shielding chest.
- **Craft:** an iron chest plus four shielding plates. 36 slots, same as the iron chest — you buy it
for what it stops, not for what it fits. Two side by side merge into a double.
### Fixed
- Oil is a liquid again — you could not step into it, it behaved like a solid block.
- No more getting stuck in diesel or fuel oil: hold jump to climb out. Each of the three fluids now
has its own look while you are submerged.
release
Ala Industrial 0.1.114 [NeoForge]
0.1.114+neoforge23 авг. 2026 г.26Minecraft: 26.2neoforge
Что нового
## 0.1.114
<p><img alt="Ala Industrial Minecraft mod: animation of the reactor airlock door sliding shut in a wall of reactor casing and glass" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.114/release-media/v0.1.114/changelog.webp" width="720"></p>
The reactor airlock now slides into the floor instead of swinging open.
### Improved
- **The panel sinks and rises.** It drops out of the doorway like a pressure bulkhead and comes back up when the door shuts — about four tenths of a second each way.
- **An open airlock is a real opening.** Nothing is left standing in the doorway, so radiation escapes through it while the door is open.
- **New art.** Both halves of the panel and the door's inventory icon have been redrawn.
release
Ala Industrial 0.1.114 [Fabric]
0.1.114+fabric23 авг. 2026 г.12Minecraft: 26.2fabric
Что нового
## 0.1.114
<p><img alt="Ala Industrial Minecraft mod: animation of the reactor airlock door sliding shut in a wall of reactor casing and glass" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.114/release-media/v0.1.114/changelog.webp" width="720"></p>
The reactor airlock now slides into the floor instead of swinging open.
### Improved
- **The panel sinks and rises.** It drops out of the doorway like a pressure bulkhead and comes back up when the door shuts — about four tenths of a second each way.
- **An open airlock is a real opening.** Nothing is left standing in the doorway, so radiation escapes through it while the door is open.
- **New art.** Both halves of the panel and the door's inventory icon have been redrawn.
release
Ala Industrial 0.1.113 [NeoForge]
0.1.113+neoforge23 авг. 2026 г.11Minecraft: 26.2neoforge
Что нового
## 0.1.113
<p><img alt="Ala Industrial Minecraft mod: the green Insulated armor set and the yellow Shielding suit displayed on armor stands underground" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.113/release-media/v0.1.113/changelog.png" width="720"></p>
A bare cable has been shocking you since your very first power line. Now there is armour for that.
### New
- **The insulated set.** Any leather piece plus one slime ball. You have a swamp long before an oil
rig, so the protection finally arrives when the shocks start, not after.
- **Every piece counts on its own.** One piece stops a quarter of the shock, a full set stops all of
it. Durability pays for what it blocked, and drains faster on higher-voltage lines.
- **The reactor has a voice.** A running core drones from the fuel racks; the casing muffles it and
an open airlock lets it out. Overheating sets off an alarm no wall will muffle, and a shutdown
answers with the falling sound of power draining away.
- **Creative Energy Source.** A creative-only block that never runs dry — dial in the output you
want and test a cable run without the generator becoming the bottleneck.
### Fixed
- **The electric chainsaw, shovel and hoe are back in the vanilla Tools & Utilities tab.** They were
listed in one build and missing in the other, so half of you had to hunt for them elsewhere.
- **The Canning Machine banks calories before you load a can.** Food used to sit untouched in the
slot with the gauge at 0% until an empty can showed up. Now it starts banking right away.
- **The Energy Condenser no longer gives clots away.** Taking one the "wrong" way — by hand, by
pipe, through automation — skipped the bill. Every route pays now.
### Improved
- **Full-text search on the guide site.** Every page has a search box that reads the contents of all
pages in your language and jumps straight to the matching section.
release
Ala Industrial 0.1.113 [Fabric]
0.1.113+fabric23 авг. 2026 г.26Minecraft: 26.2fabric
Что нового
## 0.1.113
<p><img alt="Ala Industrial Minecraft mod: the green Insulated armor set and the yellow Shielding suit displayed on armor stands underground" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.113/release-media/v0.1.113/changelog.png" width="720"></p>
A bare cable has been shocking you since your very first power line. Now there is armour for that.
### New
- **The insulated set.** Any leather piece plus one slime ball. You have a swamp long before an oil
rig, so the protection finally arrives when the shocks start, not after.
- **Every piece counts on its own.** One piece stops a quarter of the shock, a full set stops all of
it. Durability pays for what it blocked, and drains faster on higher-voltage lines.
- **The reactor has a voice.** A running core drones from the fuel racks; the casing muffles it and
an open airlock lets it out. Overheating sets off an alarm no wall will muffle, and a shutdown
answers with the falling sound of power draining away.
- **Creative Energy Source.** A creative-only block that never runs dry — dial in the output you
want and test a cable run without the generator becoming the bottleneck.
### Fixed
- **The electric chainsaw, shovel and hoe are back in the vanilla Tools & Utilities tab.** They were
listed in one build and missing in the other, so half of you had to hunt for them elsewhere.
- **The Canning Machine banks calories before you load a can.** Food used to sit untouched in the
slot with the gauge at 0% until an empty can showed up. Now it starts banking right away.
- **The Energy Condenser no longer gives clots away.** Taking one the "wrong" way — by hand, by
pipe, through automation — skipped the bill. Every route pays now.
### Improved
- **Full-text search on the guide site.** Every page has a search box that reads the contents of all
pages in your language and jumps straight to the matching section.
release
Ala Industrial 0.1.112 [NeoForge]
0.1.112+neoforge21 авг. 2026 г.36Minecraft: 26.2neoforge
Что нового
## 0.1.112
<p><img alt="Ala Industrial Minecraft mod: animation of a villager sickened by uranium radiation, a green radiation icon glowing beside it underwater" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.112/release-media/v0.1.112/changelog.webp" width="720"></p>
Uranium is dangerous now — and that expensive reactor shell finally has a reason to exist.
### New
- **Uranium irradiates you.** Ore and dust only make you queasy. Enriched uranium and fuel rods kill: a stack in your pockets is a death sentence.
- **Distance saves you.** Lethal right at the core, bearable a few blocks out, almost nothing at the edge. Backing off is a real tactic.
- **Walls stop it.** Casing, reactor glass and a closed airlock block radiation — an open door leaks it through the doorway, and only there. A reactor built with no room irradiates everything around it.
- **Milk is your antidote.** It clears the dose like any other effect. Keep a bucket handy near the reactor.
- **Villagers get sick.** A villager or wandering trader near uranium turns into a zombie villager and keeps its trades. A cow becomes a mooshroom. None of them die of it.
- **Dropping uranium does not switch it off** — and a shulker box is not a shield.
### Fixed
- **The reactor no longer pays for a column that is gone.** Pull a fuelled column and the output drops at once, instead of a couple of seconds later.
release
Ala Industrial 0.1.112 [Fabric]
0.1.112+fabric21 авг. 2026 г.95Minecraft: 26.2fabric
Что нового
## 0.1.112
<p><img alt="Ala Industrial Minecraft mod: animation of a villager sickened by uranium radiation, a green radiation icon glowing beside it underwater" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.112/release-media/v0.1.112/changelog.webp" width="720"></p>
Uranium is dangerous now — and that expensive reactor shell finally has a reason to exist.
### New
- **Uranium irradiates you.** Ore and dust only make you queasy. Enriched uranium and fuel rods kill: a stack in your pockets is a death sentence.
- **Distance saves you.** Lethal right at the core, bearable a few blocks out, almost nothing at the edge. Backing off is a real tactic.
- **Walls stop it.** Casing, reactor glass and a closed airlock block radiation — an open door leaks it through the doorway, and only there. A reactor built with no room irradiates everything around it.
- **Milk is your antidote.** It clears the dose like any other effect. Keep a bucket handy near the reactor.
- **Villagers get sick.** A villager or wandering trader near uranium turns into a zombie villager and keeps its trades. A cow becomes a mooshroom. None of them die of it.
- **Dropping uranium does not switch it off** — and a shulker box is not a shield.
### Fixed
- **The reactor no longer pays for a column that is gone.** Pull a fuelled column and the output drops at once, instead of a couple of seconds later.
release
Ala Industrial 0.1.111 [NeoForge]
0.1.111+neoforge20 авг. 2026 г.11Minecraft: 26.2neoforge
Что нового
## 0.1.111
<p><img alt="Ala Industrial Minecraft mod: new nuclear reactor blocks displayed in item frames - casing, glass, airlock door, controller and fuel column" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.111/release-media/v0.1.111/changelog.png" width="720"></p>
What is a tech mod without a nuclear reactor? Here is ours — and it is not a block you place, it is a room you build.
### New
- **A reactor is a room.** Wall a sealed box out of reactor casing, set the controller into it, stand fuel columns inside and give it a redstone signal.
- **Ten new blocks** build that room: casing, glass, airlock door, lamp, button, water inlet, power outlet, controller, fuel column and steam nozzle.
- **Fuel rods you refill, not re-craft.** A rod's durability is its charge; when it burns out, the cladding stays in the column — drop in one piece of enriched uranium and it runs again.
- **Uranium chain, end to end:** ore → macerator → thermal centrifuge → compressor → enriched uranium → rod. One ore makes two rods.
- **Water is a safety system, not a radiator.** One column runs dry; three or more need pump → pipe → inlet → columns, with the steam piped out to a nozzle.
- **Steam** joins the mod as a fluid that never touches the world: no pool, no bucket, tanks and pipes only.
- **Two controls, no menus to learn:** redstone starts and scrams it, a depth slider splits power, heat and fuel use alike. Idle? The screen says why.
- **Up to 512 EU/t** — thirty-two times the geothermal generator, if you pack the columns tight.
- **Alloy plates:** bronze, invar, cupronickel and electrum can be hammered or stamped into plates, and two plates press into one reinforced plate.
### Improved
- **Uranium names now say what they are:** enriched uranium (U-235), uranium concentrate, depleted uranium (U-238) — and depleted uranium finally has a use in reinforced shielding.
- **Every new block and item is documented** in the in-game guide book and on the wiki.
release
Ala Industrial 0.1.111 [Fabric]
0.1.111+fabric20 авг. 2026 г.29Minecraft: 26.2fabric
Что нового
## 0.1.111
<p><img alt="Ala Industrial Minecraft mod: new nuclear reactor blocks displayed in item frames - casing, glass, airlock door, controller and fuel column" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.111/release-media/v0.1.111/changelog.png" width="720"></p>
What is a tech mod without a nuclear reactor? Here is ours — and it is not a block you place, it is a room you build.
### New
- **A reactor is a room.** Wall a sealed box out of reactor casing, set the controller into it, stand fuel columns inside and give it a redstone signal.
- **Ten new blocks** build that room: casing, glass, airlock door, lamp, button, water inlet, power outlet, controller, fuel column and steam nozzle.
- **Fuel rods you refill, not re-craft.** A rod's durability is its charge; when it burns out, the cladding stays in the column — drop in one piece of enriched uranium and it runs again.
- **Uranium chain, end to end:** ore → macerator → thermal centrifuge → compressor → enriched uranium → rod. One ore makes two rods.
- **Water is a safety system, not a radiator.** One column runs dry; three or more need pump → pipe → inlet → columns, with the steam piped out to a nozzle.
- **Steam** joins the mod as a fluid that never touches the world: no pool, no bucket, tanks and pipes only.
- **Two controls, no menus to learn:** redstone starts and scrams it, a depth slider splits power, heat and fuel use alike. Idle? The screen says why.
- **Up to 512 EU/t** — thirty-two times the geothermal generator, if you pack the columns tight.
- **Alloy plates:** bronze, invar, cupronickel and electrum can be hammered or stamped into plates, and two plates press into one reinforced plate.
### Improved
- **Uranium names now say what they are:** enriched uranium (U-235), uranium concentrate, depleted uranium (U-238) — and depleted uranium finally has a use in reinforced shielding.
- **Every new block and item is documented** in the in-game guide book and on the wiki.
release
Ala Industrial 0.1.110 [NeoForge]
0.1.110+neoforge19 авг. 2026 г.15Minecraft: 26.2neoforge
Что нового
## 0.1.110
<p><img alt="Ala Industrial Minecraft mod: Macerator interface showing No matching recipe beside a red ore, and Component Repair Bench asking for repair material" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.110/release-media/v0.1.110/changelog.png" width="720"></p>
Machines no longer go quiet when they stop — they tell you what is wrong.
### New
- **Machines explain why they stopped.** Compressor, Macerator, Extractor, Electric Furnace and Sawmill print the reason right in the interface: missing material, no matching recipe, output blocked, or no power. A Compressor holding 3 glowstone dust out of 4 used to just sit there in silence.
### Improved
- **Macerator and Component Repair Bench got their own progress arrows.** Each machine is recognisable at a glance now, instead of every screen wearing the same one.
- **Repairs take real time.** A repair now runs 1, 2 or 3 minutes depending on the part's grade — it used to be over in half a minute.
### Fixed
- **Repair progress resets when the material runs out.** Pulling the plate out mid-repair no longer freezes the job waiting for it to come back.
release
Ala Industrial 0.1.110 [Fabric]
0.1.110+fabric19 авг. 2026 г.47Minecraft: 26.2fabric
Что нового
## 0.1.110
<p><img alt="Ala Industrial Minecraft mod: Macerator interface showing No matching recipe beside a red ore, and Component Repair Bench asking for repair material" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.110/release-media/v0.1.110/changelog.png" width="720"></p>
Machines no longer go quiet when they stop — they tell you what is wrong.
### New
- **Machines explain why they stopped.** Compressor, Macerator, Extractor, Electric Furnace and Sawmill print the reason right in the interface: missing material, no matching recipe, output blocked, or no power. A Compressor holding 3 glowstone dust out of 4 used to just sit there in silence.
### Improved
- **Macerator and Component Repair Bench got their own progress arrows.** Each machine is recognisable at a glance now, instead of every screen wearing the same one.
- **Repairs take real time.** A repair now runs 1, 2 or 3 minutes depending on the part's grade — it used to be over in half a minute.
### Fixed
- **Repair progress resets when the material runs out.** Pulling the plate out mid-repair no longer freezes the job waiting for it to come back.
release
Ala Industrial 0.1.109 [NeoForge]
0.1.109+neoforge19 авг. 2026 г.11Minecraft: 26.2neoforge
Что нового
## 0.1.109
<p><img alt="Ala Industrial Minecraft mod: Alloy Smelter screen with three metal inputs merging into one output" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.109/release-media/v0.1.109/changelog.png" width="720"></p>
The Alloy Smelter finally looks like what it does, ore dust stops being picky about which furnace it goes in, and the Compressor learned to pack dust into blocks.
### Improved
- **The Alloy Smelter has its own arrow now.** Three strands, one per input slot, merging into one — three metals becoming one, right there on the screen.
- **Easier to open the recipe list.** Hover anywhere on that arrow and the alloy recipes come up. The old target was a tiny strip most people missed.
### New
- **Compressor packs dust into blocks.** 4 glowstone dust into a glowstone block, 9 redstone into a block of redstone.
### Fixed
- **Silver, tin and nickel dust smelt in any furnace.** They used to need the Electric Furnace, while copper, gold and iron dust worked anywhere. Now they all behave the same.
- **Closed a duplication exploit.** Machines charged for one item no matter how many a recipe asked for, so any batch recipe handed you the full result for a single item.
release
Ala Industrial 0.1.109 [Fabric]
0.1.109+fabric19 авг. 2026 г.5Minecraft: 26.2fabric
Что нового
## 0.1.109
<p><img alt="Ala Industrial Minecraft mod: Alloy Smelter screen with three metal inputs merging into one output" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.109/release-media/v0.1.109/changelog.png" width="720"></p>
The Alloy Smelter finally looks like what it does, ore dust stops being picky about which furnace it goes in, and the Compressor learned to pack dust into blocks.
### Improved
- **The Alloy Smelter has its own arrow now.** Three strands, one per input slot, merging into one — three metals becoming one, right there on the screen.
- **Easier to open the recipe list.** Hover anywhere on that arrow and the alloy recipes come up. The old target was a tiny strip most people missed.
### New
- **Compressor packs dust into blocks.** 4 glowstone dust into a glowstone block, 9 redstone into a block of redstone.
### Fixed
- **Silver, tin and nickel dust smelt in any furnace.** They used to need the Electric Furnace, while copper, gold and iron dust worked anywhere. Now they all behave the same.
- **Closed a duplication exploit.** Machines charged for one item no matter how many a recipe asked for, so any batch recipe handed you the full result for a single item.
release
Ala Industrial 0.1.108 [NeoForge]
0.1.108+neoforge18 авг. 2026 г.30Minecraft: 26.2neoforge
Что нового
## 0.1.108
<p><img alt="Ala Industrial Minecraft mod: Vulcanizer and Electric Heater machines showing off their new glowing tops" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.108/release-media/v0.1.108/changelog.png" width="720"></p>
A small polish update: new machine sound and two redesigned tops.
### New
- **The Component Repair Bench now hammers away** with a soft anvil ring while it works.
### Improved
- **The Vulcanizer and the Electric Heater got their own tops** instead of sharing one placeholder. The Vulcanizer's press plate glows warm while it runs; the Electric Heater's radiator climbs from dark to full glow as it warms up — glance down and see if it is ready to run at full speed.
release
Ala Industrial 0.1.108 [Fabric]
0.1.108+fabric18 авг. 2026 г.29Minecraft: 26.2fabric
Что нового
## 0.1.108
<p><img alt="Ala Industrial Minecraft mod: Vulcanizer and Electric Heater machines showing off their new glowing tops" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.108/release-media/v0.1.108/changelog.png" width="720"></p>
A small polish update: new machine sound and two redesigned tops.
### New
- **The Component Repair Bench now hammers away** with a soft anvil ring while it works.
### Improved
- **The Vulcanizer and the Electric Heater got their own tops** instead of sharing one placeholder. The Vulcanizer's press plate glows warm while it runs; the Electric Heater's radiator climbs from dark to full glow as it warms up — glance down and see if it is ready to run at full speed.
release
Ala Industrial 0.1.107 [NeoForge]
0.1.107+neoforge18 авг. 2026 г.2Minecraft: 26.2neoforge
Что нового
## 0.1.107
<p><img alt="Ala Industrial Minecraft mod: animation of Lightning Rod Generators standing in the rain awaiting a strike" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.107/release-media/v0.1.107/changelog.webp" width="720"></p>
Storms now pay out — if you are ready to catch them.
### New
- **Lightning Rod Generator.** Stands under open sky and gets struck in the rain, far more often in a thunderstorm. One strike is **20000 EU** — more than a bucket of lava. The lightning is harmless: no fires, no damage, no charged creepers.
- **The catch: you need free space to store it.** A strike lands in the **conductor tip** you fit inside the rod. Still holding the last one? The strike is wasted and the tip wears double. So spend what you banked before the next flash.
- **Conductor tips come in three grades.** Copper holds 20000 EU and survives 5 strikes; the advanced one holds 30000 and lasts 60. Worn tips go to the Component Repair Bench, same as rotors.
- **No tip fitted, no mast on the block** — you can see which rods still need one from across the base.
- **Extractor: breeze rods and cobwebs.** A breeze rod yields 5 wind charges where a crafting bench gives 4; a cobweb yields 2 string, which could not be recycled at all before.
### Fixed
- **Bone blocks no longer duplicate bone meal.** The Macerator returned 12 from a block that costs 9 to craft back — an endless, automatable fertiliser loop. It now returns exactly 9.
### Note
- Deserts and snowy biomes get no rain, so a rod placed there will never catch anything.
release
Ala Industrial 0.1.107 [Fabric]
0.1.107+fabric18 авг. 2026 г.10Minecraft: 26.2fabric
Что нового
## 0.1.107
<p><img alt="Ala Industrial Minecraft mod: animation of Lightning Rod Generators standing in the rain awaiting a strike" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.107/release-media/v0.1.107/changelog.webp" width="720"></p>
Storms now pay out — if you are ready to catch them.
### New
- **Lightning Rod Generator.** Stands under open sky and gets struck in the rain, far more often in a thunderstorm. One strike is **20000 EU** — more than a bucket of lava. The lightning is harmless: no fires, no damage, no charged creepers.
- **The catch: you need free space to store it.** A strike lands in the **conductor tip** you fit inside the rod. Still holding the last one? The strike is wasted and the tip wears double. So spend what you banked before the next flash.
- **Conductor tips come in three grades.** Copper holds 20000 EU and survives 5 strikes; the advanced one holds 30000 and lasts 60. Worn tips go to the Component Repair Bench, same as rotors.
- **No tip fitted, no mast on the block** — you can see which rods still need one from across the base.
- **Extractor: breeze rods and cobwebs.** A breeze rod yields 5 wind charges where a crafting bench gives 4; a cobweb yields 2 string, which could not be recycled at all before.
### Fixed
- **Bone blocks no longer duplicate bone meal.** The Macerator returned 12 from a block that costs 9 to craft back — an endless, automatable fertiliser loop. It now returns exactly 9.
### Note
- Deserts and snowy biomes get no rain, so a rod placed there will never catch anything.
release
Ala Industrial 0.1.106 [NeoForge]
0.1.106+neoforge18 авг. 2026 г.4Minecraft: 26.2neoforge
Что нового
## 0.1.106
<p><img alt="Ala Industrial Minecraft mod: rows of Vacuum Capsules tinted by the different fluids stored inside them" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.106/release-media/v0.1.106/changelog.png" width="720"></p>
Two more machines found their voice, and capsules now show what is inside them.
### New
- **The Charging Station hums** — a soft transformer note while it tops up your gear.
- **The Energy Condenser rings** — a gentle chime as it packs surplus power into a clot.
### Fixed
- **Capsules show their contents at a glance.** Crude oil, diesel and fuel oil tint the glass instead of all looking like the same grey filler, so a stack is readable without hovering over it. Pipes and tanks carrying those fluids share the same corrected shades.
release
Ala Industrial 0.1.106 [Fabric]
0.1.106+fabric18 авг. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.106
<p><img alt="Ala Industrial Minecraft mod: rows of Vacuum Capsules tinted by the different fluids stored inside them" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.106/release-media/v0.1.106/changelog.png" width="720"></p>
Two more machines found their voice, and capsules now show what is inside them.
### New
- **The Charging Station hums** — a soft transformer note while it tops up your gear.
- **The Energy Condenser rings** — a gentle chime as it packs surplus power into a clot.
### Fixed
- **Capsules show their contents at a glance.** Crude oil, diesel and fuel oil tint the glass instead of all looking like the same grey filler, so a stack is readable without hovering over it. Pipes and tanks carrying those fluids share the same corrected shades.
release
Ala Industrial 0.1.105 [NeoForge]
0.1.105+neoforge17 авг. 2026 г.12Minecraft: 26.2neoforge
Что нового
## 0.1.105
<p><img alt="Ala Industrial Minecraft mod: Sawmill and Polymerizer machines placed outdoors next to a cable line" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.105/release-media/v0.1.105/changelog.png" width="720"></p>
The mod now speaks Arabic — its 21st language and the first that reads right-to-left — and two machines found their voice.
### New
- **Arabic translation.** Every name, tooltip, advancement and subtitle is translated. Machine screens keep their layout with right-to-left text, and numbers stay in Latin digits.
- **The Sawmill and the Polymerizer are audible.** A working sawmill hums with a rhythmic saw, the polymerizer bubbles like a thick boil — and both go quiet when idle.
release
Ala Industrial 0.1.105 [Fabric]
0.1.105+fabric17 авг. 2026 г.21Minecraft: 26.2fabric
Что нового
## 0.1.105
<p><img alt="Ala Industrial Minecraft mod: Sawmill and Polymerizer machines placed outdoors next to a cable line" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.105/release-media/v0.1.105/changelog.png" width="720"></p>
The mod now speaks Arabic — its 21st language and the first that reads right-to-left — and two machines found their voice.
### New
- **Arabic translation.** Every name, tooltip, advancement and subtitle is translated. Machine screens keep their layout with right-to-left text, and numbers stay in Latin digits.
- **The Sawmill and the Polymerizer are audible.** A working sawmill hums with a rhythmic saw, the polymerizer bubbles like a thick boil — and both go quiet when idle.
release
Ala Industrial 0.1.104 [NeoForge]
0.1.104+neoforge17 авг. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.104
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.104/release-media/v0.1.104/changelog.jpeg" width="720"></p>
A repair update: machines report their work again, and they talk to the rest of your modpack.
### Fixed
- **The statistics chip counts in every machine.** Fitted into a Vulcanizer, Galvanic Bath, Thermal Centrifuge, Alloy Smelter, Polymerizer, Canning Machine, Incubator, Distillation Column, Assembler or Component Repair Bench it showed zeroes while the machine was visibly running.
- **The CESU is visible to other mods again.** Energy meters read it, and item pipes now connect to the CESU, the Distillation Column and the Mob Repellers.
- **Block-info overlays no longer break on pipes.** Looking at a fluid pipe or an Energy Condenser through an in-game info overlay filled the log with errors instead of showing the tank or the buffer.
- **Hover tooltips for the Garden Drone Station and the Teleporter.** The station shows its energy cost per action; hold Shift for tier, working range and buffer.
- **Mod list icon and description.** The mod finally shows its icon in the mod list, and a broken character in its description is gone.
release
Ala Industrial 0.1.104 [Fabric]
0.1.104+fabric17 авг. 2026 г.5Minecraft: 26.2fabric
Что нового
## 0.1.104
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.104/release-media/v0.1.104/changelog.jpeg" width="720"></p>
A repair update: machines report their work again, and they talk to the rest of your modpack.
### Fixed
- **The statistics chip counts in every machine.** Fitted into a Vulcanizer, Galvanic Bath, Thermal Centrifuge, Alloy Smelter, Polymerizer, Canning Machine, Incubator, Distillation Column, Assembler or Component Repair Bench it showed zeroes while the machine was visibly running.
- **The CESU is visible to other mods again.** Energy meters read it, and item pipes now connect to the CESU, the Distillation Column and the Mob Repellers.
- **Block-info overlays no longer break on pipes.** Looking at a fluid pipe or an Energy Condenser through an in-game info overlay filled the log with errors instead of showing the tank or the buffer.
- **Hover tooltips for the Garden Drone Station and the Teleporter.** The station shows its energy cost per action; hold Shift for tier, working range and buffer.
- **Mod list icon and description.** The mod finally shows its icon in the mod list, and a broken character in its description is gone.
release
Ala Industrial 0.1.103 [NeoForge]
0.1.103+neoforge17 авг. 2026 г.20Minecraft: 26.2neoforge
Что нового
## 0.1.103
<p><img alt="Ala Industrial Minecraft mod: Statistics panel open beside an Electric Furnace screen with processed items" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.103/release-media/v0.1.103/changelog.png" width="720"></p>
Machines can tell you what they have actually been doing — once you fit them with the new chip.
### New
- **Statistics Chip.** Craft it from a copper coil, an empty chip, two glass panes and redstone, then drop it into the right slot of the upgrade panel.
- **A panel of real numbers.** Working time, items processed, energy received, spent, generated and sent to the grid, the current and peak rate, and how many neighbours are wired in.
- **Working time means working.** A machine that sat unpowered all week reports zero, not a week.
- **Drag it where you like.** The panel opens on the left of the interface and remembers where you put it.
- **No chip, no cost.** An un-instrumented machine measures nothing at all, so a base full of them runs exactly as it did before.
### Fixed
- **Geothermal and fuel generators show their output.** Their rate readout was missing entirely.
release
Ala Industrial 0.1.103 [Fabric]
0.1.103+fabric17 авг. 2026 г.17Minecraft: 26.2fabric
Что нового
## 0.1.103
<p><img alt="Ala Industrial Minecraft mod: Statistics panel open beside an Electric Furnace screen with processed items" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.103/release-media/v0.1.103/changelog.png" width="720"></p>
Machines can tell you what they have actually been doing — once you fit them with the new chip.
### New
- **Statistics Chip.** Craft it from a copper coil, an empty chip, two glass panes and redstone, then drop it into the right slot of the upgrade panel.
- **A panel of real numbers.** Working time, items processed, energy received, spent, generated and sent to the grid, the current and peak rate, and how many neighbours are wired in.
- **Working time means working.** A machine that sat unpowered all week reports zero, not a week.
- **Drag it where you like.** The panel opens on the left of the interface and remembers where you put it.
- **No chip, no cost.** An un-instrumented machine measures nothing at all, so a base full of them runs exactly as it did before.
### Fixed
- **Geothermal and fuel generators show their output.** Their rate readout was missing entirely.
release
Ala Industrial 0.1.102 [NeoForge]
0.1.102+neoforge17 авг. 2026 г.8Minecraft: 26.2neoforge
Что нового
## 0.1.102
<p><img alt="Ala Industrial Minecraft mod: animation of an upgraded teleport station glowing before a random jump" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.102/release-media/v0.1.102/changelog.webp" width="720"></p>
Teleporters learned a second trick: sending you somewhere you have never been.
### New
- **Random jumps.** A **Random** button now sits next to Teleport in the remote. A flat 50,000 EU throws you 500–5,000 blocks away in the Overworld, and the landing coordinates go straight to chat.
- **Stations need the upgrade first.** Craft a Random Jump Chip — a Spatial Crystal, then a Resonance Coil, then the chip — and shift-right-click a station with it. The chip is used up, and it survives the block being broken, so moving a base costs nothing.
- **Upgraded stations are obvious.** Teal corners light up on their faces, so you can tell at a glance which one can send you off.
- **A safe landing or none at all.** No lava, no water, no landing inside a block. If nothing safe turns up, the jump is refused and you are charged nothing.
release
Ala Industrial 0.1.102 [Fabric]
0.1.102+fabric17 авг. 2026 г.6Minecraft: 26.2fabric
Что нового
## 0.1.102
<p><img alt="Ala Industrial Minecraft mod: animation of an upgraded teleport station glowing before a random jump" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.102/release-media/v0.1.102/changelog.webp" width="720"></p>
Teleporters learned a second trick: sending you somewhere you have never been.
### New
- **Random jumps.** A **Random** button now sits next to Teleport in the remote. A flat 50,000 EU throws you 500–5,000 blocks away in the Overworld, and the landing coordinates go straight to chat.
- **Stations need the upgrade first.** Craft a Random Jump Chip — a Spatial Crystal, then a Resonance Coil, then the chip — and shift-right-click a station with it. The chip is used up, and it survives the block being broken, so moving a base costs nothing.
- **Upgraded stations are obvious.** Teal corners light up on their faces, so you can tell at a glance which one can send you off.
- **A safe landing or none at all.** No lava, no water, no landing inside a block. If nothing safe turns up, the jump is refused and you are charged nothing.
release
Ala Industrial 0.1.101 [NeoForge]
0.1.101+neoforge16 авг. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.101
<p><img alt="Ala Industrial Minecraft mod: Canning Machine and Galvanic Bath placed side by side in a snowy biome" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.101/release-media/v0.1.101/changelog.png" width="720"></p>
Two more machines found their voice, and the Water Mill finally tells you what it is waiting for.
### New
- **The Canning Machine rattles.** A light metallic clatter of tin down the line while it packs.
- **The Galvanic Bath hums.** A faint ionic buzz of electrolysis while it plates.
- Both tones are deliberately unlike the ones already in use — the press thud, the pump suction, the grinder — so you can tell what is running without looking. The silence chip mutes them like everything else, and subtitles are there in every language.
### Fixed
- **The Water Mill says "No wheel".** Place one down and open it, and the screen used to be blank: it looked like it was working, made nothing, and gave no hint. It now names what is missing, the way the Wind Turbine has always announced a missing rotor.
- The mill's status line is never empty any more. "No wheel", "No water", "Blocked", "Wheel interference" — or how much it is currently making.
### Improved
- Bad numbers in the config file no longer vanish without a word. Type a value the mod cannot use and it says so in the log, instead of quietly swapping it out and rewriting your file.
- A pump whose search fails now reports it with coordinates. Before, "nothing to pump here" and "the search broke" looked exactly the same.
release
Ala Industrial 0.1.101 [Fabric]
0.1.101+fabric16 авг. 2026 г.10Minecraft: 26.2fabric
Что нового
## 0.1.101
<p><img alt="Ala Industrial Minecraft mod: Canning Machine and Galvanic Bath placed side by side in a snowy biome" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.101/release-media/v0.1.101/changelog.png" width="720"></p>
Two more machines found their voice, and the Water Mill finally tells you what it is waiting for.
### New
- **The Canning Machine rattles.** A light metallic clatter of tin down the line while it packs.
