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release
AdvancedNPCs999 1.0.3 Full Over-Haul Update!
1.0.315 сент. 2026 г.54Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11bukkit, paper, purpur, spigot
Что нового
### Added
* Added click and attack detection that works on every supported server version, so interactions always trigger
* Added name tags above NPCs with full colour code and hex colour support
* Added the ability to hide an NPC's name tag while keeping the NPC visible
* Added a separate display name for an NPC, so the name shown above it can differ from its internal name
* Added multi-line floating text above NPCs with an adjustable height
* Added clickable dialogue options that can continue a conversation, run a command, or display extra text
* Added a per-NPC interaction permission, so only players with that permission may interact
* Added a per-NPC allow list, so specific players can be granted access regardless of permissions
* Added interaction conditions: line of sight, sneaking required, a required item held, and a per-NPC cooldown
* Added a full editor menu that manages every NPC setting from one place
* Added equipment management for the off hand alongside the main hand and armour
* Added waypoint listing and removal
* Added three patrol styles: repeat, back and forth, and walk once then stop
* Added a separate pause and speed for patrol routes
* Added a particle preview that highlights an NPC's route
* Added automatic, timestamped backups of all NPC data with a configurable number kept
* Added manual backups, exporting NPCs to a file, importing NPCs from a file, and a one-step undo
* Added NPC health, configurable attack damage, and an invulnerability option
* Added a choice of what happens when an NPC is defeated: come back after a delay, or stay hidden
* Added an option to drop an NPC's equipment when it is defeated
* Added defeat and respawn announcements
* Added an option to give NPCs an actual fight when guarding, including attacking whatever threatens the guarded player
* Added PlaceholderAPI support, exposing NPC counts, names, positions, health, state and more
* Added a configurable message text system so every player facing message can be reworded, translated and coloured
* Added new configuration options for total NPC limits, maximum range, spawn delay on join, respawn delay, backup behaviour, backup retention and debug output
* Added a new permission set covering viewing, modifying, editing, saving, reloading, backups and debug output
* Added a fallback for the invisible entities used for floating text so they are never saved into the world
* Added a single download that runs on every supported server version, so there is no longer a choice to make when installing
### Fixed
* Fixed interactions never firing on some supported versions, which made right-click, left-click and proximity triggers unreliable
* Fixed guarding NPCs doing nothing at all; they now defend the guarded player and fight back
* Fixed the configured follow and patrol speeds being ignored in favour of fixed values
* Fixed the debug toggle doing nothing and the debug setting being missing from the configuration
* Fixed sitting never appearing; the pose was applied and then discarded before players could see it
* Fixed changing gravity rebuilding the NPC once for every player online
* Fixed resetting an NPC wiping its name
* Fixed cloning ignoring creation limits and permissions, allowing duplicate names, and leaving copies without an owner
* Fixed the fallback skin using an invalid signature, which could make NPCs render incorrectly
* Fixed NPCs with no owner escaping the creation limit
* Fixed the entity type command rejecting every value and reporting a misleading error
* Fixed NPCs turning their heads in the wrong direction
* Fixed names containing spaces being cut down to the first word
* Fixed most commands not checking permissions, which let any player change or delete NPCs they did not own
* Fixed ownership checks applying to only a single command
* Fixed the equip and clone permissions being declared but never enforced, and missing from the full access group
* Fixed the range command accepting zero, negative and absurd values
* Fixed interactions being spammable with no cooldown, allowing commands to be run repeatedly
* Fixed saving running at the same time as the game was changing data, which risked corrupt or partially written data
* Fixed shutdown overlapping with a background save
* Fixed patrol and wander tasks continuing to run after an NPC was removed
* Fixed movement tasks not restarting after a reload
* Fixed selection and proximity tracking never being cleaned up when players left the server
* Fixed an unloaded world causing errors when selecting or listing NPCs
* Fixed plugin startup failing when the command description was unavailable
* Fixed reloading leaving removed NPCs in memory and never restarting automatic saving
* Fixed the stored skin data never being created on a fresh installation
* Fixed reloading leaving behind duplicate NPCs
* Fixed NPCs walking through walls and into unloaded areas while patrolling or following
* Fixed following silently doing nothing whenever a patrol was already running
* Fixed skins being stored in two incompatible formats, so skins saved by either download could be ignored
* Fixed equipment being stored in a way that equipment saved by the other download could not be read
* Fixed skin cache entries being treated as different players depending on capitalisation, and never refreshing once stored
* Fixed a missing skin signature causing errors while loading stored skins
* Fixed one damaged NPC entry stopping that NPC from loading without a clear explanation
* Fixed cloning bypassing the duplicate name check
* Fixed names above NPCs being unreliable and colour codes never being shown
* Fixed NPCs being given fixed placeholder client details instead of consistent defaults
* Fixed clicking an unrelated entity being able to trigger an NPC interaction
* Fixed NPCs sometimes being shown twice or briefly at the wrong position when joining or changing worlds
* Fixed entities appearing that could not be removed after a very fast hide and show
* Fixed the plugin disabling itself on newer point releases of 1.21
* Fixed the packaged plugin reporting a version that did not match the release
* Fixed the download for older servers being packaged as a legacy plugin, which made newer servers convert it every time it loaded
* Fixed placeholder author and website details
* Fixed a malformed command usage line
* Fixed the plugin requiring one specific machine's Java installation to build
* Fixed the two downloads having drifted into different sets of behaviour, so improvements only reached one of them
* Fixed internal support failing causing a hard crash instead of a clear explanation and a safe degraded start
* Fixed stale build artefacts and crash reports being kept in the project
release
AdvancedNPCs999 1.0.2
1.0.219 янв. 2026 г.311Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9bukkit, paper, purpur, spigot
Что нового
* Added New Commands: /npc wander /npc wander radius /npc wander speed <slow|normal|fast> /npc wander pause <0-60>
release
1.0.1(for 1.21.11)
1.0.17 янв. 2026 г.268Minecraft: 1.21.10, 1.21.11bukkit, paper, purpur, spigot
release
AdvancedNPCs999 1.0.1 More Commands
1.0.128 нояб. 2025 г.146Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, purpur, spigot
Что нового
### Added
- `/npc skin list` - Shows all stored skins in the cache
- `/npc skin refreshall` - Refreshes all NPC skins from Mojang servers in bulk
- `/npc reset` - Resets an NPC to default settings (name, skin, equipment, and all behaviors) while keeping the NPC
- `/npc teleport <npc_name>` - Teleports you to the specified NPC
- `/npc tp <npc_name>` - Alias for the teleport command
- `advnpcs.teleport` permission - Allows players to teleport to NPCs
### Changed
- Improved skin management system with cache listing functionality
- Enhanced command tab completion with NPC name suggestions for teleport command
- Added comprehensive command help text for all new functionality
release
AdvancedNPCs999 1.0.0
1.0.028 окт. 2025 г.79Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10bukkit, paper, purpur, spigot