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ВЕРСИИ (7)
beta
Abyssal Decor 0.11.0 - 26.1.2
0.11.017 авг. 2026 г.475Minecraft: 26.1.2neoforge
Что нового
Now on 26.1.2!
A smaller update this time, to get ready for the imminent 3rd season of the Abyssal SMP!
**Changes:**
- Fixed some bugs relating to underwater bonemealing
- Overhauled most worldgen, standout; starfish now generate in all variants, spidercorn now correctly grows on cave ceilings again!
- Seabrass and deepbronze are now cheaper
- Most AD plants (and molds!) are now pottable, more to come
- Music discs can be sold by the wandering trader
- Mold can now also be smelted from Nylium, not just Mycelium
- Configured AD for the in-game mod menu
- Other bugfixes and polish I probably forgot
**Added:**
- Pediments, a new flippable architectural decal in Bellmetal, Stone, Marble, Deepslate, Talcrock and White Pearl. More to come
- Filthcrete, White Pearl, Black Pearl, and Bellmetal Borders, more to come
- Marble Pillar Flooring
- Big Grates, so far for Dull Iron, Deepbronze and Bellmetal
- Dull Iron Brace
- Iron Skull Decal
- Deepslate Arrow Slit
- Ornate Dull Iron, Dull Iron Railing, and Dull Iron Vent Trapdoors
- Embedded Lamp
- Stairs and wall for Riveted Seabrass
- Bellmetal Sconces, Spire
- Jaded and Bloody Pearl Tiles
- Token of Banishment, can be fired from dispensers
- Fallen Barrier Block music disc, go listen to [Alaasni](https://soundcloud.com/user-697602356)!
- For those who want to play with a WIP item, Darkness is now obtainable through a hidden recipe when smelting grime. Can be crafted into a less-shaded version
_Note that [Connected Textures Mod](https://www.curseforge.com/minecraft/mc-mods/ctm) is unavailable on Modrinth, you must download it from Curseforge for AD's omnidirectional connected textures to work._
_Also note that Connected Textures Mod is not yet available on 26.1.2, so omnidirectional connected textures will not work. AD's built in vertical textures will still work.
If/when CTM ports, everything should be in place on AD's side to function._
beta
Abyssal Decor 0.11.0 - 1.21.1
0.11.017 авг. 2026 г.22,9 тыс.Minecraft: 1.21.1neoforge
Что нового
A smaller update this time, to get ready for the imminent 3rd season of the Abyssal SMP!
**Changes:**
- Fixed some bugs relating to underwater bonemealing
- Overhauled most worldgen, standout; starfish now generate in all variants, spidercorn now correctly grows on cave ceilings again!
- Seabrass and deepbronze are now cheaper
- Most AD plants (and molds!) are now pottable, more to come
- Music discs can be sold by the wandering trader
- Mold can now also be smelted from Nylium, not just Mycelium
- Configured AD for the in-game mod menu
- Other bugfixes and polish I probably forgot
**Added:**
- Pediments, a new flippable architectural decal in Bellmetal, Stone, Marble, Deepslate, Talcrock and White Pearl. More to come
- Filthcrete, White Pearl, Black Pearl, and Bellmetal Borders, more to come
- Marble Pillar Flooring
- Big Grates, so far for Dull Iron, Deepbronze and Bellmetal
- Dull Iron Brace
- Iron Skull Decal
- Deepslate Arrow Slit
- Ornate Dull Iron, Dull Iron Railing, and Dull Iron Vent Trapdoors
- Embedded Lamp
- Stairs and wall for Riveted Seabrass
- Bellmetal Sconces, Spire
- Jaded and Bloody Pearl Tiles
- Token of Banishment, can be fired from dispensers
- Fallen Barrier Block music disc, go listen to [Alaasni](https://soundcloud.com/user-697602356)!
- For those who want to play with a WIP item, Darkness is now obtainable through a hidden recipe when smelting grime. Can be crafted into a less-shaded version
_Note that [Connected Textures Mod](https://www.curseforge.com/minecraft/mc-mods/ctm) is unavailable on Modrinth, you must download it from Curseforge for AD's omnidirectional connected textures to work._
beta
Abyssal Decor 0.11.0 - 1.20.1
0.11.017 авг. 2026 г.7,6 тыс.Minecraft: 1.20.1forge
Что нового
A smaller update this time, to get ready for the imminent 3rd season of the Abyssal SMP!