- **The Galvanic Bath hums.** A faint ionic buzz of electrolysis while it plates.
- Both tones are deliberately unlike the ones already in use — the press thud, the pump suction, the grinder — so you can tell what is running without looking. The silence chip mutes them like everything else, and subtitles are there in every language.
### Fixed
- **The Water Mill says "No wheel".** Place one down and open it, and the screen used to be blank: it looked like it was working, made nothing, and gave no hint. It now names what is missing, the way the Wind Turbine has always announced a missing rotor.
- The mill's status line is never empty any more. "No wheel", "No water", "Blocked", "Wheel interference" — or how much it is currently making.
### Improved
- Bad numbers in the config file no longer vanish without a word. Type a value the mod cannot use and it says so in the log, instead of quietly swapping it out and rewriting your file.
- A pump whose search fails now reports it with coordinates. Before, "nothing to pump here" and "the search broke" looked exactly the same.
release
Ala Industrial 0.1.100 [NeoForge]
0.1.100+neoforge16 авг. 2026 г.15Minecraft: 26.2neoforge
Что нового
## 0.1.100
<p><img alt="Ala Industrial Minecraft mod: grid of redrawn machine front faces including the Water Mill and Sawmill" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.100/release-media/v0.1.100/changelog.png" width="720"></p>
The Pump finally makes a sound — and now stays lit long enough for you to hear it.
### New
- **The Pump has a working sound.** A wet suction of liquid pulled into a pipe, kept clear of the Extractor's hiss and the Water Mill's splash.
- A **Mute Chip** silences it like any other machine, and the subtitle shows up in every language.
### Fixed
- **The Pump was impossible to hear.** Moving a bucket takes a single tick, so its light and its sound flashed for a twentieth of a second and were gone. It now stays lit and audible for three seconds after each transfer, and reads as running without a break while it keeps pumping.
- The Pump's front face **no longer flickers** while it works, for the same reason.
### Improved
- **Redrawn front faces** on the Water Mill, Sawmill, Incubator, Electric Heater and Pump.
release
Ala Industrial 0.1.100 [Fabric]
0.1.100+fabric16 авг. 2026 г.10Minecraft: 26.2fabric
Что нового
## 0.1.100
<p><img alt="Ala Industrial Minecraft mod: grid of redrawn machine front faces including the Water Mill and Sawmill" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.100/release-media/v0.1.100/changelog.png" width="720"></p>
The Pump finally makes a sound — and now stays lit long enough for you to hear it.
### New
- **The Pump has a working sound.** A wet suction of liquid pulled into a pipe, kept clear of the Extractor's hiss and the Water Mill's splash.
- A **Mute Chip** silences it like any other machine, and the subtitle shows up in every language.
### Fixed
- **The Pump was impossible to hear.** Moving a bucket takes a single tick, so its light and its sound flashed for a twentieth of a second and were gone. It now stays lit and audible for three seconds after each transfer, and reads as running without a break while it keeps pumping.
- The Pump's front face **no longer flickers** while it works, for the same reason.
### Improved
- **Redrawn front faces** on the Water Mill, Sawmill, Incubator, Electric Heater and Pump.
release
Ala Industrial 0.1.99 [NeoForge]
0.1.99+neoforge16 авг. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.99
<p><img alt="Ala Industrial Minecraft mod: Thermal Centrifuge running on top of an Electric Heater in the world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.99/release-media/v0.1.99/changelog.png" width="720"></p>
A machine you have to switch on, and uranium finally worth the trip.
### New
- **The Thermal Centrifuge doubles your ore a second time.** One ore block becomes four units of metal instead of one.
- **Dust in, shavings out, then press them.** The macerator splits ore into dust, the centrifuge splits each dust into two shavings, and a compressor squeezes those into refined uranium.
- **It needs a lever.** Hold a redstone signal on it or nothing happens — no signal, no spin, no power drawn at all.
- **Give it twenty seconds.** The rotor has to reach speed before any work starts. Cut the signal and it stops dead and loses the spin.
- **Leave it running between batches.** Holding revolutions costs a trickle; starting from a dead stop costs two operations' worth.
- **Only an Electric Heater underneath will do.** Lava and campfires won't start this one.
- **Watch the rotor.** The housing is open on three sides — slow while idling, quick while working, still when the lever is off.
release
Ala Industrial 0.1.99 [Fabric]
0.1.99+fabric16 авг. 2026 г.16Minecraft: 26.2fabric
Что нового
## 0.1.99
<p><img alt="Ala Industrial Minecraft mod: Thermal Centrifuge running on top of an Electric Heater in the world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.99/release-media/v0.1.99/changelog.png" width="720"></p>
A machine you have to switch on, and uranium finally worth the trip.
### New
- **The Thermal Centrifuge doubles your ore a second time.** One ore block becomes four units of metal instead of one.
- **Dust in, shavings out, then press them.** The macerator splits ore into dust, the centrifuge splits each dust into two shavings, and a compressor squeezes those into refined uranium.
- **It needs a lever.** Hold a redstone signal on it or nothing happens — no signal, no spin, no power drawn at all.
- **Give it twenty seconds.** The rotor has to reach speed before any work starts. Cut the signal and it stops dead and loses the spin.
- **Leave it running between batches.** Holding revolutions costs a trickle; starting from a dead stop costs two operations' worth.
- **Only an Electric Heater underneath will do.** Lava and campfires won't start this one.
- **Watch the rotor.** The housing is open on three sides — slow while idling, quick while working, still when the lever is off.
release
Ala Industrial 0.1.98 [NeoForge]
0.1.98+neoforge16 авг. 2026 г.14Minecraft: 26.2neoforge
Что нового
## 0.1.98
<p><img alt="Ala Industrial Minecraft mod: Palladium ore block found in the Nether next to a pool of lava" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.98/release-media/v0.1.98/changelog.png" width="720"></p>
There is something worth mining in the Nether now.
### New
- **A new ore hides in the Nether: palladium.** Netherrack, basalt or blackstone, roughly Y 8–32, in small veins.
- **Bring a diamond pickaxe.** Iron and anything below it breaks the block and drops nothing.
- **Easier to hunt than ancient debris.** Around half the veins break through a cave wall, so you can actually spot them.
- **Refines like the other metals** — raw, dust, ingot and plate. The furnace gives one ingot per ore, the macerator doubles it.
- **A vein reads as one formation.** The block carries four looks that line up with each other instead of repeating one frame.
release
Ala Industrial 0.1.98 [Fabric]
0.1.98+fabric16 авг. 2026 г.10Minecraft: 26.2fabric
Что нового
## 0.1.98
<p><img alt="Ala Industrial Minecraft mod: Palladium ore block found in the Nether next to a pool of lava" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.98/release-media/v0.1.98/changelog.png" width="720"></p>
There is something worth mining in the Nether now.
### New
- **A new ore hides in the Nether: palladium.** Netherrack, basalt or blackstone, roughly Y 8–32, in small veins.
- **Bring a diamond pickaxe.** Iron and anything below it breaks the block and drops nothing.
- **Easier to hunt than ancient debris.** Around half the veins break through a cave wall, so you can actually spot them.
- **Refines like the other metals** — raw, dust, ingot and plate. The furnace gives one ingot per ore, the macerator doubles it.
- **A vein reads as one formation.** The block carries four looks that line up with each other instead of repeating one frame.
release
Ala Industrial 0.1.97 [NeoForge]
0.1.97+neoforge15 авг. 2026 г.21Minecraft: 26.2neoforge
Что нового
## 0.1.97
<p><img alt="Ala Industrial Minecraft mod: Component Repair Bench placed in the grass next to a cable line" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.97/release-media/v0.1.97/changelog.png" width="720"></p>
Worn machine parts can be repaired now instead of thrown away.
### New
- **Repair worn rotors and wheels** at the new Component Repair Bench — one plate and some power brings a part back to full.
- **Repairs are not free.** Each one costs a fifth of the part's lifespan, so after four the part is spent and has to be replaced.
### Bug Fixes
- **Info cards no longer spill outside the panel** in the recipe viewer — they grow to fit the text in any language.
release
Ala Industrial 0.1.97 [Fabric]
0.1.97+fabric15 авг. 2026 г.37Minecraft: 26.2fabric
Что нового
## 0.1.97
<p><img alt="Ala Industrial Minecraft mod: Component Repair Bench placed in the grass next to a cable line" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.97/release-media/v0.1.97/changelog.png" width="720"></p>
Worn machine parts can be repaired now instead of thrown away.
### New
- **Repair worn rotors and wheels** at the new Component Repair Bench — one plate and some power brings a part back to full.
- **Repairs are not free.** Each one costs a fifth of the part's lifespan, so after four the part is spent and has to be replaced.
### Bug Fixes
- **Info cards no longer spill outside the panel** in the recipe viewer — they grow to fit the text in any language.
release
Ala Industrial 0.1.96 [NeoForge]
0.1.96+neoforge15 авг. 2026 г.12Minecraft: 26.2neoforge
Что нового
## 0.1.96
<p><img alt="Ala Industrial Minecraft mod: Energy Condenser info card in the recipe viewer explaining how it stores surplus" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.96/release-media/v0.1.96/changelog.png" width="720"></p>
Two machines that never explained themselves finally do.
### New
- **The Geothermal Generator and the Energy Condenser have an info page.** Click the arrow in the generator, or the ring in the condenser, and the recipe viewer opens a card explaining how the machine works.
- **The numbers on the card are your server's own.** Fuel, output per unit and the clot thresholds are read from the config, so a retuned server never shows a page that lies.
- **The condenser's slot still takes one click.** Only the ring above it opens the card, so pulling a clot out works exactly as before.
release
Ala Industrial 0.1.96 [Fabric]
0.1.96+fabric15 авг. 2026 г.11Minecraft: 26.2fabric
Что нового
## 0.1.96
<p><img alt="Ala Industrial Minecraft mod: Energy Condenser info card in the recipe viewer explaining how it stores surplus" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.96/release-media/v0.1.96/changelog.png" width="720"></p>
Two machines that never explained themselves finally do.
### New
- **The Geothermal Generator and the Energy Condenser have an info page.** Click the arrow in the generator, or the ring in the condenser, and the recipe viewer opens a card explaining how the machine works.
- **The numbers on the card are your server's own.** Fuel, output per unit and the clot thresholds are read from the config, so a retuned server never shows a page that lies.
- **The condenser's slot still takes one click.** Only the ring above it opens the card, so pulling a clot out works exactly as before.
release
Ala Industrial 0.1.95 [NeoForge]
0.1.95+neoforge14 авг. 2026 г.13Minecraft: 26.2neoforge
Что нового
## 0.1.95
<p><img alt="Ala Industrial Minecraft mod: Electric Heater screen showing full warm-up, heat multiplier and energy draw" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.95/release-media/v0.1.95/changelog.png" width="720"></p>
The Electric Heater is now a furnace you have to light, and a machine sitting under another machine finally gets power.
### Improved
- **The Electric Heater warms up.** Cold, it gives no heat at all — the Vulcanizer above waits about ten seconds, then runs at ×3 straight away.
- **It has a screen.** Warm-up thermometer, energy reserve, and what it actually costs per tick.
- **You can read it without opening anything.** The coils glow brighter as they heat, and a fully warmed heater lets heat escape the seam with the machine above.
- **It costs more to run.** 6 EU/t and a 2400 EU buffer — one cold start plus one batch even with the cable cut. With nothing to heat it still costs nothing.
### Fixed
- **A machine under another machine no longer starves.** It used to take a little power and then freeze forever, while moving it anywhere else charged it instantly.
release
Ala Industrial 0.1.95 [Fabric]
0.1.95+fabric14 авг. 2026 г.33Minecraft: 26.2fabric
Что нового
## 0.1.95
<p><img alt="Ala Industrial Minecraft mod: Electric Heater screen showing full warm-up, heat multiplier and energy draw" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.95/release-media/v0.1.95/changelog.png" width="720"></p>
The Electric Heater is now a furnace you have to light, and a machine sitting under another machine finally gets power.
### Improved
- **The Electric Heater warms up.** Cold, it gives no heat at all — the Vulcanizer above waits about ten seconds, then runs at ×3 straight away.
- **It has a screen.** Warm-up thermometer, energy reserve, and what it actually costs per tick.
- **You can read it without opening anything.** The coils glow brighter as they heat, and a fully warmed heater lets heat escape the seam with the machine above.
- **It costs more to run.** 6 EU/t and a 2400 EU buffer — one cold start plus one batch even with the cable cut. With nothing to heat it still costs nothing.
### Fixed
- **A machine under another machine no longer starves.** It used to take a little power and then freeze forever, while moving it anywhere else charged it instantly.
release
Ala Industrial 0.1.94 [NeoForge]
0.1.94+neoforge14 авг. 2026 г.7Minecraft: 26.2neoforge
Что нового
## 0.1.94
<p><img alt="Ala Industrial Minecraft mod: Charging Station screen showing stored energy, delivery rate and charging progress" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.94/release-media/v0.1.94/changelog.png" width="720"></p>
> **The Charging Station finally tells you what it is doing.** Right-click it and every number you used to guess at is on screen.
### New
- **A screen on the Charging Station.** Right-click shows stored energy, how fast it hands charge out, how many items it is filling, and the time left until everything is topped up.
- **The plate clicks.** Stepping on and stepping off each make a metal pressure-plate click, so you hear it engage while looking the other way. Standing on the plate still never opens the screen — step on, walk off, same as before.
### Fixed
- **Your dashboard stops reshuffling.** Generators putting out the same amount kept swapping rows every time you rejoined a world. They now hold one fixed order.
- **The Network Analyzer draws the same build the same way.** Scanning one setup twice could lay the highlight out differently, and the result depended on where in the world your base happened to stand.
- **The config file no longer lies about the hoe.** It said tilling was free. Tilling costs 50 EU, and has ever since it became a paid action.
release
Ala Industrial 0.1.94 [Fabric]
0.1.94+fabric14 авг. 2026 г.16Minecraft: 26.2fabric
Что нового
## 0.1.94
<p><img alt="Ala Industrial Minecraft mod: Charging Station screen showing stored energy, delivery rate and charging progress" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.94/release-media/v0.1.94/changelog.png" width="720"></p>
> **The Charging Station finally tells you what it is doing.** Right-click it and every number you used to guess at is on screen.
### New
- **A screen on the Charging Station.** Right-click shows stored energy, how fast it hands charge out, how many items it is filling, and the time left until everything is topped up.
- **The plate clicks.** Stepping on and stepping off each make a metal pressure-plate click, so you hear it engage while looking the other way. Standing on the plate still never opens the screen — step on, walk off, same as before.
### Fixed
- **Your dashboard stops reshuffling.** Generators putting out the same amount kept swapping rows every time you rejoined a world. They now hold one fixed order.
- **The Network Analyzer draws the same build the same way.** Scanning one setup twice could lay the highlight out differently, and the result depended on where in the world your base happened to stand.
- **The config file no longer lies about the hoe.** It said tilling was free. Tilling costs 50 EU, and has ever since it became a paid action.
release
Ala Industrial 0.1.93 [NeoForge]
0.1.93+neoforge13 авг. 2026 г.15Minecraft: 26.2neoforge
Что нового
## 0.1.93
<p><img alt="Ala Industrial Minecraft mod: animation of the Mob Repeller keeping hostile mobs away from chests at night" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.93/release-media/v0.1.93/changelog.webp" width="720"></p>
> **A machine that keeps the night away.** Wire it up and hostile mobs stop coming near your base.
### New
- **Mobs turn and run.** The Mob Repeller holds a zone clear of hostiles for as long as it has power — the way a creeper runs from a cat. Animals, villagers and calm neutral mobs are left alone.
- **You choose when it runs.** A lever switches the field off, and a running block lights the area like a torch.
- **See exactly what it covers.** The eye button in its screen draws the zone boundary in the world — visible to you alone, not to everyone on the server.
- **It grows with you.** Fill a Soul Vessel with mobs you kill yourself and drop it in: the block steps up from small to medium to large, 8 to 16 to 24 blocks of reach. A half-filled vessel is welcome too — the line under the slot says how many souls are still missing.
release
Ala Industrial 0.1.93 [Fabric]
0.1.93+fabric13 авг. 2026 г.40Minecraft: 26.2fabric
Что нового
## 0.1.93
<p><img alt="Ala Industrial Minecraft mod: animation of the Mob Repeller keeping hostile mobs away from chests at night" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.93/release-media/v0.1.93/changelog.webp" width="720"></p>
> **A machine that keeps the night away.** Wire it up and hostile mobs stop coming near your base.
### New
- **Mobs turn and run.** The Mob Repeller holds a zone clear of hostiles for as long as it has power — the way a creeper runs from a cat. Animals, villagers and calm neutral mobs are left alone.
- **You choose when it runs.** A lever switches the field off, and a running block lights the area like a torch.
- **See exactly what it covers.** The eye button in its screen draws the zone boundary in the world — visible to you alone, not to everyone on the server.
- **It grows with you.** Fill a Soul Vessel with mobs you kill yourself and drop it in: the block steps up from small to medium to large, 8 to 16 to 24 blocks of reach. A half-filled vessel is welcome too — the line under the slot says how many souls are still missing.
release
Ala Industrial 0.1.92 [NeoForge]
0.1.92+neoforge13 авг. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.92
<p><img alt="Ala Industrial Minecraft mod: two machines linked through a forked energy cable to four solar panels in the world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.92/release-media/v0.1.92/changelog.png" width="720"></p>
> **Thanks for the report on our Discord.** This release is built around it — power now splits fairly at a cable fork.
### Fixed
- **A fork no longer starves one machine.** With a weak source behind a fork — say *one solar panel feeding two machines* — every tick went to the same machine while the other sat dead. Which one won depended on **where you built**, and an extra cable on the corner only ever fixed it by luck.
- **A rare network freeze is gone.** A branch toward an already-full machine could keep stealing the packet meant for the hungry machine on the other branch. The result looked like a bug in the wire: *the line sat full, and nothing charged*.
### Changes
- The guide site's front page now shows **live download stats**, refreshed daily.
release
Ala Industrial 0.1.92 [Fabric]
0.1.92+fabric13 авг. 2026 г.19Minecraft: 26.2fabric
Что нового
## 0.1.92
<p><img alt="Ala Industrial Minecraft mod: two machines linked through a forked energy cable to four solar panels in the world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.92/release-media/v0.1.92/changelog.png" width="720"></p>
> **Thanks for the report on our Discord.** This release is built around it — power now splits fairly at a cable fork.
### Fixed
- **A fork no longer starves one machine.** With a weak source behind a fork — say *one solar panel feeding two machines* — every tick went to the same machine while the other sat dead. Which one won depended on **where you built**, and an extra cable on the corner only ever fixed it by luck.
- **A rare network freeze is gone.** A branch toward an already-full machine could keep stealing the packet meant for the hungry machine on the other branch. The result looked like a bug in the wire: *the line sat full, and nothing charged*.
### Changes
- The guide site's front page now shows **live download stats**, refreshed daily.
release
Ala Industrial 0.1.91 [NeoForge]
0.1.91+neoforge13 авг. 2026 г.18Minecraft: 26.2neoforge
Что нового
## 0.1.91
<p><img alt="Ala Industrial Minecraft mod: five storage chest tiers on display, from a plain wood chest up to the new Electrum Chest" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.91/release-media/v0.1.91/changelog.png" width="720"></p>
1 update in this release.
### New
- **Electrum Chest — the new top storage tier.** 81 slots in a single block, half again what the gold chest holds. Craft it with eight electrum ingots around a gold chest. The window shows six rows and scrolls to the rest, so shift-click still fills it down to the last slot. Put two side by side, facing the same way, and they merge into a 162-slot double — the largest storage in the mod.
release
Ala Industrial 0.1.91 [Fabric]
0.1.91+fabric13 авг. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.91
<p><img alt="Ala Industrial Minecraft mod: five storage chest tiers on display, from a plain wood chest up to the new Electrum Chest" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.91/release-media/v0.1.91/changelog.png" width="720"></p>
1 update in this release.
### New
- **Electrum Chest — the new top storage tier.** 81 slots in a single block, half again what the gold chest holds. Craft it with eight electrum ingots around a gold chest. The window shows six rows and scrolls to the rest, so shift-click still fills it down to the last slot. Put two side by side, facing the same way, and they merge into a 162-slot double — the largest storage in the mod.
release
Ala Industrial 0.1.90 [NeoForge]
0.1.90+neoforge12 авг. 2026 г.40Minecraft: 26.2neoforge
Что нового
## 0.1.90
<p><img alt="Ala Industrial Minecraft mod: creative inventory tab listing sorted blocks, items and tools in neat rows" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.90/release-media/v0.1.90/changelog.png" width="360"></p>
A housekeeping update for the things you touch daily: the creative tab, item pipes and the charging plate.
### Improved
- **The creative tab is sorted properly.** Energy, then storage, cables, machines, fluids, logistics, tools, upgrades, materials, blocks — instead of one long run.
- **Pipes obey your settings.** Configure one side and only what you configured happens; untouched sides are just route.
- **Cables and machines cost the server less.** A base with hundreds of cables and busy pipes runs lighter, and everything behaves exactly as before.
- **The config file is grouped into sections.** Your edits are kept, and a file written by a newer build is no longer applied silently.
### Fixed
- **Two chests joined by a pipe no longer swap items forever.** Nothing configured used to mean both ends took and gave at once.
- **The charging plate no longer makes your inventory stutter.** Same charging speed, far fewer updates per second.
- **Leaving a world no longer keeps it in memory.** Switching worlds in one session used to pile them up.
### Good to know
- If you had "extract from a chest into an unconfigured machine", give the machine's side an insert.
- Lowering a buffer size in the config now trims the charge of already-placed blocks when their chunk loads.
release
Ala Industrial 0.1.90 [Fabric]
0.1.90+fabric12 авг. 2026 г.41Minecraft: 26.2fabric
Что нового
## 0.1.90
<p><img alt="Ala Industrial Minecraft mod: creative inventory tab listing sorted blocks, items and tools in neat rows" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.90/release-media/v0.1.90/changelog.png" width="360"></p>
A housekeeping update for the things you touch daily: the creative tab, item pipes and the charging plate.
### Improved
- **The creative tab is sorted properly.** Energy, then storage, cables, machines, fluids, logistics, tools, upgrades, materials, blocks — instead of one long run.
- **Pipes obey your settings.** Configure one side and only what you configured happens; untouched sides are just route.
- **Cables and machines cost the server less.** A base with hundreds of cables and busy pipes runs lighter, and everything behaves exactly as before.
- **The config file is grouped into sections.** Your edits are kept, and a file written by a newer build is no longer applied silently.
### Fixed
- **Two chests joined by a pipe no longer swap items forever.** Nothing configured used to mean both ends took and gave at once.
- **The charging plate no longer makes your inventory stutter.** Same charging speed, far fewer updates per second.
- **Leaving a world no longer keeps it in memory.** Switching worlds in one session used to pile them up.
### Good to know
- If you had "extract from a chest into an unconfigured machine", give the machine's side an insert.
- Lowering a buffer size in the config now trims the charge of already-placed blocks when their chunk loads.
release
Ala Industrial 0.1.89 [NeoForge]
0.1.89+neoforge12 авг. 2026 г.23Minecraft: 26.2neoforge
Что нового
## 0.1.89
<p><img alt="Ala Industrial Minecraft mod: wind turbine rotors in wooden, reinforced and advanced grades floating above a desert canyon" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.89/release-media/v0.1.89/changelog.png" width="720"></p>
Wind mills and water mills can now be upgraded: the rotor and the wheel come in three grades.
### New
- **Reinforced rotor and wheel.** +25% power and about four times the service life.
- **Advanced rotor and wheel.** +50% power and nine times the service life of the wooden part.
- **Every grade is built from the one below it.** The wooden rotor goes in the middle of the reinforced recipe — no skipping a step.
- **The grade shows on the machine.** Upgraded blades and wheels look different, so you can read a farm's level from across the valley.
### Good to know
- A better part reaches a generator's output ceiling sooner, but never raises it. In peak wind all three grades cap out the same and only the service life still differs.
release
Ala Industrial 0.1.89 [Fabric]
0.1.89+fabric12 авг. 2026 г.28Minecraft: 26.2fabric
Что нового
## 0.1.89
<p><img alt="Ala Industrial Minecraft mod: wind turbine rotors in wooden, reinforced and advanced grades floating above a desert canyon" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.89/release-media/v0.1.89/changelog.png" width="720"></p>
Wind mills and water mills can now be upgraded: the rotor and the wheel come in three grades.
### New
- **Reinforced rotor and wheel.** +25% power and about four times the service life.
- **Advanced rotor and wheel.** +50% power and nine times the service life of the wooden part.
- **Every grade is built from the one below it.** The wooden rotor goes in the middle of the reinforced recipe — no skipping a step.
- **The grade shows on the machine.** Upgraded blades and wheels look different, so you can read a farm's level from across the valley.
### Good to know
- A better part reaches a generator's output ceiling sooner, but never raises it. In peak wind all three grades cap out the same and only the service life still differs.
release
Ala Industrial 0.1.88 [NeoForge]
0.1.88+neoforge12 авг. 2026 г.38Minecraft: 26.2neoforge
Что нового
## 0.1.88
<p><img alt="Ala Industrial Minecraft mod: animation of the Canning Machine standing on a path near grass and water" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.88/release-media/v0.1.88/changelog.webp" width="720"></p>
Food finally gets an industrial answer: one machine turns a drawer of leftovers into a single stack.
### New
- **Canning Machine — any food in, identical rations out.** Berries, bread, carrots, harvest
scraps: a dozen slots collapse into one.
- **Rations always stack together**, whatever they were made from. That is the whole point.
- **Empty cans** are crafted from tin plates and a glass pane, so tin finally has something to
spend itself on.
### Good to know
- A ration restores 8 hunger but does not hold you for long, and it is quicker to eat than
ordinary food.
- Rich food buys more rations than scraps, and canning always costs a little value — it is a
convenience, not free food.
- Side effects are lost in processing: a canned golden apple only feeds you.
- Hazardous food is refused — raw chicken, rotten flesh, poisonous potato, pufferfish, spider eye.
release
Ala Industrial 0.1.88 [Fabric]
0.1.88+fabric12 авг. 2026 г.29Minecraft: 26.2fabric
Что нового
## 0.1.88
<p><img alt="Ala Industrial Minecraft mod: animation of the Canning Machine standing on a path near grass and water" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.88/release-media/v0.1.88/changelog.webp" width="720"></p>
Food finally gets an industrial answer: one machine turns a drawer of leftovers into a single stack.
### New
- **Canning Machine — any food in, identical rations out.** Berries, bread, carrots, harvest
scraps: a dozen slots collapse into one.
- **Rations always stack together**, whatever they were made from. That is the whole point.
- **Empty cans** are crafted from tin plates and a glass pane, so tin finally has something to
spend itself on.
### Good to know
- A ration restores 8 hunger but does not hold you for long, and it is quicker to eat than
ordinary food.
- Rich food buys more rations than scraps, and canning always costs a little value — it is a
convenience, not free food.
- Side effects are lost in processing: a canned golden apple only feeds you.
- Hazardous food is refused — raw chicken, rotten flesh, poisonous potato, pufferfish, spider eye.
release
Ala Industrial 0.1.87 [NeoForge]
0.1.87+neoforge11 авг. 2026 г.26Minecraft: 26.2neoforge
Что нового
## 0.1.87
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.87/release-media/v0.1.87/changelog.jpeg" width="720"></p>
A fix release: the Compressor finally has a sound, machine hums no longer break on the first world load, and two tools stopped eating your right-clicks.
### New
- **The Compressor has a sound.** A dull mechanical thump while it presses, silence when it idles. The Mute Chip quiets it like any other machine.
### Fixed
- **Machine hums no longer break on the first world load.** A machine heard in the first seconds after a world loads used to sound ragged and broken up, then play fine after a rejoin. Fixed for every machine whose hum can greet you on the way in — macerator, generator, electric furnace, extractor, compressor, solar panels, water mill and the garden drone.
- **A flat Electric Drill no longer wastes your right-click.** With torches in your inventory, a drill out of charge swallowed the click even where a torch could not have gone anyway, so your off-hand item never fired. Where a torch can actually go, it still tells you the drill needs charging.
- **Diamond-tipped tools can be enchanted again**, and a flat Electric Hoe no longer eats a right-click on a block it cannot till.
### Improved
- **Guide site:** four new item pages — energy clots, mutation chips, flux thread and cloth, and the incubator's mutation products — plus corrected numbers and cleaner text in every language.
release
Ala Industrial 0.1.87 [Fabric]
0.1.87+fabric11 авг. 2026 г.28Minecraft: 26.2fabric
Что нового
## 0.1.87
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.87/release-media/v0.1.87/changelog.jpeg" width="720"></p>
A fix release: the Compressor finally has a sound, machine hums no longer break on the first world load, and two tools stopped eating your right-clicks.
### New
- **The Compressor has a sound.** A dull mechanical thump while it presses, silence when it idles. The Mute Chip quiets it like any other machine.
### Fixed
- **Machine hums no longer break on the first world load.** A machine heard in the first seconds after a world loads used to sound ragged and broken up, then play fine after a rejoin. Fixed for every machine whose hum can greet you on the way in — macerator, generator, electric furnace, extractor, compressor, solar panels, water mill and the garden drone.
- **A flat Electric Drill no longer wastes your right-click.** With torches in your inventory, a drill out of charge swallowed the click even where a torch could not have gone anyway, so your off-hand item never fired. Where a torch can actually go, it still tells you the drill needs charging.
- **Diamond-tipped tools can be enchanted again**, and a flat Electric Hoe no longer eats a right-click on a block it cannot till.
### Improved
- **Guide site:** four new item pages — energy clots, mutation chips, flux thread and cloth, and the incubator's mutation products — plus corrected numbers and cleaner text in every language.
release
Ala Industrial 0.1.86 [NeoForge]
0.1.86+neoforge11 авг. 2026 г.22Minecraft: 26.2neoforge
Что нового
## 0.1.86
<p><img alt="Ala Industrial Minecraft mod: double chests in three metal tiers standing beside a vanilla wooden chest on grass" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.86/release-media/v0.1.86/changelog.png" width="720"></p>
Chests now merge into double chests, and every chest tier gained a comparator output and waterlogging.
### New
- **Double chests.** Put two chests of the same tier side by side, facing the same way — they become one big chest. Iron gives 72 slots, silver 90, gold 108. Sneak while placing to keep them separate. Different tiers never merge.
- **Comparator support.** A comparator next to any chest now reads how full it is. A double chest reads as one, from either half.
- **Waterlogging.** Chests can be placed in water and stay waterlogged, just like the vanilla one.
### Improved
- The double chest's window shows six rows and scrolls to the rest, so it fits the screen at any GUI scale. Shift-click reaches the hidden rows too.
- Hoppers, droppers and pipes treat a double chest as one inventory: fill one half and items keep flowing into the other.
- Both halves open and close together, with a single sound from where they meet.
- A stock display frame on either half counts both.
release
Ala Industrial 0.1.86 [Fabric]
0.1.86+fabric11 авг. 2026 г.27Minecraft: 26.2fabric
Что нового
## 0.1.86
<p><img alt="Ala Industrial Minecraft mod: double chests in three metal tiers standing beside a vanilla wooden chest on grass" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.86/release-media/v0.1.86/changelog.png" width="720"></p>
Chests now merge into double chests, and every chest tier gained a comparator output and waterlogging.
### New
- **Double chests.** Put two chests of the same tier side by side, facing the same way — they become one big chest. Iron gives 72 slots, silver 90, gold 108. Sneak while placing to keep them separate. Different tiers never merge.
- **Comparator support.** A comparator next to any chest now reads how full it is. A double chest reads as one, from either half.
- **Waterlogging.** Chests can be placed in water and stay waterlogged, just like the vanilla one.
### Improved
- The double chest's window shows six rows and scrolls to the rest, so it fits the screen at any GUI scale. Shift-click reaches the hidden rows too.
- Hoppers, droppers and pipes treat a double chest as one inventory: fill one half and items keep flowing into the other.
- Both halves open and close together, with a single sound from where they meet.
- A stock display frame on either half counts both.
release
Ala Industrial 0.1.85 [NeoForge]
0.1.85+neoforge11 авг. 2026 г.25Minecraft: 26.2neoforge
Что нового
## 0.1.85
<p><img alt="Ala Industrial Minecraft mod: Energy Condenser with a glowing energy clot floating inside its frame in a forest" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.85/release-media/v0.1.85/changelog.png" width="720"></p>
Spare power stops going to waste — bank it, and turn it into machine upgrades.
