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Adaptive Entity Prioritization (AEP)

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release

v1.0.0 -- Initial Release

1
30 нояб. 2025 г.143Minecraft: 1.21.8fabric
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Что нового
v1.0.0 (Initial Release) This is the debut release of AEP, a server-side performance mod designed to stabilize TPS and MSPT during periods of high load. ✨ New Features Adaptive Throttling Core: Implements a system to dynamically monitor server tick time (MSPT) and automatically adjust the throttling level of non-critical entity processes. Prioritized Entity Ticking: Introduces a high-priority mixin (priority = 2000) to the PathAwareEntity class (MobAiMixin). This logic selectively cancels mob AI ticks based on the calculated server load, ensuring your custom throttling logic runs last, effectively overriding common optimization mods. Adaptive Item Merging: Implements throttling on the ItemEntity class (ItemMergeMixin). This limits the frequency at which items check for nearby stacks to merge with, significantly reducing physics processing during lag spikes. ServerTickTracker: Includes a simple utility class (MinecraftServerMixin) to track and report current server load, enabling the adaptive system.