**Changes:**
- Fixed some bugs relating to underwater bonemealing
- Overhauled most worldgen, standout; starfish now generate in all variants, spidercorn now correctly grows on cave ceilings again!
- Seabrass and deepbronze are now cheaper
- Most AD plants (and molds!) are now pottable, more to come
- Music discs can be sold by the wandering trader
- Mold can now also be smelted from Nylium, not just Mycelium
- Configured AD for the in-game mod menu
- Other bugfixes and polish I probably forgot
**Added:**
- Pediments, a new flippable architectural decal in Bellmetal, Stone, Marble, Deepslate, Talcrock and White Pearl. More to come
- Filthcrete, White Pearl, Black Pearl, and Bellmetal Borders, more to come
- Marble Pillar Flooring
- Big Grates, so far for Dull Iron, Deepbronze and Bellmetal
- Dull Iron Brace
- Iron Skull Decal
- Deepslate Arrow Slit
- Ornate Dull Iron, Dull Iron Railing, and Dull Iron Vent Trapdoors
- Embedded Lamp
- Stairs and wall for Riveted Seabrass
- Bellmetal Sconces, Spire
- Jaded and Bloody Pearl Tiles
- Token of Banishment, can be fired from dispensers
- Fallen Barrier Block music disc, go listen to [Alaasni](https://soundcloud.com/user-697602356)!
- For those who want to play with a WIP item, Darkness is now obtainable through a hidden recipe when smelting grime. Can be crafted into a less-shaded version
_Note that [Connected Textures Mod](https://www.curseforge.com/minecraft/mc-mods/ctm) is unavailable on Modrinth, you must download it from Curseforge for AD's omnidirectional connected textures to work._
beta
Abyssal Decor 0.10.0
0.10.02 апр. 2026 г.257Minecraft: 1.21.8neoforge
Что нового
AD, now on modrinth!
_Mcreator version_
Note if you want omnidirectional connected textures, you must download [CTM](https://www.curseforge.com/minecraft/mc-mods/ctm) on curseforge
**New:**
- Spires, a new, stackable block in multiple materials
- Giant 2x2 sconces. These can overlap with other blocks
- Marble pillars and sconces
- Kelp curtains
- Dull Iron blockset. Panels, beams, a lamp, etc
- Trusses, in iron and dull iron. Sort of, connects to bars (as best it can)
- Mixed brick stairs and slabs (surprisingly painful to get working)
- Sneezeweed, an exotic 3 tall flower sold by wandering traders
- Briar roses, vine-like roses that are craftable and bonemealable
- A placeable nautilus shell
- Rotting filth, a new block created when mold touches water. Used to make filthcrete and talcrock
- Filthcrete, a grimy concrete blockset with connected textures
- Talcrock, a slimy green stone
- Bellmetal, a new gothic blockset
- Arrow slit and sewer grate decals
- Burlap, another wool analog with connected textures (ctm)
- Clam juice, obtained by using a bottle on a clam. Placeable and drinkable
- Timber and timber frames, dyed planks with connected textures (ctm)
- Mystery meat cans. Placeable, stackable and eat-able like cake
- Stucco and cracked stucco (ctm), in 3 flavours
- 2 new large paintings
- Stairs, slabs and walls for jade and effervescent bricks
- Candle stand and streetlight, new 'lamps'
- Moonsilver blockset (more to come of this later)
- Blackwood picket fence
- Door knocker, a new, smaller gargoyle
**Changed:**
- Fixed an issue where mold only spread underground on 1.21.1 and beyond
- Reworked clams. Bonemealing them now spreads baby clams that can be bonemealed into adult ones. Feeding a clam enough sand now has a chance to supersize it, giving whole pearl blocks instead of single pearls.
- Clams can be crafted into shucked clams for food
- New textures for a few old things. Primarily clams and serpent blocks
- Added custom sound effects to multiple blocks. I'm still new to sound design so expect potential changes as I learn, and new sounds in the future
- Abyssal Lanterns are now connectable
- The scrimshaw tracks the player more effectively
- Swapped AD's creative tab icon from the placeholder trident to the abyssal lantern (finally)
- Sconces are easier to place items on
- Hearts of the sea are no longer directly placeable, and must be crafted into a placeable variant (no more abyssaline issues)
- Rainbow lamps can now be turned off
- Sconces now connect to bars, fences and walls
- AD foods are more reasonably saturating
- Scrimshaw caves are slightly more common
- Added loot tables to seabrass ore and moldy starstone. Fortune and silk touch now work
- A bunch of other minor polish and bugfixes I may or may not remember
beta
Abyssal Decor 0.10.0
0.10.02 апр. 2026 г.31,7 тыс.Minecraft: 1.21.1neoforge
Что нового
AD, now on modrinth!