### New
- **The Energy Condenser banks your surplus.** Wire it into a grid that makes more than it spends and it fills up on its own.
- **When you take the clot decides what you get.** 250,000 EU gives tier I, a million tier II, four million tier III — and pulling out early burns everything banked above that price.
- **It never steals from a working machine** and never drains your batteries. Only spare power reaches it.
- **Overclocker chips, in three tiers.** Made from clots, they slot into a machine's upgrade panel and shorten every operation it runs.
- **Speed has a price.** Each tier doubles the energy drawn per tick, and a low-voltage machine hits its ceiling sooner than a strong one.
- **Generators and storage refuse the chip.** Their upgrade arm stays locked, so a chip can never sit somewhere it would do nothing.
release
Ala Industrial 0.1.85 [Fabric]
0.1.85+fabric11 авг. 2026 г.26Minecraft: 26.2fabric
Что нового
## 0.1.85
<p><img alt="Ala Industrial Minecraft mod: Energy Condenser with a glowing energy clot floating inside its frame in a forest" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.85/release-media/v0.1.85/changelog.png" width="720"></p>
Spare power stops going to waste — bank it, and turn it into machine upgrades.
### New
- **The Energy Condenser banks your surplus.** Wire it into a grid that makes more than it spends and it fills up on its own.
- **When you take the clot decides what you get.** 250,000 EU gives tier I, a million tier II, four million tier III — and pulling out early burns everything banked above that price.
- **It never steals from a working machine** and never drains your batteries. Only spare power reaches it.
- **Overclocker chips, in three tiers.** Made from clots, they slot into a machine's upgrade panel and shorten every operation it runs.
- **Speed has a price.** Each tier doubles the energy drawn per tick, and a low-voltage machine hits its ceiling sooner than a strong one.
- **Generators and storage refuse the chip.** Their upgrade arm stays locked, so a chip can never sit somewhere it would do nothing.
release
Ala Industrial 0.1.84 [NeoForge]
0.1.84+neoforge10 авг. 2026 г.31Minecraft: 26.2neoforge
Что нового
## 0.1.84
<p><img alt="Ala Industrial Minecraft mod: Garden Drone Station GUI showing faded item hints and a No drone docked message" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.84/release-media/v0.1.84/changelog.png" width="720"></p>
Machines now show you what goes in their empty slots.
### Improved
- **Empty slots tell you what they want.** A faded picture of the needed item sits in the slot and disappears the moment you put something there.
- **Five machines got hints.** Polymerizer takes an oil bucket; the Pump takes a full bucket on top and an empty one below; the Galvanic Bath wants water; the Geothermal Generator wants lava.
- **The Garden Drone Station shows all three of its needs** at once — the drone, a hoe and bone meal — so an idle station explains itself.
- **Hints never cover a real item.** Put something in the slot and the hint is gone; take it out and the hint is back.
release
Ala Industrial 0.1.84 [Fabric]
0.1.84+fabric10 авг. 2026 г.59Minecraft: 26.2fabric
Что нового
## 0.1.84
<p><img alt="Ala Industrial Minecraft mod: Garden Drone Station GUI showing faded item hints and a No drone docked message" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.84/release-media/v0.1.84/changelog.png" width="720"></p>
Machines now show you what goes in their empty slots.
### Improved
- **Empty slots tell you what they want.** A faded picture of the needed item sits in the slot and disappears the moment you put something there.
- **Five machines got hints.** Polymerizer takes an oil bucket; the Pump takes a full bucket on top and an empty one below; the Galvanic Bath wants water; the Geothermal Generator wants lava.
- **The Garden Drone Station shows all three of its needs** at once — the drone, a hoe and bone meal — so an idle station explains itself.
- **Hints never cover a real item.** Put something in the slot and the hint is gone; take it out and the hint is back.
release
Ala Industrial 0.1.83 [NeoForge]
0.1.83+neoforge9 авг. 2026 г.27Minecraft: 26.2neoforge
Что нового
## 0.1.83
<p><img alt="Ala Industrial Minecraft mod: Distillation Column tower linked by pipes to fluid tanks in a desert oasis" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.83/release-media/v0.1.83/changelog.png" width="720"></p>
Crude oil finally has a refinery: a tower you stack by hand splits it into two new fuels.
### New
- **Distillation Column — a tower you build yourself.** Craft three column blocks, stack them on top of each other, and they lock together into a working 1×1×3 refinery.
- **One bucket of oil, two fluids out.** 1000 mB of crude gives 700 mB of diesel and 200 mB of fuel oil.
- **Each floor has its job.** Oil goes into the middle segment, diesel leaves through the top, fuel oil and power sit at the bottom.
- **A cold column warms up first.** Ten seconds of heating before the first run, then it keeps going while you feed it.
- **Crack fuel oil into diesel.** Pour fuel oil back into the intake and 1000 mB of it becomes 600 mB of diesel.
- **Coke builds up over time.** A fully fouled column stops until you right-click it with a wrench, which cleans it and hands you the coal.
- **Rectification Section.** An optional fourth block on top trims the losses: 750 mB of diesel per run instead of 700.
- **Take it apart without spilling.** Break any segment and the tower falls back into blocks — the base keeps the fluids that were inside.
release
Ala Industrial 0.1.83 [Fabric]
0.1.83+fabric9 авг. 2026 г.32Minecraft: 26.2fabric
Что нового
## 0.1.83
<p><img alt="Ala Industrial Minecraft mod: Distillation Column tower linked by pipes to fluid tanks in a desert oasis" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.83/release-media/v0.1.83/changelog.png" width="720"></p>
Crude oil finally has a refinery: a tower you stack by hand splits it into two new fuels.
### New
- **Distillation Column — a tower you build yourself.** Craft three column blocks, stack them on top of each other, and they lock together into a working 1×1×3 refinery.
- **One bucket of oil, two fluids out.** 1000 mB of crude gives 700 mB of diesel and 200 mB of fuel oil.
- **Each floor has its job.** Oil goes into the middle segment, diesel leaves through the top, fuel oil and power sit at the bottom.
- **A cold column warms up first.** Ten seconds of heating before the first run, then it keeps going while you feed it.
- **Crack fuel oil into diesel.** Pour fuel oil back into the intake and 1000 mB of it becomes 600 mB of diesel.
- **Coke builds up over time.** A fully fouled column stops until you right-click it with a wrench, which cleans it and hands you the coal.
- **Rectification Section.** An optional fourth block on top trims the losses: 750 mB of diesel per run instead of 700.
- **Take it apart without spilling.** Break any segment and the tower falls back into blocks — the base keeps the fluids that were inside.
release
Ala Industrial 0.1.82 [NeoForge]
0.1.82+neoforge9 авг. 2026 г.29Minecraft: 26.2neoforge
Что нового
## 0.1.82
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.82/release-media/v0.1.82/changelog.jpeg" width="720"></p>
A small patch: the Portable Fluid Tank and the Electric Shovel now do what they promise.
### Bug Fixes
- **Oil buckets go into the tank.** They used to spill on the ground beside it. Any fluid's bucket works now, not just water and lava.
- **The Electric Shovel makes paths again.** Right-click turns dirt into a path and puts out campfires.
release
Ala Industrial 0.1.82 [Fabric]
0.1.82+fabric9 авг. 2026 г.33Minecraft: 26.2fabric
Что нового
## 0.1.82
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.82/release-media/v0.1.82/changelog.jpeg" width="720"></p>
A small patch: the Portable Fluid Tank and the Electric Shovel now do what they promise.
### Bug Fixes
- **Oil buckets go into the tank.** They used to spill on the ground beside it. Any fluid's bucket works now, not just water and lava.
- **The Electric Shovel makes paths again.** Right-click turns dirt into a path and puts out campfires.
release
Ala Industrial 0.1.81 [NeoForge]
0.1.81+neoforge8 авг. 2026 г.32Minecraft: 26.2neoforge
Что нового
## 0.1.81
<p><img alt="Ala Industrial Minecraft mod: Diamond-Tipped Electric Hoe held by a player on a wooden platform in snow" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.81/release-media/v0.1.81/changelog.png" width="720"></p>
The Electric Hoe gets its diamond-tipped upgrade, and freshly tilled plots come out already watered.
### New
- **Diamond-Tipped Electric Hoe** — breaks faster than the base hoe, and every plot it tills starts fully watered, even far from water. Crops get a head start, and the soil will not dry back into dirt while you are still planting it.
- **Crafted from the hoe you already carry** — add diamond dust, cupronickel and lapis dust. Whatever charge was in the old hoe moves into the upgrade instead of being lost.
### Improved
- **The two hoes are easy to tell apart** — the upgrade carries a diamond blade, the plain one stays light.
### Fixed
- **The Electric Hoe now tills soil everywhere** — in some setups right-clicking the ground with it did nothing at all.
release
Ala Industrial 0.1.81 [Fabric]
0.1.81+fabric8 авг. 2026 г.22Minecraft: 26.2fabric
Что нового
## 0.1.81
<p><img alt="Ala Industrial Minecraft mod: Diamond-Tipped Electric Hoe held by a player on a wooden platform in snow" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.81/release-media/v0.1.81/changelog.png" width="720"></p>
The Electric Hoe gets its diamond-tipped upgrade, and freshly tilled plots come out already watered.
### New
- **Diamond-Tipped Electric Hoe** — breaks faster than the base hoe, and every plot it tills starts fully watered, even far from water. Crops get a head start, and the soil will not dry back into dirt while you are still planting it.
- **Crafted from the hoe you already carry** — add diamond dust, cupronickel and lapis dust. Whatever charge was in the old hoe moves into the upgrade instead of being lost.
### Improved
- **The two hoes are easy to tell apart** — the upgrade carries a diamond blade, the plain one stays light.
### Fixed
- **The Electric Hoe now tills soil everywhere** — in some setups right-clicking the ground with it did nothing at all.
release
Ala Industrial 0.1.80 [NeoForge]
0.1.80+neoforge8 авг. 2026 г.29Minecraft: 26.2neoforge
Что нового
## 0.1.80
<p><img alt="Ala Industrial Minecraft mod: Diamond-Tipped Electric Chainsaw held by a player in a snowy area" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.80/release-media/v0.1.80/changelog.png" width="720"></p>
The chainsaw gets a second tier, and powered tools finally charge in other mods' chargers.
### New
- **Diamond-Tipped Electric Chainsaw** — cuts noticeably faster than the plain saw, and sneak + right-click flips on Silk Touch so leaves drop as whole blocks instead of saplings. Switch it back off and saplings return, so you can still replant.
- **The charge comes with it.** Craft the upgrade from a charged chainsaw and the energy moves into the new tool.
### Fixed
- **Powered tools now charge in other mods' chargers.** The shovel, hoe, saber and chainsaw were invisible to them — put one in and nothing happened, while a drill in the same slot filled up fine.
- **Upgrading a drill no longer burns its charge.** A full drill used to come out of the craft at zero, quietly losing up to 10,000 EU. The energy now carries over.
- **Generator windows show the real output** on servers that run a changed energy multiplier — the reading used to be too low.
release
Ala Industrial 0.1.80 [Fabric]
0.1.80+fabric8 авг. 2026 г.31Minecraft: 26.2fabric
Что нового
## 0.1.80
<p><img alt="Ala Industrial Minecraft mod: Diamond-Tipped Electric Chainsaw held by a player in a snowy area" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.80/release-media/v0.1.80/changelog.png" width="720"></p>
The chainsaw gets a second tier, and powered tools finally charge in other mods' chargers.
### New
- **Diamond-Tipped Electric Chainsaw** — cuts noticeably faster than the plain saw, and sneak + right-click flips on Silk Touch so leaves drop as whole blocks instead of saplings. Switch it back off and saplings return, so you can still replant.
- **The charge comes with it.** Craft the upgrade from a charged chainsaw and the energy moves into the new tool.
### Fixed
- **Powered tools now charge in other mods' chargers.** The shovel, hoe, saber and chainsaw were invisible to them — put one in and nothing happened, while a drill in the same slot filled up fine.
- **Upgrading a drill no longer burns its charge.** A full drill used to come out of the craft at zero, quietly losing up to 10,000 EU. The energy now carries over.
- **Generator windows show the real output** on servers that run a changed energy multiplier — the reading used to be too low.
release
Ala Industrial 0.1.79 [NeoForge]
0.1.79+neoforge7 авг. 2026 г.31Minecraft: 26.2neoforge
Что нового
## 0.1.79
<p><img alt="Ala Industrial Minecraft mod: animation of a player holding the Electric Saber on a grassy hillside" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.79/release-media/v0.1.79/changelog.webp" width="720"></p>
A new powered weapon joins the line, and the guide site is now complete in Ukrainian.
### New
- **Electric Saber** — the first energy weapon of the mod. While the blade is lit it hits for **12 damage** (more than any vanilla sword), reaches **one block further**, and staggers what it hits with a brief jolt. Every swing costs 100 EU, so a full charge lasts about a hundred hits.
- **Shift-right-click switches the blade off.** A switched-off or empty saber spends no energy and swings like an ordinary sword — handy when you want to save the charge for the way home.
- The saber has **no durability and never breaks**: the bar under its icon is charge, not wear. It recharges anywhere the rest of the line does.
### Improved
- The **guide site is now fully translated into Ukrainian** — all 91 pages carry the same sections as the original instead of a short summary. Seven English pages that were missing a section got them back.
### Fixed
- Pets and the Teleporter: the guide claimed every pet stays behind on a jump. In practice only a pet that is sitting, leashed or being ridden stays — a free wolf or cat follows you on its own once it ends up more than 12 blocks away.
release
Ala Industrial 0.1.79 [Fabric]
0.1.79+fabric7 авг. 2026 г.42Minecraft: 26.2fabric
Что нового
## 0.1.79
<p><img alt="Ala Industrial Minecraft mod: animation of a player holding the Electric Saber on a grassy hillside" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.79/release-media/v0.1.79/changelog.webp" width="720"></p>
A new powered weapon joins the line, and the guide site is now complete in Ukrainian.
### New
- **Electric Saber** — the first energy weapon of the mod. While the blade is lit it hits for **12 damage** (more than any vanilla sword), reaches **one block further**, and staggers what it hits with a brief jolt. Every swing costs 100 EU, so a full charge lasts about a hundred hits.
- **Shift-right-click switches the blade off.** A switched-off or empty saber spends no energy and swings like an ordinary sword — handy when you want to save the charge for the way home.
- The saber has **no durability and never breaks**: the bar under its icon is charge, not wear. It recharges anywhere the rest of the line does.
### Improved
- The **guide site is now fully translated into Ukrainian** — all 91 pages carry the same sections as the original instead of a short summary. Seven English pages that were missing a section got them back.
### Fixed
- Pets and the Teleporter: the guide claimed every pet stays behind on a jump. In practice only a pet that is sitting, leashed or being ridden stays — a free wolf or cat follows you on its own once it ends up more than 12 blocks away.
release
Ala Industrial 0.1.78 [NeoForge]
0.1.78+neoforge7 авг. 2026 г.22Minecraft: 26.2neoforge
Что нового
# Changelog
## 0.1.78
<p><img alt="Ala Industrial Minecraft mod: animation of a Cable Breaker clamped onto a cable beside a machine on sand near water" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.78/release-media/v0.1.78/changelog.webp" width="720"></p>
A switch you can clamp onto a wire, so a line can be made safe without tearing the cabling out.
### New
- **Cable Breaker.** Right-click any laid cable with it to fit the switch, then right-click with an
empty hand to cut the line. Sneak + right-click takes it back off.
- **The wire shows the break.** An open breaker leaves a visible gap with two severed ends, and the
bare cable past it stops shocking — safe to work on.
### Fixed
- Teleport jumps now count toward **Consumed** in your profile. It used to read zero for anyone who
lives on the teleporter. Jumps still earn no mastery.
### Improved
- Every icon in the guide site's crafting cards is now a 3D render, vanilla ingredients included.
release
Ala Industrial 0.1.78 [Fabric]
0.1.78+fabric7 авг. 2026 г.28Minecraft: 26.2fabric
Что нового
# Changelog
## 0.1.78
<p><img alt="Ala Industrial Minecraft mod: animation of a Cable Breaker clamped onto a cable beside a machine on sand near water" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.78/release-media/v0.1.78/changelog.webp" width="720"></p>
A switch you can clamp onto a wire, so a line can be made safe without tearing the cabling out.
### New
- **Cable Breaker.** Right-click any laid cable with it to fit the switch, then right-click with an
empty hand to cut the line. Sneak + right-click takes it back off.
- **The wire shows the break.** An open breaker leaves a visible gap with two severed ends, and the
bare cable past it stops shocking — safe to work on.
### Fixed
- Teleport jumps now count toward **Consumed** in your profile. It used to read zero for anyone who
lives on the teleporter. Jumps still earn no mastery.
### Improved
- Every icon in the guide site's crafting cards is now a 3D render, vanilla ingredients included.
release
Ala Industrial 0.1.77 [NeoForge]
0.1.77+neoforge7 авг. 2026 г.23Minecraft: 26.2neoforge
Что нового
## 0.1.77
<p><img alt="Ala Industrial Minecraft mod: animation of a player holding a Battery and an Electric Drill, mining an ore block in a cave" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.77/release-media/v0.1.77/changelog.webp" width="720"></p>
Batteries finally hold power — charge them, carry them, pour them into your gear.
### New
- **Batteries hold 2,000 EU each.** Charge them in an energy store or by standing on the Charging Station.
- **Pour charge by hand.** Battery in one hand, tool in the other, right-click — 500 EU a click.
- **The basic energy store gained a discharge slot.** Drop a charged battery in and the energy flows back into your grid.
### Improved
- **Batteries stack by charge level.** Empty ones stack with empty, full with full, half-used sit apart — one glance shows what is charged.
- **A stack holds 16** — that is 32,000 EU in a single inventory slot.
- **Crafting no longer burns the charge.** Build a drill, chainsaw, shovel, hoe, energy pack, jetpack or Fluxweave armour out of charged batteries and it comes out already powered.
release
Ala Industrial 0.1.77 [Fabric]
0.1.77+fabric7 авг. 2026 г.32Minecraft: 26.2fabric
Что нового
## 0.1.77
<p><img alt="Ala Industrial Minecraft mod: animation of a player holding a Battery and an Electric Drill, mining an ore block in a cave" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.77/release-media/v0.1.77/changelog.webp" width="720"></p>
Batteries finally hold power — charge them, carry them, pour them into your gear.
### New
- **Batteries hold 2,000 EU each.** Charge them in an energy store or by standing on the Charging Station.
- **Pour charge by hand.** Battery in one hand, tool in the other, right-click — 500 EU a click.
- **The basic energy store gained a discharge slot.** Drop a charged battery in and the energy flows back into your grid.
### Improved
- **Batteries stack by charge level.** Empty ones stack with empty, full with full, half-used sit apart — one glance shows what is charged.
- **A stack holds 16** — that is 32,000 EU in a single inventory slot.
- **Crafting no longer burns the charge.** Build a drill, chainsaw, shovel, hoe, energy pack, jetpack or Fluxweave armour out of charged batteries and it comes out already powered.
release
Ala Industrial 0.1.76 [NeoForge]
0.1.76+neoforge7 авг. 2026 г.22Minecraft: 26.2neoforge
Что нового
## 0.1.76
<p><img alt="Ala Industrial Minecraft mod: Electrum Cable and Insulated Electrum Cable rows laid out for comparison in a snowy field" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.76/release-media/v0.1.76/changelog.png" width="720"></p>
The cable ladder finally reaches high voltage — and the top rung has no downside except its price.
### New
- **Electrum Cable — the first high-voltage wire.** Carries **192 EU/tick**, four times the gold cable.
- **It loses the least, too.** Half a percent per block, beating even the tin cable's six tenths. Every other wide wire pays for its width in losses; this one doesn't.
- **The price is the craft.** 8 electrum ingots + 4 diamond dusts = 3 cables. Electrum ingots finally have a use — the Alloy Smelter could make them, but nothing consumed them.
- **Insulated Electrum Cable** ships with it: same 192 EU/tick, half the loss, no shock. 6 bare cables + 3 rubber = 6 insulated.
- **Bare electrum bites hardest:** 10 damage against gold's 6. Wear the rubber version indoors.
- **The Teleporter Station feels it most.** Its half-million EU buffer now fills in roughly 2 minutes instead of 9 — as long as your generators can actually supply that much.
release
Ala Industrial 0.1.76 [Fabric]
0.1.76+fabric7 авг. 2026 г.24Minecraft: 26.2fabric
Что нового
## 0.1.76
<p><img alt="Ala Industrial Minecraft mod: Electrum Cable and Insulated Electrum Cable rows laid out for comparison in a snowy field" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.76/release-media/v0.1.76/changelog.png" width="720"></p>
The cable ladder finally reaches high voltage — and the top rung has no downside except its price.
### New
- **Electrum Cable — the first high-voltage wire.** Carries **192 EU/tick**, four times the gold cable.
- **It loses the least, too.** Half a percent per block, beating even the tin cable's six tenths. Every other wide wire pays for its width in losses; this one doesn't.
- **The price is the craft.** 8 electrum ingots + 4 diamond dusts = 3 cables. Electrum ingots finally have a use — the Alloy Smelter could make them, but nothing consumed them.
- **Insulated Electrum Cable** ships with it: same 192 EU/tick, half the loss, no shock. 6 bare cables + 3 rubber = 6 insulated.
- **Bare electrum bites hardest:** 10 damage against gold's 6. Wear the rubber version indoors.
- **The Teleporter Station feels it most.** Its half-million EU buffer now fills in roughly 2 minutes instead of 9 — as long as your generators can actually supply that much.
release
Ala Industrial 0.1.75 [NeoForge]
0.1.75+neoforge7 авг. 2026 г.27Minecraft: 26.2neoforge
Что нового
## 0.1.75
<p><img alt="Ala Industrial Minecraft mod: Reinforced Energy Storage block placed among sunflowers, showing blue and orange ports" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.75/release-media/v0.1.75/changelog.png" width="720"></p>
A bigger battery for your base, and teleporters that finally charge from one.
### New
- **Reinforced Energy Storage — five times the room.** Holds 100 000 EU against the Battery Box's 20 000, and moves 128 EU/t.
- **Built from the box you already have.** Battery Box in the centre, electrum ingots in the corners, advanced casings and circuits around it.
- **A slot that takes charge back.** The right slot drains a powered item into the block — come home with a full energy pack and hand it to the base.
- **You can tell the sockets apart.** Blue takes power in, orange gives it out.
### Fixed
- **Teleporters and charging stations charge from storage again.** Wire one to a battery box and it stayed empty forever, no matter how long you waited. Now it draws 12 EU/t.
- **Your bank keeps half for the machines.** A store only gives away what it holds above 50 %, so one teleporter can't drink the base dry. Want it filled outright? Put the store flush against it — that path has no limit.
release
Ala Industrial 0.1.75 [Fabric]
0.1.75+fabric7 авг. 2026 г.34Minecraft: 26.2fabric
Что нового
## 0.1.75
<p><img alt="Ala Industrial Minecraft mod: Reinforced Energy Storage block placed among sunflowers, showing blue and orange ports" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.75/release-media/v0.1.75/changelog.png" width="720"></p>
A bigger battery for your base, and teleporters that finally charge from one.
### New
- **Reinforced Energy Storage — five times the room.** Holds 100 000 EU against the Battery Box's 20 000, and moves 128 EU/t.
- **Built from the box you already have.** Battery Box in the centre, electrum ingots in the corners, advanced casings and circuits around it.
- **A slot that takes charge back.** The right slot drains a powered item into the block — come home with a full energy pack and hand it to the base.
- **You can tell the sockets apart.** Blue takes power in, orange gives it out.
### Fixed
- **Teleporters and charging stations charge from storage again.** Wire one to a battery box and it stayed empty forever, no matter how long you waited. Now it draws 12 EU/t.
- **Your bank keeps half for the machines.** A store only gives away what it holds above 50 %, so one teleporter can't drink the base dry. Want it filled outright? Put the store flush against it — that path has no limit.
release
Ala Industrial 0.1.74 [NeoForge]
0.1.74+neoforge6 авг. 2026 г.24Minecraft: 26.2neoforge
Что нового
## 0.1.74
<p><img alt="Ala Industrial Minecraft mod: Water Mill GUI showing a live Output: 1 EU/t reading with an arrow pointing to it" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.74/release-media/v0.1.74/changelog.png" width="720"></p>
The water mill now tells you how much it makes, and its wheel finally respects the blocks around it.
### New
- **See what the mill makes.** The screen shows `Output: N EU/t` while the wheel turns. Block part of the current and watch the number drop.
### Fixed
- **Water has to reach the wheel, not the block.** Pouring water around the visible wheel used to do nothing. The four cells around the wheel drive it now: above, below, and one on each side. Still up to 4 EU/t.
- **The wheel no longer spins through terrain.** Burying it in the ground or packing blocks against it kept it turning through solid rock. Now it hides and the screen reads "Blocked".
### Heads up
- Mills fed only from the sides or the back of the block, and wheels buried in terrain, need a quick rebuild — dig the wheel out and let the water run past it.
release
Ala Industrial 0.1.74 [Fabric]
0.1.74+fabric6 авг. 2026 г.31Minecraft: 26.2fabric
Что нового
## 0.1.74
<p><img alt="Ala Industrial Minecraft mod: Water Mill GUI showing a live Output: 1 EU/t reading with an arrow pointing to it" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.74/release-media/v0.1.74/changelog.png" width="720"></p>
The water mill now tells you how much it makes, and its wheel finally respects the blocks around it.
### New
- **See what the mill makes.** The screen shows `Output: N EU/t` while the wheel turns. Block part of the current and watch the number drop.
### Fixed
- **Water has to reach the wheel, not the block.** Pouring water around the visible wheel used to do nothing. The four cells around the wheel drive it now: above, below, and one on each side. Still up to 4 EU/t.
- **The wheel no longer spins through terrain.** Burying it in the ground or packing blocks against it kept it turning through solid rock. Now it hides and the screen reads "Blocked".
### Heads up
- Mills fed only from the sides or the back of the block, and wheels buried in terrain, need a quick rebuild — dig the wheel out and let the water run past it.
release
Ala Industrial 0.1.73 [NeoForge]
0.1.73+neoforge6 авг. 2026 г.27Minecraft: 26.2neoforge
Что нового
## 0.1.73
<p><img alt="Ala Industrial Minecraft mod: Wind Gauge readout showing 28 km/h wind speed at height Y 130 above a forest lake" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.73/release-media/v0.1.73/changelog.png" width="720"></p>
Wind now has a best height, and there is a tool to find it.
### New
- **Wind Gauge.** Sneak + right-click and it reads the wind where you stand — speed, weather, whether the sky is open. Cheap, no power, no circuits: build it before your first turbine.
### Changes
- **Turbines now care where you put them.** Wind builds towards the clouds, peaks in a narrow band just below them, and thins out above. Higher is no longer automatically better.
- **Heads up:** a turbine parked far above the clouds makes less power than it used to. Move it down into the windy band and it beats its old output.
### Fixed
- **The creative inventory no longer crashes** when another mod removes vanilla weapons or tools. Our items sat directly behind those neighbours; now they fall back to the end of the tab instead.
release
Ala Industrial 0.1.73 [Fabric]
0.1.73+fabric6 авг. 2026 г.29Minecraft: 26.2fabric
Что нового
## 0.1.73
<p><img alt="Ala Industrial Minecraft mod: Wind Gauge readout showing 28 km/h wind speed at height Y 130 above a forest lake" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.73/release-media/v0.1.73/changelog.png" width="720"></p>
Wind now has a best height, and there is a tool to find it.
### New
- **Wind Gauge.** Sneak + right-click and it reads the wind where you stand — speed, weather, whether the sky is open. Cheap, no power, no circuits: build it before your first turbine.
### Changes
- **Turbines now care where you put them.** Wind builds towards the clouds, peaks in a narrow band just below them, and thins out above. Higher is no longer automatically better.
- **Heads up:** a turbine parked far above the clouds makes less power than it used to. Move it down into the windy band and it beats its old output.
### Fixed
- **The creative inventory no longer crashes** when another mod removes vanilla weapons or tools. Our items sat directly behind those neighbours; now they fall back to the end of the tab instead.
release
Ala Industrial 0.1.72 [NeoForge]
0.1.72+neoforge6 авг. 2026 г.30Minecraft: 26.2neoforge
Что нового
## 0.1.72
<p><img alt="Ala Industrial Minecraft mod: Wind Turbine GUI showing a live Output: 2 EU/t reading with an arrow pointing to it" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.72/release-media/v0.1.72/changelog.png" width="720"></p>
Wind turbines now tell you how much power they make, and newer ores finally vein-mine in old worlds.
### New
- **Wind turbines show live output.** While the blades spin, the interface reads `Output: N EU/t`. When they stop, the row tells you why instead.
### Improved
- **The two turbine branches now play different roles.** The Sky Mill gives steady income in almost any weather, peaking at 12 EU/t. The Tempest Mill is the weakest under clear skies but reaches 21 EU/t in a thunderstorm.
- **Pumping no longer earns mastery.** Moving fluid around is not machine work — progress in the oil branch now comes from processing what you pumped, not from leaving a pump running.
### Fixed
- **Newer ores now vein-mine in worlds that already existed.** Sulfur was registered once per world, so a world created before sulfur existed never picked it up and mined one block at a time. Ores are re-checked every time you load a world now — old saves repair themselves, no commands needed, and any ore added later works the same way.
release
Ala Industrial 0.1.72 [Fabric]
0.1.72+fabric6 авг. 2026 г.31Minecraft: 26.2fabric
Что нового
## 0.1.72
<p><img alt="Ala Industrial Minecraft mod: Wind Turbine GUI showing a live Output: 2 EU/t reading with an arrow pointing to it" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.72/release-media/v0.1.72/changelog.png" width="720"></p>
Wind turbines now tell you how much power they make, and newer ores finally vein-mine in old worlds.
### New
- **Wind turbines show live output.** While the blades spin, the interface reads `Output: N EU/t`. When they stop, the row tells you why instead.
### Improved
- **The two turbine branches now play different roles.** The Sky Mill gives steady income in almost any weather, peaking at 12 EU/t. The Tempest Mill is the weakest under clear skies but reaches 21 EU/t in a thunderstorm.
- **Pumping no longer earns mastery.** Moving fluid around is not machine work — progress in the oil branch now comes from processing what you pumped, not from leaving a pump running.
### Fixed
- **Newer ores now vein-mine in worlds that already existed.** Sulfur was registered once per world, so a world created before sulfur existed never picked it up and mined one block at a time. Ores are re-checked every time you load a world now — old saves repair themselves, no commands needed, and any ore added later works the same way.
release
Ala Industrial 0.1.71 [NeoForge]
0.1.71+neoforge5 авг. 2026 г.25Minecraft: 26.2neoforge
Что нового
## 0.1.71
<p><img alt="Ala Industrial Minecraft mod: Electric Hoe held by a player standing beneath a giant red mushroom in a forest" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.71/release-media/v0.1.71/changelog.png" width="720"></p>
The powered tool line is complete, and the macerator now grinds a lot more than ore.
### New
- **Electric Hoe** — the fourth and last powered tool, after the drill, the saw and the shovel. Runs on energy instead of durability and never breaks.
- **Tills farmland on right-click** and cuts hay, leaves, sponge and moss faster than a diamond hoe. Both cost 50 EU; one charge is roughly 200 uses.
- **Out of power it still breaks blocks** at hand speed with every drop intact — but it will not till, and says so above your hotbar.
- **Renewable sand.** Cobblestone now grinds into sand, so a cobble farm becomes an endless supply of glass and concrete.
- **More out of what you already have:** a bone gives 4 bone meal instead of 3, a bone block 12 instead of 9, a blaze rod 3 powder instead of 2, sugar cane 2 sugar instead of 1.
- **Two things you could never undo before:** wool comes apart into 4 string, and sandstone crumbles into 4 sand.
release
Ala Industrial 0.1.71 [Fabric]
0.1.71+fabric5 авг. 2026 г.29Minecraft: 26.2fabric
Что нового
## 0.1.71
<p><img alt="Ala Industrial Minecraft mod: Electric Hoe held by a player standing beneath a giant red mushroom in a forest" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.71/release-media/v0.1.71/changelog.png" width="720"></p>
The powered tool line is complete, and the macerator now grinds a lot more than ore.
