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release
Aetas Ferrea Mod 1.0.0 [RELEASE]
1.0.02 июл. 2026 г.197Minecraft: 1.20.1forge
Что нового
# Version 1.0.0 [RELEASE]
- Official stable release of Aetas Ferrea Mod.
- All features from BETA are now stable and production-ready.
- Implement configurable safe-chunck spawn that blocks natural mob spawning.
- Added Vanguard Entity: A new Nether Guardian mini-boss.
- Added Monarch Entity: A powerful knight boss.
- Changed Wither to be more balanced.
- Entering End now requires a nether star.
- General Improvements, fixes and code cleaning.
beta
Aetas Ferrea Mod 1.0.0 [BETA]
1.0.028 июн. 2026 г.40Minecraft: 1.20.1forge
Что нового
# Version 1.0.0 [BETA]
- Updated status to BETA release.
- Added Equine / Mounted Combat Overhaul:
- Equine classes: Wild, Rouncey, Destrier, Courser, Palfrey.
- Realistic riding mechanics: Sigmoidal throttle, walk speed caps, reverse gear, high-speed fall damage.
- Feeding taming system: Wild horses must be leashed and hand-fed daily.
- Specializations: Training Rounceys via combat and agility XP into Destriers, Coursers, or Palfreys.
- Chests on mounts: Palfreys, Rounceys, donkeys, and mules can carry chests for storage.
- Aquatic behavior: Donkeys and mules sink under heavy load; donkeys panic and throw riders in deep water.
- Added Wolf AI & Pack Defense Mechanics:
- Quiet stealth following goal replacing standard AI.
- Aggressive wild predator spawns (25% chance) targeting players.
- Tactical retreat: wolves run away and gain Speed II when health falls below 30%.
- Combat stuns (alternate strikes) and post-attack slow.
- Pack Limit: owner tamed wolves capped at 2. Excess wolves turn hostile.
- Hound threat auto-targeting: standing tamed wolves auto-target monsters within 10 blocks (excluding Creepers).
- Added Regional & Progression Difficulty Engine:
- World Age Mob Cap: Surface hostile spawns throttled based on days (12 early, scaling up to 60 after Day 31).
- Equipment Progression: Gearless spawns (Days 0-3), shields/stone tools (Days 6-7), and leather/chainmail scout variants (Day 11+).
- Banishment & Conversion: Creepers/Witches permanently banned. Day 0 bans Skeletons, Vindicators, Drowned. Pre-Day 5 zombie-drowned conversion blocked.
- Baby zombie aging: Baby zombies automatically age to adults.
- Smithing lock: Prevents crafting legendary gear (Ornstein, Dragonslayer) before slaying the Ender Dragon.
- Added Progressive Night Mini-Bosses:
- Catena-Mail Vigil (60 HP Skeleton archer with Glowing, stationary firing, and guard summoning).
- Defiled Castellan (80 HP Husk with Weakness, Mining Fatigue, horizontal knockback, and shield-bypassing).
- Dead Iron Knight (100 HP Husk with 4 Sapper guards, anti-fortification block breaking).
- Diamond Knight (150 HP Husk with armor shedding, progressive speed boosts, and knockback resistance).
- Added Ecological & Environmental Balance:
- Biome-specific fishing (restricts native fish drops, yields junk otherwise).
- Squid beaching prevention and puddle spawning protection.
- Spider surface spawning restricted to forest and jungle biomes.
- Pufferfish inflation stamina limits (forced deflation and cooldown).
- Chicken wing fatigue and fall damage when falling more than 8 blocks.
- Fox holding restrictions (foxes only hold items in the custom `fox_holdable` item tag).
- Added Medieval Barter & Progression Economy:
- Currency reform: Emeralds replaced by copper, raw iron, or raw gold based on villager profession and level.
- Material tier trade upgrades: Previous material tier is required to buy higher-tier tools/weapons/armor.
- Wandering Trader Overhaul: Offers exotic items (saddles, blaze rods, totems, gold apples) for emeralds.
- Added Bare-Handed Harvest Restrictions:
- Mining fatigue III, direct health, and arm limb trauma (LSO integration) when harvesting incorrectly.
- Knives used as slow axe alternative for log chopping (consumes high durability, grants Haste).
- Added Client-Side HUD & Tooltip Enhancements:
- Waila/Jade integration showing horse stats (class, breaking progress, daily feeds, XP).
- Re-formatted Attribute Tooltips: slot-sorted absolute/delta display with clean rounding.
- Added Thermodynamic & Burning Combat Mechanics:
- Lava Quenching underwater (bucket quenches to empty, creates obsidian).
- Panic Speed boost when players are on fire.
- Burning melee attacks with items tagged under `burning_items` (5s burn).
- Modernization & Quality of Life:
- Migrated dependencies to Gradle Version Catalog (`libs.versions.toml`).
- Added Maven repository content filters to optimize build speeds.
- Configured GitHub Actions CI/CD pipeline for compilation checks and automatic publishing.
- Migrated static tags to Java-based Data Generation providers.
- Fixed persistent display message cooldown bug.
- Compressed logo file to WebP format.
alpha
Aetas Ferrea Mod 1.0.0 [ALPHA]
1.0.07 июн. 2026 г.70Minecraft: 1.20.1forge
Что нового
***
**Version 1.0.0 - ALPHA**
***
- Initial Release of Aetas Ferrea Mod.
- Added Golden Dulling: Golden weapons and tools dynamically lose attack damage, attack speed, and block break speed as durability drops.
- Added Golden Enchantments: Golden items automatically receive Looting II, Fortune II, or Protection II when crafted, picked up, or spawned.
- Added Hero of the Village passive effect when wearing a full set of Golden armor.
- Implemented the Armor Realism Matrix:
- Slashing damage immunities for Iron and Diamond armor sets.
- Arrow deflection chance for Iron (up to 20%) and Diamond (up to 60%) armor.
- Blunt/High-Mass weapon bypass logic for Chainmail and Iron armor.
- Durability immunities: armors do not lose durability when hit by lower-tier weapons.
- Added Leather Armor speed boost: grants +1.25% movement speed per piece (up to +5% max).
- Configured dynamic config resolution: yields Config GUI rendering to 'Configured' or 'YACL' if present, with a manual edit helper fallback GUI.
- Added full support for mobs wearing realism-based armors and using golden gear.