_Mcreator version_
Note if you want omnidirectional connected textures, you must download [CTM](https://www.curseforge.com/minecraft/mc-mods/ctm) on curseforge
**New:**
- Spires, a new, stackable block in multiple materials
- Giant 2x2 sconces. These can overlap with other blocks
- Marble pillars and sconces
- Kelp curtains
- Dull Iron blockset. Panels, beams, a lamp, etc
- Trusses, in iron and dull iron. Sort of, connects to bars (as best it can)
- Mixed brick stairs and slabs (surprisingly painful to get working)
- Sneezeweed, an exotic 3 tall flower sold by wandering traders
- Briar roses, vine-like roses that are craftable and bonemealable
- A placeable nautilus shell
- Rotting filth, a new block created when mold touches water. Used to make filthcrete and talcrock
- Filthcrete, a grimy concrete blockset with connected textures
- Talcrock, a slimy green stone
- Bellmetal, a new gothic blockset
- Arrow slit and sewer grate decals
- Burlap, another wool analog with connected textures (ctm)
- Clam juice, obtained by using a bottle on a clam. Placeable and drinkable
- Timber and timber frames, dyed planks with connected textures (ctm)
- Mystery meat cans. Placeable, stackable and eat-able like cake
- Stucco and cracked stucco (ctm), in 3 flavours
- 2 new large paintings
- Stairs, slabs and walls for jade and effervescent bricks
- Candle stand and streetlight, new 'lamps'
- Moonsilver blockset (more to come of this later)
- Blackwood picket fence
- Door knocker, a new, smaller gargoyle
**Changed:**
- Fixed an issue where mold only spread underground on 1.21.1 and beyond
- Reworked clams. Bonemealing them now spreads baby clams that can be bonemealed into adult ones. Feeding a clam enough sand now has a chance to supersize it, giving whole pearl blocks instead of single pearls.
- Clams can be crafted into shucked clams for food
- New textures for a few old things. Primarily clams and serpent blocks
- Added custom sound effects to multiple blocks. I'm still new to sound design so expect potential changes as I learn, and new sounds in the future
- Abyssal Lanterns are now connectable
- The scrimshaw tracks the player more effectively
- Swapped AD's creative tab icon from the placeholder trident to the abyssal lantern (finally)
- Sconces are easier to place items on
- Hearts of the sea are no longer directly placeable, and must be crafted into a placeable variant (no more abyssaline issues)
- Rainbow lamps can now be turned off
- Sconces now connect to bars, fences and walls
- AD foods are more reasonably saturating
- Scrimshaw caves are slightly more common
- Added loot tables to seabrass ore and moldy starstone. Fortune and silk touch now work
- A bunch of other minor polish and bugfixes I may or may not remember
beta
Abyssal Decor 0.10.0
0.10.02 апр. 2026 г.15,8 тыс.Minecraft: 1.20.1forge
Что нового
AD, now on modrinth!
_Mcreator version_
Note if you want omnidirectional connected textures, you must download [CTM](https://www.curseforge.com/minecraft/mc-mods/ctm) on curseforge
**New:**
- Spires, a new, stackable block in multiple materials
- Giant 2x2 sconces. These can overlap with other blocks
- Marble pillars and sconces
- Kelp curtains
- Dull Iron blockset. Panels, beams, a lamp, etc
- Trusses, in iron and dull iron. Sort of, connects to bars (as best it can)
- Mixed brick stairs and slabs (surprisingly painful to get working)
- Sneezeweed, an exotic 3 tall flower sold by wandering traders
- Briar roses, vine-like roses that are craftable and bonemealable
- A placeable nautilus shell
- Rotting filth, a new block created when mold touches water. Used to make filthcrete and talcrock
- Filthcrete, a grimy concrete blockset with connected textures
- Talcrock, a slimy green stone
- Bellmetal, a new gothic blockset
- Arrow slit and sewer grate decals
- Burlap, another wool analog with connected textures (ctm)
- Clam juice, obtained by using a bottle on a clam. Placeable and drinkable
- Timber and timber frames, dyed planks with connected textures (ctm)
- Mystery meat cans. Placeable, stackable and eat-able like cake
- Stucco and cracked stucco (ctm), in 3 flavours
- 2 new large paintings
- Stairs, slabs and walls for jade and effervescent bricks
- Candle stand and streetlight, new 'lamps'
- Moonsilver blockset (more to come of this later)
- Blackwood picket fence
- Door knocker, a new, smaller gargoyle
**Changed:**
- Fixed an issue where mold only spread underground on 1.21.1 and beyond
- Reworked clams. Bonemealing them now spreads baby clams that can be bonemealed into adult ones. Feeding a clam enough sand now has a chance to supersize it, giving whole pearl blocks instead of single pearls.