### New
- **Electric Hoe** — the fourth and last powered tool, after the drill, the saw and the shovel. Runs on energy instead of durability and never breaks.
- **Tills farmland on right-click** and cuts hay, leaves, sponge and moss faster than a diamond hoe. Both cost 50 EU; one charge is roughly 200 uses.
- **Out of power it still breaks blocks** at hand speed with every drop intact — but it will not till, and says so above your hotbar.
- **Renewable sand.** Cobblestone now grinds into sand, so a cobble farm becomes an endless supply of glass and concrete.
- **More out of what you already have:** a bone gives 4 bone meal instead of 3, a bone block 12 instead of 9, a blaze rod 3 powder instead of 2, sugar cane 2 sugar instead of 1.
- **Two things you could never undo before:** wool comes apart into 4 string, and sandstone crumbles into 4 sand.
release
Ala Industrial 0.1.70 [NeoForge]
0.1.70+neoforge5 авг. 2026 г.22Minecraft: 26.2neoforge
Что нового
## 0.1.70
<p><img alt="Ala Industrial Minecraft mod: a player holding the Electric Shovel beside a dug dirt trench near a wooden building" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.70/release-media/v0.1.70/changelog.png" width="720"></p>
A powered shovel for earthworks — the third tool in the line, after the drill and the saw.
### New
- **Electric Shovel** — runs on energy instead of durability and never breaks. One charge is roughly 500 blocks.
- **Moves dirt, sand and gravel faster than a diamond shovel.** Clay, snow and soul sand too.
- **Still a proper shovel.** Right-click grass for a dirt path, or a lit campfire to put it out — neither costs any energy.
- **Out of power, it keeps working.** A flat shovel digs at hand speed instead of stopping, with every drop intact.
- Charges anywhere the Electric Drill does: the Battery Box, a worn Energy Pack, or the Charging Station.
### Fixed
- The Electric Chainsaw no longer shows up twice in the guide book.
release
Ala Industrial 0.1.70 [Fabric]
0.1.70+fabric5 авг. 2026 г.22Minecraft: 26.2fabric
Что нового
## 0.1.70
<p><img alt="Ala Industrial Minecraft mod: a player holding the Electric Shovel beside a dug dirt trench near a wooden building" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.70/release-media/v0.1.70/changelog.png" width="720"></p>
A powered shovel for earthworks — the third tool in the line, after the drill and the saw.
### New
- **Electric Shovel** — runs on energy instead of durability and never breaks. One charge is roughly 500 blocks.
- **Moves dirt, sand and gravel faster than a diamond shovel.** Clay, snow and soul sand too.
- **Still a proper shovel.** Right-click grass for a dirt path, or a lit campfire to put it out — neither costs any energy.
- **Out of power, it keeps working.** A flat shovel digs at hand speed instead of stopping, with every drop intact.
- Charges anywhere the Electric Drill does: the Battery Box, a worn Energy Pack, or the Charging Station.
### Fixed
- The Electric Chainsaw no longer shows up twice in the guide book.
release
Ala Industrial 0.1.69 [NeoForge]
0.1.69+neoforge5 авг. 2026 г.21Minecraft: 26.2neoforge
Что нового
## 0.1.69
<p><img alt="Ala Industrial Minecraft mod: a player holding the Electric Chainsaw beside a tree trunk in a farm field" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.69/release-media/v0.1.69/changelog.png" width="720"></p>
A powered saw for wood — the drill's counterpart for trees.
### New
- **Electric Chainsaw** — a powered axe that runs on energy instead of durability and never breaks. One charge is roughly 333 blocks.
- **Fells trees faster than a diamond axe**, and clears leaves just as fast — no slow canopy after a quick trunk.
- **Out of power, it keeps working.** A flat chainsaw cuts at hand speed instead of stopping, with every drop intact.
- Charges anywhere the Electric Drill does: the Battery Box, a worn Energy Pack, or the Charging Station.
release
Ala Industrial 0.1.69 [Fabric]
0.1.69+fabric5 авг. 2026 г.33Minecraft: 26.2fabric
Что нового
## 0.1.69
<p><img alt="Ala Industrial Minecraft mod: a player holding the Electric Chainsaw beside a tree trunk in a farm field" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.69/release-media/v0.1.69/changelog.png" width="720"></p>
A powered saw for wood — the drill's counterpart for trees.
### New
- **Electric Chainsaw** — a powered axe that runs on energy instead of durability and never breaks. One charge is roughly 333 blocks.
- **Fells trees faster than a diamond axe**, and clears leaves just as fast — no slow canopy after a quick trunk.
- **Out of power, it keeps working.** A flat chainsaw cuts at hand speed instead of stopping, with every drop intact.
- Charges anywhere the Electric Drill does: the Battery Box, a worn Energy Pack, or the Charging Station.
release
Ala Industrial 0.1.68 [NeoForge]
0.1.68+neoforge5 авг. 2026 г.40Minecraft: 26.2neoforge
Что нового
## 0.1.68
<p><img alt="Ala Industrial Minecraft mod: animation of the Diamond-Tipped Electric Drill mining coal ore underground by torchlight" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.68/release-media/v0.1.68/changelog.webp" width="720"></p>
The Electric Drill gets a second tier — and it can pull ore out of the wall in one piece.
### New
- **Diamond-Tipped Electric Drill.** Digs noticeably faster than the plain drill, and still never wears out.
- **Silk Touch on a switch.** Sneak + right-click, and ore, glass and leaves come out as whole blocks.
- **Switch it back and ore doubles as usual.** Normal mode drops exactly what it always did, so the Macerator keeps paying off.
- **Made from the drill you already carry.** Diamond dust, invar and a silver gear turn it into the upgraded one.
release
Ala Industrial 0.1.68 [Fabric]
0.1.68+fabric5 авг. 2026 г.23Minecraft: 26.2fabric
Что нового
## 0.1.68
<p><img alt="Ala Industrial Minecraft mod: animation of the Diamond-Tipped Electric Drill mining coal ore underground by torchlight" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.68/release-media/v0.1.68/changelog.webp" width="720"></p>
The Electric Drill gets a second tier — and it can pull ore out of the wall in one piece.
### New
- **Diamond-Tipped Electric Drill.** Digs noticeably faster than the plain drill, and still never wears out.
- **Silk Touch on a switch.** Sneak + right-click, and ore, glass and leaves come out as whole blocks.
- **Switch it back and ore doubles as usual.** Normal mode drops exactly what it always did, so the Macerator keeps paying off.
- **Made from the drill you already carry.** Diamond dust, invar and a silver gear turn it into the upgraded one.
release
Ala Industrial 0.1.67 [NeoForge]
0.1.67+neoforge4 авг. 2026 г.79Minecraft: 26.2neoforge
Что нового
## 0.1.67
<p><img alt="Ala Industrial Minecraft mod: the Alloy Smelter with bronze, invar, cupronickel and electrum ingots framed above it" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.67/release-media/v0.1.67/changelog.png" width="720"></p>
One new machine: put metals in, get an alloy out.
### New
- **Alloy Smelter.** Three input slots and one result slot. Feed it metal, it hands you an alloy.
- **Four new metals:** bronze, invar, cupronickel and electrum. Bronze is the bulk one — 3 copper + 1 tin gives 2 bronze.
- **Any slot, any order.** Copper on top or copper at the bottom makes no difference; the smelter reads what you loaded, not where.
- **Metals from other mods count.** Copper, iron and gold from elsewhere in your pack go straight in.
Melting costs metal — you always get back fewer ingots than you put in.
release
Ala Industrial 0.1.67 [Fabric]
0.1.67+fabric4 авг. 2026 г.33Minecraft: 26.2fabric
Что нового
## 0.1.67
<p><img alt="Ala Industrial Minecraft mod: the Alloy Smelter with bronze, invar, cupronickel and electrum ingots framed above it" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.67/release-media/v0.1.67/changelog.png" width="720"></p>
One new machine: put metals in, get an alloy out.
### New
- **Alloy Smelter.** Three input slots and one result slot. Feed it metal, it hands you an alloy.
- **Four new metals:** bronze, invar, cupronickel and electrum. Bronze is the bulk one — 3 copper + 1 tin gives 2 bronze.
- **Any slot, any order.** Copper on top or copper at the bottom makes no difference; the smelter reads what you loaded, not where.
- **Metals from other mods count.** Copper, iron and gold from elsewhere in your pack go straight in.
Melting costs metal — you always get back fewer ingots than you put in.
release
Ala Industrial 0.1.66 [NeoForge]
0.1.66+neoforge4 авг. 2026 г.23Minecraft: 26.2neoforge
Что нового
## 0.1.66
<p><img alt="Ala Industrial Minecraft mod: animation of a player wearing a Jetpack standing on the Charging Station outdoors" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.66/release-media/v0.1.66/changelog.webp" width="720"></p>
One new block: step onto it and your gear charges itself.
### New
- **Charging Station.** A flat plate you stand on. Everything powered charges at once — tools in your bag, whatever is in your offhand, and worn gear like a Jetpack or a full Fluxweave set.
- **Nothing to open.** The lamps under your feet say it all: blue is charging, green means you are done, red means the station is out of power.
- **It banks power while you are away**, so the reserve is waiting when you get back.
- **A column of sparks** rises around you while it works — you can see it running from across the base.
Each item still charges at its usual speed. This is not a faster charger; it is one that does your whole kit at once, with no clicks.
release
Ala Industrial 0.1.66 [Fabric]
0.1.66+fabric4 авг. 2026 г.25Minecraft: 26.2fabric
Что нового
## 0.1.66
<p><img alt="Ala Industrial Minecraft mod: animation of a player wearing a Jetpack standing on the Charging Station outdoors" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.66/release-media/v0.1.66/changelog.webp" width="720"></p>
One new block: step onto it and your gear charges itself.
### New
- **Charging Station.** A flat plate you stand on. Everything powered charges at once — tools in your bag, whatever is in your offhand, and worn gear like a Jetpack or a full Fluxweave set.
- **Nothing to open.** The lamps under your feet say it all: blue is charging, green means you are done, red means the station is out of power.
- **It banks power while you are away**, so the reserve is waiting when you get back.
- **A column of sparks** rises around you while it works — you can see it running from across the base.
Each item still charges at its usual speed. This is not a faster charger; it is one that does your whole kit at once, with no clicks.
release
Ala Industrial 0.1.65 [NeoForge]
0.1.65+neoforge4 авг. 2026 г.23Minecraft: 26.2neoforge
Что нового
## 0.1.65
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.65/release-media/v0.1.65/changelog.jpeg" width="720"></p>
Battery boxes finally work as one bank, and the scythe tells you what it is worth.
### New
- **Scythes show their bonus chance.** Hover any scythe — from 5% on stone up to 35% on netherite. The bonus was always there; now you can see it.
### Fixed
- **A second battery box actually helps.** A fuller box tops up an emptier one until the two level out. Before, the second box sat empty forever.
- **Cable or flush, same behaviour.** Boxes wired together and boxes placed side by side now work the same way.
- **Machines still come first.** A running machine is powered before a neighbouring box, and once two boxes are level nothing keeps moving between them.
Long cable runs pay the usual transfer loss, so keeping boxes close together is cheaper.
release
Ala Industrial 0.1.65 [Fabric]
0.1.65+fabric4 авг. 2026 г.22Minecraft: 26.2fabric
Что нового
## 0.1.65
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.65/release-media/v0.1.65/changelog.jpeg" width="720"></p>
Battery boxes finally work as one bank, and the scythe tells you what it is worth.
### New
- **Scythes show their bonus chance.** Hover any scythe — from 5% on stone up to 35% on netherite. The bonus was always there; now you can see it.
### Fixed
- **A second battery box actually helps.** A fuller box tops up an emptier one until the two level out. Before, the second box sat empty forever.
- **Cable or flush, same behaviour.** Boxes wired together and boxes placed side by side now work the same way.
- **Machines still come first.** A running machine is powered before a neighbouring box, and once two boxes are level nothing keeps moving between them.
Long cable runs pay the usual transfer loss, so keeping boxes close together is cheaper.
release
Ala Industrial 0.1.64 [NeoForge]
0.1.64+neoforge3 авг. 2026 г.22Minecraft: 26.2neoforge
Что нового
## 0.1.64
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.64/release-media/v0.1.64/changelog.jpeg" width="720"></p>
The garden drone flies properly now — and you can finally hear it.
### New
- **The drone has a voice.** A quiet rotor loop follows it through the air, and goes silent the moment it lands.
- **Tilling sounds like tilling.** The drone plays the usual hoe sound as it turns a tile.
### Fixed
- **The drone no longer jumps.** It used to snap a block into the air on take-off and drop back down when it finished. Now it lifts off, crosses, settles, and holds a beat on the tile it works.
- **Torchflowers can be harvested.** Ripe torchflower crops were skipped by both the scythe and the drone. Not any more.
release
Ala Industrial 0.1.64 [Fabric]
0.1.64+fabric3 авг. 2026 г.27Minecraft: 26.2fabric
Что нового
## 0.1.64
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.64/release-media/v0.1.64/changelog.jpeg" width="720"></p>
The garden drone flies properly now — and you can finally hear it.
### New
- **The drone has a voice.** A quiet rotor loop follows it through the air, and goes silent the moment it lands.
- **Tilling sounds like tilling.** The drone plays the usual hoe sound as it turns a tile.
### Fixed
- **The drone no longer jumps.** It used to snap a block into the air on take-off and drop back down when it finished. Now it lifts off, crosses, settles, and holds a beat on the tile it works.
- **Torchflowers can be harvested.** Ripe torchflower crops were skipped by both the scythe and the drone. Not any more.
release
Ala Industrial 0.1.63 [NeoForge]
0.1.63+neoforge3 авг. 2026 г.34Minecraft: 26.2neoforge
Что нового
## 0.1.63
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.63/release-media/v0.1.63/changelog.jpeg" width="720"></p>
Farming gets a reason to reach for a better scythe, and the drone station stops eating hoes.
### New
- **Scythes now yield bonus seeds.** Harvesting a ripe crop with Shift held has a chance to drop one extra seed — 5% on stone, up to 35% on netherite. Gold is the lucky-but-fragile pick at 20%; wooden scythes give none.
- Works on wheat, carrots, potatoes and beetroot, and stacks with Fortune. Berries, cactus and sugar cane have no seed of their own, so they never roll the bonus.
### Improved
- **Machines accept materials from other tech mods.** Ingots, dusts, plates and ores from another mod now work in our recipes instead of only our own items, and the macerator's ore list was widened to match.
### Fixed
- **Hoes in the drone station now break instead of jamming.** A worn hoe used to freeze one point short of breaking and sat in the slot forever, quietly stopping the station from tilling and harvesting until you pulled it out by hand.
release
Ala Industrial 0.1.63 [Fabric]
0.1.63+fabric3 авг. 2026 г.27Minecraft: 26.2fabric
Что нового
## 0.1.63
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.63/release-media/v0.1.63/changelog.jpeg" width="720"></p>
Farming gets a reason to reach for a better scythe, and the drone station stops eating hoes.
### New
- **Scythes now yield bonus seeds.** Harvesting a ripe crop with Shift held has a chance to drop one extra seed — 5% on stone, up to 35% on netherite. Gold is the lucky-but-fragile pick at 20%; wooden scythes give none.
- Works on wheat, carrots, potatoes and beetroot, and stacks with Fortune. Berries, cactus and sugar cane have no seed of their own, so they never roll the bonus.
### Improved
- **Machines accept materials from other tech mods.** Ingots, dusts, plates and ores from another mod now work in our recipes instead of only our own items, and the macerator's ore list was widened to match.
### Fixed
- **Hoes in the drone station now break instead of jamming.** A worn hoe used to freeze one point short of breaking and sat in the slot forever, quietly stopping the station from tilling and harvesting until you pulled it out by hand.
release
Ala Industrial 0.1.62 [NeoForge]
0.1.62+neoforge2 авг. 2026 г.22Minecraft: 26.2neoforge
Что нового
## 0.1.62
<p><img alt="Ala Industrial Minecraft mod: animation of a Garden Drone flying over crop rows tended around its station" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.62/release-media/v0.1.62/changelog.webp" width="720"></p>
### Farms now look after themselves — park a drone on its station and walk away.
### New
- **Garden Drone Station.** A landing pad that puts a drone to work on the farmland around it. Slot in the drone, a hoe, seeds and bone meal, hook up power, and it takes over.
- **Four jobs, one machine.** It tills bare ground, plants seeds, feeds crops fertilizer and harvests them when ripe — four blocks in every direction from the pad.
- **The harvest lands in the station.** Nothing drops on the ground, so there is nothing to chase around the field.
- **The hoe is real equipment.** Tilling and harvesting wear it down a point at a time, and neither job runs without one.
### Improved
- **The station says why it stopped.** Out of seeds, out of fertilizer, no drone, no power — it names the reason instead of sitting there looking idle.
- **A full output never costs you a crop.** No room for the harvest? The crop is left growing until you make space.
- **It flies like a drone.** Lifts off, arcs across, settles onto the tile it is working, then heads home — and it picks from the nearest free tiles, so no two trips trace the same line.
release
Ala Industrial 0.1.62 [Fabric]
0.1.62+fabric2 авг. 2026 г.23Minecraft: 26.2fabric
Что нового
## 0.1.62
<p><img alt="Ala Industrial Minecraft mod: animation of a Garden Drone flying over crop rows tended around its station" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.62/release-media/v0.1.62/changelog.webp" width="720"></p>
### Farms now look after themselves — park a drone on its station and walk away.
### New
- **Garden Drone Station.** A landing pad that puts a drone to work on the farmland around it. Slot in the drone, a hoe, seeds and bone meal, hook up power, and it takes over.
- **Four jobs, one machine.** It tills bare ground, plants seeds, feeds crops fertilizer and harvests them when ripe — four blocks in every direction from the pad.
- **The harvest lands in the station.** Nothing drops on the ground, so there is nothing to chase around the field.
- **The hoe is real equipment.** Tilling and harvesting wear it down a point at a time, and neither job runs without one.
### Improved
- **The station says why it stopped.** Out of seeds, out of fertilizer, no drone, no power — it names the reason instead of sitting there looking idle.
- **A full output never costs you a crop.** No room for the harvest? The crop is left growing until you make space.
- **It flies like a drone.** Lifts off, arcs across, settles onto the tile it is working, then heads home — and it picks from the nearest free tiles, so no two trips trace the same line.
release
Ala Industrial 0.1.61 [NeoForge]
0.1.61+neoforge2 авг. 2026 г.32Minecraft: 26.2neoforge
Что нового
## 0.1.61
<p><img alt="Ala Industrial Minecraft mod: an Assembler with its recipe grid beside a Storage Module reading 1216 items in stock" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.61/release-media/v0.1.61/changelog.png" width="720"></p>
Automated crafting arrives: a machine that repeats a recipe for you, fed by a wall of storage.
### New
- **Assembler.** Give it a recipe and it crafts that item over and over for power, taking the parts from storage attached to the machine. Holds three recipes and switches between them.
- **Ingredient substitution.** Optional, per recipe: let it accept any matching material instead of the exact one you recorded.
- **Storage Module.** 27 slots each. Modules placed side by side merge into one store of up to 108 slots, and a row of them reads as a single cabinet.
- **Advanced Machine Casing and Advanced Circuit.** The mid-tier casing the Assembler is built from, plus a new rubber-based circuit that now goes into that casing.
release
Ala Industrial 0.1.61 [Fabric]
0.1.61+fabric2 авг. 2026 г.35Minecraft: 26.2fabric
Что нового
## 0.1.61
<p><img alt="Ala Industrial Minecraft mod: an Assembler with its recipe grid beside a Storage Module reading 1216 items in stock" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.61/release-media/v0.1.61/changelog.png" width="720"></p>
Automated crafting arrives: a machine that repeats a recipe for you, fed by a wall of storage.
### New
- **Assembler.** Give it a recipe and it crafts that item over and over for power, taking the parts from storage attached to the machine. Holds three recipes and switches between them.
- **Ingredient substitution.** Optional, per recipe: let it accept any matching material instead of the exact one you recorded.
- **Storage Module.** 27 slots each. Modules placed side by side merge into one store of up to 108 slots, and a row of them reads as a single cabinet.
- **Advanced Machine Casing and Advanced Circuit.** The mid-tier casing the Assembler is built from, plus a new rubber-based circuit that now goes into that casing.
release
Ala Industrial 0.1.60 [NeoForge]
0.1.60+neoforge31 июл. 2026 г.46Minecraft: 26.2neoforge
Что нового
## 0.1.60
<p><img alt="Ala Industrial Minecraft mod: two fluid tanks connected by a glass Fluid Pipe with water visibly flowing between them" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.60/release-media/v0.1.60/changelog.png" width="720"></p>
Pipes for liquids: water, lava and oil now travel between your tanks and machines on their own.
### New
- **Fluid Pipe** — moves any liquid between tanks, the pump and machines. Needs no power.
- **You can see what is inside.** The liquid shows through the glass in its own colour and flows along the line instead of appearing at the far end.
- **Set the sides with a wrench**, exactly as on the item pipe: the orange collar draws, the teal one pours.
- **One liquid per line.** Water and lava cannot share the same run.
- Recipe: 8 silver ingots around a block of glass = 8 pipes.
### Fixed
- **Item pipes work again** after a joint between two pipes is switched off with the wrench and back on. The line used to look whole but carry nothing.
- **Liquids no longer vanish or multiply** when moved to and from tanks belonging to other mods.
release
Ala Industrial 0.1.60 [Fabric]
0.1.60+fabric31 июл. 2026 г.58Minecraft: 26.2fabric
Что нового
## 0.1.60
<p><img alt="Ala Industrial Minecraft mod: two fluid tanks connected by a glass Fluid Pipe with water visibly flowing between them" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.60/release-media/v0.1.60/changelog.png" width="720"></p>
Pipes for liquids: water, lava and oil now travel between your tanks and machines on their own.
### New
- **Fluid Pipe** — moves any liquid between tanks, the pump and machines. Needs no power.
- **You can see what is inside.** The liquid shows through the glass in its own colour and flows along the line instead of appearing at the far end.
- **Set the sides with a wrench**, exactly as on the item pipe: the orange collar draws, the teal one pours.
- **One liquid per line.** Water and lava cannot share the same run.
- Recipe: 8 silver ingots around a block of glass = 8 pipes.
### Fixed
- **Item pipes work again** after a joint between two pipes is switched off with the wrench and back on. The line used to look whole but carry nothing.
- **Liquids no longer vanish or multiply** when moved to and from tanks belonging to other mods.
release
Ala Industrial 0.1.59 [NeoForge]
0.1.59+neoforge31 июл. 2026 г.28Minecraft: 26.2neoforge
Что нового
## 0.1.59
<p><img alt="Ala Industrial Minecraft mod: player wearing the full Fluxweave armour suit with the helmet closed over the head" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.59/release-media/v0.1.59/changelog.png" width="720"></p>
A new material line that ends in the mod's first powered armour.
### New
- **Fluxweave armour.** A four-piece suit that runs on stored power: breathe longer underwater, swim and run faster, land softer, and heal slowly while all four pieces are worn.
- **Galvanic Bath.** Plates fibre with silver to make flux thread — plain string or cotton both work. Thread is woven into cloth, cloth becomes the suit.
- **Step-up.** The leggings can walk you up a full block. Off by default, and the key is yours to pick.
### Improved
- **The suit now looks like a suit.** Sleeves reach the wrist and the helmet closes over the head, leaving only the mouth free.
release
Ala Industrial 0.1.59 [Fabric]
0.1.59+fabric31 июл. 2026 г.26Minecraft: 26.2fabric
Что нового
## 0.1.59
<p><img alt="Ala Industrial Minecraft mod: player wearing the full Fluxweave armour suit with the helmet closed over the head" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.59/release-media/v0.1.59/changelog.png" width="720"></p>
A new material line that ends in the mod's first powered armour.
### New
- **Fluxweave armour.** A four-piece suit that runs on stored power: breathe longer underwater, swim and run faster, land softer, and heal slowly while all four pieces are worn.
- **Galvanic Bath.** Plates fibre with silver to make flux thread — plain string or cotton both work. Thread is woven into cloth, cloth becomes the suit.
- **Step-up.** The leggings can walk you up a full block. Off by default, and the key is yours to pick.
### Improved
- **The suit now looks like a suit.** Sleeves reach the wrist and the helmet closes over the head, leaving only the mouth free.
release
Ala Industrial 0.1.58 [NeoForge]
0.1.58+neoforge30 июл. 2026 г.65Minecraft: 26.2neoforge
Что нового
## 0.1.58
<p><img alt="Ala Industrial Minecraft mod: cotton growing on trellises in a farmland row next to a pool of water" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.58/release-media/v0.1.58/changelog.png" width="720"></p>
Cotton is here — the first crop you farm instead of fight for.
### New
- **Cotton grows on a trellis.** Place the two-block trellis on watered farmland and right-click a seed onto it.
- **Picking never breaks the plant.** A right-click takes the cotton and leaves the bush standing, so it fills up again and again.
- **Seeds come from grass.** Clearing plains turns them up, the same way wheat seeds do, and every harvest gives some back.
- **Dry ground only pauses it.** Run out of water and the plant waits for you instead of dying.
- **Bone meal helps, within reason.** One use, one stage — it never skips a plant straight to ripe.
release
Ala Industrial 0.1.58 [Fabric]
0.1.58+fabric30 июл. 2026 г.36Minecraft: 26.2fabric
Что нового
## 0.1.58
<p><img alt="Ala Industrial Minecraft mod: cotton growing on trellises in a farmland row next to a pool of water" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.58/release-media/v0.1.58/changelog.png" width="720"></p>
Cotton is here — the first crop you farm instead of fight for.
### New
- **Cotton grows on a trellis.** Place the two-block trellis on watered farmland and right-click a seed onto it.
- **Picking never breaks the plant.** A right-click takes the cotton and leaves the bush standing, so it fills up again and again.
- **Seeds come from grass.** Clearing plains turns them up, the same way wheat seeds do, and every harvest gives some back.
- **Dry ground only pauses it.** Run out of water and the plant waits for you instead of dying.
- **Bone meal helps, within reason.** One use, one stage — it never skips a plant straight to ripe.
release
Ala Industrial 0.1.57 [NeoForge]
0.1.57+neoforge29 июл. 2026 г.50Minecraft: 26.2neoforge
Что нового
## 0.1.57
<p><img alt="Ala Industrial Minecraft mod: a bare cable run lifted on insulating stands of yellow wool, cyan wool, wood and pink wool" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.57/release-media/v0.1.57/changelog.png" width="720"></p>
Bare cable bites — now you can put something under it. Slip any wood, wool or glass beneath a live wire and it shields anyone walking past.
### New
- **Insulating stand under a bare cable.** Place any wood, wool or glass below a bare wire and it shields anyone walking past or standing underneath — and only softens the shock for someone on top of the wire.
- **The stand shows its real material.** The plate takes the exact wood, wool or glass you used, with its own shade — neighbouring segments join into one continuous board.
- **Glass protects best, wood sits in the middle, wool is the weakest.** Pick the material that matches your build and the safety you need.
- **Place it back by hand.** An empty-handed click on the wire returns the very same item you put down.
### Limits
- Stands do not fit on insulated cable (it already can't shock you) or on a segment wired straight down.
release
Ala Industrial 0.1.57 [Fabric]
0.1.57+fabric29 июл. 2026 г.28Minecraft: 26.2fabric
Что нового
## 0.1.57
<p><img alt="Ala Industrial Minecraft mod: a bare cable run lifted on insulating stands of yellow wool, cyan wool, wood and pink wool" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.57/release-media/v0.1.57/changelog.png" width="720"></p>
Bare cable bites — now you can put something under it. Slip any wood, wool or glass beneath a live wire and it shields anyone walking past.
### New
- **Insulating stand under a bare cable.** Place any wood, wool or glass below a bare wire and it shields anyone walking past or standing underneath — and only softens the shock for someone on top of the wire.
- **The stand shows its real material.** The plate takes the exact wood, wool or glass you used, with its own shade — neighbouring segments join into one continuous board.
- **Glass protects best, wood sits in the middle, wool is the weakest.** Pick the material that matches your build and the safety you need.
- **Place it back by hand.** An empty-handed click on the wire returns the very same item you put down.
### Limits
- Stands do not fit on insulated cable (it already can't shock you) or on a segment wired straight down.
release
Ala Industrial 0.1.56 [NeoForge]
0.1.56+neoforge29 июл. 2026 г.36Minecraft: 26.2neoforge
Что нового
## 0.1.56
<p><img alt="Ala Industrial Minecraft mod: animation of a bare Copper Cable shocking a player standing beside it near water" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.56/release-media/v0.1.56/changelog.webp" width="720"></p>
Bare wiring bites, and rubber is what stops it — so this update reprices the sulfur behind that rubber and tidies up the machine that makes it.
### Changes
- **Vulcanizing now costs four sulfur dust** per operation instead of one. Sulfur is the real price of every insulated cable you run.
- **Heat is how you stretch it.** The same four dust give 1 rubber on a campfire, 2 on lava or a magma block, 3 under an Electric Heater.
- The Vulcanizer no longer starts on a partial batch — it says what is missing instead of going quiet.
### Fixed
- **Vulcanizer interface.** Items sat a pixel off their slot frames, the status line ran into the inventory label, and hovering the progress arrow stopped offering recipes. All three are back in order.
- The redundant "Ready" caption is gone — a filling arrow and a lit heat icon already say it.
### Wiring, in case you missed it
- **A live bare cable hurts.** Only a stretch actually carrying power shocks you, and it reaches half a block — put a solid block between you and the wire and you are safe.
- **Insulated cable never shocks you**, and it loses half as much energy along the way.
- That is the whole chain in one line: sulfur makes rubber, rubber makes insulation, insulation keeps your hands on the build instead of on the respawn screen.
release
Ala Industrial 0.1.56 [Fabric]
0.1.56+fabric29 июл. 2026 г.38Minecraft: 26.2fabric
Что нового
## 0.1.56
<p><img alt="Ala Industrial Minecraft mod: animation of a bare Copper Cable shocking a player standing beside it near water" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.56/release-media/v0.1.56/changelog.webp" width="720"></p>
Bare wiring bites, and rubber is what stops it — so this update reprices the sulfur behind that rubber and tidies up the machine that makes it.
### Changes
- **Vulcanizing now costs four sulfur dust** per operation instead of one. Sulfur is the real price of every insulated cable you run.
- **Heat is how you stretch it.** The same four dust give 1 rubber on a campfire, 2 on lava or a magma block, 3 under an Electric Heater.
- The Vulcanizer no longer starts on a partial batch — it says what is missing instead of going quiet.
### Fixed
- **Vulcanizer interface.** Items sat a pixel off their slot frames, the status line ran into the inventory label, and hovering the progress arrow stopped offering recipes. All three are back in order.
- The redundant "Ready" caption is gone — a filling arrow and a lit heat icon already say it.
### Wiring, in case you missed it
- **A live bare cable hurts.** Only a stretch actually carrying power shocks you, and it reaches half a block — put a solid block between you and the wire and you are safe.
- **Insulated cable never shocks you**, and it loses half as much energy along the way.
- That is the whole chain in one line: sulfur makes rubber, rubber makes insulation, insulation keeps your hands on the build instead of on the respawn screen.
release
Ala Industrial 0.1.55 [NeoForge]
0.1.55+neoforge29 июл. 2026 г.41Minecraft: 26.2neoforge
Что нового
## 0.1.55
<p><img alt="Ala Industrial Minecraft mod: the Vulcanizer stacked on an Electric Heater, smoke rising above a desert village" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.55/release-media/v0.1.55/changelog.png" width="720"></p>
Rubber is no longer something you bake in a furnace — it now takes two ingredients, a machine, a heat source, and a new ore to go find.
### New
- **Sulfur ore** generates underground and grinds into sulfur dust — half of every batch of rubber.
- **The Vulcanizer** combines raw rubber and sulfur dust into rubber. It needs EU and a heat source directly below it.
- **The Electric Heater** is the strongest heat source there is: it triples what the machine above it produces.
- **Insulated cables** for tin, copper and gold — rubber halves the energy they lose over distance.
### Improved
- Heat quality decides your yield: a campfire gives 1 rubber, lava or a magma block 2, an Electric Heater 3. Swapping the source mid-batch restarts it without eating your ingredients.
- Insulating is a batch job now: 3 bare cables + 3 rubber + 3 bare cables gives 6 insulated cables — half the rubber per cable.
