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Adaptive Functional Storage 0.2.0
0.2.01 сент. 2026 г.73Minecraft: 1.21.1neoforge
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# Adaptive Functional Storage 0.2.0
This update rebuilds Adaptive Functional Storage as a much closer extension of Functional Storage instead of operating as a separate drawer network.
**Back up any important worlds before updating from 0.1.0.** This release changes the network architecture and removes several prototype blocks from normal availability.
## Adaptive Matrix integration
- Replaced the standalone Adaptive Controller with the **Adaptive Matrix**.
- The Adaptive Matrix now joins a Functional Storage Controller network as a linked storage endpoint.
- Adaptive Drawers connect to their Matrix automatically and do not need to be linked to the Functional Storage Controller one at a time.
- Functional Storage drawers and Adaptive Drawers are available together through the **Storage Grid**, **Crafting Grid**, **Deposit Port**, and Functional Storage Controller.
- The Matrix consumes **20 FE/t plus 5 FE/t for each linked, loaded Adaptive Drawer**.
- Using an empty hand on the Matrix reports its current FE/t consumption and stored energy.
- If power is unavailable, adaptive storage remains safe, but network access and displays turn off until power returns.
## Adaptive Drawers
- Added adaptive variants for **Oak, Spruce, Birch, Jungle, Acacia, Dark Oak, Mangrove, Cherry, Crimson, and Warped** Functional Storage drawers.
- Adaptive Drawers keep Functional Storage's native wood casing and divider geometry while replacing the drawer faces with animated digital screens.
- Added the **Adaptive Upgrade**.
- Craft a clean matching Functional Storage drawer with an Adaptive Upgrade to create its adaptive variant.
- Conversion recipes accept Functional Storage **1x1, 1x2, and 2x2 drawers**.
- Drawers that already contain items, upgrades, or saved configuration cannot be converted.
- Fixed 2x2 face selection so withdrawing an item uses the section actually targeted.
- Fixed adaptive rebalancing so changing one face does not hide an item or leave the array without enough visible cells.
- Updated powered screens with scan-line animation, matching section edges, emissive treatment, and solid-black offline states.
## Storage and crafting access
- Renamed **Adaptive Grid** to **Storage Grid**.
- Renamed **Adaptive Crafting Grid** to **Crafting Grid**.
- Both grids now read the complete linked Functional Storage network, including ordinary Functional Storage drawers and the Adaptive Matrix.
- Fixed item identity and quantity mapping for Functional Storage drawer contents.
- Fixed clicks that could display one item but withdraw another.
- Crafting Grid recipes now refill crafting cells from network storage after crafting when ingredients are available.
- Fixed EMI recipe transfer and craft-max accounting to prevent duplicated ingredients or one extra craft.
- Network and crafting counts now refresh automatically after EMI transfer and crafting.
- Updated both Grid blocks with new Functional Storage-inspired models, animated powered screens, offline states, and proper 3D inventory icons.
## Deposit Port and cleanup
- Renamed **Adaptive Deposit** to **Deposit Port**.
- Deposit Port insertion now uses the complete Functional Storage network instead of only the Adaptive Matrix inventory.
- Added new Deposit Port and Adaptive Upgrade artwork.
- Removed the **Extender**, **Armory Drawer**, and **Fluid Drawer** from obtainable items, recipes, and the creative tab.
- Functional Storage's equivalent blocks are now the intended options for those roles.
- Updated remaining block inventory icons to use their 3D models.
## Requirements and compatibility
- **Minecraft:** 1.21.1
- **NeoForge:** 21.1 or newer
- **Functional Storage:** 1.5.5 or newer, required
- **Environment:** Client and Server