- Clams can be crafted into shucked clams for food
- New textures for a few old things. Primarily clams and serpent blocks
- Added custom sound effects to multiple blocks. I'm still new to sound design so expect potential changes as I learn, and new sounds in the future
- Abyssal Lanterns are now connectable
- The scrimshaw tracks the player more effectively
- Swapped AD's creative tab icon from the placeholder trident to the abyssal lantern (finally)
- Sconces are easier to place items on
- Hearts of the sea are no longer directly placeable, and must be crafted into a placeable variant (no more abyssaline issues)
- Rainbow lamps can now be turned off
- Sconces now connect to bars, fences and walls
- AD foods are more reasonably saturating
- Scrimshaw caves are slightly more common
- Added loot tables to seabrass ore and moldy starstone. Fortune and silk touch now work
- A bunch of other minor polish and bugfixes I may or may not remember
beta
Abyssal Decor 0.10.0
0.10.02 апр. 2026 г.206Minecraft: 1.19.2forge
Что нового
AD, now on modrinth!
_Mcreator version_
Note if you want omnidirectional connected textures, you must download [CTM](https://www.curseforge.com/minecraft/mc-mods/ctm) on curseforge
**New:**
- Spires, a new, stackable block in multiple materials
- Giant 2x2 sconces. These can overlap with other blocks
- Marble pillars and sconces
- Kelp curtains
- Dull Iron blockset. Panels, beams, a lamp, etc
- Trusses, in iron and dull iron. Sort of, connects to bars (as best it can)
- Mixed brick stairs and slabs (surprisingly painful to get working)
- Sneezeweed, an exotic 3 tall flower sold by wandering traders
- Briar roses, vine-like roses that are craftable and bonemealable
- A placeable nautilus shell
- Rotting filth, a new block created when mold touches water. Used to make filthcrete and talcrock
- Filthcrete, a grimy concrete blockset with connected textures
- Talcrock, a slimy green stone
- Bellmetal, a new gothic blockset
- Arrow slit and sewer grate decals
- Burlap, another wool analog with connected textures (ctm)
- Clam juice, obtained by using a bottle on a clam. Placeable and drinkable
- Timber and timber frames, dyed planks with connected textures (ctm)
- Mystery meat cans. Placeable, stackable and eat-able like cake
- Stucco and cracked stucco (ctm), in 3 flavours
- 2 new large paintings
- Stairs, slabs and walls for jade and effervescent bricks
- Candle stand and streetlight, new 'lamps'
- Moonsilver blockset (more to come of this later)
- Blackwood picket fence
- Door knocker, a new, smaller gargoyle
**Changed:**
- Fixed an issue where mold only spread underground on 1.21.1 and beyond
- Reworked clams. Bonemealing them now spreads baby clams that can be bonemealed into adult ones. Feeding a clam enough sand now has a chance to supersize it, giving whole pearl blocks instead of single pearls.
- Clams can be crafted into shucked clams for food
- New textures for a few old things. Primarily clams and serpent blocks
- Added custom sound effects to multiple blocks. I'm still new to sound design so expect potential changes as I learn, and new sounds in the future
- Abyssal Lanterns are now connectable
- The scrimshaw tracks the player more effectively
- Swapped AD's creative tab icon from the placeholder trident to the abyssal lantern (finally)
- Sconces are easier to place items on
- Hearts of the sea are no longer directly placeable, and must be crafted into a placeable variant (no more abyssaline issues)
- Rainbow lamps can now be turned off
- Sconces now connect to bars, fences and walls
- AD foods are more reasonably saturating
- Scrimshaw caves are slightly more common
- Added loot tables to seabrass ore and moldy starstone. Fortune and silk touch now work
- A bunch of other minor polish and bugfixes I may or may not remember