### Fixed
- Long cable runs no longer swallow the whole flow — losses ramp up smoothly and every packet delivers at least 1 EU.
release
Ala Industrial 0.1.55 [Fabric]
0.1.55+fabric29 июл. 2026 г.27Minecraft: 26.2fabric
Что нового
## 0.1.55
<p><img alt="Ala Industrial Minecraft mod: the Vulcanizer stacked on an Electric Heater, smoke rising above a desert village" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.55/release-media/v0.1.55/changelog.png" width="720"></p>
Rubber is no longer something you bake in a furnace — it now takes two ingredients, a machine, a heat source, and a new ore to go find.
### New
- **Sulfur ore** generates underground and grinds into sulfur dust — half of every batch of rubber.
- **The Vulcanizer** combines raw rubber and sulfur dust into rubber. It needs EU and a heat source directly below it.
- **The Electric Heater** is the strongest heat source there is: it triples what the machine above it produces.
- **Insulated cables** for tin, copper and gold — rubber halves the energy they lose over distance.
### Improved
- Heat quality decides your yield: a campfire gives 1 rubber, lava or a magma block 2, an Electric Heater 3. Swapping the source mid-batch restarts it without eating your ingredients.
- Insulating is a batch job now: 3 bare cables + 3 rubber + 3 bare cables gives 6 insulated cables — half the rubber per cable.
### Fixed
- Long cable runs no longer swallow the whole flow — losses ramp up smoothly and every packet delivers at least 1 EU.
release
Ala Industrial 0.1.54 [NeoForge]
0.1.54+neoforge28 июл. 2026 г.23Minecraft: 26.2neoforge
Что нового
## 0.1.54
<p><img alt="Ala Industrial Minecraft mod: a baby zombie wearing a Jetpack with a properly textured chest at dusk" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.54/release-media/v0.1.54/changelog.png" width="720"></p>
A small fix-up patch: baby mobs in jetpacks, smoother wind mill audio, and a more honest guide.
### Bug Fixes
- **Baby mobs wearing the jetpack** no longer show a pink-and-black missing texture on their chest — baby-zombies, piglins and villagers now get proper textures in both states.
- **The wind mill's running sound** is preloaded, so on first world entry its loop starts cleanly instead of stuttering.
- **The in-game guide** stopped lying: ore yields, metal uses, machine slots, component recipes, teleporter charge time and the cable/windmill formulas now match what the game actually does.
### Internal
- More of the mod's internal code is now covered by automated mutation testing.
- Corrected understated oil-deposit volume figures in the design notes (no worldgen change).
release
Ala Industrial 0.1.54 [Fabric]
0.1.54+fabric28 июл. 2026 г.26Minecraft: 26.2fabric
Что нового
## 0.1.54
<p><img alt="Ala Industrial Minecraft mod: a baby zombie wearing a Jetpack with a properly textured chest at dusk" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.54/release-media/v0.1.54/changelog.png" width="720"></p>
A small fix-up patch: baby mobs in jetpacks, smoother wind mill audio, and a more honest guide.
### Bug Fixes
- **Baby mobs wearing the jetpack** no longer show a pink-and-black missing texture on their chest — baby-zombies, piglins and villagers now get proper textures in both states.
- **The wind mill's running sound** is preloaded, so on first world entry its loop starts cleanly instead of stuttering.
- **The in-game guide** stopped lying: ore yields, metal uses, machine slots, component recipes, teleporter charge time and the cable/windmill formulas now match what the game actually does.
### Internal
- More of the mod's internal code is now covered by automated mutation testing.
- Corrected understated oil-deposit volume figures in the design notes (no worldgen change).
release
Ala Industrial 0.1.53 [NeoForge]
0.1.53+neoforge28 июл. 2026 г.32Minecraft: 26.2neoforge
Что нового
## 0.1.53
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.53/release-media/v0.1.53/changelog.jpeg" width="720"></p>
Power lines route more fairly now, and batteries stop leaking their own charge back into themselves.
### Fixed
- **Power flows toward what needs it**, not just away from the source — a generator no longer walls off everything behind it on the same line, even when it's the only one running.
- **A cable junction splits fairly** between both branches based on how much room each has, instead of always favoring whichever one gets served first.
- **A battery wired in and out of the same network** no longer drinks back its own power — it charges what's downstream instead of leaking in a loop.
release
Ala Industrial 0.1.53 [Fabric]
0.1.53+fabric28 июл. 2026 г.37Minecraft: 26.2fabric
Что нового
## 0.1.53
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.53/release-media/v0.1.53/changelog.jpeg" width="720"></p>
Power lines route more fairly now, and batteries stop leaking their own charge back into themselves.
### Fixed
- **Power flows toward what needs it**, not just away from the source — a generator no longer walls off everything behind it on the same line, even when it's the only one running.
- **A cable junction splits fairly** between both branches based on how much room each has, instead of always favoring whichever one gets served first.
- **A battery wired in and out of the same network** no longer drinks back its own power — it charges what's downstream instead of leaking in a loop.
release
Ala Industrial 0.1.52 [NeoForge]
0.1.52+neoforge27 июл. 2026 г.70Minecraft: 26.2neoforge
Что нового
## 0.1.52
<p><img alt="Ala Industrial Minecraft mod: a small oil lake pooled on the grassy surface next to a river" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.52/release-media/v0.1.52/changelog.png" width="720"></p>
Oil arrives — the mod's first liquid: hunt it down, refine it into rubber, and try not to drown in it.
### New
- **Oil is out there.** Black pools on the surface, lakes underground, and rare geysers blasting it into the air. Every deposit runs dry — drain it and go find the next.
- **A geyser is a way down.** A one-block shaft under the spout drops almost to bedrock, into a dome flooded with oil.
- **Do not fall in.** You sink, you drown, the screen goes black with droplets. Hold jump to crawl back out.
- **It burns.** One flame near a pool and the whole thing goes up. Lava next to it does nothing.
- **Oil to rubber.** The new Polymerizer boils oil into raw rubber; any furnace smelts that into rubber.
- **New advancement: "Black Gold"** — your first bucket of oil. The guide book has an Oil chapter to go with it.
release
Ala Industrial 0.1.52 [Fabric]
0.1.52+fabric27 июл. 2026 г.32Minecraft: 26.2fabric
Что нового
## 0.1.52
<p><img alt="Ala Industrial Minecraft mod: a small oil lake pooled on the grassy surface next to a river" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.52/release-media/v0.1.52/changelog.png" width="720"></p>
Oil arrives — the mod's first liquid: hunt it down, refine it into rubber, and try not to drown in it.
### New
- **Oil is out there.** Black pools on the surface, lakes underground, and rare geysers blasting it into the air. Every deposit runs dry — drain it and go find the next.
- **A geyser is a way down.** A one-block shaft under the spout drops almost to bedrock, into a dome flooded with oil.
- **Do not fall in.** You sink, you drown, the screen goes black with droplets. Hold jump to crawl back out.
- **It burns.** One flame near a pool and the whole thing goes up. Lava next to it does nothing.
- **Oil to rubber.** The new Polymerizer boils oil into raw rubber; any furnace smelts that into rubber.
- **New advancement: "Black Gold"** — your first bucket of oil. The guide book has an Oil chapter to go with it.
release
Ala Industrial 0.1.51 [NeoForge]
0.1.51+neoforge26 июл. 2026 г.31Minecraft: 26.2neoforge
Что нового
## 0.1.51
<p><img alt="Ala Industrial Minecraft mod: animation of the Incubator glowing green as an item spins inside its glass dome at night" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.51/release-media/v0.1.51/changelog.webp" width="720"></p>
A new machine copies items and turns them into new materials, and a pipe can now put what it made back into it, so it keeps going on its own.
### New
- **The Incubator** — place the base, put any glass on top and the glass becomes a dome. The item floats and spins inside while the emitter showers it with particles; coloured glass tints the dome, and you get that exact block back when you take it apart.
- **A chip decides what it does.** Transformation trades an item for an equal one from another family (lapis for redstone, sapling for sapling), duplication gives you a second one, creation irradiates ordinary items into new materials. Each chip explains itself on hover, with the numbers behind Shift.
- **Uranium is the fuel** — one ingot is taken the moment you drop it in and powers three attempts, then burns out into depleted uranium. A failed roll still costs you the item.
- **Every success rolls a rarity,** Common through Legendary. A graded item mutates more readily next time, but the bonus is spent when it does — no legendary can be farmed.
- **The screen says why it is idle:** no dome, no chip, no recipe for that item, out of uranium, or the result slot is full.
- **A pipe can put a machine's own result back into it.** Take the finished item from one side, drop it into the input on another — two pipes and a wrench, and the duplication runs without you.
### Fixed
- **Pipes no longer pretend to connect to a machine's front.** That face never accepted automation, yet a pipe would join it and silently move nothing; it now refuses the face, so the mistake shows itself at once.
- **Sawmill recipe tabs have names** — "Sawmill: Planks" through "Sawmill: Stairs", instead of four tabs all called "Sawmill".
release
Ala Industrial 0.1.51 [Fabric]
0.1.51+fabric26 июл. 2026 г.37Minecraft: 26.2fabric
Что нового
## 0.1.51
<p><img alt="Ala Industrial Minecraft mod: animation of the Incubator glowing green as an item spins inside its glass dome at night" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.51/release-media/v0.1.51/changelog.webp" width="720"></p>
A new machine copies items and turns them into new materials, and a pipe can now put what it made back into it, so it keeps going on its own.
### New
- **The Incubator** — place the base, put any glass on top and the glass becomes a dome. The item floats and spins inside while the emitter showers it with particles; coloured glass tints the dome, and you get that exact block back when you take it apart.
- **A chip decides what it does.** Transformation trades an item for an equal one from another family (lapis for redstone, sapling for sapling), duplication gives you a second one, creation irradiates ordinary items into new materials. Each chip explains itself on hover, with the numbers behind Shift.
- **Uranium is the fuel** — one ingot is taken the moment you drop it in and powers three attempts, then burns out into depleted uranium. A failed roll still costs you the item.
- **Every success rolls a rarity,** Common through Legendary. A graded item mutates more readily next time, but the bonus is spent when it does — no legendary can be farmed.
- **The screen says why it is idle:** no dome, no chip, no recipe for that item, out of uranium, or the result slot is full.
- **A pipe can put a machine's own result back into it.** Take the finished item from one side, drop it into the input on another — two pipes and a wrench, and the duplication runs without you.
### Fixed
- **Pipes no longer pretend to connect to a machine's front.** That face never accepted automation, yet a pipe would join it and silently move nothing; it now refuses the face, so the mistake shows itself at once.
- **Sawmill recipe tabs have names** — "Sawmill: Planks" through "Sawmill: Stairs", instead of four tabs all called "Sawmill".
release
Ala Industrial 0.1.50 [NeoForge]
0.1.50+neoforge25 июл. 2026 г.40Minecraft: 26.2neoforge
Что нового
## 0.1.50
<p><img alt="Ala Industrial Minecraft mod: player holding the Forge Hammer on a floor of Machine Casing and plating blocks, metal plates framed on the wall" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.50/release-media/v0.1.50/changelog.png" width="720"></p>
Metal chains no longer end at the ingot — plates are here, and machines are built from them.
### New
- **Eight metal plates:** copper, gold, iron, tin, silver, nickel, uranium and tempered iron.
- **Forge Hammer** — the early hand path. Hammer plus an ingot on the grid gives a plate; the hammer stays in the grid and loses one durability each time (about 128 plates, repaired with an iron ingot).
- **Plates in bulk** from the Compressor — one ingot per plate for 260 EU. A spare plate grinds back into dust.
- **Machine Casing** — eight iron plates, the part every machine is now built on.
- **Two plating blocks:** Silver Plating and Tempered Iron Plating, four plates each. Both uncraft back into plates with no loss.
### Changed
- **Machines craft from the casing.** The Macerator, Extractor and Compressor now take a casing, their own defining part and an electronic circuit instead of bare stone: ingot → plate → casing → machine. Machines you already placed keep working, and generators are untouched.
### Improved
- **The guide book is fully translated into all 20 languages** — no English placeholders left in any locale.
release
Ala Industrial 0.1.50 [Fabric]
0.1.50+fabric25 июл. 2026 г.28Minecraft: 26.2fabric
Что нового
## 0.1.50
<p><img alt="Ala Industrial Minecraft mod: player holding the Forge Hammer on a floor of Machine Casing and plating blocks, metal plates framed on the wall" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.50/release-media/v0.1.50/changelog.png" width="720"></p>
Metal chains no longer end at the ingot — plates are here, and machines are built from them.
### New
- **Eight metal plates:** copper, gold, iron, tin, silver, nickel, uranium and tempered iron.
- **Forge Hammer** — the early hand path. Hammer plus an ingot on the grid gives a plate; the hammer stays in the grid and loses one durability each time (about 128 plates, repaired with an iron ingot).
- **Plates in bulk** from the Compressor — one ingot per plate for 260 EU. A spare plate grinds back into dust.
- **Machine Casing** — eight iron plates, the part every machine is now built on.
- **Two plating blocks:** Silver Plating and Tempered Iron Plating, four plates each. Both uncraft back into plates with no loss.
### Changed
- **Machines craft from the casing.** The Macerator, Extractor and Compressor now take a casing, their own defining part and an electronic circuit instead of bare stone: ingot → plate → casing → machine. Machines you already placed keep working, and generators are untouched.
### Improved
- **The guide book is fully translated into all 20 languages** — no English placeholders left in any locale.
release
Ala Industrial 0.1.49 [NeoForge]
0.1.49+neoforge25 июл. 2026 г.24Minecraft: 26.2neoforge
Что нового
## 0.1.49
<p><img alt="Ala Industrial Minecraft mod: Sawmill connected by an item pipe to a wooden crate holding a large stack of sticks" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.49/release-media/v0.1.49/changelog.png" width="720"></p>
Meet the Sawmill — turn any wood into planks, sticks, slabs or stairs, with better yields than the crafting table.
### New
- **Sawmill.** A powered machine that saws wood into planks, sticks, slabs or stairs — pick the mode right in its interface. Every wood keeps its own kind.
- **Better yields than by hand.** An oak log gives 6 planks instead of 4, or 18 sticks — and it's the cheapest machine to run.
- **Craft it** from iron, planks, silver and an electronic circuit. It comes with its own advancement and recipe-viewer categories.
release
Ala Industrial 0.1.49 [Fabric]
0.1.49+fabric25 июл. 2026 г.30Minecraft: 26.2fabric
Что нового
## 0.1.49
<p><img alt="Ala Industrial Minecraft mod: Sawmill connected by an item pipe to a wooden crate holding a large stack of sticks" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.49/release-media/v0.1.49/changelog.png" width="720"></p>
Meet the Sawmill — turn any wood into planks, sticks, slabs or stairs, with better yields than the crafting table.
### New
- **Sawmill.** A powered machine that saws wood into planks, sticks, slabs or stairs — pick the mode right in its interface. Every wood keeps its own kind.
- **Better yields than by hand.** An oak log gives 6 planks instead of 4, or 18 sticks — and it's the cheapest machine to run.
- **Craft it** from iron, planks, silver and an electronic circuit. It comes with its own advancement and recipe-viewer categories.
release
Ala Industrial 0.1.48 [NeoForge]
0.1.48+neoforge24 июл. 2026 г.24Minecraft: 26.2neoforge
Что нового
## 0.1.48
<p><img alt="Ala Industrial Minecraft mod: Tin, Copper and Gold Cable lines carrying power from Moonlit Solar Panels to storage crates" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.48/release-media/v0.1.48/changelog.png" width="720"></p>
Cables come in three grades now, and each one is good at something different.
### New
- **Three cables instead of one.** Tin, Copper and Gold — the cheap one, the all-rounder, and the wide one.
- **Tin Cable** is the cheapest to make and leaks the least. It carries a single solar panel's trickle with no loss at all, at any distance — big panel farms are finally cheap to wire up.
- **Gold Cable** moves four times as much power as copper, but leaks more per block. Use it for short, heavy runs right next to the machines.
- **Don't mix grades on one line.** A network runs on the strongest cable in it — both its throughput and its loss — so one gold segment inside a copper run won't speed the line up, it will only make it leak more.
### Fixed
- **Cables connect to low blocks properly.** Next to a solar panel the cable's sleeve floated above the surface and your cursor went straight through it.
- **Gold Chest reads correctly in Hindi and Ukrainian.** Two letters came from the wrong script, and the Ukrainian name now agrees in gender like the iron and silver ones do.
- **Guide book descriptions cleaned up.** The water wheel and windmill blades entries ended with a stray internal marker.
release
Ala Industrial 0.1.48 [Fabric]
0.1.48+fabric24 июл. 2026 г.23Minecraft: 26.2fabric
Что нового
## 0.1.48
<p><img alt="Ala Industrial Minecraft mod: Tin, Copper and Gold Cable lines carrying power from Moonlit Solar Panels to storage crates" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.48/release-media/v0.1.48/changelog.png" width="720"></p>
Cables come in three grades now, and each one is good at something different.
### New
- **Three cables instead of one.** Tin, Copper and Gold — the cheap one, the all-rounder, and the wide one.
- **Tin Cable** is the cheapest to make and leaks the least. It carries a single solar panel's trickle with no loss at all, at any distance — big panel farms are finally cheap to wire up.
- **Gold Cable** moves four times as much power as copper, but leaks more per block. Use it for short, heavy runs right next to the machines.
- **Don't mix grades on one line.** A network runs on the strongest cable in it — both its throughput and its loss — so one gold segment inside a copper run won't speed the line up, it will only make it leak more.
### Fixed
- **Cables connect to low blocks properly.** Next to a solar panel the cable's sleeve floated above the surface and your cursor went straight through it.
- **Gold Chest reads correctly in Hindi and Ukrainian.** Two letters came from the wrong script, and the Ukrainian name now agrees in gender like the iron and silver ones do.
- **Guide book descriptions cleaned up.** The water wheel and windmill blades entries ended with a stray internal marker.
release
Ala Industrial 0.1.47 [NeoForge]
0.1.47+neoforge24 июл. 2026 г.25Minecraft: 26.2neoforge
Что нового
## 0.1.47
Small patch.
### Fixed
- **A battery box at the end of a cable line charges again.** One idle generator anywhere on the line froze everything past it — most often a moonlit panel in daylight, but also an unfuelled generator or a water mill in still water. Idle generators now pass power through.
release
Ala Industrial 0.1.47 [Fabric]
0.1.47+fabric24 июл. 2026 г.24Minecraft: 26.2fabric
Что нового
## 0.1.47
Small patch.
### Fixed
- **A battery box at the end of a cable line charges again.** One idle generator anywhere on the line froze everything past it — most often a moonlit panel in daylight, but also an unfuelled generator or a water mill in still water. Idle generators now pass power through.
release
Ala Industrial 0.1.46 [NeoForge]
0.1.46+neoforge24 июл. 2026 г.21Minecraft: 26.2neoforge
Что нового
## 0.1.46
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.46/release-media/v0.1.46/changelog.jpeg" width="720"></p>
A fix release: recipes finally show up in the Recipe Book, pipes and cables connect only where they actually work, and evolving a generator stops eating your spare chips.
### Fixed
- **Mod recipes appear in the Recipe Book.** 48 crafts and smelts — the tempered iron set, chests, pump, pipe, wrench, industrial workbench, ores and ingots — unlock as soon as you pick up their key ingredient.
- **The wind mill, its rotor and the electric furnace unlock properly.** Their entries asked for items the recipes never use, so they could stay hidden forever. Build with birch and never touch tin — the wind mill still shows up.
- **Evolving a generator no longer eats your spare chips.** The chip slot took a whole stack and destroyed all but one on the transform — up to 63 chips, which is 252 nickel ingots and 63 circuits. It now takes exactly one, and an older world's pile is handed back.
- **The item pipe connects to the iron furnace, solar panel, water mill and all three wind mills.** Feeding ore and coal in, or swapping worn parts out, works on every one of them now.
- **The water mill only takes a cable where power actually flows.** A cable used to snap to its sides, top and bottom and draw a joint that looked right and delivered nothing.
release
Ala Industrial 0.1.46 [Fabric]
0.1.46+fabric24 июл. 2026 г.30Minecraft: 26.2fabric
Что нового
## 0.1.46
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.46/release-media/v0.1.46/changelog.jpeg" width="720"></p>
A fix release: recipes finally show up in the Recipe Book, pipes and cables connect only where they actually work, and evolving a generator stops eating your spare chips.
### Fixed
- **Mod recipes appear in the Recipe Book.** 48 crafts and smelts — the tempered iron set, chests, pump, pipe, wrench, industrial workbench, ores and ingots — unlock as soon as you pick up their key ingredient.
- **The wind mill, its rotor and the electric furnace unlock properly.** Their entries asked for items the recipes never use, so they could stay hidden forever. Build with birch and never touch tin — the wind mill still shows up.
- **Evolving a generator no longer eats your spare chips.** The chip slot took a whole stack and destroyed all but one on the transform — up to 63 chips, which is 252 nickel ingots and 63 circuits. It now takes exactly one, and an older world's pile is handed back.
- **The item pipe connects to the iron furnace, solar panel, water mill and all three wind mills.** Feeding ore and coal in, or swapping worn parts out, works on every one of them now.
- **The water mill only takes a cable where power actually flows.** A cable used to snap to its sides, top and bottom and draw a joint that looked right and delivered nothing.
release
Ala Industrial 0.1.45 [NeoForge]
0.1.45+neoforge23 июл. 2026 г.18Minecraft: 26.2neoforge
Что нового
## 0.1.45
<p><img alt="Ala Industrial Minecraft mod: Sky Mill and Tempest Mill wind turbines standing side by side on a hilltop" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.45/release-media/v0.1.45/changelog.png" width="720"></p>
The two advanced wind mills are back, and rotors and wheels now wear out.
### New
- **Sky Mill and Tempest Mill are back.** Upgrade a Wind Turbine with a day or night chip. Sky Mill likes height, Tempest Mill likes storms. Both got new textures.
### Changed
- **Rotors and water wheels wear out.** They wear only while making power, then break — swap in a new one. A durability bar shows what's left. Old parts keep working, starting at zero wear.
### Fixed
- **Blades no longer spin without a rotor.**
- **Advanced wind mills now have sound, and go quiet when the rotor is out.**
- **Evolved generators count toward your stats again.** Re-place ones built before this fix.
release
Ala Industrial 0.1.45 [Fabric]
0.1.45+fabric23 июл. 2026 г.12Minecraft: 26.2fabric
Что нового
## 0.1.45
<p><img alt="Ala Industrial Minecraft mod: Sky Mill and Tempest Mill wind turbines standing side by side on a hilltop" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.45/release-media/v0.1.45/changelog.png" width="720"></p>
The two advanced wind mills are back, and rotors and wheels now wear out.
### New
- **Sky Mill and Tempest Mill are back.** Upgrade a Wind Turbine with a day or night chip. Sky Mill likes height, Tempest Mill likes storms. Both got new textures.
### Changed
- **Rotors and water wheels wear out.** They wear only while making power, then break — swap in a new one. A durability bar shows what's left. Old parts keep working, starting at zero wear.
### Fixed
- **Blades no longer spin without a rotor.**
- **Advanced wind mills now have sound, and go quiet when the rotor is out.**
- **Evolved generators count toward your stats again.** Re-place ones built before this fix.
release
Ala Industrial 0.1.44 [NeoForge]
0.1.44+neoforge23 июл. 2026 г.17Minecraft: 26.2neoforge
Что нового
## 0.1.44
<p><img alt="Ala Industrial Minecraft mod: animation of a player flying with a Jetpack over a village at night" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.44/release-media/v0.1.44/changelog.webp" width="720"></p>
This update adds jetpack flight and gives four once-silent machines their own sounds.
### New
- **Jetpack — gear up and fly.** Wear it in your chest slot and hold jump in mid-air to soar on stored power (about 30 seconds of flight on a full charge). Run out up high? Keep holding jump for a safe, damage-free glide back down. Recharge it in a Battery Box or straight from a Battery Pouch in your inventory, and it doubles as light chest armor.
### Improved
- **Machines now have a voice.** Four blocks that used to run in total silence finally make sound:
- **Extractor** hums while it grinds.
- **Water Mill** splashes while its wheel turns.
- **Wind Mill** rustles its sails in the breeze.
- **Iron Furnace** crackles while it's lit.
release
Ala Industrial 0.1.44 [Fabric]
0.1.44+fabric23 июл. 2026 г.17Minecraft: 26.2fabric
Что нового
## 0.1.44
<p><img alt="Ala Industrial Minecraft mod: animation of a player flying with a Jetpack over a village at night" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.44/release-media/v0.1.44/changelog.webp" width="720"></p>
This update adds jetpack flight and gives four once-silent machines their own sounds.
### New
- **Jetpack — gear up and fly.** Wear it in your chest slot and hold jump in mid-air to soar on stored power (about 30 seconds of flight on a full charge). Run out up high? Keep holding jump for a safe, damage-free glide back down. Recharge it in a Battery Box or straight from a Battery Pouch in your inventory, and it doubles as light chest armor.
### Improved
- **Machines now have a voice.** Four blocks that used to run in total silence finally make sound:
- **Extractor** hums while it grinds.
- **Water Mill** splashes while its wheel turns.
- **Wind Mill** rustles its sails in the breeze.
- **Iron Furnace** crackles while it's lit.
release
Ala Industrial 0.1.43 [NeoForge]
0.1.43+neoforge23 июл. 2026 г.18Minecraft: 26.2neoforge
Что нового
## 0.1.43
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.43/release-media/v0.1.43/changelog.jpeg" width="720"></p>
A bug-fix release: the guide book now shows every recipe correctly, and a long-session memory leak is gone.
### Fixed
- **Guide book recipes now show every ingredient.** Tag ingredients like planks, wool and coal now display a real item icon instead of a blank slot — recipes (mute chip, water wheel, wind rotor, uranium torch, wind mill, water mill) no longer look cut off.
- **Guide book: no more duplicate entries.** Turning the page on the Energy tab no longer repeats the previous page's last rows, so each block is listed exactly once.
- **Guide book: multi-variant crafts now cycle through their tiers.** The scythe and tempered-iron tools show every tier once per second, the uranium torch shows both crafting methods, and the chests in the Other tab are grouped iron → silver → gold.
- **Fixed a slow memory leak.** In long play sessions, another mod reading energy or fluid from the mod's machines could slowly leak memory. Not anymore.
release
Ala Industrial 0.1.43 [Fabric]
0.1.43+fabric23 июл. 2026 г.18Minecraft: 26.2fabric
Что нового
## 0.1.43
<p><img alt="Ala Industrial Minecraft mod: a solar panel block with blue and orange energy trails flowing into the words Fix Patch" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.43/release-media/v0.1.43/changelog.jpeg" width="720"></p>
A bug-fix release: the guide book now shows every recipe correctly, and a long-session memory leak is gone.
### Fixed
- **Guide book recipes now show every ingredient.** Tag ingredients like planks, wool and coal now display a real item icon instead of a blank slot — recipes (mute chip, water wheel, wind rotor, uranium torch, wind mill, water mill) no longer look cut off.
- **Guide book: no more duplicate entries.** Turning the page on the Energy tab no longer repeats the previous page's last rows, so each block is listed exactly once.
- **Guide book: multi-variant crafts now cycle through their tiers.** The scythe and tempered-iron tools show every tier once per second, the uranium torch shows both crafting methods, and the chests in the Other tab are grouped iron → silver → gold.
- **Fixed a slow memory leak.** In long play sessions, another mod reading energy or fluid from the mod's machines could slowly leak memory. Not anymore.
release
Ala Industrial 0.1.42 [NeoForge]
0.1.42+neoforge22 июл. 2026 г.27Minecraft: 26.2neoforge
Что нового
## 0.1.42
<p><img alt="Ala Industrial Minecraft mod: animation of a Water Mill wheel turning in a flowing water channel" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.42/release-media/v0.1.42/changelog.gif" width="720"></p>
The water mill gets a proper rework — it now runs on flowing water — plus better compatibility with other installed mods.
### New
- **"No water" hint on the mill.** A mill that has its wheel but no water nearby now tells you what's missing right in its screen, instead of just sitting idle.
- **Water mill outputs from the back.** Like the wind mill, energy now leaves only through the back face (marked with a red port) — connect your cable or battery there.
### Changed
- **Water mills need flowing water now.** A still pond no longer powers a mill — you need real current: a waterfall hitting the wheel, or a channel where water runs past it. (Rivers and oceans count as still water, so just dropping a mill in a river won't work.)
- **Clearer Player Profile icon.** In the guide book it now uses a player head instead of the book icon, so it no longer looks identical to the guide book entry.
### Fixed
- **Water wheels need room to spin.** A solid block in the wheel's path — in front, above, or to the sides — now hides the wheel and stops generation with an "Obstructed" status; clear it and the mill starts right back up. Water channels along the sides are still fine.
- **Hoppers respect the machine front.** A machine's working (front) face is inert again — hoppers can no longer insert items through it, matching how energy already behaved.
- **Hoppers can't overstuff the mill.** Automation now only adds a wheel to an empty slot, instead of piling extra ones onto the installed wheel.
- **No more crashes from other mods.** If a neighbouring mod errors inside its own energy network, the mod isolates that failure and keeps the server running instead of going down with it.
- **Better startup compatibility.** Optional cosmetic tweaks now turn themselves off if another mod changes the same things, so the game keeps loading normally.
release
Ala Industrial 0.1.42 [Fabric]
0.1.42+fabric22 июл. 2026 г.24Minecraft: 26.2fabric
Что нового
## 0.1.42
<p><img alt="Ala Industrial Minecraft mod: animation of a Water Mill wheel turning in a flowing water channel" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.42/release-media/v0.1.42/changelog.gif" width="720"></p>
The water mill gets a proper rework — it now runs on flowing water — plus better compatibility with other installed mods.
### New
- **"No water" hint on the mill.** A mill that has its wheel but no water nearby now tells you what's missing right in its screen, instead of just sitting idle.
- **Water mill outputs from the back.** Like the wind mill, energy now leaves only through the back face (marked with a red port) — connect your cable or battery there.
### Changed
- **Water mills need flowing water now.** A still pond no longer powers a mill — you need real current: a waterfall hitting the wheel, or a channel where water runs past it. (Rivers and oceans count as still water, so just dropping a mill in a river won't work.)
- **Clearer Player Profile icon.** In the guide book it now uses a player head instead of the book icon, so it no longer looks identical to the guide book entry.
### Fixed
- **Water wheels need room to spin.** A solid block in the wheel's path — in front, above, or to the sides — now hides the wheel and stops generation with an "Obstructed" status; clear it and the mill starts right back up. Water channels along the sides are still fine.
- **Hoppers respect the machine front.** A machine's working (front) face is inert again — hoppers can no longer insert items through it, matching how energy already behaved.
- **Hoppers can't overstuff the mill.** Automation now only adds a wheel to an empty slot, instead of piling extra ones onto the installed wheel.
- **No more crashes from other mods.** If a neighbouring mod errors inside its own energy network, the mod isolates that failure and keeps the server running instead of going down with it.
- **Better startup compatibility.** Optional cosmetic tweaks now turn themselves off if another mod changes the same things, so the game keeps loading normally.
release
Ala Industrial 0.1.41 [NeoForge]
0.1.41+neoforge22 июл. 2026 г.22Minecraft: 26.2neoforge
Что нового
## 0.1.41
Compatibility hotfix: the mod no longer conflicts with other installed mods at startup, plus a batch of water mill and jetpack fixes.
### Fixed
- **Better compatibility with other mods.** The village tweaks added in the last update are now fully optional under the hood — if another installed mod changes the same vanilla worldgen code, the game keeps loading normally instead of crashing at startup.
- **Water mill wheel spins again.** The outer wheel now rotates while the mill is generating energy, and spins faster the more water touches the mill.
- **Jetpack glow no longer creates water.** Flying up a waterfall with the jetpack used to leave columns of still water behind.
- **Jetpack glow no longer leaves a stray light** in the world if the server stops mid-flight.
### Changed
- **Water mills need breathing room.** Two mills placed too close now hide their wheels, pause generation and show a "wheel interference" status — leave a 2-block gap side-by-side, back-to-back is fine.
- **Water mill crafting got pricier.** The mill and its wheel are now built with copper, cables and a gear, matching the wind mill tier. Energy output is unchanged.
release
Ala Industrial 0.1.41 [Fabric]
0.1.41+fabric22 июл. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.41
Compatibility hotfix: the mod no longer conflicts with other installed mods at startup, plus a batch of water mill and jetpack fixes.
### Fixed
- **Better compatibility with other mods.** The village tweaks added in the last update are now fully optional under the hood — if another installed mod changes the same vanilla worldgen code, the game keeps loading normally instead of crashing at startup.
- **Water mill wheel spins again.** The outer wheel now rotates while the mill is generating energy, and spins faster the more water touches the mill.
- **Jetpack glow no longer creates water.** Flying up a waterfall with the jetpack used to leave columns of still water behind.
- **Jetpack glow no longer leaves a stray light** in the world if the server stops mid-flight.
### Changed
- **Water mills need breathing room.** Two mills placed too close now hide their wheels, pause generation and show a "wheel interference" status — leave a 2-block gap side-by-side, back-to-back is fine.
- **Water mill crafting got pricier.** The mill and its wheel are now built with copper, cables and a gear, matching the wind mill tier. Energy output is unchanged.
release
Ala Industrial 0.1.40 [NeoForge]
0.1.40+neoforge22 июл. 2026 г.19Minecraft: 26.2neoforge
Что нового
## 0.1.40
<p><img alt="Ala Industrial Minecraft mod: the Industrialist villager standing beside an Industrial Workbench indoors" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.40/release-media/v0.1.40/changelog.png" width="720"></p>
A new villager settles in your villages and buys your ores for emeralds, alongside a round of improvements and fixes.
### New
- **The Industrialist villager.** A new village profession. Sell your ores, dusts and ingots for
emeralds — every Industrialist offers a different set of trades — and buy circuits and coils back
once they reach master level. They work at a craftable Industrial Workbench, and their house can
generate in villages of any biome.
### Improved
- **Much bigger advancement tree.** Grew from 19 to 31 advancements — new lines for tempered iron
gear, chests, fluids, portable power, teleporting and scythes.
- **Guide book shows the Electromagnet's radius.** The stats page now lists the 5-block pickup range
next to the buffer.
- **Server tuning for the Pump.** Scan cooldown, search range and per-scan block limit are now
configurable.
release
Ala Industrial 0.1.40 [Fabric]
0.1.40+fabric22 июл. 2026 г.15Minecraft: 26.2fabric
Что нового
## 0.1.40
<p><img alt="Ala Industrial Minecraft mod: the Industrialist villager standing beside an Industrial Workbench indoors" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.40/release-media/v0.1.40/changelog.png" width="720"></p>
A new villager settles in your villages and buys your ores for emeralds, alongside a round of improvements and fixes.
### New
- **The Industrialist villager.** A new village profession. Sell your ores, dusts and ingots for
emeralds — every Industrialist offers a different set of trades — and buy circuits and coils back
once they reach master level. They work at a craftable Industrial Workbench, and their house can
generate in villages of any biome.
### Improved
- **Much bigger advancement tree.** Grew from 19 to 31 advancements — new lines for tempered iron
gear, chests, fluids, portable power, teleporting and scythes.
- **Guide book shows the Electromagnet's radius.** The stats page now lists the 5-block pickup range
next to the buffer.
- **Server tuning for the Pump.** Scan cooldown, search range and per-scan block limit are now
configurable.
release
Ala Industrial 0.1.39 [NeoForge]
0.1.39+neoforge21 июл. 2026 г.22Minecraft: 26.2neoforge
Что нового
## 0.1.39
<p><img alt="Ala Industrial Minecraft mod: Electromagnet tooltip showing its charge, active status and 3-block pickup radius" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.39/release-media/v0.1.39/changelog.png" width="720"></p>
A technical update: the item magnet reaches further, plus a big round of stability, balance and bug fixes across the whole mod.
### Improved
- **The item magnet reaches further.** Your electromagnet now pulls dropped items in from **5 blocks** away, up from 3 — enough to actually clear a mining trip. It still charges from EU and toggles off with shift-right-click.
### Fixed
- **A bad config value no longer crashes the world.** A wrong number in the settings file — a negative buffer, a zero rate — now falls back to a safe default instead of crashing the game.
- **Running generators light up again.** A generator that is producing power now glows the way it should.
- **The generator hum no longer clicks.** Removed a repeating tick at the loop point of the running-generator sound.
- **Machine output no longer overfills.** The furnace, macerator, compressor and extractor now respect an item's real stack limit when adding results.
### Changed
- **Energy Storage costs a bit more to craft.** The battery box now takes two batteries in its recipe instead of a cheap plank shell — a fairer price for a starter energy buffer, and it ties into the ore-to-battery chain.
### Behind the scenes
- **Large stability pass.** A broad round of internal cleanup and hardening across the mod — no gameplay change, just fewer edge-case bugs and a more solid base for what comes next.
release
Ala Industrial 0.1.39 [Fabric]
0.1.39+fabric21 июл. 2026 г.30Minecraft: 26.2fabric
Что нового
## 0.1.39
<p><img alt="Ala Industrial Minecraft mod: Electromagnet tooltip showing its charge, active status and 3-block pickup radius" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.39/release-media/v0.1.39/changelog.png" width="720"></p>
A technical update: the item magnet reaches further, plus a big round of stability, balance and bug fixes across the whole mod.
### Improved
- **The item magnet reaches further.** Your electromagnet now pulls dropped items in from **5 blocks** away, up from 3 — enough to actually clear a mining trip. It still charges from EU and toggles off with shift-right-click.
### Fixed
- **A bad config value no longer crashes the world.** A wrong number in the settings file — a negative buffer, a zero rate — now falls back to a safe default instead of crashing the game.
- **Running generators light up again.** A generator that is producing power now glows the way it should.
- **The generator hum no longer clicks.** Removed a repeating tick at the loop point of the running-generator sound.
- **Machine output no longer overfills.** The furnace, macerator, compressor and extractor now respect an item's real stack limit when adding results.
### Changed
- **Energy Storage costs a bit more to craft.** The battery box now takes two batteries in its recipe instead of a cheap plank shell — a fairer price for a starter energy buffer, and it ties into the ore-to-battery chain.
### Behind the scenes
- **Large stability pass.** A broad round of internal cleanup and hardening across the mod — no gameplay change, just fewer edge-case bugs and a more solid base for what comes next.
release
Ala Industrial 0.1.38 [NeoForge]
0.1.38+neoforge20 июл. 2026 г.20Minecraft: 26.2neoforge
Что нового
## 0.1.38
<p><img alt="Ala Industrial Minecraft mod: player dashboard screen showing Mastery rank, energy produced and used, and output by generator" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.38/release-media/v0.1.38/changelog.webp" width="720"></p>
Track your industrial career on a brand-new profile screen, and stop chasing dropped ore around the mine.
### New
- **Player dashboard.** Press **K** — or the button in the corner of your inventory — to see your character, your rank and your career: energy produced, energy usefully spent, how long your setup has been running, and a breakdown of output per generator.
- **Mastery ranks.** A progression of its own, separate from vanilla levels: 40 levels across 8 titles, Apprentice through Legend. Points come from real machine work — every finished macerator, furnace, compressor, extractor or pump operation counts. Generators pay too, but far slower, so idling your way to Legend is not a thing.
- **Electromagnet.** A chargeable gadget that sits in your inventory and pulls nearby dropped items straight to you, up to 3 blocks in every direction. Shift-right-click switches it off, so you can carry it past farms and sorters without draining them.
### Improved
- **Cables are real pipes now.** Energy used to jump from generator to machine in a single tick. Every cable now holds a small buffer and passes power along segment by segment, so a working line has inertia and a cut leaves the remainder sitting in the wires. The buffer is deliberately tiny — 12 EU per cable — so you cannot build a battery out of cable.
### Fixed
- **The activity timer froze on a busy base.** Once your grid filled up, the dashboard's activity clock stopped counting. Time and energy are now tracked separately, so the clock keeps running even when there is nowhere left to put the power.
- **Two guide book entries** — tempered iron tools and the scythe — showed no icon and kept an untranslated title.
release
Ala Industrial 0.1.38 [Fabric]
0.1.38+fabric20 июл. 2026 г.15Minecraft: 26.2fabric
Что нового
## 0.1.38
<p><img alt="Ala Industrial Minecraft mod: player dashboard screen showing Mastery rank, energy produced and used, and output by generator" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.38/release-media/v0.1.38/changelog.webp" width="720"></p>
Track your industrial career on a brand-new profile screen, and stop chasing dropped ore around the mine.
### New
- **Player dashboard.** Press **K** — or the button in the corner of your inventory — to see your character, your rank and your career: energy produced, energy usefully spent, how long your setup has been running, and a breakdown of output per generator.
- **Mastery ranks.** A progression of its own, separate from vanilla levels: 40 levels across 8 titles, Apprentice through Legend. Points come from real machine work — every finished macerator, furnace, compressor, extractor or pump operation counts. Generators pay too, but far slower, so idling your way to Legend is not a thing.
- **Electromagnet.** A chargeable gadget that sits in your inventory and pulls nearby dropped items straight to you, up to 3 blocks in every direction. Shift-right-click switches it off, so you can carry it past farms and sorters without draining them.
### Improved
- **Cables are real pipes now.** Energy used to jump from generator to machine in a single tick. Every cable now holds a small buffer and passes power along segment by segment, so a working line has inertia and a cut leaves the remainder sitting in the wires. The buffer is deliberately tiny — 12 EU per cable — so you cannot build a battery out of cable.
### Fixed
- **The activity timer froze on a busy base.** Once your grid filled up, the dashboard's activity clock stopped counting. Time and energy are now tracked separately, so the clock keeps running even when there is nowhere left to put the power.
- **Two guide book entries** — tempered iron tools and the scythe — showed no icon and kept an untranslated title.
release
Ala Industrial 0.1.37 [NeoForge]
0.1.37+neoforge19 июл. 2026 г.40Minecraft: 26.2neoforge
Что нового
## 0.1.37
<p><img alt="Ala Industrial Minecraft mod: a zombie spawned wearing hardened-iron armor, standing among burning trees" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.37/release-media/v0.1.37/changelog.png" width="720"></p>
Zombies and skeletons can now spawn wearing the mod's hardened-iron gear, plus two fixes.
### New
- **Mobs can spawn in hardened-iron gear.** Like vanilla mobs that spawn in iron or copper armor, zombies and skeletons now rarely appear in the mod's hardened-iron armor — and a zombie may even carry a hardened-iron sword. Rarer on Easy, more common on Hard. Kill one and it may drop what it wore, so you can loot hardened iron instead of crafting it.
### Fixed
- **Machine hum comes back after teleporting.** After a `/tp` or dimension change, the hum of running machines went quiet until you rejoined. It now returns on its own at your new spot.
- **Fluid machines show their contents on hover.** Pumps, fluid tanks and geothermal generators now all show the liquid they hold in info-tooltip mods — the geothermal generator was the last one still showing empty.
release
Ala Industrial 0.1.37 [Fabric]
0.1.37+fabric19 июл. 2026 г.40Minecraft: 26.2fabric
Что нового
## 0.1.37
<p><img alt="Ala Industrial Minecraft mod: a zombie spawned wearing hardened-iron armor, standing among burning trees" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.37/release-media/v0.1.37/changelog.png" width="720"></p>
Zombies and skeletons can now spawn wearing the mod's hardened-iron gear, plus two fixes.
### New
- **Mobs can spawn in hardened-iron gear.** Like vanilla mobs that spawn in iron or copper armor, zombies and skeletons now rarely appear in the mod's hardened-iron armor — and a zombie may even carry a hardened-iron sword. Rarer on Easy, more common on Hard. Kill one and it may drop what it wore, so you can loot hardened iron instead of crafting it.
### Fixed
- **Machine hum comes back after teleporting.** After a `/tp` or dimension change, the hum of running machines went quiet until you rejoined. It now returns on its own at your new spot.
- **Fluid machines show their contents on hover.** Pumps, fluid tanks and geothermal generators now all show the liquid they hold in info-tooltip mods — the geothermal generator was the last one still showing empty.
release
Ala Industrial 0.1.36 [NeoForge]
0.1.36+neoforge18 июл. 2026 г.13Minecraft: 26.2neoforge
Что нового
## 0.1.36
<p><img alt="Ala Industrial Minecraft mod: in-game Guide Book screen showing the Welcome page, section tabs and an Open Wiki button" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.36/release-media/v0.1.36/changelog.png" width="720"></p>
A built-in guide book now teaches the mod from inside the game, translated into 20 languages.
### New
- **In-game guide book.** You get a Guide Book the first time you enter a world. Right-click it to open a full-screen guide with sections for machines, blocks and items, a "Getting Started" walkthrough, live item icons and 3×3 crafting grids. Lost it? Craft a new one (book + wooden gear) or run `/ala guide`.
- **Localized into 20 languages.** English, Українська, Русский, বাংলা, Tiếng Việt, Deutsch, Nederlands, Svenska, Español, Français, Italiano, Bahasa Indonesia, हिन्दी, 日本語, 한국어, Polski, Português (Brasil), Türkçe, 简体中文, 繁體中文. Any other language falls back to English.
- **Water mill wheel.** The water mill now takes a separate Water Mill Wheel part — craft it and install it before the generator will run. Its model was reworked to look solid from every side.
- **Starter items in the bonus chest.** If you enable the Bonus Chest when creating a world, the mod now adds a few of its own starter items on top of the vanilla ones — a scythe, a bundle of uranium torches and a gear, and rarely a hardened-iron tool or a battery. Turn it off with `bonusChestEnabled` in the config.
### Changed
- **Electric Furnace recipe.** The Electric Furnace is now built from the mod's own Iron Furnace plus a battery instead of a vanilla furnace, so the mod's progression no longer depends on a vanilla item.
### Server admins
- **Reload balance without a restart.** Operators can run `/ala config reload` to re-read the config file while the server is running. The generated config file now explains every setting right inside the file.
release
Ala Industrial 0.1.36 [Fabric]
0.1.36+fabric18 июл. 2026 г.17Minecraft: 26.2fabric
Что нового
## 0.1.36
<p><img alt="Ala Industrial Minecraft mod: in-game Guide Book screen showing the Welcome page, section tabs and an Open Wiki button" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.36/release-media/v0.1.36/changelog.png" width="720"></p>
A built-in guide book now teaches the mod from inside the game, translated into 20 languages.
### New
- **In-game guide book.** You get a Guide Book the first time you enter a world. Right-click it to open a full-screen guide with sections for machines, blocks and items, a "Getting Started" walkthrough, live item icons and 3×3 crafting grids. Lost it? Craft a new one (book + wooden gear) or run `/ala guide`.
- **Localized into 20 languages.** English, Українська, Русский, বাংলা, Tiếng Việt, Deutsch, Nederlands, Svenska, Español, Français, Italiano, Bahasa Indonesia, हिन्दी, 日本語, 한국어, Polski, Português (Brasil), Türkçe, 简体中文, 繁體中文. Any other language falls back to English.
- **Water mill wheel.** The water mill now takes a separate Water Mill Wheel part — craft it and install it before the generator will run. Its model was reworked to look solid from every side.
- **Starter items in the bonus chest.** If you enable the Bonus Chest when creating a world, the mod now adds a few of its own starter items on top of the vanilla ones — a scythe, a bundle of uranium torches and a gear, and rarely a hardened-iron tool or a battery. Turn it off with `bonusChestEnabled` in the config.
### Changed
- **Electric Furnace recipe.** The Electric Furnace is now built from the mod's own Iron Furnace plus a battery instead of a vanilla furnace, so the mod's progression no longer depends on a vanilla item.
### Server admins
- **Reload balance without a restart.** Operators can run `/ala config reload` to re-read the config file while the server is running. The generated config file now explains every setting right inside the file.
release
Ala Industrial 0.1.35 [NeoForge]
0.1.35+neoforge18 июл. 2026 г.26Minecraft: 26.2neoforge
Что нового
## 0.1.35
<p><img alt="Ala Industrial Minecraft mod: Battery Pouch tooltip showing its item storage and a charge bar reading full at 100 percent" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.35/release-media/v0.1.35/changelog.png" width="720"></p>
This update makes the mod's ores behave like proper ores everywhere, plus two small tooltip and naming tweaks.
### New
- **Ores recognised by other mods.** Tin, silver, nickel and uranium — and their deepslate forms — are now tagged as real ores. Vein-miner mods, ore-processing setups and recipe viewers treat them just like iron or copper, so your metals are no longer second-class in a modpack.
### Quality of Life
- **Cleaner generator name.** The basic generator is now simply **Generator** — the tier still shows in its tooltip, so nothing is lost.
- **Battery Pouch shows a percent.** The fullness bar now has a percentage right next to it (for example `128 / 128 100%`), so you can read the exact fill at a glance.
release
Ala Industrial 0.1.35 [Fabric]
0.1.35+fabric18 июл. 2026 г.22Minecraft: 26.2fabric
Что нового
## 0.1.35
<p><img alt="Ala Industrial Minecraft mod: Battery Pouch tooltip showing its item storage and a charge bar reading full at 100 percent" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.35/release-media/v0.1.35/changelog.png" width="720"></p>
This update makes the mod's ores behave like proper ores everywhere, plus two small tooltip and naming tweaks.
### New
- **Ores recognised by other mods.** Tin, silver, nickel and uranium — and their deepslate forms — are now tagged as real ores. Vein-miner mods, ore-processing setups and recipe viewers treat them just like iron or copper, so your metals are no longer second-class in a modpack.
### Quality of Life
- **Cleaner generator name.** The basic generator is now simply **Generator** — the tier still shows in its tooltip, so nothing is lost.
- **Battery Pouch shows a percent.** The fullness bar now has a percentage right next to it (for example `128 / 128 100%`), so you can read the exact fill at a glance.
release
Ala Industrial 0.1.34 [NeoForge]
0.1.34+neoforge18 июл. 2026 г.8Minecraft: 26.2neoforge
Что нового
## 0.1.34
<p><img alt="Ala Industrial Minecraft mod: two Iron Furnace blocks side by side in a forest, one lit and burning, the other idle" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.34/release-media/v0.1.34/changelog.png" width="720"></p>
A new fuel-burning **Iron Furnace**, item pipes that fill several machines at once, and a fluid tank icon fix.
### New
- **Iron Furnace.** A fuel furnace that's faster than the stone one but simpler than the electric — it smelts everything a normal furnace does, just quicker, and needs no power.
- **Craft it as an upgrade:** a furnace ringed with **8 iron ingots**.
### Improved
- **Item pipes fill every destination at once.** A chest feeding several machines now tops them all up together instead of one at a time, so a line of furnaces keeps pace.
### Fixed
- **Empty fluid tank icon.** An empty tank no longer shows a stray fluid layer over its glass window in the inventory.
release
Ala Industrial 0.1.34 [Fabric]
0.1.34+fabric18 июл. 2026 г.10Minecraft: 26.2fabric
Что нового
## 0.1.34
<p><img alt="Ala Industrial Minecraft mod: two Iron Furnace blocks side by side in a forest, one lit and burning, the other idle" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.34/release-media/v0.1.34/changelog.png" width="720"></p>
A new fuel-burning **Iron Furnace**, item pipes that fill several machines at once, and a fluid tank icon fix.
### New
- **Iron Furnace.** A fuel furnace that's faster than the stone one but simpler than the electric — it smelts everything a normal furnace does, just quicker, and needs no power.
- **Craft it as an upgrade:** a furnace ringed with **8 iron ingots**.
### Improved
- **Item pipes fill every destination at once.** A chest feeding several machines now tops them all up together instead of one at a time, so a line of furnaces keeps pace.
### Fixed
- **Empty fluid tank icon.** An empty tank no longer shows a stray fluid layer over its glass window in the inventory.
release
Ala Industrial 0.1.33 [NeoForge]
0.1.33+neoforge17 июл. 2026 г.19Minecraft: 26.2neoforge
Что нового
## 0.1.33
<p><img alt="Ala Industrial Minecraft mod: portable fluid tank with lava glowing through its glass windows, standing on a machine block beside a lava pool" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.33/release-media/v0.1.33/changelog.png" width="720"></p>
The mod's first dedicated fluid tank — carry a full tank in your pocket — plus a couple of fixes.
### New
- **Portable fluid tank.** A standalone tank that holds **8 buckets** of a single fluid. No power, no screen — just storage.
- **Carry it full.** Break the tank and the fluid rides along in the item (the tooltip names it and shows the amount); place it back and it's all still there. Empty tanks stack, a filled one doesn't, so you can't spill the contents by accident.
- **See what's inside.** The fluid shows through the glass with its own look — water looks like water, lava like lava, and fluids from other mods show as themselves.
- **Fill it from any side.** A bucket, a capsule, or another container — all six faces give and take. Two different fluids won't mix in one tank. A comparator next to it reads how full it is.
- **Recipe:** tin ingots around the edges, glass panes, an iron gear in the middle and redstone below.
### Fixed
- **Tank icon shows its contents.** An empty tank reads as empty; a filled one is tinted with the fluid's colour across the whole window, so a glance tells you what's inside.
- **Electric drill won't hand out a free torch when dead.** Below the placement cost the drill no longer places a torch and says so on the action bar — placing one by hand is still free.
release
Ala Industrial 0.1.33 [Fabric]
0.1.33+fabric17 июл. 2026 г.21Minecraft: 26.2fabric
Что нового
## 0.1.33
<p><img alt="Ala Industrial Minecraft mod: portable fluid tank with lava glowing through its glass windows, standing on a machine block beside a lava pool" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.33/release-media/v0.1.33/changelog.png" width="720"></p>
The mod's first dedicated fluid tank — carry a full tank in your pocket — plus a couple of fixes.
### New
- **Portable fluid tank.** A standalone tank that holds **8 buckets** of a single fluid. No power, no screen — just storage.
- **Carry it full.** Break the tank and the fluid rides along in the item (the tooltip names it and shows the amount); place it back and it's all still there. Empty tanks stack, a filled one doesn't, so you can't spill the contents by accident.
- **See what's inside.** The fluid shows through the glass with its own look — water looks like water, lava like lava, and fluids from other mods show as themselves.
- **Fill it from any side.** A bucket, a capsule, or another container — all six faces give and take. Two different fluids won't mix in one tank. A comparator next to it reads how full it is.
- **Recipe:** tin ingots around the edges, glass panes, an iron gear in the middle and redstone below.
### Fixed
- **Tank icon shows its contents.** An empty tank reads as empty; a filled one is tinted with the fluid's colour across the whole window, so a glance tells you what's inside.
- **Electric drill won't hand out a free torch when dead.** Below the placement cost the drill no longer places a torch and says so on the action bar — placing one by hand is still free.
release
Ala Industrial 0.1.32 [NeoForge]
0.1.32+neoforge17 июл. 2026 г.7Minecraft: 26.2neoforge
Что нового
## 0.1.32
<p><img alt="Ala Industrial Minecraft mod: Item Pipe connecting two wooden chests, moving items between them automatically" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.32/release-media/v0.1.32/changelog.png" width="720"></p>
Pipes now carry your items, and the wrench sets them up — or takes any block back apart.
### New
- **Item pipes** — link chests and machines, they move items for you. No power needed.
- **The wrench sets each side** — click to cycle: pull, push, neutral, off. Wide **orange** funnel takes, narrow **teal** nozzle gives. You see it without opening anything.
- **The wrench dismantles** — Shift + right-click any block of this mod. It drops as an item, keeping what was inside. No more pickaxing your own base.
- **2 items per second** — a touch behind a hopper, so a stack takes about half a minute. Pipes win on routing and reach; speed comes with later tiers.
- **Recipe** — 8 silver ingots around an iron gear gives 8 pipes.
### Improved
- **The pump takes any container**, not just a bucket — a vacuum capsule, or other mods' tanks.
- **Poke the pump with a capsule** — empty takes a bucket out, full pours one in.
- **The pump holds any fluid** now, modded ones included. Still one kind at a time.
- **The pump screen shows the real fluid** — water looks like water, lava like lava.
### Fixed
- **The electric furnace listed five smelts twice** (cobblestone, sand, raw copper, gold, iron). Now once each — at the price the machine actually charges.
release
Ala Industrial 0.1.32 [Fabric]
0.1.32+fabric17 июл. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.32
<p><img alt="Ala Industrial Minecraft mod: Item Pipe connecting two wooden chests, moving items between them automatically" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.32/release-media/v0.1.32/changelog.png" width="720"></p>
Pipes now carry your items, and the wrench sets them up — or takes any block back apart.
### New
- **Item pipes** — link chests and machines, they move items for you. No power needed.
- **The wrench sets each side** — click to cycle: pull, push, neutral, off. Wide **orange** funnel takes, narrow **teal** nozzle gives. You see it without opening anything.
- **The wrench dismantles** — Shift + right-click any block of this mod. It drops as an item, keeping what was inside. No more pickaxing your own base.
- **2 items per second** — a touch behind a hopper, so a stack takes about half a minute. Pipes win on routing and reach; speed comes with later tiers.
- **Recipe** — 8 silver ingots around an iron gear gives 8 pipes.
### Improved
- **The pump takes any container**, not just a bucket — a vacuum capsule, or other mods' tanks.
- **Poke the pump with a capsule** — empty takes a bucket out, full pours one in.
- **The pump holds any fluid** now, modded ones included. Still one kind at a time.
- **The pump screen shows the real fluid** — water looks like water, lava like lava.
### Fixed
- **The electric furnace listed five smelts twice** (cobblestone, sand, raw copper, gold, iron). Now once each — at the price the machine actually charges.
release
Ala Industrial 0.1.31 [NeoForge]
0.1.31+neoforge16 июл. 2026 г.34Minecraft: 26.2neoforge
Что нового
## 0.1.31
<p><img alt="Ala Industrial Minecraft mod: animation of a player winding up a Teleporter jump on a wooden dock between two tall totem pillars" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.31/release-media/v0.1.31/changelog.webp" width="720"></p>
Teleport home from the mine in five seconds, shut your machines up with a chip, and harvest crops without wrecking the field.
### New
- **Teleporter** — a station at your base, a remote in your pocket, and you're home. The station banks 500,000 EU: roughly 25–50 trips before a top-up. It pays for the jump, not the remote.
- **The jump is a scene** — five seconds of purple vortex and rising hum, the screen fades to black, and you're somewhere else. Move, take damage or die and it's cancelled — a cancelled jump costs nothing.
- **One remote, 16 stations** — name them or let them be Teleporter 1, 2, 3. Opens from either hand, and from a click on any plain block: a mine has no sky to point at.
- **A stolen remote is useless** — it binds to whoever first uses it. Stations are private by default, and both the privacy switch and the Delete button sit behind a padlock, so no stray click opens your base or erases home.
- **Upgrade panel on every machine** — 4 slots, tucked away until you open it. First chip: the **mute chip**, which shuts a machine up. Worth it once a row of macerators lives next door.
- **Metal gears** — stone, iron, gold, silver. Nothing uses them yet; groundwork for what's next.
### Quality of Life
- **Scythe: Shift to harvest** — one sweep takes only ripe crops, cactus and cane tops. Plain right-click no longer breaks crops at all, so clearing grass around a field is finally safe.
- **Electric furnace shows all 106 recipes it can smelt**, not just this mod's 17 — each priced the way the machine actually charges you.
### Changes
- **Scythe: 1 durability per block cut.** Grass used to be free to mow. It isn't anymore.
### Bug Fixes
- **Electric gear no longer drains in creative** — packs, pouches and the drill all stop spending charge there, like tools that don't wear out.
- **The energy pack charges the item on your cursor** and in the 2×2 crafting grid; it used to quietly stop.
- **Your gear talks to other mods' power** at 1:1 — their chargers fill our items, and can't siphon back out.
- **The drill's torches make a sound.** They were silent, which made a working feature feel broken.
- **Silver and Gold Chests appear in the creative tab.** They were craftable, just invisible.
release
Ala Industrial 0.1.31 [Fabric]
0.1.31+fabric16 июл. 2026 г.29Minecraft: 26.2fabric
Что нового
## 0.1.31
<p><img alt="Ala Industrial Minecraft mod: animation of a player winding up a Teleporter jump on a wooden dock between two tall totem pillars" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.31/release-media/v0.1.31/changelog.webp" width="720"></p>
Teleport home from the mine in five seconds, shut your machines up with a chip, and harvest crops without wrecking the field.
### New
- **Teleporter** — a station at your base, a remote in your pocket, and you're home. The station banks 500,000 EU: roughly 25–50 trips before a top-up. It pays for the jump, not the remote.
- **The jump is a scene** — five seconds of purple vortex and rising hum, the screen fades to black, and you're somewhere else. Move, take damage or die and it's cancelled — a cancelled jump costs nothing.
- **One remote, 16 stations** — name them or let them be Teleporter 1, 2, 3. Opens from either hand, and from a click on any plain block: a mine has no sky to point at.
- **A stolen remote is useless** — it binds to whoever first uses it. Stations are private by default, and both the privacy switch and the Delete button sit behind a padlock, so no stray click opens your base or erases home.
- **Upgrade panel on every machine** — 4 slots, tucked away until you open it. First chip: the **mute chip**, which shuts a machine up. Worth it once a row of macerators lives next door.
- **Metal gears** — stone, iron, gold, silver. Nothing uses them yet; groundwork for what's next.
### Quality of Life
- **Scythe: Shift to harvest** — one sweep takes only ripe crops, cactus and cane tops. Plain right-click no longer breaks crops at all, so clearing grass around a field is finally safe.
- **Electric furnace shows all 106 recipes it can smelt**, not just this mod's 17 — each priced the way the machine actually charges you.
### Changes
- **Scythe: 1 durability per block cut.** Grass used to be free to mow. It isn't anymore.
### Bug Fixes
- **Electric gear no longer drains in creative** — packs, pouches and the drill all stop spending charge there, like tools that don't wear out.
- **The energy pack charges the item on your cursor** and in the 2×2 crafting grid; it used to quietly stop.
- **Your gear talks to other mods' power** at 1:1 — their chargers fill our items, and can't siphon back out.
- **The drill's torches make a sound.** They were silent, which made a working feature feel broken.
- **Silver and Gold Chests appear in the creative tab.** They were craftable, just invisible.
release
Ala Industrial 0.1.30 [NeoForge]
0.1.30+neoforge16 июл. 2026 г.7Minecraft: 26.2neoforge
Что нового
## 0.1.30
<p><img alt="Ala Industrial Minecraft mod: storage chest tiers standing in a row on sand - wooden, copper, iron and silver chests beside a gold-trimmed chest" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.30/release-media/v0.1.30/changelog.png" width="720"></p>
A new top-tier chest finishes the storage progression, the mining drill can place torches without leaving the hotbar, and the macerator now doubles raw ore just like it already did with ore blocks.
### New
- **Gold Chest** — 54 slots, the new top of the storage line. Full 3D chest with animated lid and its own golden texture. Crafts from a silver chest surrounded by 8 gold ingots — same "previous tier + 8 ingots" pattern as the rest. No power needed, any pickaxe breaks it. Storage now runs copper (27) → iron (36) → silver (45) → gold (54).
### Quality of Life
- **Drill places torches** — right-click a block with the mining drill equipped and it places a torch straight from your inventory, so the drill never has to leave your hotbar to light a tunnel. If you carry both, the enriched uranium torch (the one that stays lit underwater) is placed first, then the regular torch. Costs a small amount of energy per torch; if the drill is nearly flat the torch still goes down.
### Changes
- **Macerator doubles raw ore** — crushing a raw metal ore (the form you get from mining without Silk Touch) now yields 2 dust instead of 1, matching the way mined ore blocks already behaved. The ingot path stays at 1 dust, so there's no free loop. Smelting raw ore still gives 1 ingot, so running it through the macerator first is now the clear way to double your metal no matter how you mined it.
- **Copper cable loses more over distance** — long copper lines now lose roughly 2% of their flow per block (up from 1.25%). Short hookups are barely affected, but routing power across your whole base costs more, giving you a reason to put a battery box closer to the load. The cable tooltip already reflects the new value.
release
Ala Industrial 0.1.30 [Fabric]
0.1.30+fabric16 июл. 2026 г.15Minecraft: 26.2fabric
Что нового
## 0.1.30
<p><img alt="Ala Industrial Minecraft mod: storage chest tiers standing in a row on sand - wooden, copper, iron and silver chests beside a gold-trimmed chest" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.30/release-media/v0.1.30/changelog.png" width="720"></p>
A new top-tier chest finishes the storage progression, the mining drill can place torches without leaving the hotbar, and the macerator now doubles raw ore just like it already did with ore blocks.
### New
- **Gold Chest** — 54 slots, the new top of the storage line. Full 3D chest with animated lid and its own golden texture. Crafts from a silver chest surrounded by 8 gold ingots — same "previous tier + 8 ingots" pattern as the rest. No power needed, any pickaxe breaks it. Storage now runs copper (27) → iron (36) → silver (45) → gold (54).
### Quality of Life
- **Drill places torches** — right-click a block with the mining drill equipped and it places a torch straight from your inventory, so the drill never has to leave your hotbar to light a tunnel. If you carry both, the enriched uranium torch (the one that stays lit underwater) is placed first, then the regular torch. Costs a small amount of energy per torch; if the drill is nearly flat the torch still goes down.
### Changes
- **Macerator doubles raw ore** — crushing a raw metal ore (the form you get from mining without Silk Touch) now yields 2 dust instead of 1, matching the way mined ore blocks already behaved. The ingot path stays at 1 dust, so there's no free loop. Smelting raw ore still gives 1 ingot, so running it through the macerator first is now the clear way to double your metal no matter how you mined it.
- **Copper cable loses more over distance** — long copper lines now lose roughly 2% of their flow per block (up from 1.25%). Short hookups are barely affected, but routing power across your whole base costs more, giving you a reason to put a battery box closer to the load. The cable tooltip already reflects the new value.
release
Ala Industrial 0.1.29 [NeoForge]
0.1.29+neoforge15 июл. 2026 г.28Minecraft: 26.2neoforge
Что нового
## 0.1.29

New storage tier, a mute chip for any machine, more ways to feed lava into the geothermal generator, and a fix for a flicker on chest lids.
### New
- **Silver Chest** — 45 slots, the tier above iron. Full 3D chest with animated lid. Crafts from an iron chest + 8 silver ingots. No power needed, any pickaxe breaks it.
- **Mute Chip** — put it in a machine's upgrade slot to silence that block completely. Pull it out, sound comes back. Drops when the machine is broken.
- **Geothermal lava input** — lava capsules now work just like lava buckets: drop them in the input slot, or shift + right-click the block to fill the tank straight from a bucket. Empty container always comes back.
- **Lava capsule as furnace fuel** — same burn time as a lava bucket. Returns an empty capsule.
### Quality of Life
- **Upgrade panel** — a gear button on every machine and generator opens a 4-slot panel inside the same window. Draggable (position saved), closes with an X, and a mute chip slots in via shift + left-click.
### Fixes
- **Flicker along the chest lid seam** — iron and silver chests no longer flicker where the lid meets the base.
release
Ala Industrial 0.1.29 [Fabric]
0.1.29+fabric15 июл. 2026 г.25Minecraft: 26.2fabric
Что нового
## 0.1.29
New storage tier, a mute chip for any machine, more ways to feed lava into the geothermal generator, and a fix for a flicker on chest lids.
### New
- **Silver Chest** — 45 slots, the tier above iron. Full 3D chest with animated lid. Crafts from an iron chest + 8 silver ingots. No power needed, any pickaxe breaks it.
- **Mute Chip** — put it in a machine's upgrade slot to silence that block completely. Pull it out, sound comes back. Drops when the machine is broken.
- **Geothermal lava input** — lava capsules now work just like lava buckets: drop them in the input slot, or shift + right-click the block to fill the tank straight from a bucket. Empty container always comes back.
- **Lava capsule as furnace fuel** — same burn time as a lava bucket. Returns an empty capsule.
### Quality of Life
- **Upgrade panel** — a gear button on every machine and generator opens a 4-slot panel inside the same window. Draggable (position saved), closes with an X, and a mute chip slots in via shift + left-click.
### Fixes
- **Flicker along the chest lid seam** — iron and silver chests no longer flicker where the lid meets the base.
release
Ala Industrial 0.1.28 [NeoForge]
0.1.28+neoforge15 июл. 2026 г.9Minecraft: 26.2neoforge
Что нового
## 0.1.28
<p><img alt="Ala Industrial Minecraft mod: animation of the Enriched Uranium Torch burning with a green flame while placed underwater" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.28/release-media/v0.1.28/changelog.gif" width="720"></p>
A new radioactive light source joins the lineup, plus a smoother electric drill in hand and a charge meter that finally shows true zero and full.
### Gameplay
- **Enriched Uranium Torch** — a torch with a vivid neon-green flame. It lights up at the same level as a vanilla torch, can be placed on the floor or on walls, and burns with a living green flame that occasionally throws off radioactive sparks. Unlike a normal torch, it keeps burning **underwater** — place it right under the surface and it won't go out. Two ways to craft it: from scratch (uranium dust + coal + stick, yields 4) or by enriching a plain torch (torch + uranium dust).
### Quality of Life
- **Electric drill grip fixed.** The drill used to look upside down when held — grabbed by the drill tip. It now sits properly by the pistol grip with the bit pointing forward, in both first and third person and for either hand. The inventory icon is unchanged.
- **Charge meter now reads true 0% and 100%.** The smoothed charge readout could settle just short of the real value, parking at 1% on a fully empty item and never quite reaching full. It now shows an exact 0% when empty and 100% when completely charged. Affects the energy pack and the electric drill.
release
Ala Industrial 0.1.28 [Fabric]
0.1.28+fabric15 июл. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.28
<p><img alt="Ala Industrial Minecraft mod: animation of the Enriched Uranium Torch burning with a green flame while placed underwater" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.28/release-media/v0.1.28/changelog.gif" width="720"></p>
A new radioactive light source joins the lineup, plus a smoother electric drill in hand and a charge meter that finally shows true zero and full.
### Gameplay
- **Enriched Uranium Torch** — a torch with a vivid neon-green flame. It lights up at the same level as a vanilla torch, can be placed on the floor or on walls, and burns with a living green flame that occasionally throws off radioactive sparks. Unlike a normal torch, it keeps burning **underwater** — place it right under the surface and it won't go out. Two ways to craft it: from scratch (uranium dust + coal + stick, yields 4) or by enriching a plain torch (torch + uranium dust).
### Quality of Life
- **Electric drill grip fixed.** The drill used to look upside down when held — grabbed by the drill tip. It now sits properly by the pistol grip with the bit pointing forward, in both first and third person and for either hand. The inventory icon is unchanged.
- **Charge meter now reads true 0% and 100%.** The smoothed charge readout could settle just short of the real value, parking at 1% on a fully empty item and never quite reaching full. It now shows an exact 0% when empty and 100% when completely charged. Affects the energy pack and the electric drill.
release
Ala Industrial 0.1.27 [NeoForge]
0.1.27+neoforge15 июл. 2026 г.7Minecraft: 26.2neoforge
Что нового
## 0.1.27
<p><img alt="Ala Industrial Minecraft mod: Electric Drill tooltip listing its attack stats, mining ability and full EU charge" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.27/release-media/v0.1.27/changelog.png" width="720"></p>
The first power tool is here. Meet the **Electric Drill** — a diamond-tier pickaxe that runs on your EU grid and never wears out.
### New
- **Electric Drill.** A powered pickaxe that mines a touch faster than diamond and never breaks. It runs on a 10,000 EU battery (about 200 blocks per charge) and spends 50 EU per block. Run dry and it keeps digging at hand speed — same drops, no power spent — until you recharge it in the Battery Box or top it up from a worn Energy Pack. Takes the usual pickaxe enchantments, including full drops from amethyst buds. Crafted around a diamond pickaxe with the new **copper coils**, an electronic circuit and iron.
- **Copper Coil.** A new crafting component — copper cable wound on a tin core. First stop: the drill recipe.
### Quality of Life
- **Charge HUD.** Hold the drill and a small widget shows its charge level and color bar (green → yellow → red). Its own keybind (**J**), its own config toggle — fully independent from the Energy Pack indicator. The readout is smoothed, so topping up mid-mining no longer makes the number flicker between 99 % and 100 %.
release
Ala Industrial 0.1.27 [Fabric]
0.1.27+fabric15 июл. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.27
<p><img alt="Ala Industrial Minecraft mod: Electric Drill tooltip listing its attack stats, mining ability and full EU charge" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.27/release-media/v0.1.27/changelog.png" width="720"></p>
The first power tool is here. Meet the **Electric Drill** — a diamond-tier pickaxe that runs on your EU grid and never wears out.
### New
- **Electric Drill.** A powered pickaxe that mines a touch faster than diamond and never breaks. It runs on a 10,000 EU battery (about 200 blocks per charge) and spends 50 EU per block. Run dry and it keeps digging at hand speed — same drops, no power spent — until you recharge it in the Battery Box or top it up from a worn Energy Pack. Takes the usual pickaxe enchantments, including full drops from amethyst buds. Crafted around a diamond pickaxe with the new **copper coils**, an electronic circuit and iron.
- **Copper Coil.** A new crafting component — copper cable wound on a tin core. First stop: the drill recipe.
### Quality of Life
- **Charge HUD.** Hold the drill and a small widget shows its charge level and color bar (green → yellow → red). Its own keybind (**J**), its own config toggle — fully independent from the Energy Pack indicator. The readout is smoothed, so topping up mid-mining no longer makes the number flicker between 99 % and 100 %.
release
Ala Industrial 0.1.26 [NeoForge]
0.1.26+neoforge14 июл. 2026 г.30Minecraft: 26.2neoforge
Что нового
## 0.1.26
<p><img alt="Ala Industrial Minecraft mod: Energy Pack tooltip in the inventory listing its armor bonus and EU charge level" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.26/release-media/v0.1.26/changelog.png" width="720"></p>
Take your power on the go. The new **Energy Pack** is a chest-slot battery that keeps your chargeable gear topped up while you explore.
### New
- **Energy Pack.** A wearable battery for the chest slot — 20,000 EU of reserve power. Charge it in the Battery Box, then wear it on your back. While equipped, it slowly recharges the items in your hotbar, inventory and off-hand, so your tools and pouches no longer run dry mid-expedition. No idle drain: power only flows when something needs charging. Crafted from the new **battery** component.
- **Charge indicator.** A small on-screen widget shows the pack's charge level and a color bar (green → yellow → red). Press **H** to toggle it (rebindable under *Controls → Ala Industrial*), or flip it in the mod config. On by default.
### Changes
- **Drained look.** At zero charge, the pack's icon and back model switch to a dimmed "depleted" look — red light, faded cells — so you can tell at a glance it needs a recharge.
- **Battery Box charge slot** now accepts any EU-holding item, not just the battery pouch.
release
Ala Industrial 0.1.26 [Fabric]
0.1.26+fabric14 июл. 2026 г.39Minecraft: 26.2fabric
Что нового
## 0.1.26
<p><img alt="Ala Industrial Minecraft mod: Energy Pack tooltip in the inventory listing its armor bonus and EU charge level" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.26/release-media/v0.1.26/changelog.png" width="720"></p>
Take your power on the go. The new **Energy Pack** is a chest-slot battery that keeps your chargeable gear topped up while you explore.
### New
- **Energy Pack.** A wearable battery for the chest slot — 20,000 EU of reserve power. Charge it in the Battery Box, then wear it on your back. While equipped, it slowly recharges the items in your hotbar, inventory and off-hand, so your tools and pouches no longer run dry mid-expedition. No idle drain: power only flows when something needs charging. Crafted from the new **battery** component.
- **Charge indicator.** A small on-screen widget shows the pack's charge level and a color bar (green → yellow → red). Press **H** to toggle it (rebindable under *Controls → Ala Industrial*), or flip it in the mod config. On by default.
### Changes
- **Drained look.** At zero charge, the pack's icon and back model switch to a dimmed "depleted" look — red light, faded cells — so you can tell at a glance it needs a recharge.
- **Battery Box charge slot** now accepts any EU-holding item, not just the battery pouch.
release
Ala Industrial 0.1.25 [NeoForge]
0.1.25+neoforge14 июл. 2026 г.8Minecraft: 26.2neoforge
Что нового
## 0.1.25
<p><img alt="Ala Industrial Minecraft mod: energy buffer gauge shown before and after its visual redesign, side by side" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.25/release-media/v0.1.25/changelog.png" width="720"></p>
A visual polish pass on every machine — the energy buffer gauge gets a fresh, cleaner look. Same machines, same numbers, just a nicer read on how much power you're sitting on.
### Visual
- **Refreshed energy buffer gauge across all machines.** Every generator, furnace, macerator, extractor, compressor, pump, solar panel and wind turbine now sports a restyled energy storage indicator — the orange buffer bar you watch fill up as your machines work. The look is updated; behavior, capacity and balance numbers are untouched. Purely a visual polish pass.
release
Ala Industrial 0.1.25 [Fabric]
0.1.25+fabric14 июл. 2026 г.7Minecraft: 26.2fabric
Что нового
## 0.1.25
<p><img alt="Ala Industrial Minecraft mod: energy buffer gauge shown before and after its visual redesign, side by side" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.25/release-media/v0.1.25/changelog.png" width="720"></p>
A visual polish pass on every machine — the energy buffer gauge gets a fresh, cleaner look. Same machines, same numbers, just a nicer read on how much power you're sitting on.
### Visual
- **Refreshed energy buffer gauge across all machines.** Every generator, furnace, macerator, extractor, compressor, pump, solar panel and wind turbine now sports a restyled energy storage indicator — the orange buffer bar you watch fill up as your machines work. The look is updated; behavior, capacity and balance numbers are untouched. Purely a visual polish pass.
release
Ala Industrial 0.1.24 [NeoForge]
0.1.24+neoforge14 июл. 2026 г.8Minecraft: 26.2neoforge
Что нового
## 0.1.24
<p><img alt="Ala Industrial Minecraft mod: Geothermal Generator menu with a lava-filled Vacuum Capsule tooltip in its input slot" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.24/release-media/v0.1.24/changelog.png" width="720"></p>
A convenience pass on the geothermal generator — lava goes in the way you'd expect, and empty containers come back out.
### Gameplay
- **Feed the geothermal generator with a lava capsule.** You can now drop a filled vacuum capsule straight into the generator's input slot, exactly like a lava bucket. The capsule is consumed for its lava, and an empty capsule lands back in the output slot — ready to be refilled and used again. Same energy per dose as a bucket.
- **Pour a lava bucket directly into the tank with shift + right-click.** Using a lava bucket on the generator block while sneaking now fills its internal tank and leaves you with an empty bucket, instead of just pouring lava on the ground in front of the block. The capsule already worked this way; the bucket now matches it. If the tank is already full, nothing happens — your bucket or capsule stays full, and no lava is spilled.
- **Lava capsules work as furnace fuel.** A filled lava capsule burns in a vanilla furnace for the same time as a lava bucket, and returns an empty capsule to the slot when it's done. Water capsules are not fuel. Capsules in the fuel slot don't stack past one — same rule as buckets — so you never lose a container to a stack burn.
### Quality of Life
- **One consistent way to load lava.** Buckets and capsules now behave the same around the geothermal generator — whichever you're holding, the tank fills and the empty container comes back to you. No more picking the "wrong" container and watching lava spill on the ground.
release
Ala Industrial 0.1.24 [Fabric]
0.1.24+fabric14 июл. 2026 г.8Minecraft: 26.2fabric
Что нового
## 0.1.24
<p><img alt="Ala Industrial Minecraft mod: Geothermal Generator menu with a lava-filled Vacuum Capsule tooltip in its input slot" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.24/release-media/v0.1.24/changelog.png" width="720"></p>
A convenience pass on the geothermal generator — lava goes in the way you'd expect, and empty containers come back out.
### Gameplay
- **Feed the geothermal generator with a lava capsule.** You can now drop a filled vacuum capsule straight into the generator's input slot, exactly like a lava bucket. The capsule is consumed for its lava, and an empty capsule lands back in the output slot — ready to be refilled and used again. Same energy per dose as a bucket.
- **Pour a lava bucket directly into the tank with shift + right-click.** Using a lava bucket on the generator block while sneaking now fills its internal tank and leaves you with an empty bucket, instead of just pouring lava on the ground in front of the block. The capsule already worked this way; the bucket now matches it. If the tank is already full, nothing happens — your bucket or capsule stays full, and no lava is spilled.
- **Lava capsules work as furnace fuel.** A filled lava capsule burns in a vanilla furnace for the same time as a lava bucket, and returns an empty capsule to the slot when it's done. Water capsules are not fuel. Capsules in the fuel slot don't stack past one — same rule as buckets — so you never lose a container to a stack burn.
### Quality of Life
- **One consistent way to load lava.** Buckets and capsules now behave the same around the geothermal generator — whichever you're holding, the tank fills and the empty container comes back to you. No more picking the "wrong" container and watching lava spill on the ground.
release
Ala Industrial 0.1.23 [NeoForge]
0.1.23+neoforge13 июл. 2026 г.15Minecraft: 26.2neoforge
Что нового
## 0.1.23
<p><img alt="Ala Industrial Minecraft mod: row of machines with copper cable along the top and bottom, leaving front faces clean" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.23/release-media/v0.1.23/changelog.png" width="720"></p>
A small but tidy update — cleaner machine fronts, honest recipe lookups, and scythes that hit like they should.
### Bug Fixes
- **Cables no longer connect to the front face of machines.** The copper cable used to draw a connection sleeve toward the front of every generator, macerator, electric furnace, extractor, compressor and geothermal generator — even though no energy actually flows through that face. The misleading sleeve is gone: cables now connect only to the five working faces, and the machine's front stays clean and readable. The water mill gets the same treatment for free, and the pump now follows the same rule (its front is no longer an exception). Fluid intake on the pump is unchanged — it still draws from the block in front of it. Existing worlds migrate automatically: stale sleeves disappear the first time the chunk loads.
- **Scythes now deal at least 1 damage.** The wooden, stone, copper and gold scythes showed **0 Attack Damage** on their tooltip, which made them look broken. Each tier now has a sensible attack value: wood / stone / copper / gold / iron / tempered iron → 1, diamond → 2, netherite → 3. Attack speed is unchanged.
### Quality of Life
- **The electric furnace shows up next to vanilla smelting recipes.** When you look up how to smelt tin ore, sand into glass, raw beef into steak or any other vanilla furnace recipe, the electric furnace now appears as an option alongside the vanilla furnace — because it can actually perform all of those recipes. One small change that makes the recipe viewer honest about what the machine can do.
release
Ala Industrial 0.1.23 [Fabric]
0.1.23+fabric13 июл. 2026 г.128Minecraft: 26.2fabric
Что нового
## 0.1.23
<p><img alt="Ala Industrial Minecraft mod: row of machines with copper cable along the top and bottom, leaving front faces clean" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.23/release-media/v0.1.23/changelog.png" width="720"></p>
A small but tidy update — cleaner machine fronts, honest recipe lookups, and scythes that hit like they should.
### Bug Fixes
- **Cables no longer connect to the front face of machines.** The copper cable used to draw a connection sleeve toward the front of every generator, macerator, electric furnace, extractor, compressor and geothermal generator — even though no energy actually flows through that face. The misleading sleeve is gone: cables now connect only to the five working faces, and the machine's front stays clean and readable. The water mill gets the same treatment for free, and the pump now follows the same rule (its front is no longer an exception). Fluid intake on the pump is unchanged — it still draws from the block in front of it. Existing worlds migrate automatically: stale sleeves disappear the first time the chunk loads.
- **Scythes now deal at least 1 damage.** The wooden, stone, copper and gold scythes showed **0 Attack Damage** on their tooltip, which made them look broken. Each tier now has a sensible attack value: wood / stone / copper / gold / iron / tempered iron → 1, diamond → 2, netherite → 3. Attack speed is unchanged.
### Quality of Life
- **The electric furnace shows up next to vanilla smelting recipes.** When you look up how to smelt tin ore, sand into glass, raw beef into steak or any other vanilla furnace recipe, the electric furnace now appears as an option alongside the vanilla furnace — because it can actually perform all of those recipes. One small change that makes the recipe viewer honest about what the machine can do.
release
Ala Industrial 0.1.22 [NeoForge]
0.1.22+neoforge13 июл. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.22
<p><img alt="Ala Industrial Minecraft mod: animation of a diamond Scythe swinging through dense leaves and foliage" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.22/release-media/v0.1.22/changelog.webp" width="720"></p>
This update adds the **Scythe** — a new tool that sweeps away leaves, grass, flowers and other decorative foliage in a single swing.
### Gameplay
- **New item: Scythe.** A right-click area tool for clearing decorative foliage. One swing mows down leaves, grass, flowers, ferns, mushrooms, vines, roots and saplings in front of you, dropping their normal loot — Fortune and Silk Touch work just like breaking by hand.
- **Eight material tiers.** Wood → Stone → Copper → Iron → Gold → Tempered Iron → Diamond → Netherite. Higher tiers cover a wider area and clear more blocks per swing — from a small patch at wood up to a wide sweep at netherite.
- **Each tier has a personality.** Gold is fragile but takes enchantments extremely well; Netherite is fire-resistant.
- **Gentle on what matters.** The Scythe only clears decorative foliage — it never touches crops, water, logs or the ground underneath. Grass and flowers cost no durability; clearing leaves wears the tool down like normal.
- **Optional area.** Hold Shift while right-clicking to do a single-block break instead of the area sweep.
- **Craftable and enchantable.** Three blocks of the tier's material plus two sticks. Enchants like a hoe.
### Quality of Life
- **Sweep feedback.** Every successful swing has its own sound and a particle sweep, so you can see and hear the area you just cleared.
release
Ala Industrial 0.1.22 [Fabric]
0.1.22+fabric13 июл. 2026 г.4Minecraft: 26.2fabric
Что нового
## 0.1.22
<p><img alt="Ala Industrial Minecraft mod: animation of a diamond Scythe swinging through dense leaves and foliage" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.22/release-media/v0.1.22/changelog.webp" width="720"></p>
This update adds the **Scythe** — a new tool that sweeps away leaves, grass, flowers and other decorative foliage in a single swing.
### Gameplay
- **New item: Scythe.** A right-click area tool for clearing decorative foliage. One swing mows down leaves, grass, flowers, ferns, mushrooms, vines, roots and saplings in front of you, dropping their normal loot — Fortune and Silk Touch work just like breaking by hand.
- **Eight material tiers.** Wood → Stone → Copper → Iron → Gold → Tempered Iron → Diamond → Netherite. Higher tiers cover a wider area and clear more blocks per swing — from a small patch at wood up to a wide sweep at netherite.
- **Each tier has a personality.** Gold is fragile but takes enchantments extremely well; Netherite is fire-resistant.
- **Gentle on what matters.** The Scythe only clears decorative foliage — it never touches crops, water, logs or the ground underneath. Grass and flowers cost no durability; clearing leaves wears the tool down like normal.
- **Optional area.** Hold Shift while right-clicking to do a single-block break instead of the area sweep.
- **Craftable and enchantable.** Three blocks of the tier's material plus two sticks. Enchants like a hoe.
### Quality of Life
- **Sweep feedback.** Every successful swing has its own sound and a particle sweep, so you can see and hear the area you just cleared.
release
Ala Industrial 0.1.21 [NeoForge]
0.1.21+neoforge13 июл. 2026 г.12Minecraft: 26.2neoforge
Что нового
## 0.1.21
<p><img alt="Ala Industrial Minecraft mod: animation of a Vacuum Capsule filling with water next to a pool of lava" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.21/release-media/v0.1.21/changelog.webp" width="720"></p>
This update adds the **Vacuum Capsule** — a stackable fluid container that finally makes moving liquids less of an inventory puzzle.
### Gameplay
- **New item: Vacuum Capsule.** A stackable alternative to buckets. Empty capsules stack to 64, so you can carry plenty without dedicating a slot to each one. Fill one and it becomes a *filled* capsule holding exactly one bucket's worth (1000 mB) of a single fluid — up to 16 filled capsules of the same fluid stack together, and different fluids never mix.
- **Fill and empty it anywhere.** Right-click a fluid source in the world (just like a bucket), fill it from any of the mod's machine fluid ports, or let pipes and tanks from other mods fill it in a slot. The filled capsule's look updates to match the fluid inside.
- **Craftable.** Built from tin, glass panes, copper cable and redstone.
### Bug Fixes
- **Cleaned up the recipe viewer.** Items that aren't craftable yet no longer clutter the recipe viewer — only things you can actually make show up there now.
release
Ala Industrial 0.1.21 [Fabric]
0.1.21+fabric13 июл. 2026 г.10Minecraft: 26.2fabric
Что нового
## 0.1.21
<p><img alt="Ala Industrial Minecraft mod: animation of a Vacuum Capsule filling with water next to a pool of lava" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.21/release-media/v0.1.21/changelog.webp" width="720"></p>
This update adds the **Vacuum Capsule** — a stackable fluid container that finally makes moving liquids less of an inventory puzzle.
### Gameplay
- **New item: Vacuum Capsule.** A stackable alternative to buckets. Empty capsules stack to 64, so you can carry plenty without dedicating a slot to each one. Fill one and it becomes a *filled* capsule holding exactly one bucket's worth (1000 mB) of a single fluid — up to 16 filled capsules of the same fluid stack together, and different fluids never mix.
- **Fill and empty it anywhere.** Right-click a fluid source in the world (just like a bucket), fill it from any of the mod's machine fluid ports, or let pipes and tanks from other mods fill it in a slot. The filled capsule's look updates to match the fluid inside.
- **Craftable.** Built from tin, glass panes, copper cable and redstone.
### Bug Fixes
- **Cleaned up the recipe viewer.** Items that aren't craftable yet no longer clutter the recipe viewer — only things you can actually make show up there now.
release
Ala Industrial 0.1.20 [NeoForge]
0.1.20+neoforge12 июл. 2026 г.26Minecraft: 26.2neoforge
Что нового
## 0.1.20
<p><img alt="Ala Industrial Minecraft mod: Stock Display Frame mounted on a double chest, showing live diamond and log counts" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.20/release-media/v0.1.20/changelog.png" width="720"></p>
This update adds the **Stock Display Frame** — a new item-frame-style block that shows how many items are inside the container it's attached to, right on the frame itself.
### Gameplay
- **New block: Stock Display Frame.** Place it on a chest, barrel, shulker box or Iron Chest and it displays the item count directly on the frame. Counts up to 10 000 exactly, then switches to compact `12.3k` / `1.2M` — so it stays readable even on massive storage.
- **Use an item as a filter.** Pop any item into the frame and it counts only that item type. Leave it empty and it tracks the whole container.
### Bug Fixes
- **Chinese (Simplified and Traditional) translation pass.** Subtitles now follow the vanilla `Subject: Action` pattern, block and item names are aligned to the in-game block registry, ore names use the vanilla `-ore` suffix, and several consistency and punctuation issues are fixed.
release
Ala Industrial 0.1.20 [Fabric]
0.1.20+fabric12 июл. 2026 г.30Minecraft: 26.2fabric
Что нового
## 0.1.20
<p><img alt="Ala Industrial Minecraft mod: Stock Display Frame mounted on a double chest, showing live diamond and log counts" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.20/release-media/v0.1.20/changelog.png" width="720"></p>
This update adds the **Stock Display Frame** — a new item-frame-style block that shows how many items are inside the container it's attached to, right on the frame itself.
### Gameplay
- **New block: Stock Display Frame.** Place it on a chest, barrel, shulker box or Iron Chest and it displays the item count directly on the frame. Counts up to 10 000 exactly, then switches to compact `12.3k` / `1.2M` — so it stays readable even on massive storage.
- **Use an item as a filter.** Pop any item into the frame and it counts only that item type. Leave it empty and it tracks the whole container.
### Bug Fixes
- **Chinese (Simplified and Traditional) translation pass.** Subtitles now follow the vanilla `Subject: Action` pattern, block and item names are aligned to the in-game block registry, ore names use the vanilla `-ore` suffix, and several consistency and punctuation issues are fixed.
release
Ala Industrial 0.1.19 [NeoForge]
0.1.19+neoforge12 июл. 2026 г.6Minecraft: 26.2neoforge
Что нового
## 0.1.19
<p><img alt="Ala Industrial Minecraft mod: animation of the Network Analyzer overlay showing energy pulses flow through piped cables" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.19/release-media/v0.1.19/changelog.gif" width="720"></p>
This update reworks the **Network Analyzer overlay** — the in-world visualization you see when inspecting your power grid. Cables now render as thick piped tubes, energy travels along them as visible flowing pulses, and every machine on the line shows up as a clear junction.
### Quality of Life
- **Thick, readable cables.** The overlay used to draw cables as thin, easy-to-miss lines. They now render as proper piped tubes with corner joints, so the shape of your grid is obvious at a glance from any angle.
- **Energy flow is visible again.** The moving sparks that show energy traveling through a cable were effectively invisible before. They're now short, bright pulses that run along the tube wall — one per block — so you can watch power move without them clipping or disappearing at a distance.
- **Machines always show as junctions.** A generator, machine or battery boxed between two aligned cables used to look like the cable just passed straight through it. Now every endpoint is drawn as its own junction marker: the tube breaks around it and drops down to the block on both sides, and the flow pulses line up with the rest of the pipe.
### Changes
- The overlay's look and animation are now consistent across both loaders — same thick tubes, junctions and smooth per-frame flow everywhere.
release
Ala Industrial 0.1.19 [Fabric]
0.1.19+fabric12 июл. 2026 г.7Minecraft: 26.2fabric
Что нового
## 0.1.19
<p><img alt="Ala Industrial Minecraft mod: animation of the Network Analyzer overlay showing energy pulses flow through piped cables" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.19/release-media/v0.1.19/changelog.gif" width="720"></p>
This update reworks the **Network Analyzer overlay** — the in-world visualization you see when inspecting your power grid. Cables now render as thick piped tubes, energy travels along them as visible flowing pulses, and every machine on the line shows up as a clear junction.
### Quality of Life
- **Thick, readable cables.** The overlay used to draw cables as thin, easy-to-miss lines. They now render as proper piped tubes with corner joints, so the shape of your grid is obvious at a glance from any angle.
- **Energy flow is visible again.** The moving sparks that show energy traveling through a cable were effectively invisible before. They're now short, bright pulses that run along the tube wall — one per block — so you can watch power move without them clipping or disappearing at a distance.
- **Machines always show as junctions.** A generator, machine or battery boxed between two aligned cables used to look like the cable just passed straight through it. Now every endpoint is drawn as its own junction marker: the tube breaks around it and drops down to the block on both sides, and the flow pulses line up with the rest of the pipe.
### Changes
- The overlay's look and animation are now consistent across both loaders — same thick tubes, junctions and smooth per-frame flow everywhere.
release
Ala Industrial 0.1.18 [NeoForge]
0.1.18+neoforge11 июл. 2026 г.22Minecraft: 26.2neoforge
Что нового
## 0.1.18
<p><img alt="Ala Industrial Minecraft mod: Battery Pouch tooltip showing its stored item stacks and remaining EU charge" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.18/release-media/v0.1.18/changelog.png" width="720"></p>
This update adds the **Battery Pouch** — the mod's first charged item. It's a carry-along storage bag that runs on EU: stash up to 128 stacks of items inside and keep it powered, or it locks itself shut until you recharge it.
### Gameplay
- **Battery Pouch** — a wearable storage bag that holds up to **128 stacks** of items (twice a vanilla bundle). It carries an internal **2000 EU** charge that slowly drains while it's in your inventory and has items inside. Let the charge run out and the pouch **locks itself** — you can't put anything in or take anything out until you recharge it. Insert items by right-clicking with them in your hand (it tops up existing stacks first), and right-click in the air to pull out the top stack.
- **Recharge it in the Battery Box.** A dedicated charge slot on the Battery Box fills the pouch at up to 32 EU/tick, so a full recharge takes just over 3 seconds. The slot only accepts the pouch (hoppers can't reach it).
### Quality of Life
- The **creative inventory** now shows Ala Industrial's items in the right vanilla tabs too — combat gear, tools and utilities, ingredients, building and natural blocks, and functional blocks all appear where you'd expect them. Tempered iron tools and armor are grouped together as iron-tier sets instead of being dumped at the bottom of the tab.
### Bug Fixes
- **Tempered iron tools can now be enchanted** at the enchanting table. Pickaxes, axes, hoes, shovels and swords made of tempered iron were previously missing from the vanilla tool tags, so the table offered no enchantments for them and the "Isn't It Iron Pick" advancement wouldn't trigger. They now accept their full vanilla enchantment set — Efficiency, Fortune, Silk Touch, Mending, Sharpness, Looting, and so on.
release
Ala Industrial 0.1.18 [Fabric]
0.1.18+fabric11 июл. 2026 г.20Minecraft: 26.2fabric
Что нового
## 0.1.18
<p><img alt="Ala Industrial Minecraft mod: Battery Pouch tooltip showing its stored item stacks and remaining EU charge" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.18/release-media/v0.1.18/changelog.png" width="720"></p>
This update adds the **Battery Pouch** — the mod's first charged item. It's a carry-along storage bag that runs on EU: stash up to 128 stacks of items inside and keep it powered, or it locks itself shut until you recharge it.
### Gameplay
- **Battery Pouch** — a wearable storage bag that holds up to **128 stacks** of items (twice a vanilla bundle). It carries an internal **2000 EU** charge that slowly drains while it's in your inventory and has items inside. Let the charge run out and the pouch **locks itself** — you can't put anything in or take anything out until you recharge it. Insert items by right-clicking with them in your hand (it tops up existing stacks first), and right-click in the air to pull out the top stack.
- **Recharge it in the Battery Box.** A dedicated charge slot on the Battery Box fills the pouch at up to 32 EU/tick, so a full recharge takes just over 3 seconds. The slot only accepts the pouch (hoppers can't reach it).
### Quality of Life
- The **creative inventory** now shows Ala Industrial's items in the right vanilla tabs too — combat gear, tools and utilities, ingredients, building and natural blocks, and functional blocks all appear where you'd expect them. Tempered iron tools and armor are grouped together as iron-tier sets instead of being dumped at the bottom of the tab.
### Bug Fixes
- **Tempered iron tools can now be enchanted** at the enchanting table. Pickaxes, axes, hoes, shovels and swords made of tempered iron were previously missing from the vanilla tool tags, so the table offered no enchantments for them and the "Isn't It Iron Pick" advancement wouldn't trigger. They now accept their full vanilla enchantment set — Efficiency, Fortune, Silk Touch, Mending, Sharpness, Looting, and so on.
release
Ala Industrial 0.1.17 [NeoForge]
0.1.17+neoforge11 июл. 2026 г.8Minecraft: 26.2neoforge
Что нового
## 0.1.17
<p><img alt="Ala Industrial Minecraft mod: player wearing the full Tempered Iron Armor set next to its four pieces in item frames" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.17/release-media/v0.1.17/changelog.png" width="720"></p>
This update introduces a full set of Tempered Iron Armor — helmet, chestplate, leggings and boots — giving you a sturdy, enchantable alternative to iron that fits naturally between iron and diamond.
### Gameplay
- **Tempered Iron Armor** — a complete four-piece armor set (helmet, chestplate, leggings, boots). It's crafted the same way as vanilla iron armor, but from tempered iron ingots. A real step up from iron: it lasts longer, absorbs a bit more punishment, and takes enchantments more readily — yet it still leaves diamond as the clear top tier. Equip the full set for a matching dark-metal look.
- Enchant it at the enchanting table, and repair it on the anvil with tempered iron ingots.
### Quality of Life
- The tempered iron items in the creative inventory have been regrouped into one continuous block. The ingot, block, and all five tools now sit together in their own "Tempered Iron" section instead of being spread across different categories, so everything in the material line is in one place.
release
Ala Industrial 0.1.17 [Fabric]
0.1.17+fabric11 июл. 2026 г.7Minecraft: 26.2fabric
Что нового
## 0.1.17
<p><img alt="Ala Industrial Minecraft mod: player wearing the full Tempered Iron Armor set next to its four pieces in item frames" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.17/release-media/v0.1.17/changelog.png" width="720"></p>
This update introduces a full set of Tempered Iron Armor — helmet, chestplate, leggings and boots — giving you a sturdy, enchantable alternative to iron that fits naturally between iron and diamond.
### Gameplay
- **Tempered Iron Armor** — a complete four-piece armor set (helmet, chestplate, leggings, boots). It's crafted the same way as vanilla iron armor, but from tempered iron ingots. A real step up from iron: it lasts longer, absorbs a bit more punishment, and takes enchantments more readily — yet it still leaves diamond as the clear top tier. Equip the full set for a matching dark-metal look.
- Enchant it at the enchanting table, and repair it on the anvil with tempered iron ingots.
### Quality of Life
- The tempered iron items in the creative inventory have been regrouped into one continuous block. The ingot, block, and all five tools now sit together in their own "Tempered Iron" section instead of being spread across different categories, so everything in the material line is in one place.
release
Ala Industrial 0.1.16 [NeoForge]
0.1.16+neoforge11 июл. 2026 г.5Minecraft: 26.2neoforge
Что нового
## 0.1.16
<p><img alt="Ala Industrial Minecraft mod: Tempered Iron tool set and the Block of Tempered Iron lined up in item frames" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.16/release-media/v0.1.16/changelog.png" width="720"></p>
This update rounds out the tempered iron line with the rest of its tool set — axe, hoe, shovel and sword — and adds a compact block form to store and build with it.
### Gameplay
- **Tempered Iron Axe, Hoe, Shovel and Sword** — four new tools that complete the tempered iron set started by the pickaxe. Each is crafted like its vanilla counterpart but with tempered iron, and each is a step above iron: they last longer (350 durability), mine faster, and hit a bit harder, while the pickaxe, axe, hoe and shovel still leave diamond-level blocks for the diamond tier. The axe strips logs, the hoe tills soil, and the shovel shapes paths just like their vanilla versions.
- **Block of Tempered Iron** — a new metal block. Nine tempered iron ingots craft into one block, and one block breaks back down into nine ingots, so the exchange is lossless in both directions. It looks and feels like a vanilla iron block: full metal cube with a single texture on every face, the same hardness and pickaxe requirement, and it drops itself when mined.
- Craft the tools at any crafting table with tempered iron ingots and sticks, vanilla-style. Craft the block by filling a 3×3 grid with tempered iron ingots.
### Quality of Life
- Pack 576 ingots' worth of tempered iron into a single inventory slot instead of leaving piles of loose ingots in chests.
release
Ala Industrial 0.1.16 [Fabric]
0.1.16+fabric11 июл. 2026 г.7Minecraft: 26.2fabric
Что нового
## 0.1.16
<p><img alt="Ala Industrial Minecraft mod: Tempered Iron tool set and the Block of Tempered Iron lined up in item frames" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.16/release-media/v0.1.16/changelog.png" width="720"></p>
This update rounds out the tempered iron line with the rest of its tool set — axe, hoe, shovel and sword — and adds a compact block form to store and build with it.
### Gameplay
- **Tempered Iron Axe, Hoe, Shovel and Sword** — four new tools that complete the tempered iron set started by the pickaxe. Each is crafted like its vanilla counterpart but with tempered iron, and each is a step above iron: they last longer (350 durability), mine faster, and hit a bit harder, while the pickaxe, axe, hoe and shovel still leave diamond-level blocks for the diamond tier. The axe strips logs, the hoe tills soil, and the shovel shapes paths just like their vanilla versions.
- **Block of Tempered Iron** — a new metal block. Nine tempered iron ingots craft into one block, and one block breaks back down into nine ingots, so the exchange is lossless in both directions. It looks and feels like a vanilla iron block: full metal cube with a single texture on every face, the same hardness and pickaxe requirement, and it drops itself when mined.
- Craft the tools at any crafting table with tempered iron ingots and sticks, vanilla-style. Craft the block by filling a 3×3 grid with tempered iron ingots.
### Quality of Life
- Pack 576 ingots' worth of tempered iron into a single inventory slot instead of leaving piles of loose ingots in chests.
release
Ala Industrial 0.1.15 [NeoForge]
0.1.15+neoforge10 июл. 2026 г.9Minecraft: 26.2neoforge
Что нового
## 0.1.15
<p><img alt="Ala Industrial Minecraft mod: Tempered Iron Pickaxe, Tempered Iron Ingot and Wooden Gear displayed in item frames" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.15/release-media/v0.1.15/changelog.png" width="720"></p>
This update adds a new mid-tier metal, the mod's first custom tool, and a craftable mechanical part that ties two of the early generators together.
### Gameplay
- **Tempered Iron** — a new smeltable metal. Heat an iron ingot in a furnace, blast furnace, or the mod's electric furnace to get a darker, sturdier ingot that sits a step above regular iron.
- **Tempered Iron Pickaxe** — the mod's first custom tool. Crafted like a vanilla pickaxe but with tempered iron, it mines faster and lasts longer than an iron pickaxe (350 durability, mining speed 7.0) while still leaving diamond-level blocks — diamond ore, obsidian, ancient debris — for the diamond tier.
- **Wooden Gear** — a new mechanical part. Four sticks and any wooden button in a crafting cross make the first "mechanical" component, opening the door to more machinery.
### Changes
- **Windmill Rotor** recipe reworked. The new Wooden Gear now sits at the center of the rotor as its mechanical core, planks now accept any wood type instead of only oak, and the layout reads as a clear vertical/horizontal cross.
- **Wind Mill** recipe reworked to match. The Wooden Gear takes the center slot, planks accept any wood type, and tin was dropped from the recipe — the generator is now built around copper and the new gear.
release
Ala Industrial 0.1.15 [Fabric]
0.1.15+fabric10 июл. 2026 г.9Minecraft: 26.2fabric
Что нового
## 0.1.15
<p><img alt="Ala Industrial Minecraft mod: Tempered Iron Pickaxe, Tempered Iron Ingot and Wooden Gear displayed in item frames" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.15/release-media/v0.1.15/changelog.png" width="720"></p>
This update adds a new mid-tier metal, the mod's first custom tool, and a craftable mechanical part that ties two of the early generators together.
### Gameplay
- **Tempered Iron** — a new smeltable metal. Heat an iron ingot in a furnace, blast furnace, or the mod's electric furnace to get a darker, sturdier ingot that sits a step above regular iron.
- **Tempered Iron Pickaxe** — the mod's first custom tool. Crafted like a vanilla pickaxe but with tempered iron, it mines faster and lasts longer than an iron pickaxe (350 durability, mining speed 7.0) while still leaving diamond-level blocks — diamond ore, obsidian, ancient debris — for the diamond tier.
- **Wooden Gear** — a new mechanical part. Four sticks and any wooden button in a crafting cross make the first "mechanical" component, opening the door to more machinery.
### Changes
- **Windmill Rotor** recipe reworked. The new Wooden Gear now sits at the center of the rotor as its mechanical core, planks now accept any wood type instead of only oak, and the layout reads as a clear vertical/horizontal cross.
- **Wind Mill** recipe reworked to match. The Wooden Gear takes the center slot, planks accept any wood type, and tin was dropped from the recipe — the generator is now built around copper and the new gear.
release
Ala Industrial 0.1.14 [NeoForge]
0.1.14+neoforge10 июл. 2026 г.3Minecraft: 26.2neoforge
Что нового
## 0.1.14
<p><img alt="Ala Industrial Minecraft mod: file list of the mod's 20 language translation files, from bn_bd to zh_tw" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.14/release-media/v0.1.14/changelog.png" width="720"></p>
Ala Industrial is now available in **20 languages**. This update adds two new translations and polishes a dozen existing ones.
### Added
- **Vietnamese** and **Bengali** translations — the full mod, translated.
- The mod is now translated into **20 languages** in total.
### Quality of Life
- **Block names now match across the whole game.** Searching for a block by name in advancements, tooltips, or the mod menu actually finds it. Several languages had the same generator split across two or three different words.
- **Machine sounds now say the right name.** The subtitle you read when a machine runs now matches the block name you see in your inventory.
- **Ore and metal names follow vanilla conventions.** Deepslate ores, raw metals, and dusts are named consistently with how vanilla Minecraft names them in each language.
### Bug Fixes
- Fixed assorted translation mistakes across Turkish, Hindi, Swedish, Dutch, German, French, Spanish, Italian, Indonesian, Japanese, Korean, Polish, and Brazilian Portuguese — including made-up words, reversed meanings, and advancement titles that were over-capitalized.
release
Ala Industrial 0.1.14 [Fabric]
0.1.14+fabric10 июл. 2026 г.6Minecraft: 26.2fabric
Что нового
## 0.1.14
<p><img alt="Ala Industrial Minecraft mod: file list of the mod's 20 language translation files, from bn_bd to zh_tw" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.14/release-media/v0.1.14/changelog.png" width="720"></p>
Ala Industrial is now available in **20 languages**. This update adds two new translations and polishes a dozen existing ones.
### Added
- **Vietnamese** and **Bengali** translations — the full mod, translated.
- The mod is now translated into **20 languages** in total.
### Quality of Life
- **Block names now match across the whole game.** Searching for a block by name in advancements, tooltips, or the mod menu actually finds it. Several languages had the same generator split across two or three different words.
- **Machine sounds now say the right name.** The subtitle you read when a machine runs now matches the block name you see in your inventory.
- **Ore and metal names follow vanilla conventions.** Deepslate ores, raw metals, and dusts are named consistently with how vanilla Minecraft names them in each language.
### Bug Fixes
- Fixed assorted translation mistakes across Turkish, Hindi, Swedish, Dutch, German, French, Spanish, Italian, Indonesian, Japanese, Korean, Polish, and Brazilian Portuguese — including made-up words, reversed meanings, and advancement titles that were over-capitalized.
release
Ala Industrial 0.1.13 [NeoForge]
0.1.13+neoforge10 июл. 2026 г.24Minecraft: 26.2neoforge
Что нового
## 0.1.13
<p><img alt="Ala Industrial Minecraft mod: Network Analyzer overlay lighting up a piped cable run from a machine to two Solar Panels" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.13/release-media/v0.1.13/changelog.png" width="720"></p>
Wind turbines no longer spin through each other, the Network Analyzer sees past your storage, and cables connect only to the faces that actually carry power.
### Gameplay
- **Wind turbines interfere with each other.** Two turbines placed so close that their rotors overlap now both stop working honestly instead of drawing flickering, clipping blades. A new "rotor interference" status appears in the GUI when this happens.
- **The Network Analyzer now sees through storage.** It no longer stops highlighting at the Battery Box. Use it on a cable to light up the whole connected system, or switch to the "stop at storage" mode to inspect a single segment. Toggle modes with **Shift + right-click in the air** — storage blocks show up in a third color so you can tell them apart from producers and consumers.
### Quality of Life
- **Cables connect only to working power faces.** A copper cable next to a wind turbine, a Battery Box, or another machine now draws its connector sleeve only to the sides that actually carry energy — the wind turbine's back, the Battery Box's two in/out faces — instead of drawing a misleading stub on every side. The iron chest is left alone entirely.
### Bug Fixes
- Fixed two neighboring wind turbines rendering flickering, overlapping blades when their rotors crossed.
- Fixed the Network Analyzer stopping at the Battery Box and failing to highlight the rest of the network.
release
Ala Industrial 0.1.13 [Fabric]
0.1.13+fabric10 июл. 2026 г.15Minecraft: 26.2fabric
Что нового
## 0.1.13
<p><img alt="Ala Industrial Minecraft mod: Network Analyzer overlay lighting up a piped cable run from a machine to two Solar Panels" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.13/release-media/v0.1.13/changelog.png" width="720"></p>
Wind turbines no longer spin through each other, the Network Analyzer sees past your storage, and cables connect only to the faces that actually carry power.
### Gameplay
- **Wind turbines interfere with each other.** Two turbines placed so close that their rotors overlap now both stop working honestly instead of drawing flickering, clipping blades. A new "rotor interference" status appears in the GUI when this happens.
- **The Network Analyzer now sees through storage.** It no longer stops highlighting at the Battery Box. Use it on a cable to light up the whole connected system, or switch to the "stop at storage" mode to inspect a single segment. Toggle modes with **Shift + right-click in the air** — storage blocks show up in a third color so you can tell them apart from producers and consumers.
### Quality of Life
- **Cables connect only to working power faces.** A copper cable next to a wind turbine, a Battery Box, or another machine now draws its connector sleeve only to the sides that actually carry energy — the wind turbine's back, the Battery Box's two in/out faces — instead of drawing a misleading stub on every side. The iron chest is left alone entirely.
### Bug Fixes
- Fixed two neighboring wind turbines rendering flickering, overlapping blades when their rotors crossed.
- Fixed the Network Analyzer stopping at the Battery Box and failing to highlight the rest of the network.
release
Ala Industrial 0.1.12 [NeoForge]
0.1.12+neoforge10 июл. 2026 г.4Minecraft: 26.2neoforge
Что нового
## 0.1.12
<p><img alt="Ala Industrial Minecraft mod: Pump draining water at the edge of a stone platform next to a kelp-filled coastline" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.12/release-media/v0.1.12/changelog.png" width="720"></p>
The Pump searches farther for fluids, the Macerator and Extractor learn new recipes, and the Electric Furnace finally has a sound.
### Gameplay
- **The Pump reaches farther.** It now follows a flow of lava or water up to 32 blocks to find and drain the source block behind it.
- **13 Macerator recipes** — it now also compacts materials into denser forms: ice → packed ice → blue ice, snow block → ice, sugar cane → paper, and cocoa beans → brown dye.
- **14 Extractor recipes** — it now presses dyes (×2, or ×3 from rich sources like lilac and wither rose) and seeds (pumpkin → 5 pumpkin seeds, melon slice → 2 melon seeds) from plants and fruit.
### Quality of Life
- **The Electric Furnace makes sound while smelting** — a low furnace roar that stops when it's idle.
- **The Pump menu is tidier** — the bucket slots, fluid bar, and energy bar are better aligned with the frame and arrows.
### Bug Fixes
- Fixed the Pump ignoring fluid sources that were a few blocks away from its intake.
release
Ala Industrial 0.1.12 [Fabric]
0.1.12+fabric10 июл. 2026 г.2Minecraft: 26.2fabric
Что нового
## 0.1.12
<p><img alt="Ala Industrial Minecraft mod: Pump draining water at the edge of a stone platform next to a kelp-filled coastline" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.12/release-media/v0.1.12/changelog.png" width="720"></p>
The Pump searches farther for fluids, the Macerator and Extractor learn new recipes, and the Electric Furnace finally has a sound.
### Gameplay
- **The Pump reaches farther.** It now follows a flow of lava or water up to 32 blocks to find and drain the source block behind it.
- **13 Macerator recipes** — it now also compacts materials into denser forms: ice → packed ice → blue ice, snow block → ice, sugar cane → paper, and cocoa beans → brown dye.
- **14 Extractor recipes** — it now presses dyes (×2, or ×3 from rich sources like lilac and wither rose) and seeds (pumpkin → 5 pumpkin seeds, melon slice → 2 melon seeds) from plants and fruit.
### Quality of Life
- **The Electric Furnace makes sound while smelting** — a low furnace roar that stops when it's idle.
- **The Pump menu is tidier** — the bucket slots, fluid bar, and energy bar are better aligned with the frame and arrows.
### Bug Fixes
- Fixed the Pump ignoring fluid sources that were a few blocks away from its intake.
release
Ala Industrial 0.1.11 [NeoForge]
0.1.11+neoforge9 июл. 2026 г.15Minecraft: 26.2neoforge
Что нового
## 0.1.11
<p><img alt="Ala Industrial Minecraft mod: Wind Turbine head on its pole surrounded by four Solar Panels placed around it in the world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.11/release-media/v0.1.11/changelog.png" width="720"></p>
Polish for wind turbines and solar panels, a cleaner status command, and a cleaner cable connection.
### Gameplay
- **Windmill blades no longer clip through walls.** A solid block in the rotor's path stops the turbine and shows **Obstructed** in the menu.
- **Wind Turbine has its own advancement**, like the other generators.
### Quality of Life
- **Solar Panels are quieter.** Each panel is now only audible within 10 blocks; beyond that, silent.
- **Evolution recipes show an info page.** Pressing the recipe key on the Daylight or Moonlit Solar Panel now explains how to evolve it, instead of opening an empty page.
- **`/ala status` is readable** — structured, color-coded sections instead of a wall of text.
- **Cable connects to half-height blocks cleanly**, stepping down to the block's side instead of floating.
### Changes
- **Upgraded turbines renamed** to Sky Turbine and Storm Turbine. Existing worlds keep working.
- **Upgraded turbines get a cleaner menu after evolution** — no chip slot, just the rotor and energy bar.
release
Ala Industrial 0.1.11 [Fabric]
0.1.11+fabric9 июл. 2026 г.15Minecraft: 26.2fabric
Что нового
## 0.1.11
<p><img alt="Ala Industrial Minecraft mod: Wind Turbine head on its pole surrounded by four Solar Panels placed around it in the world" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.11/release-media/v0.1.11/changelog.png" width="720"></p>
Polish for wind turbines and solar panels, a cleaner status command, and a cleaner cable connection.
### Gameplay
- **Windmill blades no longer clip through walls.** A solid block in the rotor's path stops the turbine and shows **Obstructed** in the menu.
- **Wind Turbine has its own advancement**, like the other generators.
### Quality of Life
- **Solar Panels are quieter.** Each panel is now only audible within 10 blocks; beyond that, silent.
- **Evolution recipes show an info page.** Pressing the recipe key on the Daylight or Moonlit Solar Panel now explains how to evolve it, instead of opening an empty page.
- **`/ala status` is readable** — structured, color-coded sections instead of a wall of text.
- **Cable connects to half-height blocks cleanly**, stepping down to the block's side instead of floating.
### Changes
- **Upgraded turbines renamed** to Sky Turbine and Storm Turbine. Existing worlds keep working.
- **Upgraded turbines get a cleaner menu after evolution** — no chip slot, just the rotor and energy bar.
release
Ala Industrial 0.1.10 [NeoForge]
0.1.10+neoforge9 июл. 2026 г.21Minecraft: 26.2neoforge
Что нового
## 0.1.10
<p><img alt="Ala Industrial Minecraft mod: Wind Turbine on its wooden pole with cross-shaped rotor blades, standing above a badlands biome" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.10/release-media/v0.1.10/changelog.png" width="720"></p>
Solar Panels now hum while they work, Wind Mills are now Wind Turbines, and the Storm Turbine is stronger in bad weather.
### Added
- **Solar Panels now hum** while generating, and go quiet when they stop (at night, in rain, under cover).
### Changed
- **Wind Mills are now Wind Turbines.** New names for all three mills across every language. Display-only — existing worlds keep working.
- **Storm Turbine hits harder in bad weather** — a thunderstorm now pushes it to its full cap.
- **Mills show a proper output port on the back**, matching the Battery Box.
- **Refreshed the mod description** for listing pages and the in-game mod list.
### Fixed
- **Removed the click at the loop point** of the Solar Panel hum.
- **Fixed the rotor freezing** after picking a mill up and placing it back.
- **Rotor and chip slots now take only one item** (they allowed a full stack before).
release
Ala Industrial 0.1.10 [Fabric]
0.1.10+fabric9 июл. 2026 г.22Minecraft: 26.2fabric
Что нового
## 0.1.10
<p><img alt="Ala Industrial Minecraft mod: Wind Turbine on its wooden pole with cross-shaped rotor blades, standing above a badlands biome" src="https://raw.githubusercontent.com/AlaMine-Team-Org/AlaIndustrial/v0.1.10/release-media/v0.1.10/changelog.png" width="720"></p>
Solar Panels now hum while they work, Wind Mills are now Wind Turbines, and the Storm Turbine is stronger in bad weather.
### Added
- **Solar Panels now hum** while generating, and go quiet when they stop (at night, in rain, under cover).
### Changed
- **Wind Mills are now Wind Turbines.** New names for all three mills across every language. Display-only — existing worlds keep working.
- **Storm Turbine hits harder in bad weather** — a thunderstorm now pushes it to its full cap.
- **Mills show a proper output port on the back**, matching the Battery Box.
- **Refreshed the mod description** for listing pages and the in-game mod list.
### Fixed
- **Removed the click at the loop point** of the Solar Panel hum.
- **Fixed the rotor freezing** after picking a mill up and placing it back.
- **Rotor and chip slots now take only one item** (they allowed a full stack before).
release
Ala Industrial 0.1.9 [NeoForge]
0.1.9+neoforge9 июл. 2026 г.19Minecraft: 26.2neoforge
Что нового
## 0.1.9
The Wind Mill is no longer a "place it and forget it" block. It now needs a rotor to run, can evolve into one of two stronger variants, and shows its rotor spinning in the world. This update also fixes several placement and display issues with the Copper Cable.
### Gameplay
- Reworked the **Wind Mill**: it now requires a **Wooden Rotor** in its slot to generate any power — without one, it stays idle. Install an **alignment chip** (the same kind used by Solar Panels) and leave it under open sky long enough, and it evolves in place into one of two stronger variants:
- **High Altitude Wind Mill** — its base output climbs twice as fast with height (capped at 16 EU/t). The reward for building a tall tower.
- **Storm Wind Mill** — same base as the standard mill, but much stronger weather multipliers (rain ×2.0, thunder ×3.0), also capped at 16 EU/t. A gambler's "storm chaser".
- Stored energy carries over when it evolves, and the output cable on the back keeps working.
- Removed a questionable Extractor recipe that turned cactus into dried kelp — it behaved like magic transmutation rather than extraction. The Extractor now has a clean, sensible recipe set.
### Quality of Life
- The Wind Mill's **rotor now spins visually** in front of the block. Its speed tracks the current output (from a slow idle to fast in a thunderstorm), and the rotor hides when the slot is empty.
- The **Wooden Rotor** item now has a tooltip describing what it does and the mill's peak output for the current height.
- Updated the mod description and homepage link shown in the in-game mod list.
### Changes
- Reworked the **Wind Mill** and **Wooden Rotor** recipes. The old wool-based wind mill recipe was too cheap and read oddly for a machine; the new one uses oak planks, copper and tin ingots, and a copper cable, bringing its cost closer to a Solar Panel. The rotor recipe now uses oak planks, iron ingots, and a copper cable.
### Bug Fixes
- **Wind Mills now emit power only from their back face.** Previously they output from five faces (all but the front), which was hard to read. All three mills (standard, High Altitude, Storm) now have a single output port on the back, opposite the rotor — consistent before and after evolution.
- Fixed the **Copper Cable drawing a connection sleeve toward the Iron Chest**, which falsely hinted that power could flow into it. The chest is plain storage with no energy connection.
- Fixed **not being able to place a Copper Cable directly against another cable** — the click was swallowed by the existing cable. Cables now place normally when you right-click an adjacent one.
- Fixed **`/ala version` showing raw `${version}` / `${githash}` / `${buildtime}` placeholders** instead of the real build info. It now prints the actual version, git hash, and build time.
release
Ala Industrial 0.1.9 [Fabric]
0.1.9+fabric9 июл. 2026 г.19Minecraft: 26.2fabric
Что нового
## 0.1.9
The Wind Mill is no longer a "place it and forget it" block. It now needs a rotor to run, can evolve into one of two stronger variants, and shows its rotor spinning in the world. This update also fixes several placement and display issues with the Copper Cable.
### Gameplay
- Reworked the **Wind Mill**: it now requires a **Wooden Rotor** in its slot to generate any power — without one, it stays idle. Install an **alignment chip** (the same kind used by Solar Panels) and leave it under open sky long enough, and it evolves in place into one of two stronger variants:
- **High Altitude Wind Mill** — its base output climbs twice as fast with height (capped at 16 EU/t). The reward for building a tall tower.
- **Storm Wind Mill** — same base as the standard mill, but much stronger weather multipliers (rain ×2.0, thunder ×3.0), also capped at 16 EU/t. A gambler's "storm chaser".
- Stored energy carries over when it evolves, and the output cable on the back keeps working.
- Removed a questionable Extractor recipe that turned cactus into dried kelp — it behaved like magic transmutation rather than extraction. The Extractor now has a clean, sensible recipe set.
### Quality of Life
- The Wind Mill's **rotor now spins visually** in front of the block. Its speed tracks the current output (from a slow idle to fast in a thunderstorm), and the rotor hides when the slot is empty.
- The **Wooden Rotor** item now has a tooltip describing what it does and the mill's peak output for the current height.
- Updated the mod description and homepage link shown in the in-game mod list.
### Changes
- Reworked the **Wind Mill** and **Wooden Rotor** recipes. The old wool-based wind mill recipe was too cheap and read oddly for a machine; the new one uses oak planks, copper and tin ingots, and a copper cable, bringing its cost closer to a Solar Panel. The rotor recipe now uses oak planks, iron ingots, and a copper cable.
### Bug Fixes
- **Wind Mills now emit power only from their back face.** Previously they output from five faces (all but the front), which was hard to read. All three mills (standard, High Altitude, Storm) now have a single output port on the back, opposite the rotor — consistent before and after evolution.
- Fixed the **Copper Cable drawing a connection sleeve toward the Iron Chest**, which falsely hinted that power could flow into it. The chest is plain storage with no energy connection.
- Fixed **not being able to place a Copper Cable directly against another cable** — the click was swallowed by the existing cable. Cables now place normally when you right-click an adjacent one.
- Fixed **`/ala version` showing raw `${version}` / `${githash}` / `${buildtime}` placeholders** instead of the real build info. It now prints the actual version, git hash, and build time.
release
Ala Industrial 0.1.8 [NeoForge]
0.1.8+neoforge8 июл. 2026 г.74Minecraft: 26.2neoforge
Что нового
## 0.1.8
This update introduces four new metal ores to discover underground and adds a larger early-game storage option with the Iron Chest.
### Gameplay
- Added four new ores that generate naturally in the world: **tin, silver, nickel, and uranium** — each with a regular and a deepslate variant.
- Each new metal comes in **raw, dust, and ingot** forms.
- Ore processing is fully supported: macerate ores into dust (two dust per ore, one from raw or an ingot), then smelt the dust back into ingots.
### New Blocks
- Added the **Iron Chest**, a 36-slot storage block (4 rows of 9) that upgrades the vanilla copper chest and needs no power.
- Craft it by surrounding a copper chest with eight iron ingots.
- The Iron Chest renders as a real 3D chest with an animated lid and has its own open and close sounds.
### Quality of Life
- Added translations for all new blocks, items, and sounds across every supported language.
release
Ala Industrial 0.1.8 [Fabric]
0.1.8+fabric8 июл. 2026 г.13Minecraft: 26.2fabric
Что нового
## 0.1.8
This update introduces four new metal ores to discover underground and adds a larger early-game storage option with the Iron Chest.
### Gameplay
- Added four new ores that generate naturally in the world: **tin, silver, nickel, and uranium** — each with a regular and a deepslate variant.
- Each new metal comes in **raw, dust, and ingot** forms.
- Ore processing is fully supported: macerate ores into dust (two dust per ore, one from raw or an ingot), then smelt the dust back into ingots.
### New Blocks
- Added the **Iron Chest**, a 36-slot storage block (4 rows of 9) that upgrades the vanilla copper chest and needs no power.
- Craft it by surrounding a copper chest with eight iron ingots.
- The Iron Chest renders as a real 3D chest with an animated lid and has its own open and close sounds.
### Quality of Life
- Added translations for all new blocks, items, and sounds across every supported language.
release
Ala Industrial 0.1.7 [NeoForge]
0.1.7+neoforge8 июл. 2026 г.11Minecraft: 26.2neoforge
Что нового
## 0.1.7
This update adds a client settings screen and gives players more control over how network diagnostics and item tooltips are shown in-game.
### Quality of Life
- Added an in-game settings screen for Ala Industrial client preferences.
- Added controls for the Network Analyzer overlay: visibility, see-through rendering, flow particles, color, and opacity.
- Added tooltip preferences for always showing detailed information and hiding numeric EU/FE values.
- Improved the settings layout so category labels and footer buttons stay readable on smaller screens.
### Changes
- Updated translations across all supported languages so energy-number settings refer to EU/FE consistently.
release
Ala Industrial 0.1.7 [Fabric]
0.1.7+fabric8 июл. 2026 г.7Minecraft: 26.2fabric
Что нового
## 0.1.7
This update adds a client settings screen and gives players more control over how network diagnostics and item tooltips are shown in-game.
### Quality of Life
- Added an in-game settings screen for Ala Industrial client preferences.
- Added controls for the Network Analyzer overlay: visibility, see-through rendering, flow particles, color, and opacity.
- Added tooltip preferences for always showing detailed information and hiding numeric EU/FE values.
- Improved the settings layout so category labels and footer buttons stay readable on smaller screens.
### Changes
- Updated translations across all supported languages so energy-number settings refer to EU/FE consistently.
release
Ala Industrial 0.1.0
0.1.04 июл. 2026 г.16Minecraft: 26.2fabric
Что нового
First public release — LV tier foundation.
Generators: Solar Panel (day) with day/night evolution variants, Fuel Generator, Geothermal Generator (lava).
Machines: Macerator (ore doubling), Electric Furnace, Extractor, Compressor.
Storage: Battery Box.
Cables: Copper cable with distance-based energy loss.
Ores: Tin, Silver, Nickel, Uranium — each with a deepslate variant.
Alloys: Bronze, Steel, Invar.
Tools: Network Analyzer for energy network diagnostics.